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1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass is responsible for finalizing the functions frame layout, saving
11 // callee saved registers, and for emitting prolog & epilog code for the
12 // function.
13 //
14 // This pass must be run after register allocation. After this pass is
15 // executed, it is illegal to construct MO_FrameIndex operands.
16 //
17 // This pass provides an optional shrink wrapping variant of prolog/epilog
18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
19 //
20 //===----------------------------------------------------------------------===//
21
22 #define DEBUG_TYPE "pei"
23 #include "PrologEpilogInserter.h"
24 #include "llvm/InlineAsm.h"
25 #include "llvm/CodeGen/MachineDominators.h"
26 #include "llvm/CodeGen/MachineLoopInfo.h"
27 #include "llvm/CodeGen/MachineInstr.h"
28 #include "llvm/CodeGen/MachineFrameInfo.h"
29 #include "llvm/CodeGen/MachineRegisterInfo.h"
30 #include "llvm/CodeGen/RegisterScavenging.h"
31 #include "llvm/Target/TargetMachine.h"
32 #include "llvm/Target/TargetOptions.h"
33 #include "llvm/Target/TargetRegisterInfo.h"
34 #include "llvm/Target/TargetFrameLowering.h"
35 #include "llvm/Target/TargetInstrInfo.h"
36 #include "llvm/Support/CommandLine.h"
37 #include "llvm/Support/Compiler.h"
38 #include "llvm/Support/Debug.h"
39 #include "llvm/ADT/IndexedMap.h"
40 #include "llvm/ADT/SmallSet.h"
41 #include "llvm/ADT/Statistic.h"
42 #include "llvm/ADT/STLExtras.h"
43 #include <climits>
44
45 using namespace llvm;
46
47 char PEI::ID = 0;
48 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
49
50 INITIALIZE_PASS_BEGIN(PEI, "prologepilog",
51 "Prologue/Epilogue Insertion", false, false)
52 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
53 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
54 INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
55 INITIALIZE_PASS_END(PEI, "prologepilog",
56 "Prologue/Epilogue Insertion & Frame Finalization",
57 false, false)
58
59 STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered");
60 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
61 STATISTIC(NumBytesStackSpace,
62 "Number of bytes used for stack in all functions");
63
64 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
65 /// frame indexes with appropriate references.
66 ///
67 bool PEI::runOnMachineFunction(MachineFunction &Fn) {
68 const Function* F = Fn.getFunction();
69 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
70 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
71
72 assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs");
73
74 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
75 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
76
77 // Calculate the MaxCallFrameSize and AdjustsStack variables for the
78 // function's frame information. Also eliminates call frame pseudo
79 // instructions.
80 calculateCallsInformation(Fn);
81
82 // Allow the target machine to make some adjustments to the function
83 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
84 TFI->processFunctionBeforeCalleeSavedScan(Fn, RS);
85
86 // Scan the function for modified callee saved registers and insert spill code
87 // for any callee saved registers that are modified.
88 calculateCalleeSavedRegisters(Fn);
89
90 // Determine placement of CSR spill/restore code:
91 // - With shrink wrapping, place spills and restores to tightly
92 // enclose regions in the Machine CFG of the function where
93 // they are used.
94 // - Without shink wrapping (default), place all spills in the
95 // entry block, all restores in return blocks.
96 placeCSRSpillsAndRestores(Fn);
97
98 // Add the code to save and restore the callee saved registers
99 if (!F->getFnAttributes().hasNakedAttr())
100 insertCSRSpillsAndRestores(Fn);
101
102 // Allow the target machine to make final modifications to the function
103 // before the frame layout is finalized.
104 TFI->processFunctionBeforeFrameFinalized(Fn);
105
106 // Calculate actual frame offsets for all abstract stack objects...
107 calculateFrameObjectOffsets(Fn);
108
109 // Add prolog and epilog code to the function. This function is required
110 // to align the stack frame as necessary for any stack variables or
111 // called functions. Because of this, calculateCalleeSavedRegisters()
112 // must be called before this function in order to set the AdjustsStack
113 // and MaxCallFrameSize variables.
