#include <Library/BaseLib.h>\r
#include <Library/BaseMemoryLib.h>\r
#include <Library/DebugLib.h>\r
-//#include <Library/PrintLib.h>\r
+// #include <Library/PrintLib.h>\r
\r
/**\r
Required to be called before calling any other Tcg functions with the TCG_CREATE_STRUCT.\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgInitTcgCreateStruct(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- VOID *Buffer,\r
- UINT32 BufferSize\r
+TcgInitTcgCreateStruct (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ VOID *Buffer,\r
+ UINT32 BufferSize\r
)\r
{\r
- NULL_CHECK(CreateStruct);\r
- NULL_CHECK(Buffer);\r
+ NULL_CHECK (CreateStruct);\r
+ NULL_CHECK (Buffer);\r
\r
if (BufferSize == 0) {\r
DEBUG ((DEBUG_INFO, "BufferSize=0\n"));\r
return (TcgResultFailureZeroSize);\r
}\r
\r
- ZeroMem(Buffer, BufferSize);\r
- CreateStruct->BufferSize = BufferSize;\r
- CreateStruct->Buffer = Buffer;\r
- CreateStruct->ComPacket = NULL;\r
- CreateStruct->CurPacket = NULL;\r
+ ZeroMem (Buffer, BufferSize);\r
+ CreateStruct->BufferSize = BufferSize;\r
+ CreateStruct->Buffer = Buffer;\r
+ CreateStruct->ComPacket = NULL;\r
+ CreateStruct->CurPacket = NULL;\r
CreateStruct->CurSubPacket = NULL;\r
\r
return (TcgResultSuccess);\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgStartComPacket(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- UINT16 ComId,\r
- UINT16 ComIdExtension\r
+TcgStartComPacket (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ UINT16 ComId,\r
+ UINT16 ComIdExtension\r
)\r
{\r
- NULL_CHECK(CreateStruct);\r
-\r
- if (CreateStruct->ComPacket != NULL ||\r
- CreateStruct->CurPacket != NULL ||\r
- CreateStruct->CurSubPacket != NULL\r
- ) {\r
- DEBUG ((DEBUG_INFO, "unexpected state: ComPacket=%p CurPacket=%p CurSubPacket=%p\n", CreateStruct->ComPacket, CreateStruct->CurPacket,\r
- CreateStruct->CurSubPacket));\r
+ NULL_CHECK (CreateStruct);\r
+\r
+ if ((CreateStruct->ComPacket != NULL) ||\r
+ (CreateStruct->CurPacket != NULL) ||\r
+ (CreateStruct->CurSubPacket != NULL)\r
+ )\r
+ {\r
+ DEBUG ((\r
+ DEBUG_INFO,\r
+ "unexpected state: ComPacket=%p CurPacket=%p CurSubPacket=%p\n",\r
+ CreateStruct->ComPacket,\r
+ CreateStruct->CurPacket,\r
+ CreateStruct->CurSubPacket\r
+ ));\r
return (TcgResultFailureInvalidAction);\r
}\r
\r
- if (sizeof(TCG_COM_PACKET) > CreateStruct->BufferSize) {\r
+ if (sizeof (TCG_COM_PACKET) > CreateStruct->BufferSize) {\r
DEBUG ((DEBUG_INFO, "BufferSize=0x%X\n", CreateStruct->BufferSize));\r
return (TcgResultFailureBufferTooSmall);\r
}\r
\r
- CreateStruct->ComPacket = (TCG_COM_PACKET*)CreateStruct->Buffer;\r
- CreateStruct->ComPacket->ComIDBE = SwapBytes16(ComId);\r
- CreateStruct->ComPacket->ComIDExtensionBE = SwapBytes16(ComIdExtension);\r
+ CreateStruct->ComPacket = (TCG_COM_PACKET *)CreateStruct->Buffer;\r
+ CreateStruct->ComPacket->ComIDBE = SwapBytes16 (ComId);\r
+ CreateStruct->ComPacket->ComIDExtensionBE = SwapBytes16 (ComIdExtension);\r
\r
return (TcgResultSuccess);\r
}\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgStartPacket(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- UINT32 Tsn,\r
- UINT32 Hsn,\r
- UINT32 SeqNumber,\r
- UINT16 AckType,\r
- UINT32 Ack\r
+TcgStartPacket (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ UINT32 Tsn,\r
+ UINT32 Hsn,\r
+ UINT32 SeqNumber,\r
+ UINT16 AckType,\r
+ UINT32 Ack\r
)\r
{\r
- UINT32 AddedSize;\r
- NULL_CHECK(CreateStruct);\r
+ UINT32 AddedSize;\r
+\r
+ NULL_CHECK (CreateStruct);\r
\r
AddedSize = 0;\r
\r
- if (CreateStruct->ComPacket == NULL ||\r
- CreateStruct->CurPacket != NULL ||\r
- CreateStruct->CurSubPacket != NULL\r
- ) {\r
+ if ((CreateStruct->ComPacket == NULL) ||\r
+ (CreateStruct->CurPacket != NULL) ||\r
+ (CreateStruct->CurSubPacket != NULL)\r
+ )\r
+ {\r
DEBUG ((DEBUG_INFO, "unexpected state: ComPacket=%p CurPacket=%p CurSubPacket=%p\n", CreateStruct->ComPacket, CreateStruct->CurPacket, CreateStruct->CurSubPacket));\r
return (TcgResultFailureInvalidAction);\r
}\r
\r
// update TCG_COM_PACKET and packet lengths\r
- AddedSize = sizeof(TCG_PACKET);\r
+ AddedSize = sizeof (TCG_PACKET);\r
\r
- if ((SwapBytes32(CreateStruct->ComPacket->LengthBE) + AddedSize) > CreateStruct->BufferSize) {\r
+ if ((SwapBytes32 (CreateStruct->ComPacket->LengthBE) + AddedSize) > CreateStruct->BufferSize) {\r
DEBUG ((DEBUG_INFO, "BufferSize=0x%X\n", CreateStruct->BufferSize));\r
return (TcgResultFailureBufferTooSmall);\r
}\r
\r
- CreateStruct->CurPacket = (TCG_PACKET*)(CreateStruct->ComPacket->Payload + SwapBytes32(CreateStruct->ComPacket->LengthBE));\r
+ CreateStruct->CurPacket = (TCG_PACKET *)(CreateStruct->ComPacket->Payload + SwapBytes32 (CreateStruct->ComPacket->LengthBE));\r
\r
- CreateStruct->CurPacket->TperSessionNumberBE = SwapBytes32( Tsn );\r
- CreateStruct->CurPacket->HostSessionNumberBE = SwapBytes32( Hsn );\r
- CreateStruct->CurPacket->SequenceNumberBE = SwapBytes32( SeqNumber );\r
- CreateStruct->CurPacket->AckTypeBE = SwapBytes16( AckType );\r
- CreateStruct->CurPacket->AcknowledgementBE = SwapBytes32( Ack );\r
+ CreateStruct->CurPacket->TperSessionNumberBE = SwapBytes32 (Tsn);\r
+ CreateStruct->CurPacket->HostSessionNumberBE = SwapBytes32 (Hsn);\r
+ CreateStruct->CurPacket->SequenceNumberBE = SwapBytes32 (SeqNumber);\r
+ CreateStruct->CurPacket->AckTypeBE = SwapBytes16 (AckType);\r
+ CreateStruct->CurPacket->AcknowledgementBE = SwapBytes32 (Ack);\r
\r
CreateStruct->CurPacket->LengthBE = 0;\r
\r
// update TCG_COM_PACKET Length for next pointer\r
- CreateStruct->ComPacket->LengthBE = SwapBytes32( SwapBytes32(CreateStruct->ComPacket->LengthBE) + AddedSize );\r
+ CreateStruct->ComPacket->LengthBE = SwapBytes32 (SwapBytes32 (CreateStruct->ComPacket->LengthBE) + AddedSize);\r
\r
return (TcgResultSuccess);\r
}\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgStartSubPacket(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- UINT16 Kind\r
+TcgStartSubPacket (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ UINT16 Kind\r
)\r
{\r
- UINT32 AddedSize;\r
+ UINT32 AddedSize;\r
\r
- NULL_CHECK(CreateStruct);\r
+ NULL_CHECK (CreateStruct);\r
\r
AddedSize = 0;\r
\r
- if (CreateStruct->ComPacket == NULL ||\r
- CreateStruct->CurPacket == NULL ||\r
- CreateStruct->CurSubPacket != NULL\r
- ) {\r
+ if ((CreateStruct->ComPacket == NULL) ||\r
+ (CreateStruct->CurPacket == NULL) ||\r
+ (CreateStruct->CurSubPacket != NULL)\r
+ )\r
+ {\r
DEBUG ((DEBUG_INFO, "unexpected state: ComPacket=%p CurPacket=%p CurSubPacket=%p\n", CreateStruct->ComPacket, CreateStruct->CurPacket, CreateStruct->CurSubPacket));\r
