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c4164bda
JM
1/*
2 * noVNC: HTML5 VNC client
d58f8b51 3 * Copyright (C) 2012 Joel Martin
fdedbafb 4 * Copyright (C) 2015 Samuel Mannehed for Cendio AB
1d728ace 5 * Licensed under MPL 2.0 (see LICENSE.txt)
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6 *
7 * See README.md for usage and integration instructions.
8 */
c4164bda 9
1e13775b 10/*jslint browser: true, white: false */
d3796c14 11/*global Util, Base64, changeCursor */
c4164bda 12
1e13775b 13var Display;
ff36b127 14
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15(function () {
16 "use strict";
e2e7c224 17
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18 var SUPPORTS_IMAGEDATA_CONSTRUCTOR = false;
19 try {
20 new ImageData(new Uint8ClampedArray(1), 1, 1);
21 SUPPORTS_IMAGEDATA_CONSTRUCTOR = true;
22 } catch (ex) {
23 // ignore failure
24 }
25
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26 Display = function (defaults) {
27 this._drawCtx = null;
28 this._c_forceCanvas = false;
8db09746 29
1e13775b 30 this._renderQ = []; // queue drawing actions for in-oder rendering
3b20e7a9 31
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32 // the full frame buffer (logical canvas) size
33 this._fb_width = 0;
34 this._fb_height = 0;
58b4c536 35
fdedbafb 36 // the size limit of the viewport (start disabled)
37 this._maxWidth = 0;
38 this._maxHeight = 0;
39
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40 // the visible "physical canvas" viewport
41 this._viewportLoc = { 'x': 0, 'y': 0, 'w': 0, 'h': 0 };
42 this._cleanRect = { 'x1': 0, 'y1': 0, 'x2': -1, 'y2': -1 };
58b4c536 43
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44 this._prevDrawStyle = "";
45 this._tile = null;
46 this._tile16x16 = null;
47 this._tile_x = 0;
48 this._tile_y = 0;
f272267b 49
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50 Util.set_defaults(this, defaults, {
51 'true_color': true,
52 'colourMap': [],
53 'scale': 1.0,
54 'viewport': false,
55 'render_mode': ''
56 });
f272267b 57
1e13775b 58 Util.Debug(">> Display.constructor");
f272267b 59
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60 if (!this._target) {
61 throw new Error("Target must be set");
62 }
8db09746 63
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64 if (typeof this._target === 'string') {
65 throw new Error('target must be a DOM element');
66 }
8db09746 67
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68 if (!this._target.getContext) {
69 throw new Error("no getContext method");
70 }
8db09746 71
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72 if (!this._drawCtx) {
73 this._drawCtx = this._target.getContext('2d');
74 }
d93d3e09 75
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76 Util.Debug("User Agent: " + navigator.userAgent);
77 if (Util.Engine.gecko) { Util.Debug("Browser: gecko " + Util.Engine.gecko); }
78 if (Util.Engine.webkit) { Util.Debug("Browser: webkit " + Util.Engine.webkit); }
79 if (Util.Engine.trident) { Util.Debug("Browser: trident " + Util.Engine.trident); }
80 if (Util.Engine.presto) { Util.Debug("Browser: presto " + Util.Engine.presto); }
d93d3e09 81
1e13775b 82 this.clear();
8db09746 83
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84 // Check canvas features
85 if ('createImageData' in this._drawCtx) {
86 this._render_mode = 'canvas rendering';
87 } else {
88 throw new Error("Canvas does not support createImageData");
89 }
005d9ee9 90
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91 if (this._prefer_js === null) {
92 Util.Info("Prefering javascript operations");
93 this._prefer_js = true;
94 }
d93d3e09 95
1e13775b 96 // Determine browser support for setting the cursor via data URI scheme
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97 if (this._cursor_uri || this._cursor_uri === null ||
98 this._cursor_uri === undefined) {
8ce27ddb 99 this._cursor_uri = Util.browserSupportsCursorURIs();
