-#ifndef _GAMEPORT_H
-#define _GAMEPORT_H
-
/*
* Copyright (c) 1999-2002 Vojtech Pavlik
*
* under the terms of the GNU General Public License version 2 as published by
* the Free Software Foundation.
*/
+#ifndef _GAMEPORT_H
+#define _GAMEPORT_H
-#ifdef __KERNEL__
#include <asm/io.h>
#include <linux/types.h>
#include <linux/list.h>
#include <linux/device.h>
#include <linux/timer.h>
#include <linux/slab.h>
+#include <uapi/linux/gameport.h>
struct gameport {
module_driver(__gameport_driver, gameport_register_driver, \
gameport_unregister_driver)
-#endif /* __KERNEL__ */
-
-#define GAMEPORT_MODE_DISABLED 0
-#define GAMEPORT_MODE_RAW 1
-#define GAMEPORT_MODE_COOKED 2
-
-#define GAMEPORT_ID_VENDOR_ANALOG 0x0001
-#define GAMEPORT_ID_VENDOR_MADCATZ 0x0002
-#define GAMEPORT_ID_VENDOR_LOGITECH 0x0003
-#define GAMEPORT_ID_VENDOR_CREATIVE 0x0004
-#define GAMEPORT_ID_VENDOR_GENIUS 0x0005
-#define GAMEPORT_ID_VENDOR_INTERACT 0x0006
-#define GAMEPORT_ID_VENDOR_MICROSOFT 0x0007
-#define GAMEPORT_ID_VENDOR_THRUSTMASTER 0x0008
-#define GAMEPORT_ID_VENDOR_GRAVIS 0x0009
-#define GAMEPORT_ID_VENDOR_GUILLEMOT 0x000a
-
-#ifdef __KERNEL__
static inline void gameport_trigger(struct gameport *gameport)
{
void gameport_start_polling(struct gameport *gameport);
void gameport_stop_polling(struct gameport *gameport);
-#endif /* __KERNEL__ */
#endif