]> git.proxmox.com Git - ovs.git/blame - CodingStyle
ovs-numa: Relax the ovs_numa_*() input argument check.
[ovs.git] / CodingStyle
CommitLineData
064af421
BP
1 Open vSwitch Coding Style
2 =========================
3
4This file describes the coding style used in most C files in the Open
5vSwitch distribution. However, Linux kernel code datapath directory
c803536e
SS
6follows the Linux kernel's established coding conventions. For the
7Windows kernel datapath code, use the coding style described in
8datapath-windows/CodingStyle.
064af421 9
71000af6
BP
10The following GNU indent options approximate this style:
11
12 -npro -bad -bap -bbb -br -blf -brs -cdw -ce -fca -cli0 -npcs -i4 -l79 \
13 -lc79 -nbfda -nut -saf -sai -saw -sbi4 -sc -sob -st -ncdb -pi4 -cs -bs \
14 -di1 -lp -il0 -hnl
15
16
064af421
BP
17BASICS
18
19 Limit lines to 79 characters.
20
21 Use form feeds (control+L) to divide long source files into logical
22pieces. A form feed should appear as the only character on a line.
23
24 Do not use tabs for indentation.
25
26 Avoid trailing spaces on lines.
27
28
29NAMING
30
31 Use names that explain the purpose of a function or object.
32
33 Use underscores to separate words in an identifier: multi_word_name.
34
35 Use lowercase for most names. Use uppercase for macros, macro
36parameters, and members of enumerations.
37
38 Give arrays names that are plural.
39
40 Pick a unique name prefix (ending with an underscore) for each
41module, and apply that prefix to all of that module's externally
42visible names. Names of macro parameters, struct and union members,
43and parameters in function prototypes are not considered externally
44visible for this purpose.
45
46 Do not use names that begin with _. If you need a name for
47"internal use only", use __ as a suffix instead of a prefix.
48
49 Avoid negative names: "found" is a better name than "not_found".
50
51 In names, a "size" is a count of bytes, a "length" is a count of
52characters. A buffer has size, but a string has length. The length
53of a string does not include the null terminator, but the size of the
54buffer that contains the string does.
55
56
57COMMENTS
58
59 Comments should be written as full sentences that start with a
60capital letter and end with a period. Put two spaces between
61sentences.
62
63 Write block comments as shown below. You may put the /* and */ on
64the same line as comment text if you prefer.
65
66 /*
67 * We redirect stderr to /dev/null because we often want to remove all
68 * traffic control configuration on a port so its in a known state. If
69 * this done when there is no such configuration, tc complains, so we just
70 * always ignore it.
71 */
72
73 Each function and each variable declared outside a function, and
74each struct, union, and typedef declaration should be preceded by a
75comment. See FUNCTION DEFINITIONS below for function comment
76guidelines.
77
78 Each struct and union member should each have an inline comment that
79explains its meaning. structs and unions with many members should be
80additionally divided into logical groups of members by block comments,
81e.g.:
82
83 /* An event that will wake the following call to poll_block(). */
84 struct poll_waiter {
85 /* Set when the waiter is created. */
86 struct list node; /* Element in global waiters list. */
87 int fd; /* File descriptor. */
88 short int events; /* Events to wait for (POLLIN, POLLOUT). */
89 poll_fd_func *function; /* Callback function, if any, or null. */
90 void *aux; /* Argument to callback function. */
91 struct backtrace *backtrace; /* Event that created waiter, or null. */
92
93 /* Set only when poll_block() is called. */
94 struct pollfd *pollfd; /* Pointer to element of the pollfds array
95 (null if added from a callback). */
96 };
97
98 Use XXX or FIXME comments to mark code that needs work.
99
100 Don't use // comments.
101
102 Don't comment out or #if 0 out code. Just remove it. The code that
103was there will still be in version control history.
104
105
106FUNCTIONS
107
108 Put the return type, function name, and the braces that surround the
109function's code on separate lines, all starting in column 0.