1e13775b 100 }
cdb55d26 101
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102 Util.Debug("<< Display.constructor");
103 };
490d471c 104
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105 Display.prototype = {
106 // Public methods
636be753 107 viewportChangePos: function (deltaX, deltaY) {
1e13775b 108 var vp = this._viewportLoc;
a8255821 109 deltaX = Math.floor(deltaX);
110 deltaY = Math.floor(deltaY);
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111
112 if (!this._viewport) {
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113 deltaX = -vp.w; // clamped later of out of bounds
114 deltaY = -vp.h;
8db09746 115 }
54e7cbdf 116
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117 var vx2 = vp.x + vp.w - 1;
118 var vy2 = vp.y + vp.h - 1;
54e7cbdf 119
1e13775b 120 // Position change
54e7cbdf 121
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122 if (deltaX < 0 && vp.x + deltaX < 0) {
123 deltaX = -vp.x;
124 }
125 if (vx2 + deltaX >= this._fb_width) {
126 deltaX -= vx2 + deltaX - this._fb_width + 1;
127 }
54e7cbdf 128
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129 if (vp.y + deltaY < 0) {
130 deltaY = -vp.y;
131 }
132 if (vy2 + deltaY >= this._fb_height) {
133 deltaY -= (vy2 + deltaY - this._fb_height + 1);
134 }
54e7cbdf 135
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136 if (deltaX === 0 && deltaY === 0) {
137 return;
138 }
139 Util.Debug("viewportChange deltaX: " + deltaX + ", deltaY: " + deltaY);
140
141 vp.x += deltaX;
142 vx2 += deltaX;
143 vp.y += deltaY;
144 vy2 += deltaY;
145
146 // Update the clean rectangle
636be753 147 var cr = this._cleanRect;
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148 if (vp.x > cr.x1) {
149 cr.x1 = vp.x;
150 }
151 if (vx2 < cr.x2) {
152 cr.x2 = vx2;
153 }
154 if (vp.y > cr.y1) {
155 cr.y1 = vp.y;
156 }
157 if (vy2 < cr.y2) {
158 cr.y2 = vy2;
159 }
160
161 var x1, w;
162 if (deltaX < 0) {
163 // Shift viewport left, redraw left section
164 x1 = 0;
165 w = -deltaX;
166 } else {
167 // Shift viewport right, redraw right section
168 x1 = vp.w - deltaX;
169 w = deltaX;
170 }
171
172 var y1, h;
173 if (deltaY < 0) {
174 // Shift viewport up, redraw top section
175 y1 = 0;
176 h = -deltaY;
177 } else {
178 // Shift viewport down, redraw bottom section
179 y1 = vp.h - deltaY;
180 h = deltaY;
181 }
182
1e13775b 183 var saveStyle = this._drawCtx.fillStyle;
636be753 184 var canvas = this._target;
1e13775b 185 this._drawCtx.fillStyle = "rgb(255,255,255)";
a8255821 186
187 // Due to this bug among others [1] we need to disable the image-smoothing to
188 // avoid getting a blur effect when panning.
189 //
190 // 1. https://bugzilla.mozilla.org/show_bug.cgi?id=1194719
191 //
192 // We need to set these every time since all properties are reset
193 // when the the size is changed
194 if (this._drawCtx.mozImageSmoothingEnabled) {
195 this._drawCtx.mozImageSmoothingEnabled = false;
196 } else if (this._drawCtx.webkitImageSmoothingEnabled) {
197 this._drawCtx.webkitImageSmoothingEnabled = false;
198 } else if (this._drawCtx.msImageSmoothingEnabled) {
199 this._drawCtx.msImageSmoothingEnabled = false;
200 } else if (this._drawCtx.imageSmoothingEnabled) {
201 this._drawCtx.imageSmoothingEnabled = false;
202 }
203
204 // Copy the valid part of the viewport to the shifted location
205 this._drawCtx.drawImage(canvas, 0, 0, vp.w, vp.h, -deltaX, -deltaY, vp.w, vp.h);
206
1e13775b 207 if (deltaX !== 0) {
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208 this._drawCtx.fillRect(x1, 0, w, vp.h);
209 }
210 if (deltaY !== 0) {
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211 this._drawCtx.fillRect(0, y1, vp.w, h);
212 }
213 this._drawCtx.fillStyle = saveStyle;
214 },
215
636be753 216 viewportChangeSize: function(width, height) {
217
fdedbafb 218 if (typeof(width) === "undefined" || typeof(height) === "undefined") {
636be753 219
220 Util.Debug("Setting viewport to full display region");
