UINT16 Start[18];\r
UINT16 *Pointer;\r
UINT16 Index3;\r
- volatile UINT16 Index;\r
+ UINT16 Index;\r
UINT16 Len;\r
UINT16 Char;\r
UINT16 JuBits;\r
{\r
UINT16 Number;\r
UINT16 CharC;\r
- volatile UINT16 Index;\r
+ UINT16 Index;\r
UINT32 Mask;\r
\r
//\r
{\r
UINT16 Number;\r
UINT16 CharC;\r
- volatile UINT16 Index;\r
+ UINT16 Index;\r
UINT32 Mask;\r
\r
Number = (UINT16) GetBits (Sd, CBIT);\r
IN UINT32 Version\r
)\r
{\r
- volatile UINT32 Index;\r
+ UINT32 Index;\r
UINT32 CompSize;\r
UINT32 OrigSize;\r
SCRATCH_DATA *Sd;\r