*
* Creates a new jack object.
*
- * Returns zero if successful, or a negative error code on failure.
- * On success jjack will be initialised.
+ * Return: Zero if successful, or a negative error code on failure.
+ * On success @jjack will be initialised.
*/
int snd_jack_new(struct snd_card *card, const char *id, int type,
struct snd_jack **jjack)
* using this abstraction.
*
* This function may only be called prior to registration of the jack.
+ *
+ * Return: Zero if successful, or a negative error code on failure.
*/
int snd_jack_set_key(struct snd_jack *jack, enum snd_jack_types type,
int keytype)