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1 /* [module]
2 * import KeyTable from "./keysym";
3 * import keysyms from "./keysymdef";
4 */
5
6 var KeyboardUtil = {};
7
8 (function() {
9 "use strict";
10
11 function substituteCodepoint(cp) {
12 // Any Unicode code points which do not have corresponding keysym entries
13 // can be swapped out for another code point by adding them to this table
14 var substitutions = {
15 // {S,s} with comma below -> {S,s} with cedilla
16 0x218 : 0x15e,
17 0x219 : 0x15f,
18 // {T,t} with comma below -> {T,t} with cedilla
19 0x21a : 0x162,
20 0x21b : 0x163
21 };
22
23 var sub = substitutions[cp];
24 return sub ? sub : cp;
25 }
26
27 function isMac() {
28 return navigator && !!(/mac/i).exec(navigator.platform);
29 }
30 function isWindows() {
31 return navigator && !!(/win/i).exec(navigator.platform);
32 }
33 function isLinux() {
34 return navigator && !!(/linux/i).exec(navigator.platform);
35 }
36
37 // Return true if a modifier which is not the specified char modifier (and is not shift) is down
38 function hasShortcutModifier(charModifier, currentModifiers) {
39 var mods = {};
40 for (var key in currentModifiers) {
41 if (parseInt(key) !== KeyTable.XK_Shift_L) {
42 mods[key] = currentModifiers[key];
43 }
44 }
45
46 var sum = 0;
47 for (var k in currentModifiers) {
48 if (mods[k]) {
49 ++sum;
50 }
51 }
52 if (hasCharModifier(charModifier, mods)) {
53 return sum > charModifier.length;
54 }
55 else {
56 return sum > 0;
57 }
58 }
59
60 // Return true if the specified char modifier is currently down
61 function hasCharModifier(charModifier, currentModifiers) {
62 if (charModifier.length === 0) { return false; }
63
64 for (var i = 0; i < charModifier.length; ++i) {
65 if (!currentModifiers[charModifier[i]]) {
66 return false;
67 }
68 }
69 return true;
70 }
71
72 // Helper object tracking modifier key state
73 // and generates fake key events to compensate if it gets out of sync
74 function ModifierSync(charModifier) {
75 if (!charModifier) {
76 if (isMac()) {
77 // on Mac, Option (AKA Alt) is used as a char modifier
78 charModifier = [KeyTable.XK_Alt_L];
79 }
80 else if (isWindows()) {
81 // on Windows, Ctrl+Alt is used as a char modifier
82 charModifier = [KeyTable.XK_Alt_L, KeyTable.XK_Control_L];
83 }
84 else if (isLinux()) {
85 // on Linux, ISO Level 3 Shift (AltGr) is used as a char modifier
86 charModifier = [KeyTable.XK_ISO_Level3_Shift];
87 }
88 else {
89 charModifier = [];
90 }
91 }
92
93 var state = {};
94 state[KeyTable.XK_Control_L] = false;
95 state[KeyTable.XK_Alt_L] = false;
96 state[KeyTable.XK_ISO_Level3_Shift] = false;
97 state[KeyTable.XK_Shift_L] = false;
98 state[KeyTable.XK_Meta_L] = false;
99
100 function sync(evt, keysym) {
101 var result = [];
102 function syncKey(keysym) {
103 return {keysym: keysyms.lookup(keysym), type: state[keysym] ? 'keydown' : 'keyup'};
104 }
105
106 if (evt.ctrlKey !== undefined &&
107 evt.ctrlKey !== state[KeyTable.XK_Control_L] && keysym !== KeyTable.XK_Control_L) {
108 state[KeyTable.XK_Control_L] = evt.ctrlKey;
109 result.push(syncKey(KeyTable.XK_Control_L));
110 }
111 if (evt.altKey !== undefined &&
112 evt.altKey !== state[KeyTable.XK_Alt_L] && keysym !== KeyTable.XK_Alt_L) {
113 state[KeyTable.XK_Alt_L] = evt.altKey;
114 result.push(syncKey(KeyTable.XK_Alt_L));
