// Allocate a buffer for the image to be loaded into.\r
//\r
Pe32ImageSize = GetLength (CurrentPe32Section.Pe32Section->CommonHeader.Size) - sizeof (EFI_PE32_SECTION);\r
- MemoryImagePointer = (UINTN) (malloc (Pe32ImageSize + 0x1000 + ImageContext.SectionAlignment));\r
+ MemoryImagePointer = (UINTN) (malloc (Pe32ImageSize + 0x1000));\r
if (MemoryImagePointer == 0) {\r
Error (NULL, 0, 0, "memory allocation failure", NULL);\r
return EFI_OUT_OF_RESOURCES;\r
}\r
- memset ((void *) MemoryImagePointer, 0, Pe32ImageSize + 0x1000 + ImageContext.SectionAlignment);\r
+ memset ((void *) MemoryImagePointer, 0, Pe32ImageSize + 0x1000);\r
MemoryImagePointerAligned = (MemoryImagePointer + 0x0FFF) & (-1 << 12);\r
\r
\r
//\r
// Allocate a buffer for the image to be loaded into.\r
//\r
- MemoryImagePointer = (UINTN) (malloc (Pe32ImageSize + 0x1000 + ImageContext.SectionAlignment));\r
+ MemoryImagePointer = (UINTN) (malloc (Pe32ImageSize + 0x1000));\r
if (MemoryImagePointer == 0) {\r
Error (NULL, 0, 0, "memory allocation error on rebase of TE image", FileGuidString);\r
free (TEBuffer);\r
return EFI_OUT_OF_RESOURCES;\r
}\r
- memset ((void *) MemoryImagePointer, 0, Pe32ImageSize + 0x1000 + ImageContext.SectionAlignment);\r
+ memset ((void *) MemoryImagePointer, 0, Pe32ImageSize + 0x1000);\r
MemoryImagePointerAligned = (MemoryImagePointer + 0x0FFF) & (-1 << 12);\r
\r
\r