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d7dec593 | 1 | #****************************************************************************\r |
2 | #* \r | |
3 | #* Copyright (c) 2006, Intel Corporation \r | |
4 | #* All rights reserved. This program and the accompanying materials \r | |
5 | #* are licensed and made available under the terms and conditions of the BSD License \r | |
6 | #* which accompanies this distribution. The full text of the license may be found at \r | |
7 | #* http://opensource.org/licenses/bsd-license.php \r | |
8 | #* \r | |
9 | #* THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, \r | |
10 | #* WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. \r | |
11 | #* \r | |
12 | #****************************************************************************\r | |
13 | #****************************************************************************\r | |
14 | # REV 1.0\r | |
15 | #****************************************************************************\r | |
16 | #\r | |
17 | # Rev Date Description\r | |
18 | # --- -------- ------------------------------------------------------------\r | |
19 | # 1.0 05/09/12 Initial creation of file.\r | |
20 | #\r | |
21 | #****************************************************************************\r | |
22 | \r | |
23 | #* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *\r | |
24 | # This code provides low level routines that support the Virtual Machine\r | |
25 | # for option ROMs. \r | |
26 | #* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *\r | |
27 | \r | |
28 | #---------------------------------------------------------------------------\r | |
29 | # Equate files needed.\r | |
30 | #---------------------------------------------------------------------------\r | |
31 | \r | |
32 | #---------------------------------------------------------------------------\r | |
33 | ##GenericPostSegment SEGMENT USE16\r | |
34 | #---------------------------------------------------------------------------\r | |
35 | \r | |
36 | #****************************************************************************\r | |
37 | # EbcLLCALLEX\r | |
38 | #\r | |
39 | # This function is called to execute an EBC CALLEX instruction. \r | |
40 | # This instruction requires that we thunk out to external native\r | |
41 | # code. For x64, we switch stacks, copy the arguments to the stack\r | |
42 | # and jump to the specified function. \r | |
43 | # On return, we restore the stack pointer to its original location.\r | |
44 | #\r | |
45 | # Destroys no working registers.\r | |
46 | #****************************************************************************\r | |
47 | .global _CopyMem;\r | |
48 | \r | |
49 | # VOID EbcLLCALLEXNative(UINTN FuncAddr, UINTN NewStackPointer, VOID *FramePtr)\r | |
50 | .global _EbcLLCALLEXNative;\r | |
51 | _EbcLLCALLEXNative:\r | |
52 | push %rbp\r | |
53 | push %rbx\r | |
54 | mov %rsp, %rbp\r | |
55 | # Function prolog\r | |
56 | \r | |
57 | # Copy FuncAddr to a preserved register.\r | |
58 | mov %rcx, %rbx\r | |
59 | \r | |
60 | # Set stack pointer to new value\r | |
61 | sub %r8, %rdx\r | |
62 | sub %rsp, %r8\r | |
63 | mov %rsp, %rcx\r | |
64 | sub %rsp, 0x20\r | |
65 | call _CopyMem \r | |
66 | add %rsp, 0x20\r | |
67 | \r | |
68 | # Considering the worst case, load 4 potiential arguments\r | |
69 | # into registers.\r | |
70 | mov (%rsp), %rcx\r | |
71 | mov 8(%rsp), %rdx\r | |
72 | mov 10(%rsp), %r8\r | |
73 | mov 18(%rsp), %r9\r | |
74 | \r | |
75 | # Now call the external routine\r | |
76 | call *%rbx\r | |
77 | \r | |
78 | # Function epilog\r | |
79 | mov %rbp, %rsp\r | |
80 | pop %rbx\r | |
81 | pop %rbp\r | |
82 | ret\r | |
83 | \r | |
84 | \r | |
85 | # UINTN EbcLLGetEbcEntryPoint(VOID);\r | |
86 | # Routine Description:\r | |
87 | # The VM thunk code stuffs an EBC entry point into a processor\r | |
88 | # register. Since we can't use inline assembly to get it from\r | |
89 | # the interpreter C code, stuff it into the return value \r | |
90 | # register and return.\r | |
91 | #\r | |
92 | # Arguments:\r | |
93 | # None.\r | |
94 | #\r | |
95 | # Returns:\r | |
96 | # The contents of the register in which the entry point is passed.\r | |
97 | #\r | |
98 | .global _EbcLLGetEbcEntryPoint;\r | |
99 | _EbcLLGetEbcEntryPoint:\r | |
100 | ret\r | |
101 | \r | |
102 | #/*++\r | |
103 | #\r | |
104 | #Routine Description:\r | |
105 | # \r | |
106 | # Return the caller's value of the stack pointer.\r | |
107 | #\r | |
108 | #Arguments:\r | |
109 | #\r | |
110 | # None.\r | |
111 | #\r | |
112 | #Returns:\r | |
113 | #\r | |
114 | # The current value of the stack pointer for the caller. We\r | |
115 | # adjust it by 4 here because when they called us, the return address\r | |
116 | # is put on the stack, thereby lowering it by 4 bytes.\r | |
117 | #\r | |
118 | #--*/\r | |
119 | \r | |
120 | # UINTN EbcLLGetStackPointer() \r | |
121 | .global _EbcLLGetStackPointer;\r | |
122 | _EbcLLGetStackPointer:\r | |
123 | mov %rsp, %rax\r | |
124 | # Stack adjusted by this much when we were called,\r | |
125 | # For this function, it's 4.\r | |
126 | add $4, %rax\r | |
127 | ret\r | |
128 | \r | |
129 | .global _EbcLLGetReturnValue;\r | |
130 | _EbcLLGetReturnValue:\r | |
131 | # UINT64 EbcLLGetReturnValue(VOID);\r | |
132 | # Routine Description:\r | |
133 | # When EBC calls native, on return the VM has to stuff the return\r | |
134 | # value into a VM register. It's assumed here that the value is still\r | |
135 | # in the register, so simply return and the caller should get the\r | |
136 | # return result properly.\r | |
137 | #\r | |
138 | # Arguments:\r | |
139 | # None.\r | |
140 | #\r | |
141 | # Returns:\r | |
142 | # The unmodified value returned by the native code.\r | |
143 | #\r | |
144 | ret\r |