*/
#include "qemu-common.h"
-#include "block.h"
-#include "qemu-queue.h"
-#include "qemu_socket.h"
+#include "block/block.h"
+#include "qemu/queue.h"
+#include "qemu/sockets.h"
struct AioHandler
{
node->pfd.events = (io_read ? G_IO_IN | G_IO_HUP : 0);
node->pfd.events |= (io_write ? G_IO_OUT : 0);
}
+
+ aio_notify(ctx);
}
void aio_set_event_notifier(AioContext *ctx,
}
}
- return progress;
+ assert(progress || busy);
+ return true;
}