)
{
BASE_LIBRARY_JUMP_BUFFER JumpBuffer;
-
+
ASSERT (EntryPoint != NULL);
ASSERT (NewStack != NULL);
((VOID**)JumpBuffer.Esp)[2] = Context2;
LongJump (&JumpBuffer, (UINTN)-1);
-
+
//
// PeiSwitchStacks () will never return
//
- ASSERT (FALSE);
+ ASSERT (FALSE);
}