110
111 Before each function definition, write a comment that describes the
112function's purpose, including each parameter, the return value, and
113side effects. References to argument names should be given in
114single-quotes, e.g. 'arg'. The comment should not include the
115function name, nor need it follow any formal structure. The comment
116does not need to describe how a function does its work, unless this
117information is needed to use the function correctly (this is often
118better done with comments *inside* the function).
119
120 Simple static functions do not need a comment.
121
122 Within a file, non-static functions should come first, in the order
123that they are declared in the header file, followed by static
124functions. Static functions should be in one or more separate pages
125(separated by form feed characters) in logical groups. A commonly
126useful way to divide groups is by "level", with high-level functions
127first, followed by groups of progressively lower-level functions.
128This makes it easy for the program's reader to see the top-down
129structure by reading from top to bottom.
130
131 All function declarations and definitions should include a
132prototype. Empty parentheses, e.g. "int foo();", do not include a
133prototype (they state that the function's parameters are unknown);
134write "void" in parentheses instead, e.g. "int foo(void);".
135
136 Prototypes for static functions should either all go at the top of
137the file, separated into groups by blank lines, or they should appear
138at the top of each page of functions. Don't comment individual
139prototypes, but a comment on each group of prototypes is often
140appropriate.
141
142 In the absence of good reasons for another order, the following
143parameter order is preferred. One notable exception is that data
144parameters and their corresponding size parameters should be paired.
145
146 1. The primary object being manipulated, if any (equivalent to the
147 "this" pointer in C++).
148 2. Input-only parameters.
149 3. Input/output parameters.
150 4. Output-only parameters.
151 5. Status parameter.
152
153 Example:
154
155 /* Stores the features supported by 'netdev' into each of '*current',
156 * '*advertised', '*supported', and '*peer' that are non-null. Each value
157 * is a bitmap of "enum ofp_port_features" bits, in host byte order.
158 * Returns 0 if successful, otherwise a positive errno value. On failure,
159 * all of the passed-in values are set to 0. */
160 int
161 netdev_get_features(struct netdev *netdev,
162 uint32_t *current, uint32_t *advertised,
163 uint32_t *supported, uint32_t *peer)
164 {
165 ...
166 }
167
b93e6983
BP
168Functions that destroy an instance of a dynamically-allocated type
169should accept and ignore a null pointer argument. Code that calls
170such a function (including the C standard library function free())
171should omit a null-pointer check. We find that this usually makes
172code easier to read.
173
49ab4a35
BP
174Functions in .c files should not normally be marked "inline", because
175it does not usually help code generation and it does suppress
176compilers warnings about unused functions. (Functions defined in .h
177usually should be marked inline.)
178
064af421
BP
179
180FUNCTION PROTOTYPES
181
182 Put the return type and function name on the same line in a function
183prototype:
184
185 static const struct option_class *get_option_class(int code);
186
187
188 Omit parameter names from function prototypes when the names do not
189give useful information, e.g.:
190
3d222126 191 int netdev_get_mtu(const struct netdev *, int *mtup);
064af421
BP
192
193
194STATEMENTS
195
196 Indent each level of code with 4 spaces. Use BSD-style brace
197placement:
198
199 if (a()) {
200 b();
201 d();
202 }
203
204 Put a space between "if", "while", "for", etc. and the expressions
205that follow them.
206
207 Enclose single statements in braces:
208
209 if (a > b) {
210 return a;
211 } else {
212 return b;
213 }
214
215 Use comments and blank lines to divide long functions into logical
216groups of statements.