return (TcgResultFailureInvalidAction);\r
}\r
\r
- AddedSize = sizeof(TCG_SUB_PACKET);\r
+ AddedSize = sizeof (TCG_SUB_PACKET);\r
\r
- if ((SwapBytes32(CreateStruct->ComPacket->LengthBE) + AddedSize) > CreateStruct->BufferSize) {\r
+ if ((SwapBytes32 (CreateStruct->ComPacket->LengthBE) + AddedSize) > CreateStruct->BufferSize) {\r
DEBUG ((DEBUG_INFO, "BufferSize=0x%X\n", CreateStruct->BufferSize));\r
return (TcgResultFailureBufferTooSmall);\r
}\r
\r
- CreateStruct->CurSubPacket = (TCG_SUB_PACKET*)(CreateStruct->CurPacket->Payload + SwapBytes32(CreateStruct->CurPacket->LengthBE));\r
- CreateStruct->CurSubPacket->KindBE = SwapBytes16(Kind);\r
+ CreateStruct->CurSubPacket = (TCG_SUB_PACKET *)(CreateStruct->CurPacket->Payload + SwapBytes32 (CreateStruct->CurPacket->LengthBE));\r
+ CreateStruct->CurSubPacket->KindBE = SwapBytes16 (Kind);\r
\r
// update lengths\r
CreateStruct->CurSubPacket->LengthBE = 0;\r
\r
// update TCG_COM_PACKET and packet lengths\r
- CreateStruct->ComPacket->LengthBE = SwapBytes32(SwapBytes32(CreateStruct->ComPacket->LengthBE) + AddedSize);\r
- CreateStruct->CurPacket->LengthBE = SwapBytes32(SwapBytes32(CreateStruct->CurPacket->LengthBE) + AddedSize);\r
+ CreateStruct->ComPacket->LengthBE = SwapBytes32 (SwapBytes32 (CreateStruct->ComPacket->LengthBE) + AddedSize);\r
+ CreateStruct->CurPacket->LengthBE = SwapBytes32 (SwapBytes32 (CreateStruct->CurPacket->LengthBE) + AddedSize);\r
\r
return (TcgResultSuccess);\r
}\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgEndSubPacket(\r
- TCG_CREATE_STRUCT *CreateStruct\r
+TcgEndSubPacket (\r
+ TCG_CREATE_STRUCT *CreateStruct\r
)\r
{\r
- UINT32 PadSize;\r
+ UINT32 PadSize;\r
\r
- NULL_CHECK(CreateStruct);\r
+ NULL_CHECK (CreateStruct);\r
\r
PadSize = 0;\r
\r
- if (CreateStruct->ComPacket == NULL ||\r
- CreateStruct->CurPacket == NULL ||\r
- CreateStruct->CurSubPacket == NULL\r
- ) {\r
+ if ((CreateStruct->ComPacket == NULL) ||\r
+ (CreateStruct->CurPacket == NULL) ||\r
+ (CreateStruct->CurSubPacket == NULL)\r
+ )\r
+ {\r
DEBUG ((DEBUG_INFO, "unexpected state: ComPacket=%p CurPacket=%p CurSubPacket=%p\n", CreateStruct->ComPacket, CreateStruct->CurPacket, CreateStruct->CurSubPacket));\r
return (TcgResultFailureInvalidAction);\r
}\r
\r
// align to 4-byte boundaries, so shift padding\r
// pad Size does not apply to subpacket Length\r
- PadSize = TCG_SUBPACKET_ALIGNMENT - (SwapBytes32(CreateStruct->CurSubPacket->LengthBE) & (TCG_SUBPACKET_ALIGNMENT - 1));\r
+ PadSize = TCG_SUBPACKET_ALIGNMENT - (SwapBytes32 (CreateStruct->CurSubPacket->LengthBE) & (TCG_SUBPACKET_ALIGNMENT - 1));\r
\r
if (PadSize == TCG_SUBPACKET_ALIGNMENT) {\r
PadSize = 0;\r
}\r
\r
- if ((SwapBytes32(CreateStruct->ComPacket->LengthBE) + PadSize) > CreateStruct->BufferSize) {\r
+ if ((SwapBytes32 (CreateStruct->ComPacket->LengthBE) + PadSize) > CreateStruct->BufferSize) {\r
DEBUG ((DEBUG_INFO, "BufferSize=0x%X\n", CreateStruct->BufferSize));\r
return (TcgResultFailureBufferTooSmall);\r
}\r
\r
- CreateStruct->CurPacket->LengthBE = SwapBytes32(SwapBytes32(CreateStruct->CurPacket->LengthBE) + PadSize);\r
- CreateStruct->ComPacket->LengthBE = SwapBytes32(SwapBytes32(CreateStruct->ComPacket->LengthBE) + PadSize);\r
+ CreateStruct->CurPacket->LengthBE = SwapBytes32 (SwapBytes32 (CreateStruct->CurPacket->LengthBE) + PadSize);\r
+ CreateStruct->ComPacket->LengthBE = SwapBytes32 (SwapBytes32 (CreateStruct->ComPacket->LengthBE) + PadSize);\r
\r
CreateStruct->CurSubPacket = NULL;\r
\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgEndPacket(\r
- TCG_CREATE_STRUCT *CreateStruct\r
+TcgEndPacket (\r
+ TCG_CREATE_STRUCT *CreateStruct\r
)\r
{\r
- NULL_CHECK(CreateStruct);\r
+ NULL_CHECK (CreateStruct);\r
\r
- if (CreateStruct->ComPacket == NULL ||\r
- CreateStruct->CurPacket == NULL ||\r
- CreateStruct->CurSubPacket != NULL\r
- ) {\r
+ if ((CreateStruct->ComPacket == NULL) ||\r
+ (CreateStruct->CurPacket == NULL) ||\r
+ (CreateStruct->CurSubPacket != NULL)\r
+ )\r
+ {\r
DEBUG ((DEBUG_INFO, "unexpected state: ComPacket=%p CurPacket=%p CurSubPacket=%p\n", CreateStruct->ComPacket, CreateStruct->CurPacket, CreateStruct->CurSubPacket));\r
return (TcgResultFailureInvalidAction);\r
}\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgEndComPacket(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- UINT32 *Size\r
+TcgEndComPacket (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ UINT32 *Size\r
)\r
{\r
- NULL_CHECK(CreateStruct);\r
- NULL_CHECK(Size);\r
-\r
- if (CreateStruct->ComPacket == NULL ||\r
- CreateStruct->CurPacket != NULL ||\r
- CreateStruct->CurSubPacket != NULL\r
- ) {\r
+ NULL_CHECK (CreateStruct);\r
+ NULL_CHECK (Size);\r
+\r
+ if ((CreateStruct->ComPacket == NULL) ||\r
+ (CreateStruct->CurPacket != NULL) ||\r
+ (CreateStruct->CurSubPacket != NULL)\r
+ )\r
+ {\r
DEBUG ((DEBUG_INFO, "unexpected state: ComPacket=%p CurPacket=%p CurSubPacket=%p\n", CreateStruct->ComPacket, CreateStruct->CurPacket, CreateStruct->CurSubPacket));\r
return (TcgResultFailureInvalidAction);\r
}\r
\r
- *Size = SwapBytes32(CreateStruct->ComPacket->LengthBE) + sizeof(*CreateStruct->ComPacket);\r
+ *Size = SwapBytes32 (CreateStruct->ComPacket->LengthBE) + sizeof (*CreateStruct->ComPacket);\r
CreateStruct->ComPacket = NULL;\r
\r
return (TcgResultSuccess);\r
\r
**/\r
TCG_RESULT\r
-TcgAddRawTokenData(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- const VOID *Header,\r
- UINT8 HeaderSize,\r
- const VOID *Data,\r
- UINT32 DataSize,\r
- BOOLEAN ByteSwapData\r
+TcgAddRawTokenData (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ const VOID *Header,\r
+ UINT8 HeaderSize,\r
+ const VOID *Data,\r
+ UINT32 DataSize,\r
+ BOOLEAN ByteSwapData\r
)\r
{\r
- UINT32 AddedSize;\r
- UINT8* Dest;\r
- const UINT8* DataBytes;\r
- UINT32 Index;\r
+ UINT32 AddedSize;\r
+ UINT8 *Dest;\r
+ const UINT8 *DataBytes;\r
+ UINT32 Index;\r
\r
AddedSize = 0;\r
- Index = 0;\r
- Dest = NULL;\r
+ Index = 0;\r
+ Dest = NULL;\r
\r
- NULL_CHECK(CreateStruct);\r
+ NULL_CHECK (CreateStruct);\r
\r
- if ((HeaderSize != 0 && Header == NULL) ||\r
- (DataSize != 0 && Data == NULL)\r
- ) {\r
+ if (((HeaderSize != 0) && (Header == NULL)) ||\r
+ ((DataSize != 0) && (Data == NULL))\r
+ )\r
+ {\r
DEBUG ((DEBUG_INFO, "HeaderSize=0x%X Header=%p DataSize=0x%X Data=%p\n", HeaderSize, Header, DataSize, Data));\r
return (TcgResultFailureNullPointer);\r
}\r
\r
- if (CreateStruct->ComPacket == NULL ||\r