115 }
116 if (evt.altGraphKey !== undefined &&
117 evt.altGraphKey !== state[KeyTable.XK_ISO_Level3_Shift] && keysym !== KeyTable.XK_ISO_Level3_Shift) {
118 state[KeyTable.XK_ISO_Level3_Shift] = evt.altGraphKey;
119 result.push(syncKey(KeyTable.XK_ISO_Level3_Shift));
120 }
121 if (evt.shiftKey !== undefined &&
122 evt.shiftKey !== state[KeyTable.XK_Shift_L] && keysym !== KeyTable.XK_Shift_L) {
123 state[KeyTable.XK_Shift_L] = evt.shiftKey;
124 result.push(syncKey(KeyTable.XK_Shift_L));
125 }
126 if (evt.metaKey !== undefined &&
127 evt.metaKey !== state[KeyTable.XK_Meta_L] && keysym !== KeyTable.XK_Meta_L) {
128 state[KeyTable.XK_Meta_L] = evt.metaKey;
129 result.push(syncKey(KeyTable.XK_Meta_L));
130 }
131 return result;
132 }
133 function syncKeyEvent(evt, down) {
134 var obj = getKeysym(evt);
135 var keysym = obj ? obj.keysym : null;
136
137 // first, apply the event itself, if relevant
138 if (keysym !== null && state[keysym] !== undefined) {
139 state[keysym] = down;
140 }
141 return sync(evt, keysym);
142 }
143
144 return {
145 // sync on the appropriate keyboard event
146 keydown: function(evt) { return syncKeyEvent(evt, true);},
147 keyup: function(evt) { return syncKeyEvent(evt, false);},
148 // Call this with a non-keyboard event (such as mouse events) to use its modifier state to synchronize anyway
149 syncAny: function(evt) { return sync(evt);},
150
151 // is a shortcut modifier down?
152 hasShortcutModifier: function() { return hasShortcutModifier(charModifier, state); },
153 // if a char modifier is down, return the keys it consists of, otherwise return null
154 activeCharModifier: function() { return hasCharModifier(charModifier, state) ? charModifier : null; }
155 };
156 }
157
158 // Get a key ID from a keyboard event
159 // May be a string or an integer depending on the available properties
160 function getKey(evt){
161 if ('keyCode' in evt && 'key' in evt) {
162 return evt.key + ':' + evt.keyCode;
163 }
164 else if ('keyCode' in evt) {
165 return evt.keyCode;
166 }
167 else {
168 return evt.key;
169 }
170 }
171
172 // Get the most reliable keysym value we can get from a key event
173 // if char/charCode is available, prefer those, otherwise fall back to key/keyCode/which
174 function getKeysym(evt){
175 var codepoint;
176 if (evt.char && evt.char.length === 1) {
177 codepoint = evt.char.charCodeAt();
178 }
179 else if (evt.charCode) {
180 codepoint = evt.charCode;
181 }
182 else if (evt.keyCode && evt.type === 'keypress') {
183 // IE10 stores the char code as keyCode, and has no other useful properties
184 codepoint = evt.keyCode;
185 }
186 if (codepoint) {
187 return keysyms.fromUnicode(substituteCodepoint(codepoint));
188 }
189 // we could check evt.key here.
190 // Legal values are defined in http://www.w3.org/TR/DOM-Level-3-Events/#key-values-list,
191 // so we "just" need to map them to keysym, but AFAIK this is only available in IE10, which also provides evt.key
192 // so we don't *need* it yet
193 if (evt.keyCode) {
194 return keysyms.lookup(keysymFromKeyCode(evt.keyCode, evt.shiftKey));
195 }
196 if (evt.which) {
197 return keysyms.lookup(keysymFromKeyCode(evt.which, evt.shiftKey));
198 }
199 return null;
200 }
201
202 // Given a keycode, try to predict which keysym it might be.
203 // If the keycode is unknown, null is returned.
