\r
typedef union {\r
struct {\r
- UINT32 AttentionButtonPressed : 1;\r
- UINT32 PowerFaultDetected : 1;\r
- UINT32 MrlSensorChanged : 1;\r
- UINT32 PresenceDetectChanged : 1;\r
- UINT32 CommandCompletedInterrupt : 1;\r
- UINT32 HotPlugInterrupt : 1;\r
- UINT32 AttentionIndicator : 2;\r
- UINT32 PowerIndicator : 2;\r
- UINT32 PowerController : 1;\r
- UINT32 ElectromechanicalInterlock : 1;\r
- UINT32 DataLinkLayerStateChanged : 1;\r
- UINT32 Reserved : 3;\r
+ UINT16 AttentionButtonPressed : 1;\r
+ UINT16 PowerFaultDetected : 1;\r
+ UINT16 MrlSensorChanged : 1;\r
+ UINT16 PresenceDetectChanged : 1;\r
+ UINT16 CommandCompletedInterrupt : 1;\r
+ UINT16 HotPlugInterrupt : 1;\r
+ UINT16 AttentionIndicator : 2;\r
+ UINT16 PowerIndicator : 2;\r
+ UINT16 PowerController : 1;\r
+ UINT16 ElectromechanicalInterlock : 1;\r
+ UINT16 DataLinkLayerStateChanged : 1;\r
+ UINT16 Reserved : 3;\r
} Bits;\r
UINT16 Uint16;\r
} PCI_REG_PCIE_SLOT_CONTROL;\r