221 width = this._fb_width;
222 height = this._fb_height;
223 }
224
225 var vp = this._viewportLoc;
226 if (vp.w !== width || vp.h !== height) {
227
fdedbafb 228 if (this._viewport) {
229 if (this._maxWidth !== 0 && width > this._maxWidth) {
230 width = this._maxWidth;
231 }
232 if (this._maxHeight !== 0 && height > this._maxHeight) {
233 height = this._maxHeight;
234 }
235 }
236
636be753 237 var cr = this._cleanRect;
238
239 if (width < vp.w && cr.x2 > vp.x + width - 1) {
240 cr.x2 = vp.x + width - 1;
241 }
636be753 242 if (height < vp.h && cr.y2 > vp.y + height - 1) {
243 cr.y2 = vp.y + height - 1;
244 }
245
fdedbafb 246 vp.w = width;
247 vp.h = height;
636be753 248
636be753 249 var canvas = this._target;
fdedbafb 250 if (canvas.width !== width || canvas.height !== height) {
251
252 // We have to save the canvas data since changing the size will clear it
253 var saveImg = null;
254 if (vp.w > 0 && vp.h > 0 && canvas.width > 0 && canvas.height > 0) {
255 var img_width = canvas.width < vp.w ? canvas.width : vp.w;
256 var img_height = canvas.height < vp.h ? canvas.height : vp.h;
257 saveImg = this._drawCtx.getImageData(0, 0, img_width, img_height);
258 }
259
6e296bfa 260 if (canvas.width !== width) {
261 canvas.width = width;
fdedbafb 262 canvas.style.width = width + 'px';
263 }
6e296bfa 264 if (canvas.height !== height) {
265 canvas.height = height;
266 canvas.style.height = height + 'px';
267 }
636be753 268
fdedbafb 269 if (saveImg) {
270 this._drawCtx.putImageData(saveImg, 0, 0);
271 }
636be753 272 }
273 }
274 },
275
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276 // Return a map of clean and dirty areas of the viewport and reset the
277 // tracking of clean and dirty areas
278 //
279 // Returns: { 'cleanBox': { 'x': x, 'y': y, 'w': w, 'h': h},
280 // 'dirtyBoxes': [{ 'x': x, 'y': y, 'w': w, 'h': h }, ...] }
281 getCleanDirtyReset: function () {
282 var vp = this._viewportLoc;
283 var cr = this._cleanRect;
284
285 var cleanBox = { 'x': cr.x1, 'y': cr.y1,
286 'w': cr.x2 - cr.x1 + 1, 'h': cr.y2 - cr.y1 + 1 };
287
288 var dirtyBoxes = [];
289 if (cr.x1 >= cr.x2 || cr.y1 >= cr.y2) {
290 // Whole viewport is dirty
291 dirtyBoxes.push({ 'x': vp.x, 'y': vp.y, 'w': vp.w, 'h': vp.h });
292 } else {
293 // Redraw dirty regions
294 var vx2 = vp.x + vp.w - 1;
295 var vy2 = vp.y + vp.h - 1;
296
297 if (vp.x < cr.x1) {
298 // left side dirty region
299 dirtyBoxes.push({'x': vp.x, 'y': vp.y,
300 'w': cr.x1 - vp.x + 1, 'h': vp.h});
301 }
302 if (vx2 > cr.x2) {
303 // right side dirty region
304 dirtyBoxes.push({'x': cr.x2 + 1, 'y': vp.y,
305 'w': vx2 - cr.x2, 'h': vp.h});
306 }
307 if(vp.y < cr.y1) {
308 // top/middle dirty region
309 dirtyBoxes.push({'x': cr.x1, 'y': vp.y,
310 'w': cr.x2 - cr.x1 + 1, 'h': cr.y1 - vp.y});
311 }
312 if (vy2 > cr.y2) {
313 // bottom/middle dirty region
314 dirtyBoxes.push({'x': cr.x1, 'y': cr.y2 + 1,
315 'w': cr.x2 - cr.x1 + 1, 'h': vy2 - cr.y2});
316 }
317 }
318
319 this._cleanRect = {'x1': vp.x, 'y1': vp.y,
320 'x2': vp.x + vp.w - 1, 'y2': vp.y + vp.h - 1};
321
322 return {'cleanBox': cleanBox, 'dirtyBoxes': dirtyBoxes};
323 },
324
325 absX: function (x) {
326 return x + this._viewportLoc.x;
327 },
328
329 absY: function (y) {
330 return y + this._viewportLoc.y;
331 },
332
333 resize: function (width, height) {
334 this._prevDrawStyle = "";
335
336 this._fb_width = width;
337 this._fb_height = height;
338
339 this._rescale(this._scale);
340
636be753 341 this.viewportChangeSize();
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342 },
343
344 clear: function () {
345 if (this._logo) {
346 this.resize(this._logo.width, this._logo.height);
347 this.blitStringImage(this._logo.data, 0, 0);
348 } else {
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349 if (Util.Engine.trident === 6) {
350 // NB(directxman12): there's a bug in IE10 where we can fail to actually
351 // clear the canvas here because of the resize.