- CreateStruct->CurPacket == NULL ||\r
- CreateStruct->CurSubPacket == NULL\r
- ) {\r
+ if ((CreateStruct->ComPacket == NULL) ||\r
+ (CreateStruct->CurPacket == NULL) ||\r
+ (CreateStruct->CurSubPacket == NULL)\r
+ )\r
+ {\r
DEBUG ((DEBUG_INFO, "unexpected state: ComPacket=%p CurPacket=%p CurSubPacket=%p\n", CreateStruct->ComPacket, CreateStruct->CurPacket, CreateStruct->CurSubPacket));\r
return (TcgResultFailureInvalidAction);\r
}\r
\r
// verify there is enough Buffer Size\r
AddedSize = HeaderSize + DataSize;\r
- if ((SwapBytes32(CreateStruct->ComPacket->LengthBE) + AddedSize) > CreateStruct->BufferSize) {\r
+ if ((SwapBytes32 (CreateStruct->ComPacket->LengthBE) + AddedSize) > CreateStruct->BufferSize) {\r
return (TcgResultFailureBufferTooSmall);\r
}\r
\r
// Get a pointer to where the new bytes should go\r
- Dest = CreateStruct->ComPacket->Payload + SwapBytes32(CreateStruct->ComPacket->LengthBE);\r
+ Dest = CreateStruct->ComPacket->Payload + SwapBytes32 (CreateStruct->ComPacket->LengthBE);\r
\r
switch (HeaderSize) {\r
- case sizeof(TCG_SIMPLE_TOKEN_SHORT_ATOM):\r
- case sizeof(TCG_SIMPLE_TOKEN_MEDIUM_ATOM):\r
- case sizeof(TCG_SIMPLE_TOKEN_LONG_ATOM):\r
- CopyMem(Dest, Header, HeaderSize);\r
+ case sizeof (TCG_SIMPLE_TOKEN_SHORT_ATOM):\r
+ case sizeof (TCG_SIMPLE_TOKEN_MEDIUM_ATOM):\r
+ case sizeof (TCG_SIMPLE_TOKEN_LONG_ATOM):\r
+ CopyMem (Dest, Header, HeaderSize);\r
Dest += HeaderSize;\r
case 0: // no Header is valid\r
break;\r
\r
// copy the Data bytes\r
if (ByteSwapData) {\r
- DataBytes = (const UINT8*)Data;\r
+ DataBytes = (const UINT8 *)Data;\r
for (Index = 0; Index < DataSize; Index++) {\r
Dest[Index] = DataBytes[DataSize - 1 - Index];\r
}\r
} else {\r
- CopyMem(Dest, Data, DataSize);\r
+ CopyMem (Dest, Data, DataSize);\r
}\r
\r
// Update all the packet sizes\r
- CreateStruct->ComPacket->LengthBE = SwapBytes32(SwapBytes32(CreateStruct->ComPacket->LengthBE) + AddedSize);\r
- CreateStruct->CurPacket->LengthBE = SwapBytes32(SwapBytes32(CreateStruct->CurPacket->LengthBE) + AddedSize);\r
- CreateStruct->CurSubPacket->LengthBE = SwapBytes32(SwapBytes32(CreateStruct->CurSubPacket->LengthBE) + AddedSize);\r
+ CreateStruct->ComPacket->LengthBE = SwapBytes32 (SwapBytes32 (CreateStruct->ComPacket->LengthBE) + AddedSize);\r
+ CreateStruct->CurPacket->LengthBE = SwapBytes32 (SwapBytes32 (CreateStruct->CurPacket->LengthBE) + AddedSize);\r
+ CreateStruct->CurSubPacket->LengthBE = SwapBytes32 (SwapBytes32 (CreateStruct->CurSubPacket->LengthBE) + AddedSize);\r
\r
return (TcgResultSuccess);\r
}\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddRawByte(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- UINT8 Byte\r
+TcgAddRawByte (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ UINT8 Byte\r
)\r
{\r
- return TcgAddRawTokenData(CreateStruct, NULL, 0, &Byte, 1, FALSE);\r
+ return TcgAddRawTokenData (CreateStruct, NULL, 0, &Byte, 1, FALSE);\r
}\r
\r
-\r
/**\r
simple tokens - atoms: tiny, short, medium, long and empty atoms.\r
tiny atom can be a signed or unsigned integer.\r
\r
**/\r
TCG_RESULT\r
-TcgAddAtom(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- const VOID *Data,\r
- UINT32 DataSize,\r
- UINT8 ByteOrInt,\r
- UINT8 SignOrCont\r
+TcgAddAtom (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ const VOID *Data,\r
+ UINT32 DataSize,\r
+ UINT8 ByteOrInt,\r
+ UINT8 SignOrCont\r
)\r
{\r
- const UINT8* DataBytes;\r
- TCG_SIMPLE_TOKEN_TINY_ATOM TinyAtom;\r
- TCG_SIMPLE_TOKEN_SHORT_ATOM ShortAtom;\r
- TCG_SIMPLE_TOKEN_MEDIUM_ATOM MediumAtom;\r
- TCG_SIMPLE_TOKEN_LONG_ATOM LongAtom;\r
+ const UINT8 *DataBytes;\r
+ TCG_SIMPLE_TOKEN_TINY_ATOM TinyAtom;\r
+ TCG_SIMPLE_TOKEN_SHORT_ATOM ShortAtom;\r
+ TCG_SIMPLE_TOKEN_MEDIUM_ATOM MediumAtom;\r
+ TCG_SIMPLE_TOKEN_LONG_ATOM LongAtom;\r
\r
- NULL_CHECK(CreateStruct);\r
+ NULL_CHECK (CreateStruct);\r
\r
if (DataSize == 0) {\r
if (ByteOrInt == TCG_ATOM_TYPE_INTEGER) {\r
}\r
} else {\r
// if DataSize != 0, Data must be valid\r
- NULL_CHECK(Data);\r
+ NULL_CHECK (Data);\r
}\r
\r
// encode Data using the shortest possible atom\r
- DataBytes = (const UINT8*)Data;\r
+ DataBytes = (const UINT8 *)Data;\r
if ((DataSize == 1) &&\r
(ByteOrInt == TCG_ATOM_TYPE_INTEGER) &&\r
- ((SignOrCont != 0 && ((TCG_TOKEN_TINYATOM_SIGNED_MIN_VALUE <= *(INT8*)Data) && (*(INT8*)Data <= TCG_TOKEN_TINYATOM_SIGNED_MAX_VALUE))) ||\r
- (SignOrCont == 0 && ((*DataBytes <= TCG_TOKEN_TINYATOM_UNSIGNED_MAX_VALUE))))\r
- ) {\r
+ (((SignOrCont != 0) && ((TCG_TOKEN_TINYATOM_SIGNED_MIN_VALUE <= *(INT8 *)Data) && (*(INT8 *)Data <= TCG_TOKEN_TINYATOM_SIGNED_MAX_VALUE))) ||\r
+ ((SignOrCont == 0) && ((*DataBytes <= TCG_TOKEN_TINYATOM_UNSIGNED_MAX_VALUE))))\r
+ )\r
+ {\r
TinyAtom.TinyAtomBits.IsZero = 0;\r
- TinyAtom.TinyAtomBits.Sign = SignOrCont;\r
- TinyAtom.TinyAtomBits.Data = *DataBytes & TCG_TOKEN_TINYATOM_UNSIGNED_MAX_VALUE;\r
- return TcgAddRawTokenData(CreateStruct, NULL, 0, (UINT8*)&TinyAtom, sizeof(TCG_SIMPLE_TOKEN_TINY_ATOM), FALSE);\r
+ TinyAtom.TinyAtomBits.Sign = SignOrCont;\r
+ TinyAtom.TinyAtomBits.Data = *DataBytes & TCG_TOKEN_TINYATOM_UNSIGNED_MAX_VALUE;\r
+ return TcgAddRawTokenData (CreateStruct, NULL, 0, (UINT8 *)&TinyAtom, sizeof (TCG_SIMPLE_TOKEN_TINY_ATOM), FALSE);\r
}\r
\r
if (DataSize <= TCG_TOKEN_SHORTATOM_MAX_BYTE_SIZE) {\r
- ShortAtom.ShortAtomBits.IsOne = 1;\r
- ShortAtom.ShortAtomBits.IsZero = 0;\r
- ShortAtom.ShortAtomBits.ByteOrInt = ByteOrInt;\r
+ ShortAtom.ShortAtomBits.IsOne = 1;\r
+ ShortAtom.ShortAtomBits.IsZero = 0;\r
+ ShortAtom.ShortAtomBits.ByteOrInt = ByteOrInt;\r
ShortAtom.ShortAtomBits.SignOrCont = SignOrCont;\r
- ShortAtom.ShortAtomBits.Length = DataSize & 0x0F;\r
- return TcgAddRawTokenData(CreateStruct, &ShortAtom, sizeof(TCG_SIMPLE_TOKEN_SHORT_ATOM), Data, DataSize, ByteOrInt == TCG_ATOM_TYPE_INTEGER);\r
+ ShortAtom.ShortAtomBits.Length = DataSize & 0x0F;\r
+ return TcgAddRawTokenData (CreateStruct, &ShortAtom, sizeof (TCG_SIMPLE_TOKEN_SHORT_ATOM), Data, DataSize, ByteOrInt == TCG_ATOM_TYPE_INTEGER);\r
}\r
\r
if (DataSize <= TCG_TOKEN_MEDIUMATOM_MAX_BYTE_SIZE) {\r
- MediumAtom.MediumAtomBits.IsOne1 = 1;\r
- MediumAtom.MediumAtomBits.IsOne2 = 1;\r
- MediumAtom.MediumAtomBits.IsZero = 0;\r
- MediumAtom.MediumAtomBits.ByteOrInt = ByteOrInt;\r
+ MediumAtom.MediumAtomBits.IsOne1 = 1;\r
+ MediumAtom.MediumAtomBits.IsOne2 = 1;\r
+ MediumAtom.MediumAtomBits.IsZero = 0;\r
+ MediumAtom.MediumAtomBits.ByteOrInt = ByteOrInt;\r
MediumAtom.MediumAtomBits.SignOrCont = SignOrCont;\r
