+++ /dev/null
-/** @file\r
- IA-32/x64 AsmFxSave()\r
-\r
- Copyright (c) 2006, Intel Corporation<BR>\r
- All rights reserved. This program and the accompanying materials\r
- are licensed and made available under the terms and conditions of the BSD License\r
- which accompanies this distribution. The full text of the license may be found at\r
- http://opensource.org/licenses/bsd-license.php\r
-\r
- THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
- WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
-\r
- Module Name: x86FxSave.c\r
-\r
-**/\r
-\r
-#include "BaseLibInternals.h"\r
-\r
-/**\r
- Save the current floating point/SSE/SSE2 context to a buffer.\r
-\r
- Saves the current floating point/SSE/SSE2 state to the buffer specified by\r
- Buffer. Buffer must be aligned on a 16-byte boundary. This function is only\r
- available on IA-32 and X64.\r
-\r
- If Buffer is NULL, then ASSERT().\r
- If Buffer is not aligned on a 16-byte boundary, then ASSERT().\r
-\r
- @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.\r
-\r
-**/\r
-VOID\r
-EFIAPI\r
-AsmFxSave (\r
- OUT IA32_FX_BUFFER *Buffer\r
- )\r
-{\r
- ASSERT (Buffer != NULL);\r
- ASSERT (((UINTN)Buffer & 0xf) == 0);\r
-\r
- InternalX86FxSave (Buffer);\r
-\r
- //\r
- // Mark one flag at end of Buffer, it will be check by AsmFxRestor()\r
- //\r
- *(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) = 0xAA5555AA;\r
-}\r