tb_phys_invalidate(tb, -1);
if (cpu != NULL) {
cpu->current_tb = saved_tb;
- if (env && env->interrupt_request && cpu->current_tb) {
- cpu_interrupt(env, env->interrupt_request);
+ if (cpu->interrupt_request && cpu->current_tb) {
+ cpu_interrupt(cpu, cpu->interrupt_request);
}
}
}
/* check whether the given addr is in TCG generated code buffer or not */
bool is_tcg_gen_code(uintptr_t tc_ptr)
{
- /* This can be called during code generation, code_gen_buffer_max_size
+ /* This can be called during code generation, code_gen_buffer_size
is used instead of code_gen_ptr for upper boundary checking */
return (tc_ptr >= (uintptr_t)tcg_ctx.code_gen_buffer &&
tc_ptr < (uintptr_t)(tcg_ctx.code_gen_buffer +
- tcg_ctx.code_gen_buffer_max_size));
+ tcg_ctx.code_gen_buffer_size));
}
#endif
#ifndef CONFIG_USER_ONLY
/* mask must never be zero, except for A20 change call */
-static void tcg_handle_interrupt(CPUArchState *env, int mask)
+static void tcg_handle_interrupt(CPUState *cpu, int mask)
{
- CPUState *cpu = ENV_GET_CPU(env);
+ CPUArchState *env = cpu->env_ptr;
int old_mask;
- old_mask = env->interrupt_request;
- env->interrupt_request |= mask;
+ old_mask = cpu->interrupt_request;
+ cpu->interrupt_request |= mask;
/*
* If called from iothread context, wake the target cpu in
#else /* CONFIG_USER_ONLY */
-void cpu_interrupt(CPUArchState *env, int mask)
+void cpu_interrupt(CPUState *cpu, int mask)
{
- CPUState *cpu = ENV_GET_CPU(env);
-
- env->interrupt_request |= mask;
+ cpu->interrupt_request |= mask;
cpu->tcg_exit_req = 1;
}