- MediumAtom.MediumAtomBits.LengthLow = DataSize & 0xFF;\r
+ MediumAtom.MediumAtomBits.LengthLow = DataSize & 0xFF;\r
MediumAtom.MediumAtomBits.LengthHigh = (DataSize >> TCG_MEDIUM_ATOM_LENGTH_HIGH_SHIFT) & TCG_MEDIUM_ATOM_LENGTH_HIGH_MASK;\r
- return TcgAddRawTokenData(CreateStruct, &MediumAtom, sizeof(TCG_SIMPLE_TOKEN_MEDIUM_ATOM), Data, DataSize, ByteOrInt == TCG_ATOM_TYPE_INTEGER);\r
+ return TcgAddRawTokenData (CreateStruct, &MediumAtom, sizeof (TCG_SIMPLE_TOKEN_MEDIUM_ATOM), Data, DataSize, ByteOrInt == TCG_ATOM_TYPE_INTEGER);\r
}\r
\r
- LongAtom.LongAtomBits.IsOne1 = 1;\r
- LongAtom.LongAtomBits.IsOne2 = 1;\r
- LongAtom.LongAtomBits.IsOne3 = 1;\r
- LongAtom.LongAtomBits.IsZero = 0;\r
- LongAtom.LongAtomBits.ByteOrInt = ByteOrInt;\r
+ LongAtom.LongAtomBits.IsOne1 = 1;\r
+ LongAtom.LongAtomBits.IsOne2 = 1;\r
+ LongAtom.LongAtomBits.IsOne3 = 1;\r
+ LongAtom.LongAtomBits.IsZero = 0;\r
+ LongAtom.LongAtomBits.ByteOrInt = ByteOrInt;\r
LongAtom.LongAtomBits.SignOrCont = SignOrCont;\r
- LongAtom.LongAtomBits.LengthLow = DataSize & 0xFF;\r
- LongAtom.LongAtomBits.LengthMid = (DataSize >> TCG_LONG_ATOM_LENGTH_MID_SHIFT) & 0xFF;\r
+ LongAtom.LongAtomBits.LengthLow = DataSize & 0xFF;\r
+ LongAtom.LongAtomBits.LengthMid = (DataSize >> TCG_LONG_ATOM_LENGTH_MID_SHIFT) & 0xFF;\r
LongAtom.LongAtomBits.LengthHigh = (DataSize >> TCG_LONG_ATOM_LENGTH_HIGH_SHIFT) & 0xFF;\r
- return TcgAddRawTokenData(CreateStruct, &LongAtom, sizeof(TCG_SIMPLE_TOKEN_LONG_ATOM), Data, DataSize, ByteOrInt == TCG_ATOM_TYPE_INTEGER);\r
+ return TcgAddRawTokenData (CreateStruct, &LongAtom, sizeof (TCG_SIMPLE_TOKEN_LONG_ATOM), Data, DataSize, ByteOrInt == TCG_ATOM_TYPE_INTEGER);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddByteSequence(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- const VOID *Data,\r
- UINT32 DataSize,\r
- BOOLEAN Continued\r
+TcgAddByteSequence (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ const VOID *Data,\r
+ UINT32 DataSize,\r
+ BOOLEAN Continued\r
)\r
{\r
- return TcgAddAtom(CreateStruct, Data, DataSize, TCG_ATOM_TYPE_BYTE, Continued ? 1 : 0);\r
+ return TcgAddAtom (CreateStruct, Data, DataSize, TCG_ATOM_TYPE_BYTE, Continued ? 1 : 0);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddInteger(\r
+TcgAddInteger (\r
TCG_CREATE_STRUCT *CreateStruct,\r
const VOID *Data,\r
UINT32 DataSize,\r
BOOLEAN SignedInteger\r
)\r
{\r
- const UINT8* DataBytes;\r
- UINT32 ActualDataSize;\r
- BOOLEAN ValueIsNegative;\r
+ const UINT8 *DataBytes;\r
+ UINT32 ActualDataSize;\r
+ BOOLEAN ValueIsNegative;\r
\r
- NULL_CHECK(CreateStruct);\r
- NULL_CHECK(Data);\r
+ NULL_CHECK (CreateStruct);\r
+ NULL_CHECK (Data);\r
\r
if (DataSize == 0) {\r
DEBUG ((DEBUG_INFO, "invalid DataSize=0\n"));\r
return TcgResultFailure;\r
}\r
\r
- DataBytes = (const UINT8*)Data;\r
+ DataBytes = (const UINT8 *)Data;\r
\r
// integer should be represented by smallest atom possible\r
// so calculate real Data Size\r
- ValueIsNegative = SignedInteger && DataBytes[ DataSize - 1 ] & 0x80;\r
+ ValueIsNegative = SignedInteger && DataBytes[DataSize - 1] & 0x80;\r
\r
// assumes native Data is little endian\r
// shorten Data to smallest byte representation\r
}\r
}\r
\r
- return TcgAddAtom(CreateStruct, Data, ActualDataSize, TCG_ATOM_TYPE_INTEGER, SignedInteger ? 1 : 0);\r
+ return TcgAddAtom (CreateStruct, Data, ActualDataSize, TCG_ATOM_TYPE_INTEGER, SignedInteger ? 1 : 0);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddUINT8(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- UINT8 Value\r
+TcgAddUINT8 (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ UINT8 Value\r
)\r
{\r
- return TcgAddInteger(CreateStruct, &Value, sizeof(Value), FALSE);\r
+ return TcgAddInteger (CreateStruct, &Value, sizeof (Value), FALSE);\r
}\r
\r
/**\r
TCG_RESULT\r
EFIAPI\r
TcgAddUINT16 (\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- UINT16 Value\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ UINT16 Value\r
)\r
{\r
- return TcgAddInteger(CreateStruct, &Value, sizeof(Value), FALSE);\r
+ return TcgAddInteger (CreateStruct, &Value, sizeof (Value), FALSE);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddUINT32(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- UINT32 Value\r
+TcgAddUINT32 (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ UINT32 Value\r
)\r
{\r
- return TcgAddInteger(CreateStruct, &Value, sizeof(Value), FALSE);\r
+ return TcgAddInteger (CreateStruct, &Value, sizeof (Value), FALSE);\r
}\r
\r
-\r
/**\r
\r
Adds a 64-bit unsigned integer to the Data structure.\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddUINT64(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- UINT64 Value\r
+TcgAddUINT64 (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ UINT64 Value\r
)\r
{\r
- return TcgAddInteger(CreateStruct, &Value, sizeof(Value), FALSE);\r
+ return TcgAddInteger (CreateStruct, &Value, sizeof (Value), FALSE);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddBOOLEAN(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- BOOLEAN Value\r
+TcgAddBOOLEAN (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ BOOLEAN Value\r
)\r
{\r
- return TcgAddInteger(CreateStruct, &Value, sizeof(Value), FALSE);\r
+ return TcgAddInteger (CreateStruct, &Value, sizeof (Value), FALSE);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddTcgUid(\r
- TCG_CREATE_STRUCT *CreateStruct,\r
- TCG_UID Uid\r
+TcgAddTcgUid (\r
+ TCG_CREATE_STRUCT *CreateStruct,\r
+ TCG_UID Uid\r
)\r
{\r
- return TcgAddByteSequence(CreateStruct, &Uid, sizeof(TCG_UID), FALSE);\r
+ return TcgAddByteSequence (CreateStruct, &Uid, sizeof (TCG_UID), FALSE);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddStartList(\r
- TCG_CREATE_STRUCT *CreateStruct\r
+TcgAddStartList (\r
+ TCG_CREATE_STRUCT *CreateStruct\r
)\r
{\r
- return TcgAddRawByte(CreateStruct, TCG_TOKEN_STARTLIST);\r
+ return TcgAddRawByte (CreateStruct, TCG_TOKEN_STARTLIST);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddEndList(\r
- TCG_CREATE_STRUCT *CreateStruct\r
+TcgAddEndList (\r
+ TCG_CREATE_STRUCT *CreateStruct\r
)\r
{\r
- return TcgAddRawByte(CreateStruct, TCG_TOKEN_ENDLIST);\r
+ return TcgAddRawByte (CreateStruct, TCG_TOKEN_ENDLIST);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddStartName(\r
- TCG_CREATE_STRUCT *CreateStruct\r
+TcgAddStartName (\r
+ TCG_CREATE_STRUCT *CreateStruct\r
)\r
{\r
- return TcgAddRawByte(CreateStruct, TCG_TOKEN_STARTNAME);\r
