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e1f414b6 1/** @file\r
2 IA-32/x64 AsmFxSave()\r
3\r
373ade0e 4 Copyright (c) 2006 - 2008, Intel Corporation<BR>\r
e1f414b6 5 All rights reserved. This program and the accompanying materials\r
6 are licensed and made available under the terms and conditions of the BSD License\r
7 which accompanies this distribution. The full text of the license may be found at\r
8 http://opensource.org/licenses/bsd-license.php\r
9\r
10 THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
11 WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
12\r
e1f414b6 13**/\r
14\r
1efcc4ae 15\r
f734a10a 16\r
e1f414b6 17\r
18#include "BaseLibInternals.h"\r
19\r
20/**\r
21 Save the current floating point/SSE/SSE2 context to a buffer.\r
22\r
23 Saves the current floating point/SSE/SSE2 state to the buffer specified by\r
24 Buffer. Buffer must be aligned on a 16-byte boundary. This function is only\r
030cd1a2 25 available on IA-32 and x64.\r
e1f414b6 26\r
27 If Buffer is NULL, then ASSERT().\r
28 If Buffer is not aligned on a 16-byte boundary, then ASSERT().\r
29\r
30 @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.\r
31\r
32**/\r
33VOID\r
34EFIAPI\r
35AsmFxSave (\r
36 OUT IA32_FX_BUFFER *Buffer\r
37 )\r
38{\r
39 ASSERT (Buffer != NULL);\r
38bbd3d9 40 ASSERT (0 == ((UINTN)Buffer & 0xf));\r
e1f414b6 41\r
42 InternalX86FxSave (Buffer);\r
43\r
44 //\r
45 // Mark one flag at end of Buffer, it will be check by AsmFxRestor()\r
46 //\r
47 *(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) = 0xAA5555AA;\r
48}\r