From edc2b74a535a87110a70757ff535aaa47c34e66d Mon Sep 17 00:00:00 2001 From: =?utf8?q?Ville=20Syrj=C3=A4l=C3=A4?= Date: Fri, 13 Oct 2023 16:14:00 +0300 Subject: [PATCH] drm/i915: Adjust LUT rounding rules MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit drm_color_lut_extract() rounding was changed to follow the OpenGL int<->float conversion rules. Adjust intel_color_lut_pack() to match. Signed-off-by: Ville Syrjälä Link: https://patchwork.freedesktop.org/patch/msgid/20231013131402.24072-3-ville.syrjala@linux.intel.com Reviewed-by: Chaitanya Kumar Borah Reviewed-by: Jani Nikula --- drivers/gpu/drm/i915/display/intel_color.c | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) diff --git a/drivers/gpu/drm/i915/display/intel_color.c b/drivers/gpu/drm/i915/display/intel_color.c index 1d26be54ddfc..1e734e932917 100644 --- a/drivers/gpu/drm/i915/display/intel_color.c +++ b/drivers/gpu/drm/i915/display/intel_color.c @@ -785,14 +785,12 @@ static void chv_assign_csc(struct intel_crtc_state *crtc_state) /* convert hw value with given bit_precision to lut property val */ static u32 intel_color_lut_pack(u32 val, int bit_precision) { - u32 max = 0xffff >> (16 - bit_precision); - - val = clamp_val(val, 0, max); - - if (bit_precision < 16) - val <<= 16 - bit_precision; - - return val; + if (bit_precision > 16) + return DIV_ROUND_CLOSEST_ULL(mul_u32_u32(val, (1 << 16) - 1), + (1 << bit_precision) - 1); + else + return DIV_ROUND_CLOSEST(val * ((1 << 16) - 1), + (1 << bit_precision) - 1); } static u32 i9xx_lut_8(const struct drm_color_lut *color) -- 2.39.5