+ return TcgAddRawByte (CreateStruct, TCG_TOKEN_STARTNAME);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddEndName(\r
- TCG_CREATE_STRUCT *CreateStruct\r
+TcgAddEndName (\r
+ TCG_CREATE_STRUCT *CreateStruct\r
)\r
{\r
- return TcgAddRawByte(CreateStruct, TCG_TOKEN_ENDNAME);\r
+ return TcgAddRawByte (CreateStruct, TCG_TOKEN_ENDNAME);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddCall(\r
- TCG_CREATE_STRUCT *CreateStruct\r
+TcgAddCall (\r
+ TCG_CREATE_STRUCT *CreateStruct\r
)\r
{\r
- return TcgAddRawByte(CreateStruct, TCG_TOKEN_CALL);\r
+ return TcgAddRawByte (CreateStruct, TCG_TOKEN_CALL);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddEndOfData(\r
- TCG_CREATE_STRUCT *CreateStruct\r
+TcgAddEndOfData (\r
+ TCG_CREATE_STRUCT *CreateStruct\r
)\r
{\r
- return TcgAddRawByte(CreateStruct, TCG_TOKEN_ENDDATA);\r
+ return TcgAddRawByte (CreateStruct, TCG_TOKEN_ENDDATA);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddEndOfSession(\r
- TCG_CREATE_STRUCT *CreateStruct\r
+TcgAddEndOfSession (\r
+ TCG_CREATE_STRUCT *CreateStruct\r
)\r
{\r
- return TcgAddRawByte(CreateStruct, TCG_TOKEN_ENDSESSION);\r
+ return TcgAddRawByte (CreateStruct, TCG_TOKEN_ENDSESSION);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddStartTransaction(\r
- TCG_CREATE_STRUCT *CreateStruct\r
+TcgAddStartTransaction (\r
+ TCG_CREATE_STRUCT *CreateStruct\r
)\r
{\r
- return TcgAddRawByte(CreateStruct, TCG_TOKEN_STARTTRANSACTION);\r
+ return TcgAddRawByte (CreateStruct, TCG_TOKEN_STARTTRANSACTION);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgAddEndTransaction(\r
- TCG_CREATE_STRUCT *CreateStruct\r
+TcgAddEndTransaction (\r
+ TCG_CREATE_STRUCT *CreateStruct\r
)\r
{\r
- return TcgAddRawByte(CreateStruct, TCG_TOKEN_ENDTRANSACTION);\r
+ return TcgAddRawByte (CreateStruct, TCG_TOKEN_ENDTRANSACTION);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgInitTcgParseStruct(\r
- TCG_PARSE_STRUCT *ParseStruct,\r
- const VOID *Buffer,\r
- UINT32 BufferSize\r
+TcgInitTcgParseStruct (\r
+ TCG_PARSE_STRUCT *ParseStruct,\r
+ const VOID *Buffer,\r
+ UINT32 BufferSize\r
)\r
{\r
- UINT32 ComPacketLength;\r
- UINT32 PacketLength;\r
+ UINT32 ComPacketLength;\r
+ UINT32 PacketLength;\r
\r
- NULL_CHECK(ParseStruct);\r
- NULL_CHECK(Buffer);\r
+ NULL_CHECK (ParseStruct);\r
+ NULL_CHECK (Buffer);\r
\r
- if (BufferSize < sizeof(TCG_COM_PACKET)) {\r
+ if (BufferSize < sizeof (TCG_COM_PACKET)) {\r
return (TcgResultFailureBufferTooSmall);\r
}\r
\r
- ParseStruct->ComPacket = (TCG_COM_PACKET*)Buffer;\r
+ ParseStruct->ComPacket = (TCG_COM_PACKET *)Buffer;\r
\r
- ComPacketLength = SwapBytes32(ParseStruct->ComPacket->LengthBE);\r
+ ComPacketLength = SwapBytes32 (ParseStruct->ComPacket->LengthBE);\r
\r
- if ((BufferSize - sizeof(TCG_COM_PACKET)) < ComPacketLength) {\r
+ if ((BufferSize - sizeof (TCG_COM_PACKET)) < ComPacketLength) {\r
DEBUG ((DEBUG_INFO, "Buffer %u too small for ComPacket %u\n", BufferSize, ComPacketLength));\r
return (TcgResultFailureBufferTooSmall);\r
}\r
\r
ParseStruct->BufferSize = BufferSize;\r
- ParseStruct->Buffer = Buffer;\r
+ ParseStruct->Buffer = Buffer;\r
\r
- ParseStruct->CurPacket = NULL;\r
+ ParseStruct->CurPacket = NULL;\r
ParseStruct->CurSubPacket = NULL;\r
- ParseStruct->CurPtr = NULL;\r
+ ParseStruct->CurPtr = NULL;\r
\r
// if payload > 0, then must have a packet\r
if (ComPacketLength != 0) {\r
- if (ComPacketLength < sizeof(TCG_PACKET)) {\r
+ if (ComPacketLength < sizeof (TCG_PACKET)) {\r
DEBUG ((DEBUG_INFO, "ComPacket too small for Packet\n"));\r
return (TcgResultFailureBufferTooSmall);\r
}\r
- ParseStruct->CurPacket = (TCG_PACKET*)ParseStruct->ComPacket->Payload;\r
\r
- PacketLength = SwapBytes32(ParseStruct->CurPacket->LengthBE);\r
+ ParseStruct->CurPacket = (TCG_PACKET *)ParseStruct->ComPacket->Payload;\r
+\r
+ PacketLength = SwapBytes32 (ParseStruct->CurPacket->LengthBE);\r
\r
if (PacketLength > 0) {\r
- if (PacketLength < sizeof(TCG_SUB_PACKET)) {\r
- DEBUG ((DEBUG_INFO, "Packet too small for SubPacket\n"));\r
- return (TcgResultFailureBufferTooSmall);\r
+ if (PacketLength < sizeof (TCG_SUB_PACKET)) {\r
+ DEBUG ((DEBUG_INFO, "Packet too small for SubPacket\n"));\r
+ return (TcgResultFailureBufferTooSmall);\r
}\r
\r
- ParseStruct->CurSubPacket = (TCG_SUB_PACKET*)ParseStruct->CurPacket->Payload;\r
+ ParseStruct->CurSubPacket = (TCG_SUB_PACKET *)ParseStruct->CurPacket->Payload;\r
}\r
}\r
\r
- //TODO should check for method status list at this point?\r
+ // TODO should check for method status list at this point?\r
\r
return (TcgResultSuccess);\r
}\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextToken(\r
- TCG_PARSE_STRUCT *ParseStruct,\r
- TCG_TOKEN *TcgToken\r
+TcgGetNextToken (\r
+ TCG_PARSE_STRUCT *ParseStruct,\r
+ TCG_TOKEN *TcgToken\r
)\r
{\r
- const UINT8* EndOfSubPacket;\r
- UINT8* TokenEnd;\r
- UINT8 Hdr;\r
- TCG_SIMPLE_TOKEN_SHORT_ATOM* TmpShort;\r
- const TCG_SIMPLE_TOKEN_MEDIUM_ATOM* TmpMed;\r
- const TCG_SIMPLE_TOKEN_LONG_ATOM* TmpLong;\r
-\r
- NULL_CHECK(ParseStruct);\r
- NULL_CHECK(TcgToken);\r
-\r
- if (ParseStruct->ComPacket == NULL ||\r
- ParseStruct->CurPacket == NULL ||\r
- ParseStruct->CurSubPacket == NULL\r
- ) {\r
+ const UINT8 *EndOfSubPacket;\r
+ UINT8 *TokenEnd;\r
+ UINT8 Hdr;\r
+ TCG_SIMPLE_TOKEN_SHORT_ATOM *TmpShort;\r
+ const TCG_SIMPLE_TOKEN_MEDIUM_ATOM *TmpMed;\r
+ const TCG_SIMPLE_TOKEN_LONG_ATOM *TmpLong;\r
+\r
+ NULL_CHECK (ParseStruct);\r
+ NULL_CHECK (TcgToken);\r
+\r
+ if ((ParseStruct->ComPacket == NULL) ||\r
+ (ParseStruct->CurPacket == NULL) ||\r
+ (ParseStruct->CurSubPacket == NULL)\r
+ )\r
+ {\r
DEBUG ((DEBUG_INFO, "unexpected state: ComPacket=%p CurPacket=%p CurSubPacket=%p\n", ParseStruct->ComPacket, ParseStruct->CurPacket, ParseStruct->CurSubPacket));\r
return TcgResultFailureInvalidAction;\r
}\r
ParseStruct->CurPtr = ParseStruct->CurSubPacket->Payload;\r
}\r
\r
- EndOfSubPacket = ParseStruct->CurSubPacket->Payload + SwapBytes32(ParseStruct->CurSubPacket->LengthBE);\r
- TokenEnd = NULL;\r
+ EndOfSubPacket = ParseStruct->CurSubPacket->Payload + SwapBytes32 (ParseStruct->CurSubPacket->LengthBE);\r
+ TokenEnd = NULL;\r
\r
// confirmed that subpacket Length falls within end of Buffer and TCG_COM_PACKET,\r
// so simply need to verify the loop stays within current subpacket\r
return (TcgResultFailureEndBuffer);\r
}\r
\r
- Hdr = *ParseStruct->CurPtr;\r
+ Hdr = *ParseStruct->CurPtr;\r
TcgToken->HdrStart = ParseStruct->CurPtr;\r
\r
// Tiny Atom range\r
// tiny atom Header is only 1 byte, so don't need to verify Size before cast and access\r
