#define NBD_INTERNAL_H
#include "block/nbd.h"
#include "sysemu/block-backend.h"
+#include "io/channel-tls.h"
#include "qemu/coroutine.h"
+#include "qemu/iov.h"
-#include <errno.h>
-#include <string.h>
#ifndef _WIN32
#include <sys/ioctl.h>
#endif
#if defined(__sun__) || defined(__HAIKU__)
#include <sys/ioccom.h>
#endif
-#include <ctype.h>
-#include <inttypes.h>
#ifdef __linux__
#include <linux/fs.h>
#endif
-#include "qemu/sockets.h"
+#include "qemu/bswap.h"
#include "qemu/queue.h"
#include "qemu/main-loop.h"
/* #define DEBUG_NBD */
#ifdef DEBUG_NBD
-#define TRACE(msg, ...) do { \
- LOG(msg, ## __VA_ARGS__); \
-} while(0)
+#define DEBUG_NBD_PRINT 1
#else
-#define TRACE(msg, ...) \
- do { } while (0)
+#define DEBUG_NBD_PRINT 0
#endif
+#define TRACE(msg, ...) do { \
+ if (DEBUG_NBD_PRINT) { \
+ LOG(msg, ## __VA_ARGS__); \
+ } \
+} while (0)
+
#define LOG(msg, ...) do { \
fprintf(stderr, "%s:%s():L%d: " msg "\n", \
__FILE__, __FUNCTION__, __LINE__, ## __VA_ARGS__); \
-} while(0)
+} while (0)
/* This is all part of the "official" NBD API.
*
#define NBD_OPT_EXPORT_NAME (1)
#define NBD_OPT_ABORT (2)
#define NBD_OPT_LIST (3)
+#define NBD_OPT_PEEK_EXPORT (4)
+#define NBD_OPT_STARTTLS (5)
/* NBD errors are based on errno numbers, so there is a 1:1 mapping,
* but only a limited set of errno values is specified in the protocol.
#define NBD_EINVAL 22
#define NBD_ENOSPC 28
-static inline ssize_t read_sync(int fd, void *buffer, size_t size)
+static inline ssize_t read_sync(QIOChannel *ioc, void *buffer, size_t size)
{
+ struct iovec iov = { .iov_base = buffer, .iov_len = size };
/* Sockets are kept in blocking mode in the negotiation phase. After
* that, a non-readable socket simply means that another thread stole
* our request/reply. Synchronization is done with recv_coroutine, so
* that this is coroutine-safe.
*/
- return nbd_wr_sync(fd, buffer, size, true);
+ return nbd_wr_syncv(ioc, &iov, 1, size, true);
}
-static inline ssize_t write_sync(int fd, void *buffer, size_t size)
+static inline ssize_t write_sync(QIOChannel *ioc, void *buffer, size_t size)
{
- int ret;
- do {
- /* For writes, we do expect the socket to be writable. */
- ret = nbd_wr_sync(fd, buffer, size, false);
- } while (ret == -EAGAIN);
- return ret;
+ struct iovec iov = { .iov_base = buffer, .iov_len = size };
+
+ return nbd_wr_syncv(ioc, &iov, 1, size, false);
}
+struct NBDTLSHandshakeData {
+ GMainLoop *loop;
+ bool complete;
+ Error *error;
+};
+
+
+void nbd_tls_handshake(Object *src,
+ Error *err,
+ void *opaque);
+
#endif