114 if (!F->getFnAttributes().hasNakedAttr())
115 insertPrologEpilogCode(Fn);
116
117 // Replace all MO_FrameIndex operands with physical register references
118 // and actual offsets.
119 //
120 replaceFrameIndices(Fn);
121
122 // If register scavenging is needed, as we've enabled doing it as a
123 // post-pass, scavenge the virtual registers that frame index elimiation
124 // inserted.
125 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
126 scavengeFrameVirtualRegs(Fn);
127
128 // Clear any vregs created by virtual scavenging.
129 Fn.getRegInfo().clearVirtRegs();
130
131 delete RS;
132 clearAllSets();
133 return true;
134 }
135
136 #if 0
137 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
138 AU.setPreservesCFG();
139 if (ShrinkWrapping || ShrinkWrapFunc != "") {
140 AU.addRequired<MachineLoopInfo>();
141 AU.addRequired<MachineDominatorTree>();
142 }
143 AU.addPreserved<MachineLoopInfo>();
144 AU.addPreserved<MachineDominatorTree>();
145 MachineFunctionPass::getAnalysisUsage(AU);
146 }
147 #endif
148
149 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
150 /// variables for the function's frame information and eliminate call frame
151 /// pseudo instructions.
152 void PEI::calculateCallsInformation(MachineFunction &Fn) {
153 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
154 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
155 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
156 MachineFrameInfo *MFI = Fn.getFrameInfo();
157
158 unsigned MaxCallFrameSize = 0;
159 bool AdjustsStack = MFI->adjustsStack();
160
161 // Get the function call frame set-up and tear-down instruction opcode
162 int FrameSetupOpcode = TII.getCallFrameSetupOpcode();
163 int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
164
165 // Early exit for targets which have no call frame setup/destroy pseudo
166 // instructions.
167 if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
168 return;
169
170 std::vector<MachineBasicBlock::iterator> FrameSDOps;
171 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
172 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
173 if (I->getOpcode() == FrameSetupOpcode ||
174 I->getOpcode() == FrameDestroyOpcode) {
175 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
176 " instructions should have a single immediate argument!");
177 unsigned Size = I->getOperand(0).getImm();
178 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
179 AdjustsStack = true;
180 FrameSDOps.push_back(I);
181 } else if (I->isInlineAsm()) {
182 // Some inline asm's need a stack frame, as indicated by operand 1.
183 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
184 if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
185 AdjustsStack = true;
186 }
187
188 MFI->setAdjustsStack(AdjustsStack);
189 MFI->setMaxCallFrameSize(MaxCallFrameSize);
190
191 for (std::vector<MachineBasicBlock::iterator>::iterator
192 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
193 MachineBasicBlock::iterator I = *i;
194
195 // If call frames are not being included as part of the stack frame, and
196 // the target doesn't indicate otherwise, remove the call frame pseudos
197 // here. The sub/add sp instruction pairs are still inserted, but we don't
198 // need to track the SP adjustment for frame index elimination.
199 if (TFI->canSimplifyCallFramePseudos(Fn))
200 RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
201 }
202 }
203
204
205 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved
206 /// registers.
207 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
208 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
209 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
210 MachineFrameInfo *MFI = Fn.getFrameInfo();
211
212 // Get the callee saved register list...
213 const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
214
215 // These are used to keep track the callee-save area. Initialize them.
216 MinCSFrameIndex = INT_MAX;
217 MaxCSFrameIndex = 0;
218
219 // Early exit for targets which have no callee saved registers.
220 if (CSRegs == 0 || CSRegs[0] == 0)
221 return;
222
223 // In Naked functions we aren't going to save any registers.
224 if (Fn.getFunction()->getFnAttributes().hasNakedAttr())
225 return;
226
227 std::vector<CalleeSavedInfo> CSI;
228 for (unsigned i = 0; CSRegs[i]; ++i) {
229 unsigned Reg = CSRegs[i];
230 if (Fn.getRegInfo().isPhysRegOrOverlapUsed(Reg)) {
231 // If the reg is modified, save it!
