\r
#include <IndustryStandard/TcgStorageCore.h>\r
\r
-#define ERROR_CHECK(arg) \\r
- { \\r
- TCG_RESULT ret = (arg); \\r
- if (ret != TcgResultSuccess) { \\r
- DEBUG ((DEBUG_INFO, "ERROR_CHECK failed at %a:%u\n", __FILE__, __LINE__)); \\r
- return ret; \\r
- } \\r
+#define ERROR_CHECK(arg) \\r
+ { \\r
+ TCG_RESULT ret = (arg); \\r
+ if (ret != TcgResultSuccess) { \\r
+ DEBUG ((DEBUG_INFO, "ERROR_CHECK failed at %a:%u\n", __FILE__, DEBUG_LINE_NUMBER)); \\r
+ return ret; \\r
+ } \\r
}\r
\r
#define METHOD_STATUS_ERROR_CHECK(arg, failRet) \\r
return (failRet); \\r
}\r
\r
-#define NULL_CHECK(arg) \\r
- do { \\r
- if ((arg) == NULL) { \\r
- DEBUG ((DEBUG_INFO, "NULL_CHECK(%a) failed at %a:%u\n", #arg, __FILE__, __LINE__)); \\r
- return TcgResultFailureNullPointer; \\r
- } \\r
+#define NULL_CHECK(arg) \\r
+ do { \\r
+ if ((arg) == NULL) { \\r
+ DEBUG ((DEBUG_INFO, "NULL_CHECK(%a) failed at %a:%u\n", #arg, __FILE__, DEBUG_LINE_NUMBER)); \\r
+ return TcgResultFailureNullPointer; \\r
+ } \\r
} while (0)\r
\r
#pragma pack(1)\r