X-Git-Url: https://git.proxmox.com/?p=mirror_edk2.git;a=blobdiff_plain;f=edksetup.sh;h=93d652575804d49f9922862f51c862ad98552091;hp=f00154e25abf93f6d36b0e08fe2ed1cb2f2b0a9c;hb=5a1bfda4bd04815ed8c7489e2db47f9a1f245566;hpb=7bc14212b3f640f34c343e38c508ecfd5e8409e5 diff --git a/edksetup.sh b/edksetup.sh index f00154e25a..93d6525758 100755 --- a/edksetup.sh +++ b/edksetup.sh @@ -1,5 +1,6 @@ # -# Copyright (c) 2006 - 2010, Intel Corporation. All rights reserved.
+# Copyright (c) 2006 - 2016, Intel Corporation. All rights reserved.
+# Copyright (c) 2016, Linaro Ltd. All rights reserved.
# This program and the accompanying materials # are licensed and made available under the terms and conditions of the BSD License # which accompanies this distribution. The full text of the license may be found at @@ -9,12 +10,9 @@ # WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. # # In *inux environment, the build tools's source is required and need to be compiled -# firstly, please reference https://edk2.tianocore.org/unix-getting-started.html to +# firstly, please reference https://github.com/tianocore/tianocore.github.io/wiki/SourceForge-to-Github-Quick-Start # to get how to setup build tool. # -# After build tool is downloaded and compiled, a soft symbol linker need to be created -# at /Conf. For example: ln -s /work/BaseTools /work/edk2/Conf/BaseToolsSource. -# # Setup the environment for unix-like systems running a bash-like shell. # This file must be "sourced" not merely executed. For example: ". edksetup.sh" # @@ -22,57 +20,130 @@ # set up in the unix style. This script will make the necessary conversions to # windows style. # -# Please reference edk2 user manual for more detail descriptions at https://edk2.tianocore.org/files/documents/64/494/EDKII_UserManual.pdf +# Please reference edk2 user manual for more detail descriptions at https://github.com/tianocore-docs/Docs/raw/master/User_Docs/EDK_II_UserManual_0_7.pdf # +SCRIPTNAME="edksetup.sh" +RECONFIG=FALSE + function HelpMsg() { + echo "Usage: $SCRIPTNAME [Options]" + echo + echo "The system environment variable, WORKSPACE, is always set to the current" + echo "working directory." + echo + echo "Options: " + echo " --help, -h, -? Print this help screen and exit." + echo + echo " --reconfig Overwrite the WORKSPACE/Conf/*.txt files with the" + echo " template files from the BaseTools/Conf directory." + echo echo Please note: This script must be \'sourced\' so the environment can be changed. - echo ". edksetup.sh" - echo "source edksetup.sh" - return 1 + echo ". $SCRIPTNAME" + echo "source $SCRIPTNAME" +} + +function SetWorkspace() +{ + # + # If WORKSPACE is already set, then we can return right now + # + if [ -n "$WORKSPACE" ] + then + return 0 + fi + + if [ ! ${BASH_SOURCE[0]} -ef ./edksetup.sh ] && [ -z "$PACKAGES_PATH" ] + then + echo Run this script from the base of your tree. For example: + echo " cd /Path/To/Edk/Root" + echo " . edksetup.sh" + return 1 + fi + + # + # Check for BaseTools/BuildEnv before dirtying the user's environment. + # + if [ ! -f BaseTools/BuildEnv ] && [ -z "$EDK_TOOLS_PATH" ] + then + echo BaseTools not found in your tree, and EDK_TOOLS_PATH is not set. + echo Please point EDK_TOOLS_PATH at the directory that contains + echo the EDK2 BuildEnv script. + return 1 + fi + + # + # Set $WORKSPACE + # + export WORKSPACE=`pwd` + + return 0 } function SetupEnv() { if [ -n "$EDK_TOOLS_PATH" ] then - . $EDK_TOOLS_PATH/BuildEnv $* - elif [ -n "$WORKSPACE" ] + . $EDK_TOOLS_PATH/BuildEnv + elif [ -f "$WORKSPACE/BaseTools/BuildEnv" ] then - . $WORKSPACE/BaseTools/BuildEnv $* + . $WORKSPACE/BaseTools/BuildEnv + elif [ -n "$PACKAGES_PATH" ] + then + PATH_LIST=$PACKAGES_PATH + PATH_LIST=${PATH_LIST//:/ } + for DIR in $PATH_LIST + do + if [ -f "$DIR/BaseTools/BuildEnv" ] + then + export EDK_TOOLS_PATH=$DIR/BaseTools + . $DIR/BaseTools/BuildEnv + break + fi + done else - . BaseTools/BuildEnv $* + echo BaseTools not found in your tree, and EDK_TOOLS_PATH is not set. + echo Please check that WORKSPACE or PACKAGES_PATH is not set incorrectly + echo in your shell, or point EDK_TOOLS_PATH at the directory that contains + echo the EDK2 BuildEnv script. + return 1 fi } function SourceEnv() { - if [ \ - "$1" = "-?" -o \ - "$1" = "-h" -o \ - "$1" = "--help" \ - ] - then - HelpMsg - else - SetupEnv "$*" - fi + SetWorkspace && + SetupEnv } -if [ $# -gt 1 ] -then - HelpMsg -elif [ $# -eq 1 ] && [ "$1" != "BaseTools" ] -then - HelpMsg -fi +I=$# +while [ $I -gt 0 ] +do + case "$1" in + BaseTools) + # Ignore argument for backwards compatibility + shift + ;; + --reconfig) + RECONFIG=TRUE + shift + ;; + -?|-h|--help|*) + HelpMsg + break + ;; + esac + I=$(($I - 1)) +done -RETVAL=$? -if [ $RETVAL -ne 0 ] +if [ $I -gt 0 ] then - return $RETVAL + return 1 fi -SourceEnv "$*" +SourceEnv + +unset SCRIPTNAME RECONFIG +return $?