232 CSI.push_back(CalleeSavedInfo(Reg));
233 }
234 }
235
236 if (CSI.empty())
237 return; // Early exit if no callee saved registers are modified!
238
239 unsigned NumFixedSpillSlots;
240 const TargetFrameLowering::SpillSlot *FixedSpillSlots =
241 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
242
243 // Now that we know which registers need to be saved and restored, allocate
244 // stack slots for them.
245 for (std::vector<CalleeSavedInfo>::iterator
246 I = CSI.begin(), E = CSI.end(); I != E; ++I) {
247 unsigned Reg = I->getReg();
248 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
249
250 int FrameIdx;
251 if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
252 I->setFrameIdx(FrameIdx);
253 continue;
254 }
255
256 // Check to see if this physreg must be spilled to a particular stack slot
257 // on this target.
258 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
259 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
260 FixedSlot->Reg != Reg)
261 ++FixedSlot;
262
263 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
264 // Nope, just spill it anywhere convenient.
265 unsigned Align = RC->getAlignment();
266 unsigned StackAlign = TFI->getStackAlignment();
267
268 // We may not be able to satisfy the desired alignment specification of
269 // the TargetRegisterClass if the stack alignment is smaller. Use the
270 // min.
271 Align = std::min(Align, StackAlign);
272 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
273 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
274 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
275 } else {
276 // Spill it to the stack where we must.
277 FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true);
278 }
279
280 I->setFrameIdx(FrameIdx);
281 }
282
283 MFI->setCalleeSavedInfo(CSI);
284 }
285
286 /// insertCSRSpillsAndRestores - Insert spill and restore code for
287 /// callee saved registers used in the function, handling shrink wrapping.
288 ///
289 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
290 // Get callee saved register information.
291 MachineFrameInfo *MFI = Fn.getFrameInfo();
292 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
293
294 MFI->setCalleeSavedInfoValid(true);
295
296 // Early exit if no callee saved registers are modified!
297 if (CSI.empty())
298 return;
299
300 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
301 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
302 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
303 MachineBasicBlock::iterator I;
304
305 if (!ShrinkWrapThisFunction) {
306 // Spill using target interface.
307 I = EntryBlock->begin();
308 if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
309 for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
310 // Add the callee-saved register as live-in.
311 // It's killed at the spill.
312 EntryBlock->addLiveIn(CSI[i].getReg());
313
314 // Insert the spill to the stack frame.
315 unsigned Reg = CSI[i].getReg();
316 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
317 TII.storeRegToStackSlot(*EntryBlock, I, Reg, true,
318 CSI[i].getFrameIdx(), RC, TRI);
319 }
320 }
321
322 // Restore using target interface.
323 for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
324 MachineBasicBlock* MBB = ReturnBlocks[ri];
325 I = MBB->end(); --I;
326
327 // Skip over all terminator instructions, which are part of the return
328 // sequence.
329 MachineBasicBlock::iterator I2 = I;
330 while (I2 != MBB->begin() && (--I2)->isTerminator())
331 I = I2;
332
333 bool AtStart = I == MBB->begin();
334 MachineBasicBlock::iterator BeforeI = I;
335 if (!AtStart)
336 --BeforeI;
337
338 // Restore all registers immediately before the return and any
339 // terminators that precede it.
340 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
341 for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
342 unsigned Reg = CSI[i].getReg();
343 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
344 TII.loadRegFromStackSlot(*MBB, I, Reg,
345 CSI[i].getFrameIdx(),
346 RC, TRI);
347 assert(I != MBB->begin() &&
348 "loadRegFromStackSlot didn't insert any code!");
349 // Insert in reverse order. loadRegFromStackSlot can insert
350 // multiple instructions.
351 if (AtStart)
352 I = MBB->begin();
353 else {
354 I = BeforeI;
355 ++I;
356 }
357 }
358 }
359 }
360 return;
361 }
362
363 // Insert spills.
