]>
Commit | Line | Data |
---|---|---|
2b72c9e3 | 1 | /* SPDX-License-Identifier: GPL-2.0-only */ |
d3352c9f GU |
2 | /* |
3 | * PS3 GPU declarations. | |
4 | * | |
5 | * Copyright 2009 Sony Corporation | |
d3352c9f GU |
6 | */ |
7 | ||
8 | #ifndef _ASM_POWERPC_PS3GPU_H | |
9 | #define _ASM_POWERPC_PS3GPU_H | |
10 | ||
11 | #include <linux/mutex.h> | |
12 | ||
13 | #include <asm/lv1call.h> | |
14 | ||
15 | ||
16 | #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101 | |
17 | #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102 | |
18 | ||
19 | #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600 | |
20 | #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601 | |
21 | #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602 | |
c204ff65 | 22 | #define L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE 0x603 |
d3352c9f GU |
23 | |
24 | #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32) | |
25 | ||
26 | #define L1GPU_DISPLAY_SYNC_HSYNC 1 | |
27 | #define L1GPU_DISPLAY_SYNC_VSYNC 2 | |
28 | ||
29 | ||
30 | /* mutex synchronizing GPU accesses and video mode changes */ | |
31 | extern struct mutex ps3_gpu_mutex; | |
32 | ||
33 | ||
34 | static inline int lv1_gpu_display_sync(u64 context_handle, u64 head, | |
35 | u64 ddr_offset) | |
36 | { | |
37 | return lv1_gpu_context_attribute(context_handle, | |
38 | L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, | |
39 | head, ddr_offset, 0, 0); | |
40 | } | |
41 | ||
42 | static inline int lv1_gpu_display_flip(u64 context_handle, u64 head, | |
43 | u64 ddr_offset) | |
44 | { | |
45 | return lv1_gpu_context_attribute(context_handle, | |
46 | L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, | |
47 | head, ddr_offset, 0, 0); | |
48 | } | |
49 | ||
50 | static inline int lv1_gpu_fb_setup(u64 context_handle, u64 xdr_lpar, | |
51 | u64 xdr_size, u64 ioif_offset) | |
52 | { | |
53 | return lv1_gpu_context_attribute(context_handle, | |
54 | L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP, | |
55 | xdr_lpar, xdr_size, ioif_offset, 0); | |
56 | } | |
57 | ||
58 | static inline int lv1_gpu_fb_blit(u64 context_handle, u64 ddr_offset, | |
59 | u64 ioif_offset, u64 sync_width, u64 pitch) | |
60 | { | |
61 | return lv1_gpu_context_attribute(context_handle, | |
62 | L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, | |
63 | ddr_offset, ioif_offset, sync_width, | |
64 | pitch); | |
65 | } | |
66 | ||
c204ff65 GU |
67 | static inline int lv1_gpu_fb_close(u64 context_handle) |
68 | { | |
69 | return lv1_gpu_context_attribute(context_handle, | |
70 | L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE, 0, | |
71 | 0, 0, 0); | |
72 | } | |
73 | ||
d3352c9f | 74 | #endif /* _ASM_POWERPC_PS3GPU_H */ |