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2 | title VM ASSEMBLY LANGUAGE ROUTINES\r | |
3 | ;****************************************************************************\r | |
4 | ;* \r | |
5 | ;* Copyright (c) 2006, Intel Corporation \r | |
6 | ;* All rights reserved. This program and the accompanying materials \r | |
7 | ;* are licensed and made available under the terms and conditions of the BSD License \r | |
8 | ;* which accompanies this distribution. The full text of the license may be found at \r | |
9 | ;* http://opensource.org/licenses/bsd-license.php \r | |
10 | ;* \r | |
11 | ;* THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, \r | |
12 | ;* WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. \r | |
13 | ;* \r | |
14 | ;****************************************************************************\r | |
15 | ;****************************************************************************\r | |
16 | ; REV 1.0\r | |
17 | ;****************************************************************************\r | |
18 | ;\r | |
19 | ; Rev Date Description\r | |
20 | ; --- -------- ------------------------------------------------------------\r | |
21 | ; 1.0 05/09/12 Initial creation of file.\r | |
22 | ;\r | |
23 | ;****************************************************************************\r | |
24 | \r | |
25 | ;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *\r | |
26 | ; This code provides low level routines that support the Virtual Machine\r | |
27 | ; for option ROMs. \r | |
28 | ;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *\r | |
29 | \r | |
30 | ;---------------------------------------------------------------------------\r | |
31 | ; Equate files needed.\r | |
32 | ;---------------------------------------------------------------------------\r | |
33 | \r | |
34 | text SEGMENT\r | |
35 | \r | |
36 | ;---------------------------------------------------------------------------\r | |
37 | ;;GenericPostSegment SEGMENT USE16\r | |
38 | ;---------------------------------------------------------------------------\r | |
39 | \r | |
40 | ;****************************************************************************\r | |
41 | ; EbcLLCALLEX\r | |
42 | ;\r | |
43 | ; This function is called to execute an EBC CALLEX instruction. \r | |
44 | ; This instruction requires that we thunk out to external native\r | |
45 | ; code. For x64, we switch stacks, copy the arguments to the stack\r | |
46 | ; and jump to the specified function. \r | |
47 | ; On return, we restore the stack pointer to its original location.\r | |
48 | ;\r | |
49 | ; Destroys no working registers.\r | |
50 | ;****************************************************************************\r | |
51 | ; VOID EbcLLCALLEXNative(UINTN FuncAddr, UINTN NewStackPointer, VOID *FramePtr)\r | |
52 | \r | |
53 | CopyMem PROTO Destination:PTR DWORD, Source:PTR DWORD, Count:DWORD\r | |
54 | \r | |
55 | \r | |
56 | EbcLLCALLEXNative PROC NEAR PUBLIC\r | |
57 | push rbp\r | |
58 | push rbx\r | |
59 | mov rbp, rsp\r | |
60 | ; Function prolog\r | |
61 | \r | |
62 | ; Copy FuncAddr to a preserved register.\r | |
63 | mov rbx, rcx\r | |
64 | \r | |
65 | ; Set stack pointer to new value\r | |
66 | sub r8, rdx\r | |
67 | sub rsp, r8\r | |
68 | mov rcx, rsp\r | |
69 | sub rsp, 20h\r | |
70 | call CopyMem \r | |
71 | add rsp, 20h\r | |
72 | \r | |
73 | ; Considering the worst case, load 4 potiential arguments\r | |
74 | ; into registers.\r | |
75 | mov rcx, qword ptr [rsp]\r | |
76 | mov rdx, qword ptr [rsp+8h]\r | |
77 | mov r8, qword ptr [rsp+10h]\r | |
78 | mov r9, qword ptr [rsp+18h]\r | |
79 | \r | |
80 | ; Now call the external routine\r | |
81 | call rbx\r | |
82 | \r | |
83 | ; Function epilog\r | |
84 | mov rsp, rbp\r | |
85 | pop rbx\r | |
86 | pop rbp\r | |
87 | ret\r | |
88 | EbcLLCALLEXNative ENDP\r | |
89 | \r | |
90 | \r | |
91 | ; UINTN EbcLLGetEbcEntryPoint(VOID);\r | |
92 | ; Routine Description:\r | |
93 | ; The VM thunk code stuffs an EBC entry point into a processor\r | |
94 | ; register. Since we can't use inline assembly to get it from\r | |
95 | ; the interpreter C code, stuff it into the return value \r | |
96 | ; register and return.\r | |
97 | ;\r | |
98 | ; Arguments:\r | |
99 | ; None.\r | |
100 | ;\r | |
101 | ; Returns:\r | |
102 | ; The contents of the register in which the entry point is passed.\r | |
103 | ;\r | |
104 | EbcLLGetEbcEntryPoint PROC NEAR PUBLIC\r | |
105 | ret\r | |
106 | EbcLLGetEbcEntryPoint ENDP\r | |
107 | \r | |
108 | ;/*++\r | |
109 | ;\r | |
110 | ;Routine Description:\r | |
111 | ; \r | |
112 | ; Return the caller's value of the stack pointer.\r | |
113 | ;\r | |
114 | ;Arguments:\r | |
115 | ;\r | |
116 | ; None.\r | |
117 | ;\r | |
118 | ;Returns:\r | |
119 | ;\r | |
120 | ; The current value of the stack pointer for the caller. We\r | |
121 | ; adjust it by 4 here because when they called us, the return address\r | |
122 | ; is put on the stack, thereby lowering it by 4 bytes.\r | |
123 | ;\r | |
124 | ;--*/\r | |
125 | \r | |
126 | ; UINTN EbcLLGetStackPointer() \r | |
127 | EbcLLGetStackPointer PROC NEAR PUBLIC\r | |
128 | mov rax, rsp ; get current stack pointer\r | |
129 | ; Stack adjusted by this much when we were called,\r | |
130 | ; For this function, it's 4.\r | |
131 | add rax, 4\r | |
132 | ret\r | |
133 | EbcLLGetStackPointer ENDP\r | |
134 | \r | |
135 | ; UINT64 EbcLLGetReturnValue(VOID);\r | |
136 | ; Routine Description:\r | |
137 | ; When EBC calls native, on return the VM has to stuff the return\r | |
138 | ; value into a VM register. It's assumed here that the value is still\r | |
139 | ; in the register, so simply return and the caller should get the\r | |
140 | ; return result properly.\r | |
141 | ;\r | |
142 | ; Arguments:\r | |
143 | ; None.\r | |
144 | ;\r | |
145 | ; Returns:\r | |
146 | ; The unmodified value returned by the native code.\r | |
147 | ;\r | |
148 | EbcLLGetReturnValue PROC NEAR PUBLIC\r | |
149 | ret\r | |
150 | EbcLLGetReturnValue ENDP\r | |
151 | \r | |
152 | text ENDS\r | |
153 | END\r | |
154 | \r |