364 std::vector<CalleeSavedInfo> blockCSI;
365 for (CSRegBlockMap::iterator BI = CSRSave.begin(),
366 BE = CSRSave.end(); BI != BE; ++BI) {
367 MachineBasicBlock* MBB = BI->first;
368 CSRegSet save = BI->second;
369
370 if (save.empty())
371 continue;
372
373 blockCSI.clear();
374 for (CSRegSet::iterator RI = save.begin(),
375 RE = save.end(); RI != RE; ++RI) {
376 blockCSI.push_back(CSI[*RI]);
377 }
378 assert(blockCSI.size() > 0 &&
379 "Could not collect callee saved register info");
380
381 I = MBB->begin();
382
383 // When shrink wrapping, use stack slot stores/loads.
384 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
385 // Add the callee-saved register as live-in.
386 // It's killed at the spill.
387 MBB->addLiveIn(blockCSI[i].getReg());
388
389 // Insert the spill to the stack frame.
390 unsigned Reg = blockCSI[i].getReg();
391 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
392 TII.storeRegToStackSlot(*MBB, I, Reg,
393 true,
394 blockCSI[i].getFrameIdx(),
395 RC, TRI);
396 }
397 }
398
399 for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
400 BE = CSRRestore.end(); BI != BE; ++BI) {
401 MachineBasicBlock* MBB = BI->first;
402 CSRegSet restore = BI->second;
403
404 if (restore.empty())
405 continue;
406
407 blockCSI.clear();
408 for (CSRegSet::iterator RI = restore.begin(),
409 RE = restore.end(); RI != RE; ++RI) {
410 blockCSI.push_back(CSI[*RI]);
411 }
412 assert(blockCSI.size() > 0 &&
413 "Could not find callee saved register info");
414
415 // If MBB is empty and needs restores, insert at the _beginning_.
416 if (MBB->empty()) {
417 I = MBB->begin();
418 } else {
419 I = MBB->end();
420 --I;
421
422 // Skip over all terminator instructions, which are part of the
423 // return sequence.
424 if (! I->isTerminator()) {
425 ++I;
426 } else {
427 MachineBasicBlock::iterator I2 = I;
428 while (I2 != MBB->begin() && (--I2)->isTerminator())
429 I = I2;
430 }
431 }
432
433 bool AtStart = I == MBB->begin();
434 MachineBasicBlock::iterator BeforeI = I;
435 if (!AtStart)
436 --BeforeI;
437
438 // Restore all registers immediately before the return and any
439 // terminators that precede it.
440 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
441 unsigned Reg = blockCSI[i].getReg();
442 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
443 TII.loadRegFromStackSlot(*MBB, I, Reg,
444 blockCSI[i].getFrameIdx(),
445 RC, TRI);
446 assert(I != MBB->begin() &&
447 "loadRegFromStackSlot didn't insert any code!");
448 // Insert in reverse order. loadRegFromStackSlot can insert
449 // multiple instructions.
450 if (AtStart)
451 I = MBB->begin();
452 else {
453 I = BeforeI;
454 ++I;
455 }
456 }
457 }
458 }
459
460 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
461 static inline void
462 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
463 bool StackGrowsDown, int64_t &Offset,
464 unsigned &MaxAlign) {
465 // If the stack grows down, add the object size to find the lowest address.
466 if (StackGrowsDown)
467 Offset += MFI->getObjectSize(FrameIdx);
468
469 unsigned Align = MFI->getObjectAlignment(FrameIdx);
470
471 // If the alignment of this object is greater than that of the stack, then
472 // increase the stack alignment to match.
473 MaxAlign = std::max(MaxAlign, Align);
474
475 // Adjust to alignment boundary.
476 Offset = (Offset + Align - 1) / Align * Align;
477
478 if (StackGrowsDown) {
479 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
480 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
481 } else {
482 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
483 MFI->setObjectOffset(FrameIdx, Offset);
484 Offset += MFI->getObjectSize(FrameIdx);
485 }
486 }
487
488 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
489 /// abstract stack objects.
490 ///
491 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
492 const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
493
494 bool StackGrowsDown =
495 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
496
497 // Loop over all of the stack objects, assigning sequential addresses...
498 MachineFrameInfo *MFI = Fn.getFrameInfo();
499
500 // Start at the beginning of the local area.
501 // The Offset is the distance from the stack top in the direction
502 // of stack growth -- so it's always nonnegative.