204 function keysymFromKeyCode(keycode, shiftPressed) {
205 if (typeof(keycode) !== 'number') {
206 return null;
207 }
208 // won't be accurate for azerty
209 if (keycode >= 0x30 && keycode <= 0x39) {
210 return keycode; // digit
211 }
212 if (keycode >= 0x41 && keycode <= 0x5a) {
213 // remap to lowercase unless shift is down
214 return shiftPressed ? keycode : keycode + 32; // A-Z
215 }
216 if (keycode >= 0x60 && keycode <= 0x69) {
217 return KeyTable.XK_KP_0 + (keycode - 0x60); // numpad 0-9
218 }
219
220 switch(keycode) {
221 case 0x20: return KeyTable.XK_space;
222 case 0x6a: return KeyTable.XK_KP_Multiply;
223 case 0x6b: return KeyTable.XK_KP_Add;
224 case 0x6c: return KeyTable.XK_KP_Separator;
225 case 0x6d: return KeyTable.XK_KP_Subtract;
226 case 0x6e: return KeyTable.XK_KP_Decimal;
227 case 0x6f: return KeyTable.XK_KP_Divide;
228 case 0xbb: return KeyTable.XK_plus;
229 case 0xbc: return KeyTable.XK_comma;
230 case 0xbd: return KeyTable.XK_minus;
231 case 0xbe: return KeyTable.XK_period;
232 }
233
234 return nonCharacterKey({keyCode: keycode});
235 }
236
237 // if the key is a known non-character key (any key which doesn't generate character data)
238 // return its keysym value. Otherwise return null
239 function nonCharacterKey(evt) {
240 // evt.key not implemented yet
241 if (!evt.keyCode) { return null; }
242 var keycode = evt.keyCode;
243
244 if (keycode >= 0x70 && keycode <= 0x87) {
245 return KeyTable.XK_F1 + keycode - 0x70; // F1-F24
246 }
247 switch (keycode) {
248
249 case 8 : return KeyTable.XK_BackSpace;
250 case 13 : return KeyTable.XK_Return;
251
252 case 9 : return KeyTable.XK_Tab;
253
254 case 27 : return KeyTable.XK_Escape;
255 case 46 : return KeyTable.XK_Delete;
256
257 case 36 : return KeyTable.XK_Home;
258 case 35 : return KeyTable.XK_End;
259 case 33 : return KeyTable.XK_Page_Up;
260 case 34 : return KeyTable.XK_Page_Down;
261 case 45 : return KeyTable.XK_Insert;
262
263 case 37 : return KeyTable.XK_Left;
264 case 38 : return KeyTable.XK_Up;
265 case 39 : return KeyTable.XK_Right;
266 case 40 : return KeyTable.XK_Down;
267
268 case 16 : return KeyTable.XK_Shift_L;
269 case 17 : return KeyTable.XK_Control_L;
270 case 18 : return KeyTable.XK_Alt_L; // also: Option-key on Mac
271
272 case 224 : return KeyTable.XK_Meta_L;
273 case 225 : return KeyTable.XK_ISO_Level3_Shift; // AltGr
274 case 91 : return KeyTable.XK_Super_L; // also: Windows-key
275 case 92 : return KeyTable.XK_Super_R; // also: Windows-key
276 case 93 : return KeyTable.XK_Menu; // also: Windows-Menu, Command on Mac
277 default: return null;
278 }
279 }
280
281 KeyboardUtil.hasShortcutModifier = hasShortcutModifier;
282 KeyboardUtil.hasCharModifier = hasCharModifier;
283 KeyboardUtil.ModifierSync = ModifierSync;
284 KeyboardUtil.getKey = getKey;
285 KeyboardUtil.getKeysym = getKeysym;
286 KeyboardUtil.keysymFromKeyCode = keysymFromKeyCode;
287 KeyboardUtil.nonCharacterKey = nonCharacterKey;
288 KeyboardUtil.substituteCodepoint = substituteCodepoint;
289 })();
290
291 KeyboardUtil.QEMUKeyEventDecoder = function(modifierState, next) {
292 "use strict";
293
294 function sendAll(evts) {
295 for (var i = 0; i < evts.length; ++i) {
296 next(evts[i]);
297 }
298 }
299
300 var numPadCodes = ["Numpad0", "Numpad1", "Numpad2",
301 "Numpad3", "Numpad4", "Numpad5", "Numpad6",
302 "Numpad7", "Numpad8", "Numpad9", "NumpadDecimal"];
303
304 var numLockOnKeySyms = {
305 "Numpad0": 0xffb0, "Numpad1": 0xffb1, "Numpad2": 0xffb2,
306 "Numpad3": 0xffb3, "Numpad4": 0xffb4, "Numpad5": 0xffb5,
307 "Numpad6": 0xffb6, "Numpad7": 0xffb7, "Numpad8": 0xffb8,
308 "Numpad9": 0xffb9, "NumpadDecimal": 0xffac
309 };
310
311 var numLockOnKeyCodes = [96, 97, 98, 99, 100, 101, 102,
312 103, 104, 105, 108, 110];
313
314 function isNumPadMultiKey(evt) {
315 return (numPadCodes.indexOf(evt.code) !== -1);
316 }
317