352 // Clearing the current viewport first fixes the issue
353 this._drawCtx.clearRect(0, 0, this._viewportLoc.w, this._viewportLoc.h);
354 }
795fca23 355 this.resize(240, 20);
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356 this._drawCtx.clearRect(0, 0, this._viewportLoc.w, this._viewportLoc.h);
357 }
358
359 this._renderQ = [];
360 },
361
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362 fillRect: function (x, y, width, height, color, from_queue) {
363 if (this._renderQ.length !== 0 && !from_queue) {
364 this.renderQ_push({
365 'type': 'fill',
366 'x': x,
367 'y': y,
368 'width': width,
369 'height': height,
370 'color': color
371 });
372 } else {
373 this._setFillColor(color);
374 this._drawCtx.fillRect(x - this._viewportLoc.x, y - this._viewportLoc.y, width, height);
375 }
376 },
377
378 copyImage: function (old_x, old_y, new_x, new_y, w, h, from_queue) {
379 if (this._renderQ.length !== 0 && !from_queue) {
380 this.renderQ_push({
381 'type': 'copy',
382 'old_x': old_x,
383 'old_y': old_y,
384 'x': new_x,
385 'y': new_y,
386 'width': w,
387 'height': h,
388 });
389 } else {
390 var x1 = old_x - this._viewportLoc.x;
391 var y1 = old_y - this._viewportLoc.y;
392 var x2 = new_x - this._viewportLoc.x;
393 var y2 = new_y - this._viewportLoc.y;
1e13775b 394
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395 this._drawCtx.drawImage(this._target, x1, y1, w, h, x2, y2, w, h);
396 }
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397 },
398
399 // start updating a tile
400 startTile: function (x, y, width, height, color) {
401 this._tile_x = x;
402 this._tile_y = y;
403 if (width === 16 && height === 16) {
404 this._tile = this._tile16x16;
405 } else {
406 this._tile = this._drawCtx.createImageData(width, height);
407 }
408
409 if (this._prefer_js) {
410 var bgr;
411 if (this._true_color) {
412 bgr = color;
34d8b844 413 } else {
1e13775b 414 bgr = this._colourMap[color[0]];
34d8b844 415 }
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416 var red = bgr[2];
417 var green = bgr[1];
418 var blue = bgr[0];
419
420 var data = this._tile.data;
421 for (var i = 0; i < width * height * 4; i += 4) {
422 data[i] = red;
423 data[i + 1] = green;
424 data[i + 2] = blue;
425 data[i + 3] = 255;
426 }
427 } else {
f00193e0 428 this.fillRect(x, y, width, height, color, true);
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429 }
430 },
431
432 // update sub-rectangle of the current tile
433 subTile: function (x, y, w, h, color) {
434 if (this._prefer_js) {
435 var bgr;
436 if (this._true_color) {
437 bgr = color;
438 } else {
439 bgr = this._colourMap[color[0]];
440 }
441 var red = bgr[2];
442 var green = bgr[1];
443 var blue = bgr[0];
444 var xend = x + w;
445 var yend = y + h;
446
447 var data = this._tile.data;
448 var width = this._tile.width;
449 for (var j = y; j < yend; j++) {
450 for (var i = x; i < xend; i++) {
451 var p = (i + (j * width)) * 4;
452 data[p] = red;
453 data[p + 1] = green;
454 data[p + 2] = blue;
455 data[p + 3] = 255;
456 }
457 }
458 } else {
f00193e0 459 this.fillRect(this._tile_x + x, this._tile_y + y, w, h, color, true);
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460 }
461 },
34d8b844 462
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463 // draw the current tile to the screen
464 finishTile: function () {
465 if (this._prefer_js) {
466 this._drawCtx.putImageData(this._tile, this._tile_x - this._viewportLoc.x,
467 this._tile_y - this._viewportLoc.y);
468 }
469 // else: No-op -- already done by setSubTile
470 },
bc28395a 471
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472 blitImage: function (x, y, width, height, arr, offset, from_queue) {
473 if (this._renderQ.length !== 0 && !from_queue) {
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474 // NB(directxman12): it's technically more performant here to use preallocated arrays,
475 // but it's a lot of extra work for not a lot of payoff -- if we're using the render queue,
476 // this probably isn't getting called *nearly* as much
