*/
#include "qemu/osdep.h"
+#include "qemu/main-loop.h"
#include "trace.h"
vc->gfx.scanout_mode = scanout;
if (!vc->gfx.scanout_mode) {
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
egl_fb_destroy(&vc->gfx.guest_fb);
if (vc->gfx.surface) {
surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
void gd_gl_area_draw(VirtualConsole *vc)
{
- int ww, wh, y1, y2;
+#ifdef CONFIG_GBM
+ QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
+#endif
+ int ww, wh, ws, y1, y2;
if (!vc->gfx.gls) {
return;
}
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
- ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
- wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
+ ws = gdk_window_get_scale_factor(gtk_widget_get_window(vc->gfx.drawing_area));
+ ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area) * ws;
+ wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area) * ws;
if (vc->gfx.scanout_mode) {
if (!vc->gfx.guest_fb.framebuffer) {
return;
}
+#ifdef CONFIG_GBM
+ if (dmabuf) {
+ if (!dmabuf->draw_submitted) {
+ return;
+ } else {
+ dmabuf->draw_submitted = false;
+ }
+ }
+#endif
+
glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
/* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
glBlitFramebuffer(0, y1, vc->gfx.w, y2,
0, 0, ww, wh,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
+#ifdef CONFIG_GBM
+ if (dmabuf) {
+ egl_dmabuf_create_sync(dmabuf);
+ }
+#endif
+ glFlush();
+#ifdef CONFIG_GBM
+ if (dmabuf) {
+ egl_dmabuf_create_fence(dmabuf);
+ if (dmabuf->fence_fd > 0) {
+ qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
+ return;
+ }
+ graphic_hw_gl_block(vc->gfx.dcl.con, false);
+ }
+#endif
} else {
if (!vc->gfx.ds) {
return;
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
vc->gfx.glupdates++;
+ gdk_gl_context_clear_current();
}
void gd_gl_area_refresh(DisplayChangeListener *dcl)
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ gd_update_monitor_refresh_rate(vc, vc->window ? vc->window : vc->gfx.drawing_area);
+
+ if (vc->gfx.guest_fb.dmabuf && vc->gfx.guest_fb.dmabuf->draw_submitted) {
+ return;
+ }
+
if (!vc->gfx.gls) {
if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
return;
}
}
-QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
+static int gd_cmp_gl_context_version(int major, int minor, QEMUGLParams *params)
+{
+ if (major > params->major_ver) {
+ return 1;
+ }
+ if (major < params->major_ver) {
+ return -1;
+ }
+ if (minor > params->minor_ver) {
+ return 1;
+ }
+ if (minor < params->minor_ver) {
+ return -1;
+ }
+ return 0;
+}
+
+QEMUGLContext gd_gl_area_create_context(DisplayGLCtx *dgc,
QEMUGLParams *params)
{
- VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
GdkWindow *window;
GdkGLContext *ctx;
GError *err = NULL;
+ int major, minor;
- gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
window = gtk_widget_get_window(vc->gfx.drawing_area);
ctx = gdk_window_create_gl_context(window, &err);
if (err) {
g_clear_object(&ctx);
return NULL;
}
+
+ gdk_gl_context_make_current(ctx);
+ gdk_gl_context_get_version(ctx, &major, &minor);
+ gdk_gl_context_clear_current();
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+
+ if (gd_cmp_gl_context_version(major, minor, params) == -1) {
+ /* created ctx version < requested version */
+ g_clear_object(&ctx);
+ }
+
+ trace_gd_gl_area_create_context(ctx, params->major_ver, params->minor_ver);
return ctx;
}
-void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
+void gd_gl_area_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx)
{
- /* FIXME */
+ GdkGLContext *current_ctx = gdk_gl_context_get_current();
+
+ trace_gd_gl_area_destroy_context(ctx, current_ctx);
+ if (ctx == current_ctx) {
+ gdk_gl_context_clear_current();
+ }
+ g_clear_object(&ctx);
}
void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
uint32_t backing_width,
uint32_t backing_height,
uint32_t x, uint32_t y,
- uint32_t w, uint32_t h)
+ uint32_t w, uint32_t h,
+ void *d3d_tex2d)
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
backing_id, false);
}
+void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ gtk_gl_area_set_scanout_mode(vc, false);
+}
+
void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h)
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) {
+ graphic_hw_gl_block(vc->gfx.dcl.con, true);
+ vc->gfx.guest_fb.dmabuf->draw_submitted = true;
+ gtk_gl_area_set_scanout_mode(vc, true);
+ }
gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
}
-void gtk_gl_area_init(void)
+void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf)
{
- display_opengl = 1;
+#ifdef CONFIG_GBM
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ egl_dmabuf_import_texture(dmabuf);
+ if (!dmabuf->texture) {
+ return;
+ }
+
+ gd_gl_area_scanout_texture(dcl, dmabuf->texture,
+ dmabuf->y0_top,
+ dmabuf->backing_width, dmabuf->backing_height,
+ dmabuf->x, dmabuf->y, dmabuf->width,
+ dmabuf->height, NULL);
+
+ if (dmabuf->allow_fences) {
+ vc->gfx.guest_fb.dmabuf = dmabuf;
+ }
+#endif
}
-QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl)
+void gtk_gl_area_init(void)
{
- return gdk_gl_context_get_current();
+ display_opengl = 1;
}
-int gd_gl_area_make_current(DisplayChangeListener *dcl,
+int gd_gl_area_make_current(DisplayGLCtx *dgc,
QEMUGLContext ctx)
{
gdk_gl_context_make_current(ctx);