// Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using Apache.Arrow.Types; namespace Apache.Arrow { public class FloatArray : PrimitiveArray { public class Builder : PrimitiveArrayBuilder { protected override FloatArray Build( ArrowBuffer valueBuffer, ArrowBuffer nullBitmapBuffer, int length, int nullCount, int offset) => new FloatArray(valueBuffer, nullBitmapBuffer, length, nullCount, offset); } public FloatArray( ArrowBuffer valueBuffer, ArrowBuffer nullBitmapBuffer, int length, int nullCount, int offset) : this(new ArrayData(FloatType.Default, length, nullCount, offset, new[] { nullBitmapBuffer, valueBuffer })) { } public FloatArray(ArrayData data) : base(data) { data.EnsureDataType(ArrowTypeId.Float); } public override void Accept(IArrowArrayVisitor visitor) => Accept(this, visitor); } }