217
218 Avoid assignments inside "if" and "while" conditions.
219
220 Do not put gratuitous parentheses around the expression in a return
221statement, that is, write "return 0;" and not "return(0);"
222
223 Write only one statement per line.
224
225 Indent "switch" statements like this:
226
227 switch (conn->state) {
228 case S_RECV:
229 error = run_connection_input(conn);
230 break;
231
232 case S_PROCESS:
233 error = 0;
234 break;
235
236 case S_SEND:
237 error = run_connection_output(conn);
238 break;
239
240 default:
428b2edd 241 OVS_NOT_REACHED();
064af421
BP
242 }
243
244 "switch" statements with very short, uniform cases may use an
245abbreviated style:
246
247 switch (code) {
248 case 200: return "OK";
249 case 201: return "Created";
250 case 202: return "Accepted";
251 case 204: return "No Content";
252 default: return "Unknown";
253 }
254
255 Use "for (;;)" to write an infinite loop.
256
257 In an if/else construct where one branch is the "normal" or "common"
258case and the other branch is the "uncommon" or "error" case, put the
259common case after the "if", not the "else". This is a form of
260documentation. It also places the most important code in sequential
261order without forcing the reader to visually skip past less important
262details. (Some compilers also assume that the "if" branch is the more
263common case, so this can be a real form of optimization as well.)
264
265
0d067385
BP
266RETURN VALUES
267
268 For functions that return a success or failure indication, prefer
269one of the following return value conventions:
270
271 * An "int" where 0 indicates success and a positive errno value
272 indicates a reason for failure.
273
274 * A "bool" where true indicates success and false indicates
275 failure.
276
277
064af421
BP
278MACROS
279
280 Don't define an object-like macro if an enum can be used instead.
281
282 Don't define a function-like macro if a "static inline" function
283can be used instead.
284
285 If a macro's definition contains multiple statements, enclose them
286with "do { ... } while (0)" to allow them to work properly in all
287syntactic circumstances.
288
289 Do use macros to eliminate the need to update different parts of a
290single file in parallel, e.g. a list of enums and an array that gives
291the name of each enum. For example:
292
293 /* Logging importance levels. */
294 #define VLOG_LEVELS \
295 VLOG_LEVEL(EMER, LOG_ALERT) \
296 VLOG_LEVEL(ERR, LOG_ERR) \
297 VLOG_LEVEL(WARN, LOG_WARNING) \
298 VLOG_LEVEL(INFO, LOG_NOTICE) \
299 VLOG_LEVEL(DBG, LOG_DEBUG)
300 enum vlog_level {
301 #define VLOG_LEVEL(NAME, SYSLOG_LEVEL) VLL_##NAME,
302 VLOG_LEVELS
303 #undef VLOG_LEVEL
304 VLL_N_LEVELS
305 };
306
307 /* Name for each logging level. */
308 static const char *level_names[VLL_N_LEVELS] = {
309 #define VLOG_LEVEL(NAME, SYSLOG_LEVEL) #NAME,
310 VLOG_LEVELS
311 #undef VLOG_LEVEL
312 };
313
314
bdd2719e
AW
315THREAD SAFETY ANNOTATIONS
316
317 Use the macros in lib/compiler.h to annotate locking requirements.
318For example:
319
320 static struct ovs_mutex mutex = OVS_MUTEX_INITIALIZER;
321 static struct ovs_rwlock rwlock = OVS_RWLOCK_INITIALIZER;
322
323 void function_require_plain_mutex(void) OVS_REQUIRES(mutex);
324 void function_require_rwlock(void) OVS_REQ_RDLOCK(rwlock);
325
326 Pass lock objects, not their addresses, to the annotation macros.
327(Thus we have OVS_REQUIRES(mutex) above, not OVS_REQUIRES(&mutex).)
328
329
064af421
BP
330SOURCE FILES
331
332 Each source file should state its license in a comment at the very
333top, followed by a comment explaining the purpose of the code that is
334in that file. The comment should explain how the code in the file
335relates to code in other files. The goal is to allow a programmer to
336quickly figure out where a given module fits into the larger system.
337
338 The first non-comment line in a .c source file should be:
339
340 #include <config.h>
341
342#include directives should appear in the following order:
343
344 1. #include <config.h>
345
346 2. The module's own headers, if any. Including this before any
347 other header (besides <config.h>) ensures that the module's
348 header file is self-contained (see HEADER FILES) below.
