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1 Open vSwitch Coding Style
2 =========================
3
4This file describes the coding style used in most C files in the Open
5vSwitch distribution. However, Linux kernel code datapath directory
6follows the Linux kernel's established coding conventions.
7
8BASICS
9
10 Limit lines to 79 characters.
11
12 Use form feeds (control+L) to divide long source files into logical
13pieces. A form feed should appear as the only character on a line.
14
15 Do not use tabs for indentation.
16
17 Avoid trailing spaces on lines.
18
19
20NAMING
21
22 Use names that explain the purpose of a function or object.
23
24 Use underscores to separate words in an identifier: multi_word_name.
25
26 Use lowercase for most names. Use uppercase for macros, macro
27parameters, and members of enumerations.
28
29 Give arrays names that are plural.
30
31 Pick a unique name prefix (ending with an underscore) for each
32module, and apply that prefix to all of that module's externally
33visible names. Names of macro parameters, struct and union members,
34and parameters in function prototypes are not considered externally
35visible for this purpose.
36
37 Do not use names that begin with _. If you need a name for
38"internal use only", use __ as a suffix instead of a prefix.
39
40 Avoid negative names: "found" is a better name than "not_found".
41
42 In names, a "size" is a count of bytes, a "length" is a count of
43characters. A buffer has size, but a string has length. The length
44of a string does not include the null terminator, but the size of the
45buffer that contains the string does.
46
47
48COMMENTS
49
50 Comments should be written as full sentences that start with a
51capital letter and end with a period. Put two spaces between
52sentences.
53
54 Write block comments as shown below. You may put the /* and */ on
55the same line as comment text if you prefer.
56
57 /*
58 * We redirect stderr to /dev/null because we often want to remove all
59 * traffic control configuration on a port so its in a known state. If
60 * this done when there is no such configuration, tc complains, so we just
61 * always ignore it.
62 */
63
64 Each function and each variable declared outside a function, and
65each struct, union, and typedef declaration should be preceded by a
66comment. See FUNCTION DEFINITIONS below for function comment
67guidelines.
68
69 Each struct and union member should each have an inline comment that
70explains its meaning. structs and unions with many members should be
71additionally divided into logical groups of members by block comments,
72e.g.:
73
74 /* An event that will wake the following call to poll_block(). */
75 struct poll_waiter {
76 /* Set when the waiter is created. */
77 struct list node; /* Element in global waiters list. */
78 int fd; /* File descriptor. */
79 short int events; /* Events to wait for (POLLIN, POLLOUT). */
80 poll_fd_func *function; /* Callback function, if any, or null. */
81 void *aux; /* Argument to callback function. */
82 struct backtrace *backtrace; /* Event that created waiter, or null. */
83
84 /* Set only when poll_block() is called. */
85 struct pollfd *pollfd; /* Pointer to element of the pollfds array
86 (null if added from a callback). */
87 };
88
89 Use XXX or FIXME comments to mark code that needs work.
90
91 Don't use // comments.
92
93 Don't comment out or #if 0 out code. Just remove it. The code that
94was there will still be in version control history.
95
96
97FUNCTIONS
98
99 Put the return type, function name, and the braces that surround the
100function's code on separate lines, all starting in column 0.
101
102 Before each function definition, write a comment that describes the
103function's purpose, including each parameter, the return value, and
104side effects. References to argument names should be given in
105single-quotes, e.g. 'arg'. The comment should not include the
106function name, nor need it follow any formal structure. The comment
107does not need to describe how a function does its work, unless this
108information is needed to use the function correctly (this is often
109better done with comments *inside* the function).
110
111 Simple static functions do not need a comment.
112
113 Within a file, non-static functions should come first, in the order
114that they are declared in the header file, followed by static
115functions. Static functions should be in one or more separate pages
116(separated by form feed characters) in logical groups. A commonly
117useful way to divide groups is by "level", with high-level functions
118first, followed by groups of progressively lower-level functions.
119This makes it easy for the program's reader to see the top-down
120structure by reading from top to bottom.
121
122 All function declarations and definitions should include a
123prototype. Empty parentheses, e.g. "int foo();", do not include a
124prototype (they state that the function's parameters are unknown);
125write "void" in parentheses instead, e.g. "int foo(void);".
126
127 Prototypes for static functions should either all go at the top of
128the file, separated into groups by blank lines, or they should appear
129at the top of each page of functions. Don't comment individual
130prototypes, but a comment on each group of prototypes is often
131appropriate.