503 int LocalAreaOffset = TFI.getOffsetOfLocalArea();
504 if (StackGrowsDown)
505 LocalAreaOffset = -LocalAreaOffset;
506 assert(LocalAreaOffset >= 0
507 && "Local area offset should be in direction of stack growth");
508 int64_t Offset = LocalAreaOffset;
509
510 // If there are fixed sized objects that are preallocated in the local area,
511 // non-fixed objects can't be allocated right at the start of local area.
512 // We currently don't support filling in holes in between fixed sized
513 // objects, so we adjust 'Offset' to point to the end of last fixed sized
514 // preallocated object.
515 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
516 int64_t FixedOff;
517 if (StackGrowsDown) {
518 // The maximum distance from the stack pointer is at lower address of
519 // the object -- which is given by offset. For down growing stack
520 // the offset is negative, so we negate the offset to get the distance.
521 FixedOff = -MFI->getObjectOffset(i);
522 } else {
523 // The maximum distance from the start pointer is at the upper
524 // address of the object.
525 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
526 }
527 if (FixedOff > Offset) Offset = FixedOff;
528 }
529
530 // First assign frame offsets to stack objects that are used to spill
531 // callee saved registers.
532 if (StackGrowsDown) {
533 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
534 // If the stack grows down, we need to add the size to find the lowest
535 // address of the object.
536 Offset += MFI->getObjectSize(i);
537
538 unsigned Align = MFI->getObjectAlignment(i);
539 // Adjust to alignment boundary
540 Offset = (Offset+Align-1)/Align*Align;
541
542 MFI->setObjectOffset(i, -Offset); // Set the computed offset
543 }
544 } else {
545 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
546 for (int i = MaxCSFI; i >= MinCSFI ; --i) {
547 unsigned Align = MFI->getObjectAlignment(i);
548 // Adjust to alignment boundary
549 Offset = (Offset+Align-1)/Align*Align;
550
551 MFI->setObjectOffset(i, Offset);
552 Offset += MFI->getObjectSize(i);
553 }
554 }
555
556 unsigned MaxAlign = MFI->getMaxAlignment();
557
558 // Make sure the special register scavenging spill slot is closest to the
559 // frame pointer if a frame pointer is required.
560 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
561 if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) &&
562 !RegInfo->needsStackRealignment(Fn)) {
563 int SFI = RS->getScavengingFrameIndex();
564 if (SFI >= 0)
565 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
566 }
567
568 // FIXME: Once this is working, then enable flag will change to a target
569 // check for whether the frame is large enough to want to use virtual
570 // frame index registers. Functions which don't want/need this optimization
571 // will continue to use the existing code path.
572 if (MFI->getUseLocalStackAllocationBlock()) {
573 unsigned Align = MFI->getLocalFrameMaxAlign();
574
575 // Adjust to alignment boundary.
576 Offset = (Offset + Align - 1) / Align * Align;
577
578 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
579
580 // Resolve offsets for objects in the local block.
581 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
582 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
583 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
584 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
585 FIOffset << "]\n");
586 MFI->setObjectOffset(Entry.first, FIOffset);
587 }
588 // Allocate the local block
589 Offset += MFI->getLocalFrameSize();
590
591 MaxAlign = std::max(Align, MaxAlign);
592 }
593
594 // Make sure that the stack protector comes before the local variables on the
595 // stack.
596 SmallSet<int, 16> LargeStackObjs;
597 if (MFI->getStackProtectorIndex() >= 0) {
598 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
599 Offset, MaxAlign);
600
601 // Assign large stack objects first.
602 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
603 if (MFI->isObjectPreAllocated(i) &&
604 MFI->getUseLocalStackAllocationBlock())
605 continue;
606 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
607 continue;
608 if (RS && (int)i == RS->getScavengingFrameIndex())
609 continue;
610 if (MFI->isDeadObjectIndex(i))
611 continue;
612 if (MFI->getStackProtectorIndex() == (int)i)
613 continue;
614 if (!MFI->MayNeedStackProtector(i))
615 continue;
616
617 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
618 LargeStackObjs.insert(i);
619 }
620 }
621
622 // Then assign frame offsets to stack objects that are not used to spill
623 // callee saved registers.
