Only display workarounds 0391 and 0475 call for disabling
FBC with render compression, and those are listed only for
pre-prod SKL steppings. So it should be safe to enable
FB+CCS on production hardware.
AFAIK CCS is limited to 50% bandwidth reduction (perhaps
clear color can do better?). FBC can exceed that number
by quite a bit, given the right kind of framebuffer
contents. So piling on both kinds of compressions could
still make sense.
Closes: https://gitlab.freedesktop.org/drm/intel/-/issues/10125
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240123090244.30025-1-ville.syrjala@linux.intel.com
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
static bool skl_fbc_tiling_valid(const struct intel_plane_state *plane_state)
{
- const struct drm_framebuffer *fb = plane_state->hw.fb;
-
- switch (fb->modifier) {
- case DRM_FORMAT_MOD_LINEAR:
- case I915_FORMAT_MOD_Y_TILED:
- case I915_FORMAT_MOD_Yf_TILED:
- case I915_FORMAT_MOD_4_TILED:
- case I915_FORMAT_MOD_X_TILED:
- return true;
- default:
- return false;
- }
+ return true;
}
static bool tiling_is_valid(const struct intel_plane_state *plane_state)