// // The following definition will be generated by build tool // // // Common definitions // typedef UINT8 SKU_ID; #define PCD_TYPE_SHIFT 24 #define PCD_TYPE_DATA (0x00 << PCD_TYPE_SHIFT) #define PCD_TYPE_HII (0x80 << PCD_TYPE_SHIFT) #define PCD_TYPE_VPD (0x40 << PCD_TYPE_SHIFT) #define PCD_TYPE_SKU_ENABLED (0x20 << PCD_TYPE_SHIFT) #define PCD_TYPE_STRING (0x10 << PCD_TYPE_SHIFT) #define PCD_DATABASE_OFFSET_MASK (~(PCD_TYPE_HII | PCD_TYPE_VPD | PCD_TYPE_SKU_ENABLED | PCD_TYPE_STRING)) typedef struct { UINT32 ExTokenNumber; UINT32 LocalTokenNumber; // PCD Number of this particular platform build UINT16 ExGuidIndex; // Index of GuidTable } DYNAMICEX_MAPPING; typedef struct { UINT32 SkuDataStartOffset; //We have to use offsetof MACRO as we don't know padding done by compiler UINT32 SkuIdTableOffset; //Offset from the PCD_DB } SKU_HEAD; typedef struct { UINT16 GuidTableIndex; // Offset in Guid Table in units of GUID. UINT16 StringIndex; // Offset in String Table in units of UINT16. UINT16 Offset; // Offset in Variable UINT16 DefaultValueOffset; // Offset of the Default Value } VARIABLE_HEAD ; typedef struct { UINT32 Offset; } VPD_HEAD; typedef UINT16 STRING_HEAD; typedef struct { UINT32 LocalTokenNumber; UINT16 TokenNumber; UINT16 Size; } SIZEINFO; #define offsetof(s,m) (UINT32) (UINTN) &(((s *)0)->m)