Use DIV_ROUND_UP() instead of open-coding it. This documents intent
and makes it more clear what is going on for the casual reviewer.
Generated using the following the Coccinelle semantic patch.
// <smpl>
@r1@
expression x;
constant C1;
constant C2;
@@
(x + C1) / C2
@script:python@
C1 << r1.C1;
C2 << r1.C2;
@@
try:
if int(C1) != int(C2) - 1:
cocci.include_match(False)
except:
cocci.include_match(False)
@@
expression r1.x;
constant r1.C1;
constant r1.C2;
@@
-(((x) + C1) / C2)
+DIV_ROUND_UP(x, C2)
// </smpl>
Signed-off-by: Lars-Peter Clausen <lars@metafoo.de>
Link: https://lore.kernel.org/r/20201223172229.781-10-lars@metafoo.de
Signed-off-by: Takashi Iwai <tiwai@suse.de>
}
nitems = chip->clock.items;
- nb_verbs = (nitems + 3) / 4;
+ nb_verbs = DIV_ROUND_UP(nitems, 4);
idx = 0;
idx_list = 0;
for (i = 0; i < nb_verbs; i++) {