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1 /** @file
2 IA-32/x64 AsmFxSave()
3
4 Copyright (c) 2006 - 2008, Intel Corporation. All rights reserved.<BR>
5 This program and the accompanying materials
6 are licensed and made available under the terms and conditions of the BSD License
7 which accompanies this distribution. The full text of the license may be found at
8 http://opensource.org/licenses/bsd-license.php
9
10 THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
11 WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
12
13 **/
14
15
16
17
18 #include "BaseLibInternals.h"
19
20 /**
21 Save the current floating point/SSE/SSE2 context to a buffer.
22
23 Saves the current floating point/SSE/SSE2 state to the buffer specified by
24 Buffer. Buffer must be aligned on a 16-byte boundary. This function is only
25 available on IA-32 and x64.
26
27 If Buffer is NULL, then ASSERT().
28 If Buffer is not aligned on a 16-byte boundary, then ASSERT().
29
30 @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.
31
32 **/
33 VOID
34 EFIAPI
35 AsmFxSave (
36 OUT IA32_FX_BUFFER *Buffer
37 )
38 {
39 ASSERT (Buffer != NULL);
40 ASSERT (0 == ((UINTN)Buffer & 0xf));
41
42 InternalX86FxSave (Buffer);
43
44 //
45 // Mark one flag at end of Buffer, it will be check by AsmFxRestor()
46 //
47 *(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) = 0xAA5555AA;
48 }