477 var new_arr = new Uint8Array(width * height * 4);
478 new_arr.set(new Uint8Array(arr.buffer, 0, new_arr.length));
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479 this.renderQ_push({
480 'type': 'blit',
7bc383e8 481 'data': new_arr,
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482 'x': x,
483 'y': y,
484 'width': width,
485 'height': height,
486 });
487 } else if (this._true_color) {
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488 this._bgrxImageData(x, y, this._viewportLoc.x, this._viewportLoc.y, width, height, arr, offset);
489 } else {
490 this._cmapImageData(x, y, this._viewportLoc.x, this._viewportLoc.y, width, height, arr, offset);
491 }
492 },
2c2b492c 493
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494 blitRgbImage: function (x, y , width, height, arr, offset, from_queue) {
495 if (this._renderQ.length !== 0 && !from_queue) {
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496 // NB(directxman12): it's technically more performant here to use preallocated arrays,
497 // but it's a lot of extra work for not a lot of payoff -- if we're using the render queue,
498 // this probably isn't getting called *nearly* as much
499 var new_arr = new Uint8Array(width * height * 4);
500 new_arr.set(new Uint8Array(arr.buffer, 0, new_arr.length));
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501 this.renderQ_push({
502 'type': 'blitRgb',
7bc383e8 503 'data': new_arr,
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504 'x': x,
505 'y': y,
506 'width': width,
507 'height': height,
508 });
509 } else if (this._true_color) {
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510 this._rgbImageData(x, y, this._viewportLoc.x, this._viewportLoc.y, width, height, arr, offset);
511 } else {
512 // probably wrong?
513 this._cmapImageData(x, y, this._viewportLoc.x, this._viewportLoc.y, width, height, arr, offset);
514 }
515 },
516
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517 blitRgbxImage: function (x, y, width, height, arr, offset, from_queue) {
518 if (this._renderQ.length !== 0 && !from_queue) {
7bc383e8 519 // NB(directxman12): it's technically more performant here to use preallocated arrays,
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520 // but it's a lot of extra work for not a lot of payoff -- if we're using the render queue,
521 // this probably isn't getting called *nearly* as much
522 var new_arr = new Uint8Array(width * height * 4);
523 new_arr.set(new Uint8Array(arr.buffer, 0, new_arr.length));
524 this.renderQ_push({
525 'type': 'blitRgbx',
526 'data': new_arr,
527 'x': x,
528 'y': y,
529 'width': width,
530 'height': height,
531 });
532 } else {
533 this._rgbxImageData(x, y, this._viewportLoc.x, this._viewportLoc.y, width, height, arr, offset);
534 }
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535 },
536
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537 blitStringImage: function (str, x, y) {
538 var img = new Image();
539 img.onload = function () {
540 this._drawCtx.drawImage(img, x - this._viewportLoc.x, y - this._viewportLoc.y);
541 }.bind(this);
542 img.src = str;
543 return img; // for debugging purposes
544 },
545
546 // wrap ctx.drawImage but relative to viewport
547 drawImage: function (img, x, y) {
548 this._drawCtx.drawImage(img, x - this._viewportLoc.x, y - this._viewportLoc.y);
549 },
550
551 renderQ_push: function (action) {
552 this._renderQ.push(action);
553 if (this._renderQ.length === 1) {
554 // If this can be rendered immediately it will be, otherwise
555 // the scanner will start polling the queue (every
556 // requestAnimationFrame interval)
557 this._scan_renderQ();
558 }
559 },
9a23006e 560
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561 changeCursor: function (pixels, mask, hotx, hoty, w, h) {
562 if (this._cursor_uri === false) {
563 Util.Warn("changeCursor called but no cursor data URI support");
564 return;
565 }
d3796c14 566
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567 if (this._true_color) {
