UINT16\r
EFIAPI\r
ReadUnaligned16 (\r
- IN CONST UINT16 *Buffer\r
+ IN CONST UINT16 *Buffer\r
)\r
{\r
- volatile UINT8 LowerByte;\r
- volatile UINT8 HigherByte;\r
+ volatile UINT8 LowerByte;\r
+ volatile UINT8 HigherByte;\r
\r
ASSERT (Buffer != NULL);\r
\r
- LowerByte = ((UINT8*)Buffer)[0];\r
- HigherByte = ((UINT8*)Buffer)[1];\r
+ LowerByte = ((UINT8 *)Buffer)[0];\r
+ HigherByte = ((UINT8 *)Buffer)[1];\r
\r
return (UINT16)(LowerByte | (HigherByte << 8));\r
}\r
UINT16\r
EFIAPI\r
WriteUnaligned16 (\r
- OUT UINT16 *Buffer,\r
- IN UINT16 Value\r
+ OUT UINT16 *Buffer,\r
+ IN UINT16 Value\r
)\r
{\r
ASSERT (Buffer != NULL);\r
\r
- ((volatile UINT8*)Buffer)[0] = (UINT8)Value;\r
- ((volatile UINT8*)Buffer)[1] = (UINT8)(Value >> 8);\r
+ ((volatile UINT8 *)Buffer)[0] = (UINT8)Value;\r
+ ((volatile UINT8 *)Buffer)[1] = (UINT8)(Value >> 8);\r
\r
return Value;\r
}\r
UINT32\r
EFIAPI\r
ReadUnaligned24 (\r
- IN CONST UINT32 *Buffer\r
+ IN CONST UINT32 *Buffer\r
)\r
{\r
ASSERT (Buffer != NULL);\r
\r
return (UINT32)(\r
- ReadUnaligned16 ((UINT16*)Buffer) |\r
- (((UINT8*)Buffer)[2] << 16)\r
- );\r
+ ReadUnaligned16 ((UINT16 *)Buffer) |\r
+ (((UINT8 *)Buffer)[2] << 16)\r
+ );\r
}\r
\r
/**\r
UINT32\r
EFIAPI\r
WriteUnaligned24 (\r
- OUT UINT32 *Buffer,\r
- IN UINT32 Value\r
+ OUT UINT32 *Buffer,\r
+ IN UINT32 Value\r
)\r
{\r
ASSERT (Buffer != NULL);\r
\r
- WriteUnaligned16 ((UINT16*)Buffer, (UINT16)Value);\r
- *(UINT8*)((UINT16*)Buffer + 1) = (UINT8)(Value >> 16);\r
+ WriteUnaligned16 ((UINT16 *)Buffer, (UINT16)Value);\r
+ *(UINT8 *)((UINT16 *)Buffer + 1) = (UINT8)(Value >> 16);\r
return Value;\r
}\r
\r
UINT32\r
EFIAPI\r
ReadUnaligned32 (\r
- IN CONST UINT32 *Buffer\r
+ IN CONST UINT32 *Buffer\r
)\r
{\r
UINT16 LowerBytes;\r
\r
ASSERT (Buffer != NULL);\r
\r
- LowerBytes = ReadUnaligned16 ((UINT16*) Buffer);\r
- HigherBytes = ReadUnaligned16 ((UINT16*) Buffer + 1);\r
+ LowerBytes = ReadUnaligned16 ((UINT16 *)Buffer);\r
+ HigherBytes = ReadUnaligned16 ((UINT16 *)Buffer + 1);\r
\r
- return (UINT32) (LowerBytes | (HigherBytes << 16));\r
+ return (UINT32)(LowerBytes | (HigherBytes << 16));\r
}\r
\r
/**\r
UINT32\r
EFIAPI\r
WriteUnaligned32 (\r
- OUT UINT32 *Buffer,\r
- IN UINT32 Value\r
+ OUT UINT32 *Buffer,\r
+ IN UINT32 Value\r
)\r
{\r
ASSERT (Buffer != NULL);\r
\r
- WriteUnaligned16 ((UINT16*)Buffer, (UINT16)Value);\r
- WriteUnaligned16 ((UINT16*)Buffer + 1, (UINT16)(Value >> 16));\r
+ WriteUnaligned16 ((UINT16 *)Buffer, (UINT16)Value);\r
+ WriteUnaligned16 ((UINT16 *)Buffer + 1, (UINT16)(Value >> 16));\r
return Value;\r
}\r
\r
UINT64\r
EFIAPI\r
ReadUnaligned64 (\r
- IN CONST UINT64 *Buffer\r
+ IN CONST UINT64 *Buffer\r
)\r
{\r
UINT32 LowerBytes;\r
\r
ASSERT (Buffer != NULL);\r
\r
- LowerBytes = ReadUnaligned32 ((UINT32*) Buffer);\r
- HigherBytes = ReadUnaligned32 ((UINT32*) Buffer + 1);\r
+ LowerBytes = ReadUnaligned32 ((UINT32 *)Buffer);\r
+ HigherBytes = ReadUnaligned32 ((UINT32 *)Buffer + 1);\r
\r
- return (UINT64) (LowerBytes | LShiftU64 (HigherBytes, 32));\r
+ return (UINT64)(LowerBytes | LShiftU64 (HigherBytes, 32));\r
}\r
\r
/**\r
UINT64\r
EFIAPI\r
WriteUnaligned64 (\r
- OUT UINT64 *Buffer,\r
- IN UINT64 Value\r
+ OUT UINT64 *Buffer,\r
+ IN UINT64 Value\r
)\r
{\r
ASSERT (Buffer != NULL);\r
\r
- WriteUnaligned32 ((UINT32*)Buffer, (UINT32)Value);\r
- WriteUnaligned32 ((UINT32*)Buffer + 1, (UINT32)RShiftU64 (Value, 32));\r
+ WriteUnaligned32 ((UINT32 *)Buffer, (UINT32)Value);\r
+ WriteUnaligned32 ((UINT32 *)Buffer + 1, (UINT32)RShiftU64 (Value, 32));\r
return Value;\r
}\r