#define call_qop(q, op, args...) \
(((q)->ops->op) ? ((q)->ops->op(args)) : 0)
+#define V4L2_BUFFER_STATE_FLAGS (V4L2_BUF_FLAG_MAPPED | V4L2_BUF_FLAG_QUEUED | \
+ V4L2_BUF_FLAG_DONE | V4L2_BUF_FLAG_ERROR)
+
/**
* __vb2_buf_mem_alloc() - allocate video memory for the given buffer
*/
struct vb2_queue *q = vb->vb2_queue;
int ret = 0;
- /* Copy back data such as timestamp, input, etc. */
+ /* Copy back data such as timestamp, flags, input, etc. */
memcpy(b, &vb->v4l2_buf, offsetof(struct v4l2_buffer, m));
b->input = vb->v4l2_buf.input;
b->reserved = vb->v4l2_buf.reserved;
b->m.userptr = vb->v4l2_planes[0].m.userptr;
}
- b->flags = 0;
+ /*
+ * Clear any buffer state related flags.
+ */
+ b->flags &= ~V4L2_BUFFER_STATE_FLAGS;
switch (vb->state) {
case VB2_BUF_STATE_QUEUED:
vb->v4l2_buf.field = b->field;
vb->v4l2_buf.timestamp = b->timestamp;
+ vb->v4l2_buf.input = b->input;
+ vb->v4l2_buf.flags = b->flags & ~V4L2_BUFFER_STATE_FLAGS;
return 0;
}