568 Display.changeCursor(this._target, pixels, mask, hotx, hoty, w, h);
569 } else {
570 Display.changeCursor(this._target, pixels, mask, hotx, hoty, w, h, this._colourMap);
571 }
572 },
573
574 defaultCursor: function () {
575 this._target.style.cursor = "default";
576 },
577
b804b3e4 578 disableLocalCursor: function () {
579 this._target.style.cursor = "none";
580 },
581
fdedbafb 582 clippingDisplay: function () {
583 var vp = this._viewportLoc;
584
585 var fbClip = this._fb_width > vp.w || this._fb_height > vp.h;
586 var limitedVp = this._maxWidth !== 0 && this._maxHeight !== 0;
587 var clipping = false;
588
589 if (limitedVp) {
590 clipping = vp.w > this._maxWidth || vp.h > this._maxHeight;
591 }
592
593 return fbClip || (limitedVp && clipping);
636be753 594 },
595
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596 // Overridden getters/setters
597 get_context: function () {
598 return this._drawCtx;
599 },
600
601 set_scale: function (scale) {
602 this._rescale(scale);
603 },
604
605 set_width: function (w) {
636be753 606 this._fb_width = w;
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607 },
608 get_width: function () {
609 return this._fb_width;
610 },
611
612 set_height: function (h) {
636be753 613 this._fb_height = h;
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614 },
615 get_height: function () {
616 return this._fb_height;
617 },
618
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619 autoscale: function (containerWidth, containerHeight, downscaleOnly) {
620 var targetAspectRatio = containerWidth / containerHeight;
621 var fbAspectRatio = this._fb_width / this._fb_height;
9a23006e 622
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623 var scaleRatio;
624 if (fbAspectRatio >= targetAspectRatio) {
625 scaleRatio = containerWidth / this._fb_width;
626 } else {
627 scaleRatio = containerHeight / this._fb_height;
1e13775b 628 }
9a23006e 629
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630 var targetW, targetH;
631 if (scaleRatio > 1.0 && downscaleOnly) {
632 targetW = this._fb_width;
633 targetH = this._fb_height;
634 scaleRatio = 1.0;
635 } else if (fbAspectRatio >= targetAspectRatio) {
636 targetW = containerWidth;
637 targetH = Math.round(containerWidth / fbAspectRatio);
638 } else {
639 targetW = Math.round(containerHeight * fbAspectRatio);
640 targetH = containerHeight;
1e13775b 641 }
9a23006e 642
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643 // NB(directxman12): If you set the width directly, or set the
644 // style width to a number, the canvas is cleared.
645 // However, if you set the style width to a string
646 // ('NNNpx'), the canvas is scaled without clearing.
647 this._target.style.width = targetW + 'px';
648 this._target.style.height = targetH + 'px';
649
650 this._scale = scaleRatio;
651
652 return scaleRatio; // so that the mouse, etc scale can be set
653 },
1e13775b 654
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655 // Private Methods
656 _rescale: function (factor) {
1e13775b 657 this._scale = factor;
72747869 658
fdedbafb 659 var w;
660 var h;
661
662 if (this._viewport &&
663 this._maxWidth !== 0 && this._maxHeight !== 0) {
664 w = Math.min(this._fb_width, this._maxWidth);
665 h = Math.min(this._fb_height, this._maxHeight);
666 } else {
667 w = this._fb_width;
668 h = this._fb_height;
669 }
670
671 this._target.style.width = Math.round(factor * w) + 'px';
672 this._target.style.height = Math.round(factor * h) + 'px';
1e13775b 673 },
67b4e987 674
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675 _setFillColor: function (color) {
676 var bgr;
677 if (this._true_color) {
678 bgr = color;
9a23006e 679 } else {
a369a80c 680 bgr = this._colourMap[color];
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681 }
682
683 var newStyle = 'rgb(' + bgr[2] + ',' + bgr[1] + ',' + bgr[0] + ')';
684 if (newStyle !== this._prevDrawStyle) {
685 this._drawCtx.fillStyle = newStyle;
686 this._prevDrawStyle = newStyle;
687 }
688 },
689
690 _rgbImageData: function (x, y, vx, vy, width, height, arr, offset) {