318 function getNumPadKeySym(evt) {
319 if (numLockOnKeyCodes.indexOf(evt.keyCode) !== -1) {
320 return numLockOnKeySyms[evt.code];
321 }
322 return 0;
323 }
324
325 function process(evt, type) {
326 var result = {type: type};
327 result.code = evt.code;
328 result.keysym = 0;
329
330 if (isNumPadMultiKey(evt)) {
331 result.keysym = getNumPadKeySym(evt);
332 }
333
334 var hasModifier = modifierState.hasShortcutModifier() || !!modifierState.activeCharModifier();
335 var isShift = evt.keyCode === 0x10 || evt.key === 'Shift';
336
337 var suppress = !isShift && (type !== 'keydown' || modifierState.hasShortcutModifier() || !!KeyboardUtil.nonCharacterKey(evt));
338
339 next(result);
340 return suppress;
341 }
342 return {
343 keydown: function(evt) {
344 sendAll(modifierState.keydown(evt));
345 return process(evt, 'keydown');
346 },
347 keypress: function(evt) {
348 return true;
349 },
350 keyup: function(evt) {
351 sendAll(modifierState.keyup(evt));
352 return process(evt, 'keyup');
353 },
354 syncModifiers: function(evt) {
355 sendAll(modifierState.syncAny(evt));
356 },
357 releaseAll: function() { next({type: 'releaseall'}); }
358 };
359 };
360
361 KeyboardUtil.TrackQEMUKeyState = function(next) {
362 "use strict";
363 var state = [];
364
365 return function (evt) {
366 var last = state.length !== 0 ? state[state.length-1] : null;
367
368 switch (evt.type) {
369 case 'keydown':
370
371 if (!last || last.code !== evt.code) {
372 last = {code: evt.code};
373
374 if (state.length > 0 && state[state.length-1].code == 'ControlLeft') {
375 if (evt.code !== 'AltRight') {
376 next({code: 'ControlLeft', type: 'keydown', keysym: 0});
377 } else {
378 state.pop();
379 }
380 }
381 state.push(last);
382 }
383 if (evt.code !== 'ControlLeft') {
384 next(evt);
385 }
386 break;
387
388 case 'keyup':
389 if (state.length === 0) {
390 return;
391 }
392 var idx = null;
393 // do we have a matching key tracked as being down?
394 for (var i = 0; i !== state.length; ++i) {
395 if (state[i].code === evt.code) {
396 idx = i;
397 break;
398 }
399 }
400 // if we couldn't find a match (it happens), assume it was the last key pressed
401 if (idx === null) {
402 if (evt.code === 'ControlLeft') {
403 return;
404 }
405 idx = state.length - 1;
406 }
407
408 state.splice(idx, 1);
409 next(evt);
410 break;
411 case 'releaseall':
412 /* jshint shadow: true */
413 for (var i = 0; i < state.length; ++i) {
414 next({code: state[i].code, keysym: 0, type: 'keyup'});
415 }
416 /* jshint shadow: false */
417 state = [];
418 }
419 };
420 };
421
422 // Takes a DOM keyboard event and:
423 // - determines which keysym it represents
424 // - determines a keyId identifying the key that was pressed (corresponding to the key/keyCode properties on the DOM event)
425 // - synthesizes events to synchronize modifier key state between which modifiers are actually down, and which we thought were down
426 // - marks each event with an 'escape' property if a modifier was down which should be "escaped"
427 // - generates a "stall" event in cases where it might be necessary to wait and see if a keypress event follows a keydown
428 // This information is collected into an object which is passed to the next() function. (one call per event)
429 KeyboardUtil.KeyEventDecoder = function(modifierState, next) {
430 "use strict";
431 function sendAll(evts) {
432 for (var i = 0; i < evts.length; ++i) {
433 next(evts[i]);
434 }
435 }
436 function process(evt, type) {
437 var result = {type: type};
438 var keyId = KeyboardUtil.getKey(evt);
439 if (keyId) {
440 result.keyId = keyId;
441 }
442
443 var keysym = KeyboardUtil.getKeysym(evt);
444
445 var hasModifier = modifierState.hasShortcutModifier() || !!modifierState.activeCharModifier();
446 // Is this a case where we have to decide on the keysym right away, rather than waiting for the keypress?