TcgToken->Type = TcgTokenTypeTinyAtom;\r
\r
- TokenEnd = TcgToken->HdrStart + sizeof(TCG_SIMPLE_TOKEN_TINY_ATOM);\r
+ TokenEnd = TcgToken->HdrStart + sizeof (TCG_SIMPLE_TOKEN_TINY_ATOM);\r
\r
// verify caller will have enough Size to reference token\r
if (TokenEnd >= EndOfSubPacket) {\r
}\r
}\r
// Short Atom Range\r
- else if (0x80 <= Hdr && Hdr <= 0xBF) {\r
+ else if ((0x80 <= Hdr) && (Hdr <= 0xBF)) {\r
// short atom Header is only 1 byte, so don't need to verify Size before cast and access\r
- TmpShort = (TCG_SIMPLE_TOKEN_SHORT_ATOM*)(ParseStruct->CurPtr);\r
+ TmpShort = (TCG_SIMPLE_TOKEN_SHORT_ATOM *)(ParseStruct->CurPtr);\r
TcgToken->Type = TcgTokenTypeShortAtom;\r
\r
- TokenEnd = (TcgToken->HdrStart + sizeof(TCG_SIMPLE_TOKEN_SHORT_ATOM) + TmpShort->ShortAtomBits.Length);\r
+ TokenEnd = (TcgToken->HdrStart + sizeof (TCG_SIMPLE_TOKEN_SHORT_ATOM) + TmpShort->ShortAtomBits.Length);\r
\r
// verify caller will have enough Size to reference token\r
if (TokenEnd >= EndOfSubPacket) {\r
}\r
}\r
// Medium Atom Range\r
- else if (0xC0 <= Hdr && Hdr <= 0xDF) {\r
- if (TcgToken->HdrStart + sizeof(TCG_SIMPLE_TOKEN_MEDIUM_ATOM) >= EndOfSubPacket) {\r
+ else if ((0xC0 <= Hdr) && (Hdr <= 0xDF)) {\r
+ if (TcgToken->HdrStart + sizeof (TCG_SIMPLE_TOKEN_MEDIUM_ATOM) >= EndOfSubPacket) {\r
return (TcgResultFailureEndBuffer);\r
}\r
- TmpMed = (const TCG_SIMPLE_TOKEN_MEDIUM_ATOM*)ParseStruct->CurPtr;\r
+\r
+ TmpMed = (const TCG_SIMPLE_TOKEN_MEDIUM_ATOM *)ParseStruct->CurPtr;\r
TcgToken->Type = TcgTokenTypeMediumAtom;\r
- TokenEnd = TcgToken->HdrStart + sizeof(TCG_SIMPLE_TOKEN_MEDIUM_ATOM) +\r
- ((TmpMed->MediumAtomBits.LengthHigh << TCG_MEDIUM_ATOM_LENGTH_HIGH_SHIFT) |\r
- TmpMed->MediumAtomBits.LengthLow);\r
+ TokenEnd = TcgToken->HdrStart + sizeof (TCG_SIMPLE_TOKEN_MEDIUM_ATOM) +\r
+ ((TmpMed->MediumAtomBits.LengthHigh << TCG_MEDIUM_ATOM_LENGTH_HIGH_SHIFT) |\r
+ TmpMed->MediumAtomBits.LengthLow);\r
\r
// verify caller will have enough Size to reference token\r
if (TokenEnd >= EndOfSubPacket) {\r
}\r
}\r
// Long Atom Range\r
- else if (0xE0 <= Hdr && Hdr <= 0xE3) {\r
- if (TcgToken->HdrStart + sizeof(TCG_SIMPLE_TOKEN_LONG_ATOM) >= EndOfSubPacket) {\r
+ else if ((0xE0 <= Hdr) && (Hdr <= 0xE3)) {\r
+ if (TcgToken->HdrStart + sizeof (TCG_SIMPLE_TOKEN_LONG_ATOM) >= EndOfSubPacket) {\r
return (TcgResultFailureEndBuffer);\r
}\r
- TmpLong = (const TCG_SIMPLE_TOKEN_LONG_ATOM*)ParseStruct->CurPtr;\r
+\r
+ TmpLong = (const TCG_SIMPLE_TOKEN_LONG_ATOM *)ParseStruct->CurPtr;\r
TcgToken->Type = TcgTokenTypeLongAtom;\r
\r
- TokenEnd = TcgToken->HdrStart + sizeof(TCG_SIMPLE_TOKEN_LONG_ATOM) +\r
+ TokenEnd = TcgToken->HdrStart + sizeof (TCG_SIMPLE_TOKEN_LONG_ATOM) +\r
((TmpLong->LongAtomBits.LengthHigh << TCG_LONG_ATOM_LENGTH_HIGH_SHIFT) |\r
(TmpLong->LongAtomBits.LengthMid << TCG_LONG_ATOM_LENGTH_MID_SHIFT) |\r
TmpLong->LongAtomBits.LengthLow);\r
// single byte tokens\r
switch (Hdr) {\r
case TCG_TOKEN_STARTLIST:\r
- TcgToken->Type = TcgTokenTypeStartList;\r
- break;\r
+ TcgToken->Type = TcgTokenTypeStartList;\r
+ break;\r
case TCG_TOKEN_ENDLIST:\r
- TcgToken->Type = TcgTokenTypeEndList;\r
- break;\r
+ TcgToken->Type = TcgTokenTypeEndList;\r
+ break;\r
case TCG_TOKEN_STARTNAME:\r
- TcgToken->Type = TcgTokenTypeStartName;\r
- break;\r
+ TcgToken->Type = TcgTokenTypeStartName;\r
+ break;\r
case TCG_TOKEN_ENDNAME:\r
- TcgToken->Type = TcgTokenTypeEndName;\r
- break;\r
+ TcgToken->Type = TcgTokenTypeEndName;\r
+ break;\r
case TCG_TOKEN_CALL:\r
- TcgToken->Type = TcgTokenTypeCall;\r
- break;\r
+ TcgToken->Type = TcgTokenTypeCall;\r
+ break;\r
case TCG_TOKEN_ENDDATA:\r
- TcgToken->Type = TcgTokenTypeEndOfData;\r
- break;\r
+ TcgToken->Type = TcgTokenTypeEndOfData;\r
+ break;\r
case TCG_TOKEN_ENDSESSION:\r
- TcgToken->Type = TcgTokenTypeEndOfSession;\r
- break;\r
+ TcgToken->Type = TcgTokenTypeEndOfSession;\r
+ break;\r
case TCG_TOKEN_STARTTRANSACTION:\r
- TcgToken->Type = TcgTokenTypeStartTransaction;\r
- break;\r
+ TcgToken->Type = TcgTokenTypeStartTransaction;\r
+ break;\r
case TCG_TOKEN_ENDTRANSACTION:\r
- TcgToken->Type = TcgTokenTypeEndTransaction;\r
- break;\r
+ TcgToken->Type = TcgTokenTypeEndTransaction;\r
+ break;\r
case TCG_TOKEN_EMPTY:\r
- TcgToken->Type = TcgTokenTypeEmptyAtom;\r
- break;\r
+ TcgToken->Type = TcgTokenTypeEmptyAtom;\r
+ break;\r
default:\r
- DEBUG ((DEBUG_INFO, "WARNING: reserved token Type 0x%02X\n", Hdr));\r
- TcgToken->Type = TcgTokenTypeReserved;\r
- break;\r
+ DEBUG ((DEBUG_INFO, "WARNING: reserved token Type 0x%02X\n", Hdr));\r
+ TcgToken->Type = TcgTokenTypeReserved;\r
+ break;\r
}\r
+\r
ParseStruct->CurPtr++;\r
TokenEnd = TcgToken->HdrStart + 1;\r
}\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetAtomInfo(\r
- const TCG_TOKEN *TcgToken,\r
- UINT32 *HeaderLength,\r
- UINT32 *DataLength,\r
- UINT8 *ByteOrInt,\r
- UINT8 *SignOrCont\r
+TcgGetAtomInfo (\r
+ const TCG_TOKEN *TcgToken,\r
+ UINT32 *HeaderLength,\r
+ UINT32 *DataLength,\r
+ UINT8 *ByteOrInt,\r
+ UINT8 *SignOrCont\r
)\r
{\r
- TCG_SIMPLE_TOKEN_TINY_ATOM* TinyAtom;\r
- TCG_SIMPLE_TOKEN_SHORT_ATOM* ShortAtom;\r
- TCG_SIMPLE_TOKEN_MEDIUM_ATOM* MediumAtom;\r
- TCG_SIMPLE_TOKEN_LONG_ATOM* LongAtom;\r
+ TCG_SIMPLE_TOKEN_TINY_ATOM *TinyAtom;\r
+ TCG_SIMPLE_TOKEN_SHORT_ATOM *ShortAtom;\r
+ TCG_SIMPLE_TOKEN_MEDIUM_ATOM *MediumAtom;\r
+ TCG_SIMPLE_TOKEN_LONG_ATOM *LongAtom;\r
\r
- NULL_CHECK(TcgToken);\r
- NULL_CHECK(HeaderLength);\r
- NULL_CHECK(DataLength);\r
- NULL_CHECK(ByteOrInt);\r
- NULL_CHECK(SignOrCont);\r
+ NULL_CHECK (TcgToken);\r
+ NULL_CHECK (HeaderLength);\r
+ NULL_CHECK (DataLength);\r
+ NULL_CHECK (ByteOrInt);\r
+ NULL_CHECK (SignOrCont);\r
\r
switch (TcgToken->Type) {\r
- case TcgTokenTypeTinyAtom: {\r
- TinyAtom = (TCG_SIMPLE_TOKEN_TINY_ATOM*)TcgToken->HdrStart;\r
- *ByteOrInt = TCG_ATOM_TYPE_INTEGER;\r
- *SignOrCont = TinyAtom->TinyAtomBits.Sign;\r
- *HeaderLength = 0;\r
- *DataLength = 0; // tiny atom must be handled as a special case - Header and Data in the same byte\r
+ case TcgTokenTypeTinyAtom:\r
+ {\r
+ TinyAtom = (TCG_SIMPLE_TOKEN_TINY_ATOM *)TcgToken->HdrStart;\r
+ *ByteOrInt = TCG_ATOM_TYPE_INTEGER;\r
+ *SignOrCont = TinyAtom->TinyAtomBits.Sign;\r
+ *HeaderLength = 0;\r
+ *DataLength = 0; // tiny atom must be handled as a special case - Header and Data in the same byte\r
return TcgResultSuccess;\r
}\r
\r
- case TcgTokenTypeShortAtom: {\r
- ShortAtom = (TCG_SIMPLE_TOKEN_SHORT_ATOM*)TcgToken->HdrStart;\r
- *ByteOrInt = ShortAtom->ShortAtomBits.ByteOrInt;\r