691 var img = this._drawCtx.createImageData(width, height);
692 var data = img.data;
693 for (var i = 0, j = offset; i < width * height * 4; i += 4, j += 3) {
694 data[i] = arr[j];
695 data[i + 1] = arr[j + 1];
696 data[i + 2] = arr[j + 2];
697 data[i + 3] = 255; // Alpha
698 }
699 this._drawCtx.putImageData(img, x - vx, y - vy);
700 },
701
702 _bgrxImageData: function (x, y, vx, vy, width, height, arr, offset) {
703 var img = this._drawCtx.createImageData(width, height);
704 var data = img.data;
705 for (var i = 0, j = offset; i < width * height * 4; i += 4, j += 4) {
706 data[i] = arr[j + 2];
707 data[i + 1] = arr[j + 1];
708 data[i + 2] = arr[j];
709 data[i + 3] = 255; // Alpha
710 }
711 this._drawCtx.putImageData(img, x - vx, y - vy);
712 },
713
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714 _rgbxImageData: function (x, y, vx, vy, width, height, arr, offset) {
715 // NB(directxman12): arr must be an Type Array view
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716 var img;
717 if (SUPPORTS_IMAGEDATA_CONSTRUCTOR) {
f00193e0 718 img = new ImageData(new Uint8ClampedArray(arr.buffer, arr.byteOffset, width * height * 4), width, height);
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719 } else {
720 img = this._drawCtx.createImageData(width, height);
f00193e0 721 img.data.set(new Uint8ClampedArray(arr.buffer, arr.byteOffset, width * height * 4));
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722 }
723 this._drawCtx.putImageData(img, x - vx, y - vy);
724 },
725
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726 _cmapImageData: function (x, y, vx, vy, width, height, arr, offset) {
727 var img = this._drawCtx.createImageData(width, height);
728 var data = img.data;
729 var cmap = this._colourMap;
730 for (var i = 0, j = offset; i < width * height * 4; i += 4, j++) {
731 var bgr = cmap[arr[j]];
732 data[i] = bgr[2];
733 data[i + 1] = bgr[1];
734 data[i + 2] = bgr[0];
735 data[i + 3] = 255; // Alpha
736 }
737 this._drawCtx.putImageData(img, x - vx, y - vy);
738 },
739
740 _scan_renderQ: function () {
741 var ready = true;
742 while (ready && this._renderQ.length > 0) {
743 var a = this._renderQ[0];
744 switch (a.type) {
745 case 'copy':
f00193e0 746 this.copyImage(a.old_x, a.old_y, a.x, a.y, a.width, a.height, true);
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747 break;
748 case 'fill':
f00193e0 749 this.fillRect(a.x, a.y, a.width, a.height, a.color, true);
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750 break;
751 case 'blit':
f00193e0 752 this.blitImage(a.x, a.y, a.width, a.height, a.data, 0, true);
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753 break;
754 case 'blitRgb':
f00193e0 755 this.blitRgbImage(a.x, a.y, a.width, a.height, a.data, 0, true);
1e13775b 756 break;
d1800d09 757 case 'blitRgbx':
f00193e0 758 this.blitRgbxImage(a.x, a.y, a.width, a.height, a.data, 0, true);
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759 break;
760 case 'img':
761 if (a.img.complete) {
762 this.drawImage(a.img, a.x, a.y);
763 } else {
764 // We need to wait for this image to 'load'
765 // to keep things in-order
766 ready = false;
767 }
768 break;
769 }
770
771 if (ready) {
772 this._renderQ.shift();
773 }
774 }
775
776 if (this._renderQ.length > 0) {
777 requestAnimFrame(this._scan_renderQ.bind(this));
778 }
779 },
780 };
781
782 Util.make_properties(Display, [
783 ['target', 'wo', 'dom'], // Canvas element for rendering
784 ['context', 'ro', 'raw'], // Canvas 2D context for rendering (read-only)
785 ['logo', 'rw', 'raw'], // Logo to display when cleared: {"width": w, "height": h, "data": data}
786 ['true_color', 'rw', 'bool'], // Use true-color pixel data
787 ['colourMap', 'rw', 'arr'], // Colour map array (when not true-color)
788 ['scale', 'rw', 'float'], // Display area scale factor 0.0 - 1.0
fdedbafb 789 ['viewport', 'rw', 'bool'], // Use viewport clipping
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790 ['width', 'rw', 'int'], // Display area width