132
133 In the absence of good reasons for another order, the following
134parameter order is preferred. One notable exception is that data
135parameters and their corresponding size parameters should be paired.
136
137 1. The primary object being manipulated, if any (equivalent to the
138 "this" pointer in C++).
139 2. Input-only parameters.
140 3. Input/output parameters.
141 4. Output-only parameters.
142 5. Status parameter.
143
144 Example:
145
146 /* Stores the features supported by 'netdev' into each of '*current',
147 * '*advertised', '*supported', and '*peer' that are non-null. Each value
148 * is a bitmap of "enum ofp_port_features" bits, in host byte order.
149 * Returns 0 if successful, otherwise a positive errno value. On failure,
150 * all of the passed-in values are set to 0. */
151 int
152 netdev_get_features(struct netdev *netdev,
153 uint32_t *current, uint32_t *advertised,
154 uint32_t *supported, uint32_t *peer)
155 {
156 ...
157 }
158
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159Functions that destroy an instance of a dynamically-allocated type
160should accept and ignore a null pointer argument. Code that calls
161such a function (including the C standard library function free())
162should omit a null-pointer check. We find that this usually makes
163code easier to read.
164
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165
166FUNCTION PROTOTYPES
167
168 Put the return type and function name on the same line in a function
169prototype:
170
171 static const struct option_class *get_option_class(int code);
172
173
174 Omit parameter names from function prototypes when the names do not
175give useful information, e.g.:
176
3d222126 177 int netdev_get_mtu(const struct netdev *, int *mtup);
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178
179
180STATEMENTS
181
182 Indent each level of code with 4 spaces. Use BSD-style brace
183placement:
184
185 if (a()) {
186 b();
187 d();
188 }
189
190 Put a space between "if", "while", "for", etc. and the expressions
191that follow them.
192
193 Enclose single statements in braces:
194
195 if (a > b) {
196 return a;
197 } else {
198 return b;
199 }
200
201 Use comments and blank lines to divide long functions into logical
202groups of statements.
203
204 Avoid assignments inside "if" and "while" conditions.
205
206 Do not put gratuitous parentheses around the expression in a return
207statement, that is, write "return 0;" and not "return(0);"
208
209 Write only one statement per line.
210
211 Indent "switch" statements like this:
212
213 switch (conn->state) {
214 case S_RECV:
215 error = run_connection_input(conn);
216 break;
217
218 case S_PROCESS:
219 error = 0;
220 break;
221
222 case S_SEND:
223 error = run_connection_output(conn);
224 break;
225
226 default:
227 NOT_REACHED();
228 }
229
230 "switch" statements with very short, uniform cases may use an
231abbreviated style:
232
233 switch (code) {
234 case 200: return "OK";
235 case 201: return "Created";
236 case 202: return "Accepted";
237 case 204: return "No Content";
238 default: return "Unknown";
239 }
240
241 Use "for (;;)" to write an infinite loop.
242
243 In an if/else construct where one branch is the "normal" or "common"
244case and the other branch is the "uncommon" or "error" case, put the
245common case after the "if", not the "else". This is a form of
246documentation. It also places the most important code in sequential
247order without forcing the reader to visually skip past less important
248details. (Some compilers also assume that the "if" branch is the more
249common case, so this can be a real form of optimization as well.)
250
251
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252RETURN VALUES
253
254 For functions that return a success or failure indication, prefer
255one of the following return value conventions:
256
257 * An "int" where 0 indicates success and a positive errno value
258 indicates a reason for failure.
259
260 * A "bool" where true indicates success and false indicates
261 failure.
262
263
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264MACROS
265
266 Don't define an object-like macro if an enum can be used instead.
267
268 Don't define a function-like macro if a "static inline" function
269can be used instead.
270
271 If a macro's definition contains multiple statements, enclose them
272with "do { ... } while (0)" to allow them to work properly in all
273syntactic circumstances.