- *SignOrCont = ShortAtom->ShortAtomBits.SignOrCont;\r
- *HeaderLength = sizeof(TCG_SIMPLE_TOKEN_SHORT_ATOM);\r
- *DataLength = ShortAtom->ShortAtomBits.Length;\r
+ case TcgTokenTypeShortAtom:\r
+ {\r
+ ShortAtom = (TCG_SIMPLE_TOKEN_SHORT_ATOM *)TcgToken->HdrStart;\r
+ *ByteOrInt = ShortAtom->ShortAtomBits.ByteOrInt;\r
+ *SignOrCont = ShortAtom->ShortAtomBits.SignOrCont;\r
+ *HeaderLength = sizeof (TCG_SIMPLE_TOKEN_SHORT_ATOM);\r
+ *DataLength = ShortAtom->ShortAtomBits.Length;\r
return TcgResultSuccess;\r
}\r
\r
- case TcgTokenTypeMediumAtom: {\r
- MediumAtom = (TCG_SIMPLE_TOKEN_MEDIUM_ATOM*)TcgToken->HdrStart;\r
- *ByteOrInt = MediumAtom->MediumAtomBits.ByteOrInt;\r
- *SignOrCont = MediumAtom->MediumAtomBits.SignOrCont;\r
- *HeaderLength = sizeof(TCG_SIMPLE_TOKEN_MEDIUM_ATOM);\r
- *DataLength = (MediumAtom->MediumAtomBits.LengthHigh << TCG_MEDIUM_ATOM_LENGTH_HIGH_SHIFT) | MediumAtom->MediumAtomBits.LengthLow;\r
+ case TcgTokenTypeMediumAtom:\r
+ {\r
+ MediumAtom = (TCG_SIMPLE_TOKEN_MEDIUM_ATOM *)TcgToken->HdrStart;\r
+ *ByteOrInt = MediumAtom->MediumAtomBits.ByteOrInt;\r
+ *SignOrCont = MediumAtom->MediumAtomBits.SignOrCont;\r
+ *HeaderLength = sizeof (TCG_SIMPLE_TOKEN_MEDIUM_ATOM);\r
+ *DataLength = (MediumAtom->MediumAtomBits.LengthHigh << TCG_MEDIUM_ATOM_LENGTH_HIGH_SHIFT) | MediumAtom->MediumAtomBits.LengthLow;\r
return TcgResultSuccess;\r
}\r
\r
- case TcgTokenTypeLongAtom: {\r
- LongAtom = (TCG_SIMPLE_TOKEN_LONG_ATOM*)TcgToken->HdrStart;\r
- *ByteOrInt = LongAtom->LongAtomBits.ByteOrInt;\r
- *SignOrCont = LongAtom->LongAtomBits.SignOrCont;\r
- *HeaderLength = sizeof(TCG_SIMPLE_TOKEN_LONG_ATOM);\r
- *DataLength = (LongAtom->LongAtomBits.LengthHigh << TCG_LONG_ATOM_LENGTH_HIGH_SHIFT) |\r
- (LongAtom->LongAtomBits.LengthMid << TCG_LONG_ATOM_LENGTH_MID_SHIFT) |\r
- LongAtom->LongAtomBits.LengthLow;\r
+ case TcgTokenTypeLongAtom:\r
+ {\r
+ LongAtom = (TCG_SIMPLE_TOKEN_LONG_ATOM *)TcgToken->HdrStart;\r
+ *ByteOrInt = LongAtom->LongAtomBits.ByteOrInt;\r
+ *SignOrCont = LongAtom->LongAtomBits.SignOrCont;\r
+ *HeaderLength = sizeof (TCG_SIMPLE_TOKEN_LONG_ATOM);\r
+ *DataLength = (LongAtom->LongAtomBits.LengthHigh << TCG_LONG_ATOM_LENGTH_HIGH_SHIFT) |\r
+ (LongAtom->LongAtomBits.LengthMid << TCG_LONG_ATOM_LENGTH_MID_SHIFT) |\r
+ LongAtom->LongAtomBits.LengthLow;\r
return TcgResultSuccess;\r
}\r
\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetTokenUINT64(\r
- const TCG_TOKEN *TcgToken,\r
- UINT64 *Value\r
+TcgGetTokenUINT64 (\r
+ const TCG_TOKEN *TcgToken,\r
+ UINT64 *Value\r
)\r
{\r
- UINT32 HdrLength;\r
- UINT32 DataLength;\r
- UINT8 ByteOrInt;\r
- UINT8 IsSigned;\r
- TCG_SIMPLE_TOKEN_TINY_ATOM* TmpTiny;\r
- const UINT8* Data;\r
- UINT32 Index;\r
-\r
- NULL_CHECK(TcgToken);\r
- NULL_CHECK(Value);\r
-\r
- Index = 0;\r
+ UINT32 HdrLength;\r
+ UINT32 DataLength;\r
+ UINT8 ByteOrInt;\r
+ UINT8 IsSigned;\r
+ TCG_SIMPLE_TOKEN_TINY_ATOM *TmpTiny;\r
+ const UINT8 *Data;\r
+ UINT32 Index;\r
+\r
+ NULL_CHECK (TcgToken);\r
+ NULL_CHECK (Value);\r
+\r
+ Index = 0;\r
*Value = 0;\r
- ERROR_CHECK(TcgGetAtomInfo(TcgToken, &HdrLength, &DataLength, &ByteOrInt, &IsSigned));\r
+ ERROR_CHECK (TcgGetAtomInfo (TcgToken, &HdrLength, &DataLength, &ByteOrInt, &IsSigned));\r
\r
if (ByteOrInt != TCG_ATOM_TYPE_INTEGER) {\r
DEBUG ((DEBUG_INFO, "Invalid Type, expected integer not byte sequence\n"));\r
// special case for tiny atom\r
// Header and Data are in one byte, so extract only the Data bitfield\r
if (TcgToken->Type == TcgTokenTypeTinyAtom) {\r
- TmpTiny = (TCG_SIMPLE_TOKEN_TINY_ATOM*)TcgToken->HdrStart;\r
- *Value = TmpTiny->TinyAtomBits.Data;\r
+ TmpTiny = (TCG_SIMPLE_TOKEN_TINY_ATOM *)TcgToken->HdrStart;\r
+ *Value = TmpTiny->TinyAtomBits.Data;\r
return TcgResultSuccess;\r
}\r
\r
- if (DataLength > sizeof(UINT64)) {\r
+ if (DataLength > sizeof (UINT64)) {\r
DEBUG ((DEBUG_INFO, "Length %d is greater than Size of UINT64\n", DataLength));\r
return TcgResultFailureBufferTooSmall;\r
}\r
// read big-endian integer\r
Data = TcgToken->HdrStart + HdrLength;\r
for (Index = 0; Index < DataLength; Index++) {\r
- *Value = LShiftU64(*Value, 8) | Data[Index];\r
+ *Value = LShiftU64 (*Value, 8) | Data[Index];\r
}\r
\r
return TcgResultSuccess;\r
@retval Return the value data.\r
\r
**/\r
-UINT8*\r
+UINT8 *\r
EFIAPI\r
-TcgGetTokenByteSequence(\r
- const TCG_TOKEN *TcgToken,\r
- UINT32 *Length\r
+TcgGetTokenByteSequence (\r
+ const TCG_TOKEN *TcgToken,\r
+ UINT32 *Length\r
)\r
{\r
- UINT32 HdrLength;\r
- UINT8 ByteOrInt;\r
- UINT8 SignOrCont;\r
+ UINT32 HdrLength;\r
+ UINT8 ByteOrInt;\r
+ UINT8 SignOrCont;\r
\r
- if (TcgToken == NULL || Length == NULL) {\r
+ if ((TcgToken == NULL) || (Length == NULL)) {\r
return NULL;\r
}\r
\r
*Length = 0;\r
- if (TcgGetAtomInfo(TcgToken, &HdrLength, Length, &ByteOrInt, &SignOrCont) != TcgResultSuccess) {\r
+ if (TcgGetAtomInfo (TcgToken, &HdrLength, Length, &ByteOrInt, &SignOrCont) != TcgResultSuccess) {\r
DEBUG ((DEBUG_INFO, "Failed to get simple token info\n"));\r
return NULL;\r
}\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextUINT8(\r
- TCG_PARSE_STRUCT *ParseStruct,\r
- UINT8 *Value\r
+TcgGetNextUINT8 (\r
+ TCG_PARSE_STRUCT *ParseStruct,\r
+ UINT8 *Value\r
)\r
{\r
- UINT64 Value64;\r
- TCG_TOKEN Tok;\r
+ UINT64 Value64;\r
+ TCG_TOKEN Tok;\r
\r
- NULL_CHECK(Value);\r
+ NULL_CHECK (Value);\r
\r
- ERROR_CHECK(TcgGetNextToken(ParseStruct, &Tok));\r
- ERROR_CHECK(TcgGetTokenUINT64(&Tok, &Value64));\r
+ ERROR_CHECK (TcgGetNextToken (ParseStruct, &Tok));\r
+ ERROR_CHECK (TcgGetTokenUINT64 (&Tok, &Value64));\r
\r
if (Value64 > MAX_UINT8) {\r
return TcgResultFailure;\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextUINT16(\r
- TCG_PARSE_STRUCT *ParseStruct,\r
- UINT16 *Value\r
+TcgGetNextUINT16 (\r
+ TCG_PARSE_STRUCT *ParseStruct,\r
+ UINT16 *Value\r
)\r
{\r
- UINT64 Value64;\r
- TCG_TOKEN Tok;\r
+ UINT64 Value64;\r
+ TCG_TOKEN Tok;\r
\r
- NULL_CHECK(Value);\r
+ NULL_CHECK (Value);\r
\r
- ERROR_CHECK(TcgGetNextToken(ParseStruct, &Tok));\r
- ERROR_CHECK(TcgGetTokenUINT64(&Tok, &Value64));\r
+ ERROR_CHECK (TcgGetNextToken (ParseStruct, &Tok));\r
+ ERROR_CHECK (TcgGetTokenUINT64 (&Tok, &Value64));\r
\r
if (Value64 > MAX_UINT16) {\r
return TcgResultFailure;\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextUINT32(\r
- TCG_PARSE_STRUCT *ParseStruct,\r
- UINT32 *Value\r
+TcgGetNextUINT32 (\r
+ TCG_PARSE_STRUCT *ParseStruct,\r
+ UINT32 *Value\r
)\r
{\r
- UINT64 Value64;\r
- TCG_TOKEN Tok;\r
+ UINT64 Value64;\r