349
350 3. Standard C library headers and other system headers, preferably
351 in alphabetical order. (Occasionally one encounters a set of
352 system headers that must be included in a particular order, in
353 which case that order must take precedence.)
354
355 4. Open vSwitch headers, in alphabetical order. Use "", not <>,
356 to specify Open vSwitch header names.
357
358
359HEADER FILES
360
361 Each header file should start with its license, as described under
362SOURCE FILES above, followed by a "header guard" to make the header
363file idempotent, like so:
364
365 #ifndef NETDEV_H
366 #define NETDEV_H 1
367
368 ...
369
370 #endif /* netdev.h */
371
372 Header files should be self-contained; that is, they should #include
373whatever additional headers are required, without requiring the client
374to #include them for it.
375
376 Don't define the members of a struct or union in a header file,
377unless client code is actually intended to access them directly or if
378the definition is otherwise actually needed (e.g. inline functions
379defined in the header need them).
380
381 Similarly, don't #include a header file just for the declaration of
382a struct or union tag (e.g. just for "struct <name>;"). Just declare
383the tag yourself. This reduces the number of header file
384dependencies.
385
386
387TYPES
388
389 Use typedefs sparingly. Code is clearer if the actual type is
390visible at the point of declaration. Do not, in general, declare a
391typedef for a struct, union, or enum. Do not declare a typedef for a
392pointer type, because this can be very confusing to the reader.
393
394 A function type is a good use for a typedef because it can clarify
395code. The type should be a function type, not a pointer-to-function
396type. That way, the typedef name can be used to declare function
397prototypes. (It cannot be used for function definitions, because that
398is explicitly prohibited by C89 and C99.)
399
400 You may assume that "char" is exactly 8 bits and that "int" and
401"long" are at least 32 bits.
402
403 Don't assume that "long" is big enough to hold a pointer. If you
404need to cast a pointer to an integer, use "intptr_t" or "uintptr_t"
405from <stdint.h>.
406
407 Use the int<N>_t and uint<N>_t types from <stdint.h> for exact-width
408integer types. Use the PRId<N>, PRIu<N>, and PRIx<N> macros from
409<inttypes.h> for formatting them with printf() and related functions.
410
34582733
AS
411 For compatibility with antique printf() implementations:
412
413 - Instead of "%zu", use "%"PRIuSIZE.
414
415 - Instead of "%td", use "%"PRIdPTR.
416
417 - Instead of "%ju", use "%"PRIuMAX.
418
419Other variants exist for different radixes. For example, use
420"%"PRIxSIZE instead of "%zx" or "%x" instead of "%hhx".
421
422 Also, instead of "%hhd", use "%d". Be cautious substituting "%u",
423"%x", and "%o" for the corresponding versions with "hh": cast the
424argument to unsigned char if necessary, because printf("%hhu", -1)
425prints 255 but printf("%u", -1) prints 4294967295.
064af421
BP
426
427 Use bit-fields sparingly. Do not use bit-fields for layout of
428network protocol fields or in other circumstances where the exact
429format is important.
430
8721a6e2
BP
431 Declare bit-fields to be signed or unsigned integer types or _Bool
432(aka bool). Do *not* declare bit-fields of type "int": C99 allows
433these to be either signed or unsigned according to the compiler's
434whim. (A 1-bit bit-field of type "int" may have a range of -1...0!)
064af421
BP
435
436 Try to order structure members such that they pack well on a system
437with 2-byte "short", 4-byte "int", and 4- or 8-byte "long" and pointer
438types. Prefer clear organization over size optimization unless you
439are convinced there is a size or speed benefit.
440
441 Pointer declarators bind to the variable name, not the type name.
442Write "int *x", not "int* x" and definitely not "int * x".
443
444
445EXPRESSIONS
446
447 Put one space on each side of infix binary and ternary operators:
448
449 * / %
450 + -
451 << >>
452 < <= > >=
453 == !=
454 &
455 ^
456 |
457 &&
458 ||
459 ?:
460 = += -= *= /= %= &= ^= |= <<= >>=
461
462 Avoid comma operators.
463
464 Do not put any white space around postfix, prefix, or grouping
465operators:
466
467 () [] -> .