274
275 Do use macros to eliminate the need to update different parts of a
276single file in parallel, e.g. a list of enums and an array that gives
277the name of each enum. For example:
278
279 /* Logging importance levels. */
280 #define VLOG_LEVELS \
281 VLOG_LEVEL(EMER, LOG_ALERT) \
282 VLOG_LEVEL(ERR, LOG_ERR) \
283 VLOG_LEVEL(WARN, LOG_WARNING) \
284 VLOG_LEVEL(INFO, LOG_NOTICE) \
285 VLOG_LEVEL(DBG, LOG_DEBUG)
286 enum vlog_level {
287 #define VLOG_LEVEL(NAME, SYSLOG_LEVEL) VLL_##NAME,
288 VLOG_LEVELS
289 #undef VLOG_LEVEL
290 VLL_N_LEVELS
291 };
292
293 /* Name for each logging level. */
294 static const char *level_names[VLL_N_LEVELS] = {
295 #define VLOG_LEVEL(NAME, SYSLOG_LEVEL) #NAME,
296 VLOG_LEVELS
297 #undef VLOG_LEVEL
298 };
299
300
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301THREAD SAFETY ANNOTATIONS
302
303 Use the macros in lib/compiler.h to annotate locking requirements.
304For example:
305
306 static struct ovs_mutex mutex = OVS_MUTEX_INITIALIZER;
307 static struct ovs_rwlock rwlock = OVS_RWLOCK_INITIALIZER;
308
309 void function_require_plain_mutex(void) OVS_REQUIRES(mutex);
310 void function_require_rwlock(void) OVS_REQ_RDLOCK(rwlock);
311
312 Pass lock objects, not their addresses, to the annotation macros.
313(Thus we have OVS_REQUIRES(mutex) above, not OVS_REQUIRES(&mutex).)
314
315
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316SOURCE FILES
317
318 Each source file should state its license in a comment at the very
319top, followed by a comment explaining the purpose of the code that is
320in that file. The comment should explain how the code in the file
321relates to code in other files. The goal is to allow a programmer to
322quickly figure out where a given module fits into the larger system.
323
324 The first non-comment line in a .c source file should be:
325
326 #include <config.h>
327
328#include directives should appear in the following order:
329
330 1. #include <config.h>
331
332 2. The module's own headers, if any. Including this before any
333 other header (besides <config.h>) ensures that the module's
334 header file is self-contained (see HEADER FILES) below.
335
336 3. Standard C library headers and other system headers, preferably
337 in alphabetical order. (Occasionally one encounters a set of
338 system headers that must be included in a particular order, in
339 which case that order must take precedence.)
340
341 4. Open vSwitch headers, in alphabetical order. Use "", not <>,
342 to specify Open vSwitch header names.
343
344
345HEADER FILES
346
347 Each header file should start with its license, as described under
348SOURCE FILES above, followed by a "header guard" to make the header
349file idempotent, like so:
350
351 #ifndef NETDEV_H
352 #define NETDEV_H 1
353
354 ...
355
356 #endif /* netdev.h */
357
358 Header files should be self-contained; that is, they should #include
359whatever additional headers are required, without requiring the client
360to #include them for it.
361
362 Don't define the members of a struct or union in a header file,
363unless client code is actually intended to access them directly or if
364the definition is otherwise actually needed (e.g. inline functions
365defined in the header need them).
366
367 Similarly, don't #include a header file just for the declaration of
368a struct or union tag (e.g. just for "struct <name>;"). Just declare
369the tag yourself. This reduces the number of header file
370dependencies.
371
372
373TYPES
374
375 Use typedefs sparingly. Code is clearer if the actual type is
376visible at the point of declaration. Do not, in general, declare a
377typedef for a struct, union, or enum. Do not declare a typedef for a
378pointer type, because this can be very confusing to the reader.
379
380 A function type is a good use for a typedef because it can clarify
381code. The type should be a function type, not a pointer-to-function
382type. That way, the typedef name can be used to declare function
383prototypes. (It cannot be used for function definitions, because that
384is explicitly prohibited by C89 and C99.)
385
386 You may assume that "char" is exactly 8 bits and that "int" and
387"long" are at least 32 bits.
388
389 Don't assume that "long" is big enough to hold a pointer. If you
390need to cast a pointer to an integer, use "intptr_t" or "uintptr_t"
391from <stdint.h>.
392
393 Use the int<N>_t and uint<N>_t types from <stdint.h> for exact-width
394integer types. Use the PRId<N>, PRIu<N>, and PRIx<N> macros from
395<inttypes.h> for formatting them with printf() and related functions.
396
397 Use %zu to format size_t with printf().
398
399 Use bit-fields sparingly. Do not use bit-fields for layout of
400network protocol fields or in other circumstances where the exact
401format is important.
402
403 Declare bit-fields to be type "unsigned int" or "signed int". Do
404*not* declare bit-fields of type "int": C89 allows these to be either
405signed or unsigned according to the compiler's whim. (A 1-bit
406bit-field of type "int" may have a range of -1...0!) Do not declare
407bit-fields of type _Bool or enum or any other type, because these are
408not portable.
