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1 QEMU Coding Style
2 =================
3
4 Please use the script checkpatch.pl in the scripts directory to check
5 patches before submitting.
6
7 1. Whitespace
8
9 Of course, the most important aspect in any coding style is whitespace.
10 Crusty old coders who have trouble spotting the glasses on their noses
11 can tell the difference between a tab and eight spaces from a distance
12 of approximately fifteen parsecs. Many a flamewar has been fought and
13 lost on this issue.
14
15 QEMU indents are four spaces. Tabs are never used, except in Makefiles
16 where they have been irreversibly coded into the syntax.
17 Spaces of course are superior to tabs because:
18
19 - You have just one way to specify whitespace, not two. Ambiguity breeds
20 mistakes.
21 - The confusion surrounding 'use tabs to indent, spaces to justify' is gone.
22 - Tab indents push your code to the right, making your screen seriously
23 unbalanced.
24 - Tabs will be rendered incorrectly on editors who are misconfigured not
25 to use tab stops of eight positions.
26 - Tabs are rendered badly in patches, causing off-by-one errors in almost
27 every line.
28 - It is the QEMU coding style.
29
30 Do not leave whitespace dangling off the ends of lines.
31
32 1.1 Multiline Indent
33
34 There are several places where indent is necessary:
35
36 - if/else
37 - while/for
38 - function definition & call
39
40 When breaking up a long line to fit within line width, we need a proper indent
41 for the following lines.
42
43 In case of if/else, while/for, align the secondary lines just after the
44 opening parenthesis of the first.
45
46 For example:
47
48 if (a == 1 &&
49 b == 2) {
50
51 while (a == 1 &&
52 b == 2) {
53
54 In case of function, there are several variants:
55
56 * 4 spaces indent from the beginning
57 * align the secondary lines just after the opening parenthesis of the
58 first
59
60 For example:
61
62 do_something(x, y,
63 z);
64
65 do_something(x, y,
66 z);
67
68 do_something(x, do_another(y,
69 z));
70
71 2. Line width
72
73 Lines should be 80 characters; try not to make them longer.
74
75 Sometimes it is hard to do, especially when dealing with QEMU subsystems
76 that use long function or symbol names. Even in that case, do not make
77 lines much longer than 80 characters.
78
79 Rationale:
80 - Some people like to tile their 24" screens with a 6x4 matrix of 80x24
81 xterms and use vi in all of them. The best way to punish them is to
82 let them keep doing it.
83 - Code and especially patches is much more readable if limited to a sane
84 line length. Eighty is traditional.
85 - The four-space indentation makes the most common excuse ("But look
86 at all that white space on the left!") moot.
87 - It is the QEMU coding style.
88
89 3. Naming
90
91 Variables are lower_case_with_underscores; easy to type and read. Structured
92 type names are in CamelCase; harder to type but standing out. Enum type
93 names and function type names should also be in CamelCase. Scalar type
94 names are lower_case_with_underscores_ending_with_a_t, like the POSIX
95 uint64_t and family. Note that this last convention contradicts POSIX
96 and is therefore likely to be changed.
97
98 When wrapping standard library functions, use the prefix qemu_ to alert
99 readers that they are seeing a wrapped version; otherwise avoid this prefix.
100
101 4. Block structure
102
103 Every indented statement is braced; even if the block contains just one
104 statement. The opening brace is on the line that contains the control
105 flow statement that introduces the new block; the closing brace is on the
106 same line as the else keyword, or on a line by itself if there is no else
107 keyword. Example:
108
109 if (a == 5) {
110 printf("a was 5.\n");
111 } else if (a == 6) {
112 printf("a was 6.\n");
113 } else {
114 printf("a was something else entirely.\n");
115 }
116
117 Note that 'else if' is considered a single statement; otherwise a long if/
118 else if/else if/.../else sequence would need an indent for every else
119 statement.
120
121 An exception is the opening brace for a function; for reasons of tradition
122 and clarity it comes on a line by itself:
123
124 void a_function(void)
125 {
126 do_something();
127 }
128
129 Rationale: a consistent (except for functions...) bracing style reduces
130 ambiguity and avoids needless churn when lines are added or removed.
131 Furthermore, it is the QEMU coding style.
132
133 5. Declarations
134
135 Mixed declarations (interleaving statements and declarations within
136 blocks) are generally not allowed; declarations should be at the beginning
137 of blocks.
138
139 Every now and then, an exception is made for declarations inside a
140 #ifdef or #ifndef block: if the code looks nicer, such declarations can
141 be placed at the top of the block even if there are statements above.
142 On the other hand, however, it's often best to move that #ifdef/#ifndef
143 block to a separate function altogether.
144
145 6. Conditional statements
146
147 When comparing a variable for (in)equality with a constant, list the
148 constant on the right, as in:
149
150 if (a == 1) {
151 /* Reads like: "If a equals 1" */
152 do_something();
153 }
154
155 Rationale: Yoda conditions (as in 'if (1 == a)') are awkward to read.
156 Besides, good compilers already warn users when '==' is mis-typed as '=',
157 even when the constant is on the right.
158
159 7. Comment style
160
161 We use traditional C-style /* */ comments and avoid // comments.
162
163 Rationale: The // form is valid in C99, so this is purely a matter of
164 consistency of style. The checkpatch script will warn you about this.
165
166 Multiline comment blocks should have a row of stars on the left,
167 and the initial /* and terminating */ both on their own lines:
168 /*
169 * like
170 * this
171 */
172 This is the same format required by the Linux kernel coding style.
173
174 (Some of the existing comments in the codebase use the GNU Coding
175 Standards form which does not have stars on the left, or other
176 variations; avoid these when writing new comments, but don't worry
177 about converting to the preferred form unless you're editing that
178 comment anyway.)
179
180 Rationale: Consistency, and ease of visually picking out a multiline
181 comment from the surrounding code.
182
183 8. trace-events style
184
185 8.1 0x prefix
186
187 In trace-events files, use a '0x' prefix to specify hex numbers, as in:
188
189 some_trace(unsigned x, uint64_t y) "x 0x%x y 0x" PRIx64
190
191 An exception is made for groups of numbers that are hexadecimal by
192 convention and separated by the symbols '.', '/', ':', or ' ' (such as
193 PCI bus id):
194
195 another_trace(int cssid, int ssid, int dev_num) "bus id: %x.%x.%04x"
196
197 However, you can use '0x' for such groups if you want. Anyway, be sure that
198 it is obvious that numbers are in hex, ex.:
199
200 data_dump(uint8_t c1, uint8_t c2, uint8_t c3) "bytes (in hex): %02x %02x %02x"
201
202 Rationale: hex numbers are hard to read in logs when there is no 0x prefix,
203 especially when (occasionally) the representation doesn't contain any letters
204 and especially in one line with other decimal numbers. Number groups are allowed
205 to not use '0x' because for some things notations like %x.%x.%x are used not
206 only in Qemu. Also dumping raw data bytes with '0x' is less readable.
207
208 8.2 '#' printf flag
209
210 Do not use printf flag '#', like '%#x'.
211
212 Rationale: there are two ways to add a '0x' prefix to printed number: '0x%...'
213 and '%#...'. For consistency the only one way should be used. Arguments for
214 '0x%' are:
215 - it is more popular
216 - '%#' omits the 0x for the value 0 which makes output inconsistent