624 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
625 if (MFI->isObjectPreAllocated(i) &&
626 MFI->getUseLocalStackAllocationBlock())
627 continue;
628 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
629 continue;
630 if (RS && (int)i == RS->getScavengingFrameIndex())
631 continue;
632 if (MFI->isDeadObjectIndex(i))
633 continue;
634 if (MFI->getStackProtectorIndex() == (int)i)
635 continue;
636 if (LargeStackObjs.count(i))
637 continue;
638
639 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
640 }
641
642 // Make sure the special register scavenging spill slot is closest to the
643 // stack pointer.
644 if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) ||
645 !RegInfo->useFPForScavengingIndex(Fn))) {
646 int SFI = RS->getScavengingFrameIndex();
647 if (SFI >= 0)
648 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
649 }
650
651 if (!TFI.targetHandlesStackFrameRounding()) {
652 // If we have reserved argument space for call sites in the function
653 // immediately on entry to the current function, count it as part of the
654 // overall stack size.
655 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
656 Offset += MFI->getMaxCallFrameSize();
657
658 // Round up the size to a multiple of the alignment. If the function has
659 // any calls or alloca's, align to the target's StackAlignment value to
660 // ensure that the callee's frame or the alloca data is suitably aligned;
661 // otherwise, for leaf functions, align to the TransientStackAlignment
662 // value.
663 unsigned StackAlign;
664 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
665 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
666 StackAlign = TFI.getStackAlignment();
667 else
668 StackAlign = TFI.getTransientStackAlignment();
669
670 // If the frame pointer is eliminated, all frame offsets will be relative to
671 // SP not FP. Align to MaxAlign so this works.
672 StackAlign = std::max(StackAlign, MaxAlign);
673 unsigned AlignMask = StackAlign - 1;
674 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
675 }
676
677 // Update frame info to pretend that this is part of the stack...
678 int64_t StackSize = Offset - LocalAreaOffset;
679 MFI->setStackSize(StackSize);
680 NumBytesStackSpace += StackSize;
681 }
682
683 /// insertPrologEpilogCode - Scan the function for modified callee saved
684 /// registers, insert spill code for these callee saved registers, then add
685 /// prolog and epilog code to the function.
686 ///
687 void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
688 const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
689
690 // Add prologue to the function...
691 TFI.emitPrologue(Fn);
692
693 // Add epilogue to restore the callee-save registers in each exiting block
694 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
695 // If last instruction is a return instruction, add an epilogue
696 if (!I->empty() && I->back().isReturn())
697 TFI.emitEpilogue(Fn, *I);
698 }
699
700 // Emit additional code that is required to support segmented stacks, if
701 // we've been asked for it. This, when linked with a runtime with support
702 // for segmented stacks (libgcc is one), will result in allocating stack
703 // space in small chunks instead of one large contiguous block.
704 if (Fn.getTarget().Options.EnableSegmentedStacks)
705 TFI.adjustForSegmentedStacks(Fn);
706 }
707
708 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
709 /// register references and actual offsets.
710 ///
711 void PEI::replaceFrameIndices(MachineFunction &Fn) {
712 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
713
714 const TargetMachine &TM = Fn.getTarget();
715 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
716 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
717 const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
718 const TargetFrameLowering *TFI = TM.getFrameLowering();
719 bool StackGrowsDown =
720 TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
721 int FrameSetupOpcode = TII.getCallFrameSetupOpcode();
722 int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
723
724 for (MachineFunction::iterator BB = Fn.begin(),
725 E = Fn.end(); BB != E; ++BB) {
726 #ifndef NDEBUG
727 int SPAdjCount = 0; // frame setup / destroy count.
728 #endif
729 int SPAdj = 0; // SP offset due to call frame setup / destroy.
730 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
731
732 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
733
734 if (I->getOpcode() == FrameSetupOpcode ||
735 I->getOpcode() == FrameDestroyOpcode) {
736 #ifndef NDEBUG
737 // Track whether we see even pairs of them
738 SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
739 #endif
740 // Remember how much SP has been adjusted to create the call
741 // frame.