791 ['height', 'rw', 'int'], // Display area height
fdedbafb 792 ['maxWidth', 'rw', 'int'], // Viewport max width (0 if disabled)
793 ['maxHeight', 'rw', 'int'], // Viewport max height (0 if disabled)
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794
795 ['render_mode', 'ro', 'str'], // Canvas rendering mode (read-only)
796
797 ['prefer_js', 'rw', 'str'], // Prefer Javascript over canvas methods
798 ['cursor_uri', 'rw', 'raw'] // Can we render cursor using data URI
799 ]);
800
801 // Class Methods
802 Display.changeCursor = function (target, pixels, mask, hotx, hoty, w0, h0, cmap) {
803 var w = w0;
804 var h = h0;
805 if (h < w) {
806 h = w; // increase h to make it square
807 } else {
808 w = h; // increase w to make it square
809 }
810
811 var cur = [];
812
813 // Push multi-byte little-endian values
814 cur.push16le = function (num) {
815 this.push(num & 0xFF, (num >> 8) & 0xFF);
816 };
817 cur.push32le = function (num) {
818 this.push(num & 0xFF,
819 (num >> 8) & 0xFF,
820 (num >> 16) & 0xFF,
821 (num >> 24) & 0xFF);
822 };
823
824 var IHDRsz = 40;
825 var RGBsz = w * h * 4;
826 var XORsz = Math.ceil((w * h) / 8.0);
827 var ANDsz = Math.ceil((w * h) / 8.0);
828
829 cur.push16le(0); // 0: Reserved
830 cur.push16le(2); // 2: .CUR type
831 cur.push16le(1); // 4: Number of images, 1 for non-animated ico
832
833 // Cursor #1 header (ICONDIRENTRY)
834 cur.push(w); // 6: width
835 cur.push(h); // 7: height
836 cur.push(0); // 8: colors, 0 -> true-color
837 cur.push(0); // 9: reserved
838 cur.push16le(hotx); // 10: hotspot x coordinate
839 cur.push16le(hoty); // 12: hotspot y coordinate
840 cur.push32le(IHDRsz + RGBsz + XORsz + ANDsz);
841 // 14: cursor data byte size
842 cur.push32le(22); // 18: offset of cursor data in the file
843
844 // Cursor #1 InfoHeader (ICONIMAGE/BITMAPINFO)
845 cur.push32le(IHDRsz); // 22: InfoHeader size
846 cur.push32le(w); // 26: Cursor width
847 cur.push32le(h * 2); // 30: XOR+AND height
848 cur.push16le(1); // 34: number of planes
849 cur.push16le(32); // 36: bits per pixel
850 cur.push32le(0); // 38: Type of compression
851
852 cur.push32le(XORsz + ANDsz);
853 // 42: Size of Image
854 cur.push32le(0); // 46: reserved
855 cur.push32le(0); // 50: reserved
856 cur.push32le(0); // 54: reserved
857 cur.push32le(0); // 58: reserved
858
859 // 62: color data (RGBQUAD icColors[])
860 var y, x;
861 for (y = h - 1; y >= 0; y--) {
862 for (x = 0; x < w; x++) {
863 if (x >= w0 || y >= h0) {
864 cur.push(0); // blue
865 cur.push(0); // green
866 cur.push(0); // red
867 cur.push(0); // alpha
6f4cbb3f 868 } else {
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869 var idx = y * Math.ceil(w0 / 8) + Math.floor(x / 8);
870 var alpha = (mask[idx] << (x % 8)) & 0x80 ? 255 : 0;
871 if (cmap) {
872 idx = (w0 * y) + x;
873 var rgb = cmap[pixels[idx]];
874 cur.push(rgb[2]); // blue
875 cur.push(rgb[1]); // green
876 cur.push(rgb[0]); // red
877 cur.push(alpha); // alpha
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878 } else {
879 idx = ((w0 * y) + x) * 4;
880 cur.push(pixels[idx + 2]); // blue
881 cur.push(pixels[idx + 1]); // green
882 cur.push(pixels[idx]); // red
883 cur.push(alpha); // alpha
1e13775b 884 }
6f4cbb3f 885 }
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886 }
887 }
2c2b492c 888
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889 // XOR/bitmask data (BYTE icXOR[])
890 // (ignored, just needs to be the right size)
891 for (y = 0; y < h; y++) {
892 for (x = 0; x < Math.ceil(w / 8); x++) {
893 cur.push(0);
894 }
9a23006e 895 }
9a23006e 896
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897 // AND/bitmask data (BYTE icAND[])
898 // (ignored, just needs to be the right size)
899 for (y = 0; y < h; y++) {
900 for (x = 0; x < Math.ceil(w / 8); x++) {
901 cur.push(0);
902 }
2c2b492c 903 }
2c2b492c 904
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905 var url = 'data:image/x-icon;base64,' + Base64.encode(cur);
906 target.style.cursor = 'url(' + url + ')' + hotx + ' ' + hoty + ', default';
907 };
908})();