409
410 Try to order structure members such that they pack well on a system
411with 2-byte "short", 4-byte "int", and 4- or 8-byte "long" and pointer
412types. Prefer clear organization over size optimization unless you
413are convinced there is a size or speed benefit.
414
415 Pointer declarators bind to the variable name, not the type name.
416Write "int *x", not "int* x" and definitely not "int * x".
417
418
419EXPRESSIONS
420
421 Put one space on each side of infix binary and ternary operators:
422
423 * / %
424 + -
425 << >>
426 < <= > >=
427 == !=
428 &
429 ^
430 |
431 &&
432 ||
433 ?:
434 = += -= *= /= %= &= ^= |= <<= >>=
435
436 Avoid comma operators.
437
438 Do not put any white space around postfix, prefix, or grouping
439operators:
440
441 () [] -> .
442 ! ~ ++ -- + - * &
443
444Exception 1: Put a space after (but not before) the "sizeof" keyword.
445Exception 2: Put a space between the () used in a cast and the
446expression whose type is cast: (void *) 0.
447
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448 Break long lines before the ternary operators ? and :, rather than
449after them, e.g.
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450
451 return (out_port != VIGP_CONTROL_PATH
452 ? alpheus_output_port(dp, skb, out_port)
453 : alpheus_output_control(dp, skb, fwd_save_skb(skb),
454 VIGR_ACTION));
455
456
457 Do not parenthesize the operands of && and || unless operator
458precedence makes it necessary, or unless the operands are themselves
459expressions that use && and ||. Thus:
460
be2c418b 461 if (!isdigit((unsigned char)s[0])
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462 || !isdigit((unsigned char)s[1])
463 || !isdigit((unsigned char)s[2])) {
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464 printf("string %s does not start with 3-digit code\n", s);
465 }
466
467but
468
469 if (rule && (!best || rule->priority > best->priority)) {
470 best = rule;
471 }
472
473 Do parenthesize a subexpression that must be split across more than
474one line, e.g.:
475
476 *idxp = ((l1_idx << PORT_ARRAY_L1_SHIFT)
477 | (l2_idx << PORT_ARRAY_L2_SHIFT)
478 | (l3_idx << PORT_ARRAY_L3_SHIFT));
479
480 Try to avoid casts. Don't cast the return value of malloc().
481
482 The "sizeof" operator is unique among C operators in that it accepts
483two very different kinds of operands: an expression or a type. In
484general, prefer to specify an expression, e.g. "int *x =
485xmalloc(sizeof *x);". When the operand of sizeof is an expression,
486there is no need to parenthesize that operand, and please don't.
487
488 Use the ARRAY_SIZE macro from lib/util.h to calculate the number of
489elements in an array.
490
491 When using a relational operator like "<" or "==", put an expression
492or variable argument on the left and a constant argument on the
493right, e.g. "x == 0", *not* "0 == x".
494
495
496BLANK LINES
497
498 Put one blank line between top-level definitions of functions and
499global variables.
500
501
502C DIALECT
503
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504 Some C99 features are OK because they are widely implemented even in
505older compilers:
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506
507 * Flexible array members (e.g. struct { int foo[]; }).
508
509 * "static inline" functions (but no other forms of "inline", for
510 which GCC and C99 have differing interpretations).
511
512 * "long long"
513
514 * <stdint.h> and <inttypes.h>.
515
516 * bool and <stdbool.h>, but don't assume that bool or _Bool can
517 only take on the values 0 or 1, because this behavior can't be
518 simulated on C89 compilers.
519
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520 Don't use other C99 features that are not widely implemented in
521older compilers:
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522
523 * Don't use designated initializers (e.g. don't write "struct foo
524 foo = {.a = 1};" or "int a[] = {[2] = 5};").
525
526 * Don't mix declarations and code within a block.
527
528 * Don't use declarations in iteration statements (e.g. don't write
529 "for (int i = 0; i < 10; i++)").
530
531 * Don't put a trailing comma in an enum declaration (e.g. don't
532 write "enum { x = 1, };").
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533
534 As a matter of style, avoid // comments.
535
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536 Avoid using GCC or Clang extensions unless you also add a fallback
537for other compilers. You can, however, use C99 features or GCC
538extensions also supported by Clang in code that compiles only on
539GNU/Linux (such as lib/netdev-linux.c), because GCC is the system
540compiler there.