+ TCG_TOKEN Tok;\r
\r
- NULL_CHECK(Value);\r
+ NULL_CHECK (Value);\r
\r
- ERROR_CHECK(TcgGetNextToken(ParseStruct, &Tok));\r
- ERROR_CHECK(TcgGetTokenUINT64(&Tok, &Value64));\r
+ ERROR_CHECK (TcgGetNextToken (ParseStruct, &Tok));\r
+ ERROR_CHECK (TcgGetTokenUINT64 (&Tok, &Value64));\r
\r
if (Value64 > MAX_UINT32) {\r
return TcgResultFailure;\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextUINT64(\r
- TCG_PARSE_STRUCT *ParseStruct,\r
- UINT64 *Value\r
+TcgGetNextUINT64 (\r
+ TCG_PARSE_STRUCT *ParseStruct,\r
+ UINT64 *Value\r
)\r
{\r
- TCG_TOKEN Tok;\r
- ERROR_CHECK(TcgGetNextToken(ParseStruct, &Tok));\r
- ERROR_CHECK(TcgGetTokenUINT64(&Tok, Value));\r
+ TCG_TOKEN Tok;\r
+\r
+ ERROR_CHECK (TcgGetNextToken (ParseStruct, &Tok));\r
+ ERROR_CHECK (TcgGetTokenUINT64 (&Tok, Value));\r
return TcgResultSuccess;\r
}\r
\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextBOOLEAN(\r
- TCG_PARSE_STRUCT *ParseStruct,\r
- BOOLEAN *Value\r
+TcgGetNextBOOLEAN (\r
+ TCG_PARSE_STRUCT *ParseStruct,\r
+ BOOLEAN *Value\r
)\r
{\r
- UINT64 Value64;\r
- TCG_TOKEN Tok;\r
+ UINT64 Value64;\r
+ TCG_TOKEN Tok;\r
\r
- NULL_CHECK(Value);\r
+ NULL_CHECK (Value);\r
\r
- ERROR_CHECK(TcgGetNextToken(ParseStruct, &Tok));\r
- ERROR_CHECK(TcgGetTokenUINT64(&Tok, &Value64));\r
+ ERROR_CHECK (TcgGetNextToken (ParseStruct, &Tok));\r
+ ERROR_CHECK (TcgGetTokenUINT64 (&Tok, &Value64));\r
\r
if (Value64 > 1) {\r
return TcgResultFailure;\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextTcgUid(\r
- TCG_PARSE_STRUCT *ParseStruct,\r
- TCG_UID *Uid\r
+TcgGetNextTcgUid (\r
+ TCG_PARSE_STRUCT *ParseStruct,\r
+ TCG_UID *Uid\r
)\r
{\r
- TCG_TOKEN Tok;\r
- UINT32 Length;\r
- const UINT8* ByteSeq;\r
+ TCG_TOKEN Tok;\r
+ UINT32 Length;\r
+ const UINT8 *ByteSeq;\r
\r
- NULL_CHECK(Uid);\r
+ NULL_CHECK (Uid);\r
\r
- ERROR_CHECK(TcgGetNextToken(ParseStruct, &Tok));\r
- ByteSeq = TcgGetTokenByteSequence(&Tok, &Length);\r
+ ERROR_CHECK (TcgGetNextToken (ParseStruct, &Tok));\r
+ ByteSeq = TcgGetTokenByteSequence (&Tok, &Length);\r
\r
- if (Length != sizeof(TCG_UID)) {\r
- DEBUG ((DEBUG_INFO, "Token Length %u != TCG_UID Size %u\n", Length, (UINT32)sizeof(TCG_UID)));\r
+ if (Length != sizeof (TCG_UID)) {\r
+ DEBUG ((DEBUG_INFO, "Token Length %u != TCG_UID Size %u\n", Length, (UINT32)sizeof (TCG_UID)));\r
return TcgResultFailure;\r
}\r
\r
ASSERT (ByteSeq != NULL);\r
\r
- CopyMem(Uid, ByteSeq, sizeof(TCG_UID));\r
+ CopyMem (Uid, ByteSeq, sizeof (TCG_UID));\r
\r
return TcgResultSuccess;\r
}\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextByteSequence(\r
- TCG_PARSE_STRUCT *ParseStruct,\r
- const VOID **Data,\r
- UINT32 *Length\r
+TcgGetNextByteSequence (\r
+ TCG_PARSE_STRUCT *ParseStruct,\r
+ const VOID **Data,\r
+ UINT32 *Length\r
)\r
{\r
- TCG_TOKEN Tok;\r
- const UINT8* Bs;\r
+ TCG_TOKEN Tok;\r
+ const UINT8 *Bs;\r
\r
- ERROR_CHECK(TcgGetNextToken(ParseStruct, &Tok));\r
- Bs = TcgGetTokenByteSequence(&Tok, Length);\r
+ ERROR_CHECK (TcgGetNextToken (ParseStruct, &Tok));\r
+ Bs = TcgGetTokenByteSequence (&Tok, Length);\r
\r
if (Bs == NULL) {\r
return TcgResultFailure;\r
}\r
+\r
*Data = Bs;\r
return TcgResultSuccess;\r
}\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextTokenType(\r
- TCG_PARSE_STRUCT *ParseStruct,\r
- TCG_TOKEN_TYPE Type\r
+TcgGetNextTokenType (\r
+ TCG_PARSE_STRUCT *ParseStruct,\r
+ TCG_TOKEN_TYPE Type\r
)\r
{\r
- TCG_TOKEN Tok;\r
- ERROR_CHECK(TcgGetNextToken(ParseStruct, &Tok));\r
+ TCG_TOKEN Tok;\r
+\r
+ ERROR_CHECK (TcgGetNextToken (ParseStruct, &Tok));\r
if (Tok.Type != Type) {\r
DEBUG ((DEBUG_INFO, "expected Type %u, got Type %u\n", Type, Tok.Type));\r
return TcgResultFailure;\r
}\r
+\r
return TcgResultSuccess;\r
}\r
\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextStartList(\r
- TCG_PARSE_STRUCT *ParseStruct\r
+TcgGetNextStartList (\r
+ TCG_PARSE_STRUCT *ParseStruct\r
)\r
{\r
- return TcgGetNextTokenType(ParseStruct, TcgTokenTypeStartList);\r
+ return TcgGetNextTokenType (ParseStruct, TcgTokenTypeStartList);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextEndList(\r
- TCG_PARSE_STRUCT *ParseStruct\r
+TcgGetNextEndList (\r
+ TCG_PARSE_STRUCT *ParseStruct\r
)\r
{\r
- return TcgGetNextTokenType(ParseStruct, TcgTokenTypeEndList);\r
+ return TcgGetNextTokenType (ParseStruct, TcgTokenTypeEndList);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextStartName(\r
- TCG_PARSE_STRUCT *ParseStruct\r
+TcgGetNextStartName (\r
+ TCG_PARSE_STRUCT *ParseStruct\r
)\r
{\r
- return TcgGetNextTokenType(ParseStruct, TcgTokenTypeStartName);\r
+ return TcgGetNextTokenType (ParseStruct, TcgTokenTypeStartName);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextEndName(\r
- TCG_PARSE_STRUCT *ParseStruct\r
+TcgGetNextEndName (\r
+ TCG_PARSE_STRUCT *ParseStruct\r
)\r
{\r
- return TcgGetNextTokenType(ParseStruct, TcgTokenTypeEndName);\r
+ return TcgGetNextTokenType (ParseStruct, TcgTokenTypeEndName);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextCall(\r
- TCG_PARSE_STRUCT *ParseStruct\r
+TcgGetNextCall (\r
+ TCG_PARSE_STRUCT *ParseStruct\r
)\r
{\r
- return TcgGetNextTokenType(ParseStruct, TcgTokenTypeCall);\r
+ return TcgGetNextTokenType (ParseStruct, TcgTokenTypeCall);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextEndOfData(\r
- TCG_PARSE_STRUCT *ParseStruct\r
+TcgGetNextEndOfData (\r
+ TCG_PARSE_STRUCT *ParseStruct\r
)\r
{\r
- return TcgGetNextTokenType(ParseStruct, TcgTokenTypeEndOfData);\r
+ return TcgGetNextTokenType (ParseStruct, TcgTokenTypeEndOfData);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextEndOfSession(\r
- TCG_PARSE_STRUCT *ParseStruct\r
+TcgGetNextEndOfSession (\r
+ TCG_PARSE_STRUCT *ParseStruct\r
)\r
{\r
- return TcgGetNextTokenType(ParseStruct, TcgTokenTypeEndOfSession);\r
+ return TcgGetNextTokenType (ParseStruct, TcgTokenTypeEndOfSession);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextStartTransaction(\r
- TCG_PARSE_STRUCT *ParseStruct\r
+TcgGetNextStartTransaction (\r
+ TCG_PARSE_STRUCT *ParseStruct\r
)\r
{\r
- return TcgGetNextTokenType(ParseStruct, TcgTokenTypeStartTransaction);\r
+ return TcgGetNextTokenType (ParseStruct, TcgTokenTypeStartTransaction);\r
}\r
\r
/**\r
**/\r
TCG_RESULT\r
EFIAPI\r
-TcgGetNextEndTransaction(\r
- TCG_PARSE_STRUCT *ParseStruct\r
+TcgGetNextEndTransaction (\r
+ TCG_PARSE_STRUCT *ParseStruct\r
)\r
{\r
- return TcgGetNextTokenType(ParseStruct, TcgTokenTypeEndTransaction);\r
+ return TcgGetNextTokenType (ParseStruct, TcgTokenTypeEndTransaction);\r
}\r