468 ! ~ ++ -- + - * &
469
470Exception 1: Put a space after (but not before) the "sizeof" keyword.
471Exception 2: Put a space between the () used in a cast and the
472expression whose type is cast: (void *) 0.
473
ede81843
BP
474 Break long lines before the ternary operators ? and :, rather than
475after them, e.g.
064af421
BP
476
477 return (out_port != VIGP_CONTROL_PATH
478 ? alpheus_output_port(dp, skb, out_port)
479 : alpheus_output_control(dp, skb, fwd_save_skb(skb),
480 VIGR_ACTION));
481
482
483 Do not parenthesize the operands of && and || unless operator
484precedence makes it necessary, or unless the operands are themselves
485expressions that use && and ||. Thus:
486
be2c418b 487 if (!isdigit((unsigned char)s[0])
568e23fc
BP
488 || !isdigit((unsigned char)s[1])
489 || !isdigit((unsigned char)s[2])) {
064af421
BP
490 printf("string %s does not start with 3-digit code\n", s);
491 }
492
493but
494
495 if (rule && (!best || rule->priority > best->priority)) {
496 best = rule;
497 }
498
499 Do parenthesize a subexpression that must be split across more than
500one line, e.g.:
501
502 *idxp = ((l1_idx << PORT_ARRAY_L1_SHIFT)
503 | (l2_idx << PORT_ARRAY_L2_SHIFT)
504 | (l3_idx << PORT_ARRAY_L3_SHIFT));
505
506 Try to avoid casts. Don't cast the return value of malloc().
507
508 The "sizeof" operator is unique among C operators in that it accepts
509two very different kinds of operands: an expression or a type. In
510general, prefer to specify an expression, e.g. "int *x =
511xmalloc(sizeof *x);". When the operand of sizeof is an expression,
512there is no need to parenthesize that operand, and please don't.
513
514 Use the ARRAY_SIZE macro from lib/util.h to calculate the number of
515elements in an array.
516
517 When using a relational operator like "<" or "==", put an expression
518or variable argument on the left and a constant argument on the
519right, e.g. "x == 0", *not* "0 == x".
520
521
522BLANK LINES
523
524 Put one blank line between top-level definitions of functions and
525global variables.
526
527
528C DIALECT
529
7c96151e 530 Most C99 features are OK because they are widely implemented:
064af421
BP
531
532 * Flexible array members (e.g. struct { int foo[]; }).
533
534 * "static inline" functions (but no other forms of "inline", for
535 which GCC and C99 have differing interpretations).
536
537 * "long long"
538
539 * <stdint.h> and <inttypes.h>.
540
541 * bool and <stdbool.h>, but don't assume that bool or _Bool can
542 only take on the values 0 or 1, because this behavior can't be
543 simulated on C89 compilers.
544
3548d242
BP
545 * Designated initializers (e.g. "struct foo foo = {.a = 1};" and
546 "int a[] = {[2] = 5};").
547
7c96151e
JR
548 * Mixing of declarations and code within a block. Please use this
549 judiciously; keep declarations nicely grouped together in the
550 beginning of a block if possible.
064af421 551
7c96151e 552 * Use of declarations in iteration statements (e.g.
064af421
BP
553 "for (int i = 0; i < 10; i++)").
554
7c96151e
JR
555 * Use of a trailing comma in an enum declaration (e.g.
556 "enum { x = 1, };").
c214278b
BP
557
558 As a matter of style, avoid // comments.
559
8a6de510
BP
560 Avoid using GCC or Clang extensions unless you also add a fallback
561for other compilers. You can, however, use C99 features or GCC
562extensions also supported by Clang in code that compiles only on
563GNU/Linux (such as lib/netdev-linux.c), because GCC is the system
564compiler there.