742 int Size = I->getOperand(0).getImm();
743
744 if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
745 (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
746 Size = -Size;
747
748 SPAdj += Size;
749
750 MachineBasicBlock::iterator PrevI = BB->end();
751 if (I != BB->begin()) PrevI = prior(I);
752 TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
753
754 // Visit the instructions created by eliminateCallFramePseudoInstr().
755 if (PrevI == BB->end())
756 I = BB->begin(); // The replaced instr was the first in the block.
757 else
758 I = llvm::next(PrevI);
759 continue;
760 }
761
762 MachineInstr *MI = I;
763 bool DoIncr = true;
764 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
765 if (MI->getOperand(i).isFI()) {
766 // Some instructions (e.g. inline asm instructions) can have
767 // multiple frame indices and/or cause eliminateFrameIndex
768 // to insert more than one instruction. We need the register
769 // scavenger to go through all of these instructions so that
770 // it can update its register information. We keep the
771 // iterator at the point before insertion so that we can
772 // revisit them in full.
773 bool AtBeginning = (I == BB->begin());
774 if (!AtBeginning) --I;
775
776 // If this instruction has a FrameIndex operand, we need to
777 // use that target machine register info object to eliminate
778 // it.
779 TRI.eliminateFrameIndex(MI, SPAdj,
780 FrameIndexVirtualScavenging ? NULL : RS);
781
782 // Reset the iterator if we were at the beginning of the BB.
783 if (AtBeginning) {
784 I = BB->begin();
785 DoIncr = false;
786 }
787
788 MI = 0;
789 break;
790 }
791
792 if (DoIncr && I != BB->end()) ++I;
793
794 // Update register states.
795 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
796 }
797
798 // If we have evenly matched pairs of frame setup / destroy instructions,
799 // make sure the adjustments come out to zero. If we don't have matched
800 // pairs, we can't be sure the missing bit isn't in another basic block
801 // due to a custom inserter playing tricks, so just asserting SPAdj==0
802 // isn't sufficient. See tMOVCC on Thumb1, for example.
803 assert((SPAdjCount || SPAdj == 0) &&
804 "Unbalanced call frame setup / destroy pairs?");
805 }
806 }
807
808 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers
809 /// with physical registers. Use the register scavenger to find an
810 /// appropriate register to use.
811 ///
812 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply
813 /// iterate over the vreg use list, which at this point only contains machine
814 /// operands for which eliminateFrameIndex need a new scratch reg.
815 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
816 // Run through the instructions and find any virtual registers.
817 for (MachineFunction::iterator BB = Fn.begin(),
818 E = Fn.end(); BB != E; ++BB) {
819 RS->enterBasicBlock(BB);
820
821 unsigned VirtReg = 0;
822 unsigned ScratchReg = 0;
823 int SPAdj = 0;
824
825 // The instruction stream may change in the loop, so check BB->end()
826 // directly.
827 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
828 MachineInstr *MI = I;
829 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
830 if (MI->getOperand(i).isReg()) {
831 MachineOperand &MO = MI->getOperand(i);
832 unsigned Reg = MO.getReg();
833 if (Reg == 0)
834 continue;
835 if (!TargetRegisterInfo::isVirtualRegister(Reg))
836 continue;
837
838 ++NumVirtualFrameRegs;
839
840 // Have we already allocated a scratch register for this virtual?
841 if (Reg != VirtReg) {
842 // When we first encounter a new virtual register, it
843 // must be a definition.
844 assert(MI->getOperand(i).isDef() &&
845 "frame index virtual missing def!");
846 // Scavenge a new scratch register
847 VirtReg = Reg;
848 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
849 ScratchReg = RS->scavengeRegister(RC, I, SPAdj);
850 ++NumScavengedRegs;
851 }
852 // Replace this reference to the virtual register with the
853 // scratch register.
854 assert (ScratchReg && "Missing scratch register!");
855 MI->getOperand(i).setReg(ScratchReg);
856
857 }
858 }
859 RS->forward(I);
860 ++I;
861 }
862 }
863 }