#pragma pack(1)\r
\r
typedef struct {\r
- UINT8 Blue;\r
- UINT8 Green;\r
- UINT8 Red;\r
- UINT8 Reserved;\r
+ UINT8 Blue;\r
+ UINT8 Green;\r
+ UINT8 Red;\r
+ UINT8 Reserved;\r
} BMP_COLOR_MAP;\r
\r
typedef struct {\r
- CHAR8 CharB;\r
- CHAR8 CharM;\r
- UINT32 Size;\r
- UINT16 Reserved[2];\r
- UINT32 ImageOffset;\r
- UINT32 HeaderSize;\r
- UINT32 PixelWidth;\r
- UINT32 PixelHeight;\r
- UINT16 Planes; ///< Must be 1\r
- UINT16 BitPerPixel; ///< 1, 4, 8, or 24\r
- UINT32 CompressionType;\r
- UINT32 ImageSize; ///< Compressed image size in bytes\r
- UINT32 XPixelsPerMeter;\r
- UINT32 YPixelsPerMeter;\r
- UINT32 NumberOfColors;\r
- UINT32 ImportantColors;\r
+ CHAR8 CharB;\r
+ CHAR8 CharM;\r
+ UINT32 Size;\r
+ UINT16 Reserved[2];\r
+ UINT32 ImageOffset;\r
+ UINT32 HeaderSize;\r
+ UINT32 PixelWidth;\r
+ UINT32 PixelHeight;\r
+ UINT16 Planes; ///< Must be 1\r
+ UINT16 BitPerPixel; ///< 1, 4, 8, or 24\r
+ UINT32 CompressionType;\r
+ UINT32 ImageSize; ///< Compressed image size in bytes\r
+ UINT32 XPixelsPerMeter;\r
+ UINT32 YPixelsPerMeter;\r
+ UINT32 NumberOfColors;\r
+ UINT32 ImportantColors;\r
} BMP_IMAGE_HEADER;\r
\r
#pragma pack()\r