// // automatically generated by the FlatBuffers compiler, do not modify // namespace Apache.Arrow.Flatbuf { using global::System; using global::FlatBuffers; internal struct FloatingPoint : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static FloatingPoint GetRootAsFloatingPoint(ByteBuffer _bb) { return GetRootAsFloatingPoint(_bb, new FloatingPoint()); } public static FloatingPoint GetRootAsFloatingPoint(ByteBuffer _bb, FloatingPoint obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; } public FloatingPoint __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public Precision Precision { get { int o = __p.__offset(4); return o != 0 ? (Precision)__p.bb.GetShort(o + __p.bb_pos) : Precision.HALF; } } public static Offset CreateFloatingPoint(FlatBufferBuilder builder, Precision precision = Precision.HALF) { builder.StartObject(1); FloatingPoint.AddPrecision(builder, precision); return FloatingPoint.EndFloatingPoint(builder); } public static void StartFloatingPoint(FlatBufferBuilder builder) { builder.StartObject(1); } public static void AddPrecision(FlatBufferBuilder builder, Precision precision) { builder.AddShort(0, (short)precision, 0); } public static Offset EndFloatingPoint(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset(o); } }; }