447 // "special" keys like enter, tab or backspace don't send keypress events,
448 // and some browsers don't send keypresses at all if a modifier is down
449 if (keysym && (type !== 'keydown' || KeyboardUtil.nonCharacterKey(evt) || hasModifier)) {
450 result.keysym = keysym;
451 }
452
453 var isShift = evt.keyCode === 0x10 || evt.key === 'Shift';
454
455 // Should we prevent the browser from handling the event?
456 // Doing so on a keydown (in most browsers) prevents keypress from being generated
457 // so only do that if we have to.
458 var suppress = !isShift && (type !== 'keydown' || modifierState.hasShortcutModifier() || !!KeyboardUtil.nonCharacterKey(evt));
459
460 // If a char modifier is down on a keydown, we need to insert a stall,
461 // so VerifyCharModifier knows to wait and see if a keypress is comnig
462 var stall = type === 'keydown' && modifierState.activeCharModifier() && !KeyboardUtil.nonCharacterKey(evt);
463
464 // if a char modifier is pressed, get the keys it consists of (on Windows, AltGr is equivalent to Ctrl+Alt)
465 var active = modifierState.activeCharModifier();
466
467 // If we have a char modifier down, and we're able to determine a keysym reliably
468 // then (a) we know to treat the modifier as a char modifier,
469 // and (b) we'll have to "escape" the modifier to undo the modifier when sending the char.
470 if (active && keysym) {
471 var isCharModifier = false;
472 for (var i = 0; i < active.length; ++i) {
473 if (active[i] === keysym.keysym) {
474 isCharModifier = true;
475 }
476 }
477 if (type === 'keypress' && !isCharModifier) {
478 result.escape = modifierState.activeCharModifier();
479 }
480 }
481
482 if (stall) {
483 // insert a fake "stall" event
484 next({type: 'stall'});
485 }
486 next(result);
487
488 return suppress;
489 }
490
491 return {
492 keydown: function(evt) {
493 sendAll(modifierState.keydown(evt));
494 return process(evt, 'keydown');
495 },
496 keypress: function(evt) {
497 return process(evt, 'keypress');
498 },
499 keyup: function(evt) {
500 sendAll(modifierState.keyup(evt));
501 return process(evt, 'keyup');
502 },
503 syncModifiers: function(evt) {
504 sendAll(modifierState.syncAny(evt));
505 },
506 releaseAll: function() { next({type: 'releaseall'}); }
507 };
508 };
509
510 // Combines keydown and keypress events where necessary to handle char modifiers.
511 // On some OS'es, a char modifier is sometimes used as a shortcut modifier.
512 // For example, on Windows, AltGr is synonymous with Ctrl-Alt. On a Danish keyboard layout, AltGr-2 yields a @, but Ctrl-Alt-D does nothing
513 // so when used with the '2' key, Ctrl-Alt counts as a char modifier (and should be escaped), but when used with 'D', it does not.
514 // The only way we can distinguish these cases is to wait and see if a keypress event arrives
515 // When we receive a "stall" event, wait a few ms before processing the next keydown. If a keypress has also arrived, merge the two
516 KeyboardUtil.VerifyCharModifier = function(next) {
517 "use strict";
518 var queue = [];
519 var timer = null;
520 function process() {
521 if (timer) {
522 return;
523 }
524
525 var delayProcess = function () {
526 clearTimeout(timer);
527 timer = null;
528 process();
529 };
530
531 while (queue.length !== 0) {
532 var cur = queue[0];
533 queue = queue.splice(1);
534 switch (cur.type) {
535 case 'stall':
536 // insert a delay before processing available events.
537 /* jshint loopfunc: true */
538 timer = setTimeout(delayProcess, 5);
539 /* jshint loopfunc: false */
540 return;
541 case 'keydown':
542 // is the next element a keypress? Then we should merge the two
543 if (queue.length !== 0 && queue[0].type === 'keypress') {
544 // Firefox sends keypress even when no char is generated.
