int lg3ff_init(struct hid_device *hid)
{
- struct hid_input *hidinput = list_entry(hid->inputs.next, struct hid_input, list);
- struct input_dev *dev = hidinput->input;
+ struct hid_input *hidinput;
+ struct input_dev *dev;
const signed short *ff_bits = ff3_joystick_ac;
int error;
int i;
+ if (list_empty(&hid->inputs)) {
+ hid_err(hid, "no inputs found\n");
+ return -ENODEV;
+ }
+ hidinput = list_entry(hid->inputs.next, struct hid_input, list);
+ dev = hidinput->input;
+
/* Check that the report looks ok */
if (!hid_validate_values(hid, HID_OUTPUT_REPORT, 0, 0, 35))
return -ENODEV;