DEFINE FLASH_REGION_FVMAIN_SIZE = 0x001A5000
DEFINE FLASH_REGION_FV_RECOVERY2_OFFSET = 0x002A5000
-DEFINE FLASH_REGION_FV_RECOVERY2_SIZE = 0x0002D000
+DEFINE FLASH_REGION_FV_RECOVERY2_SIZE = 0x0002C000
-DEFINE FLASH_REGION_FV_RECOVERY_OFFSET = 0x002D2000
-DEFINE FLASH_REGION_FV_RECOVERY_SIZE = 0x0002E000
+DEFINE FLASH_REGION_FV_RECOVERY_OFFSET = 0x002D1000
+DEFINE FLASH_REGION_FV_RECOVERY_SIZE = 0x0002F000
################################################################################
#
DEFINE FLASH_REGION_FV_RECOVERY2_OFFSET = 0x00296000
-DEFINE FLASH_REGION_FV_RECOVERY2_SIZE = 0x0002D000
+DEFINE FLASH_REGION_FV_RECOVERY2_SIZE = 0x0002C000
-DEFINE FLASH_REGION_FV_RECOVERY_OFFSET = 0x002C3000
-DEFINE FLASH_REGION_FV_RECOVERY_SIZE = 0x0003D000
+DEFINE FLASH_REGION_FV_RECOVERY_OFFSET = 0x002C2000
+DEFINE FLASH_REGION_FV_RECOVERY_SIZE = 0x0003E000
################################################################################
#
MSFT:*_*_X64_GENFW_FLAGS = --keepexceptiontable
GCC:*_*_X64_GENFW_FLAGS = --keepexceptiontable
INTEL:*_*_X64_GENFW_FLAGS = --keepexceptiontable
-!if $(TARGET) == DEBUG
- DEFINE SOURCE_LEVEL_DEBUG_BUILD_OPTIONS = /Od /Oy-
-!endif
-!else
- DEFINE SOURCE_LEVEL_DEBUG_BUILD_OPTIONS =
-
!endif
[BuildOptions.Common.EDK]