545 // so, if keypress keysym is the same as we'd have guessed from keydown,
546 // the modifier didn't have any effect, and should not be escaped
547 if (queue[0].escape && (!cur.keysym || cur.keysym.keysym !== queue[0].keysym.keysym)) {
548 cur.escape = queue[0].escape;
549 }
550 cur.keysym = queue[0].keysym;
551 queue = queue.splice(1);
552 }
553 break;
554 }
555
556 // swallow stall events, and pass all others to the next stage
557 if (cur.type !== 'stall') {
558 next(cur);
559 }
560 }
561 }
562 return function(evt) {
563 queue.push(evt);
564 process();
565 };
566 };
567
568 // Keeps track of which keys we (and the server) believe are down
569 // When a keyup is received, match it against this list, to determine the corresponding keysym(s)
570 // in some cases, a single key may produce multiple keysyms, so the corresponding keyup event must release all of these chars
571 // key repeat events should be merged into a single entry.
572 // Because we can't always identify which entry a keydown or keyup event corresponds to, we sometimes have to guess
573 KeyboardUtil.TrackKeyState = function(next) {
574 "use strict";
575 var state = [];
576
577 return function (evt) {
578 var last = state.length !== 0 ? state[state.length-1] : null;
579
580 switch (evt.type) {
581 case 'keydown':
582 // insert a new entry if last seen key was different.
583 if (!last || !evt.keyId || last.keyId !== evt.keyId) {
584 last = {keyId: evt.keyId, keysyms: {}};
585 state.push(last);
586 }
587 if (evt.keysym) {
588 // make sure last event contains this keysym (a single "logical" keyevent
589 // can cause multiple key events to be sent to the VNC server)
590 last.keysyms[evt.keysym.keysym] = evt.keysym;
591 last.ignoreKeyPress = true;
592 next(evt);
593 }
594 break;
595 case 'keypress':
596 if (!last) {
597 last = {keyId: evt.keyId, keysyms: {}};
598 state.push(last);
599 }
600 if (!evt.keysym) {
601 console.log('keypress with no keysym:', evt);
602 }
603
604 // If we didn't expect a keypress, and already sent a keydown to the VNC server
605 // based on the keydown, make sure to skip this event.
606 if (evt.keysym && !last.ignoreKeyPress) {
607 last.keysyms[evt.keysym.keysym] = evt.keysym;
608 evt.type = 'keydown';
609 next(evt);
610 }
611 break;
612 case 'keyup':
613 if (state.length === 0) {
614 return;
615 }
616 var idx = null;
617 // do we have a matching key tracked as being down?
618 for (var i = 0; i !== state.length; ++i) {
619 if (state[i].keyId === evt.keyId) {
620 idx = i;
621 break;
622 }
623 }
624 // if we couldn't find a match (it happens), assume it was the last key pressed
625 if (idx === null) {
626 idx = state.length - 1;
627 }
628
629 var item = state.splice(idx, 1)[0];
630 // for each keysym tracked by this key entry, clone the current event and override the keysym
631 var clone = (function(){
632 function Clone(){}
633 return function (obj) { Clone.prototype=obj; return new Clone(); };
634 }());
635 for (var key in item.keysyms) {
636 var out = clone(evt);
637 out.keysym = item.keysyms[key];
638 next(out);
639 }
640 break;
641 case 'releaseall':
642 /* jshint shadow: true */
643 for (var i = 0; i < state.length; ++i) {
644 for (var key in state[i].keysyms) {
645 var keysym = state[i].keysyms[key];
646 next({keyId: 0, keysym: keysym, type: 'keyup'});
647 }
648 }
649 /* jshint shadow: false */
650 state = [];
651 }
652 };
653 };
654
655 // Handles "escaping" of modifiers: if a char modifier is used to produce a keysym (such as AltGr-2 to generate an @),
656 // then the modifier must be "undone" before sending the @, and "redone" afterwards.
657 KeyboardUtil.EscapeModifiers = function(next) {
658 "use strict";
659 return function(evt) {
660 if (evt.type !== 'keydown' || evt.escape === undefined) {
661 next(evt);
662 return;
663 }
664 // undo modifiers
665 for (var i = 0; i < evt.escape.length; ++i) {
666 next({type: 'keyup', keyId: 0, keysym: keysyms.lookup(evt.escape[i])});
667 }
668 // send the character event
669 next(evt);
670 // redo modifiers
671 /* jshint shadow: true */
672 for (var i = 0; i < evt.escape.length; ++i) {
673 next({type: 'keydown', keyId: 0, keysym: keysyms.lookup(evt.escape[i])});
674 }
675 /* jshint shadow: false */
676 };
677 };
678
679 /* [module] export default KeyboardUtil; */