--- /dev/null
+/*++\r
+\r
+Copyright (c) 2004 - 2006, Intel Corporation \r
+All rights reserved. This program and the accompanying materials \r
+are licensed and made available under the terms and conditions of the BSD License \r
+which accompanies this distribution. The full text of the license may be found at \r
+http://opensource.org/licenses/bsd-license.php \r
+ \r
+THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, \r
+WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. \r
+\r
+\r
+Module Name:\r
+\r
+ x86FxSave.c\r
+ \r
+Abstract: \r
+\r
+ IA-32/x64 specific functions.\r
+\r
+--*/\r
+\r
+#include "BaseLibInternals.h"\r
+\r
+/**\r
+ Save the current floating point/SSE/SSE2 context to a buffer.\r
+\r
+ Saves the current floating point/SSE/SSE2 state to the buffer specified by\r
+ Buffer. Buffer must be aligned on a 16-byte boundary. This function is only\r
+ available on IA-32 and X64.\r
+\r
+ If Buffer is NULL, then ASSERT().\r
+ If Buffer is not aligned on a 16-byte boundary, then ASSERT().\r
+\r
+ @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.\r
+\r
+**/\r
+VOID\r
+EFIAPI\r
+AsmFxSave (\r
+ OUT IA32_FX_BUFFER *Buffer\r
+ )\r
+{\r
+ ASSERT (Buffer != NULL);\r
+ ASSERT (((UINTN)Buffer & 0xf) == 0);\r
+\r
+ InternalX86FxSave (Buffer);\r
+\r
+ //\r
+ // Mark one flag at end of Buffer, it will be check by AsmFxRestor()\r
+ //\r
+ *(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) = 0xAA5555AA;\r
+}\r
+++ /dev/null
-/*++\r
-\r
-Copyright (c) 2004 - 2006, Intel Corporation \r
-All rights reserved. This program and the accompanying materials \r
-are licensed and made available under the terms and conditions of the BSD License \r
-which accompanies this distribution. The full text of the license may be found at \r
-http://opensource.org/licenses/bsd-license.php \r
- \r
-THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, \r
-WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. \r
-\r
-\r
-Module Name:\r
-\r
- x86FxSave.c\r
- \r
-Abstract: \r
-\r
- IA-32/x64 specific functions.\r
-\r
---*/\r
-\r
-#include "BaseLibInternals.h"\r
-\r
-/**\r
- Save the current floating point/SSE/SSE2 context to a buffer.\r
-\r
- Saves the current floating point/SSE/SSE2 state to the buffer specified by\r
- Buffer. Buffer must be aligned on a 16-byte boundary. This function is only\r
- available on IA-32 and X64.\r
-\r
- If Buffer is NULL, then ASSERT().\r
- If Buffer is not aligned on a 16-byte boundary, then ASSERT().\r
-\r
- @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.\r
-\r
-**/\r
-VOID\r
-EFIAPI\r
-AsmFxSave (\r
- OUT IA32_FX_BUFFER *Buffer\r
- )\r
-{\r
- ASSERT (Buffer != NULL);\r
- ASSERT (((UINTN)Buffer & 0xf) == 0);\r
-\r
- InternalX86FxSave (Buffer);\r
-\r
- //\r
- // Mark one flag at end of Buffer, it will be check by AsmFxRestor()\r
- //\r
- *(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) = 0xAA5555AA;\r
-}\r