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1Media Controller devices
2------------------------
3
4Media Controller
5~~~~~~~~~~~~~~~~
6
74604b73 7The media controller userspace API is documented in
da83c888 8:ref:`the Media Controller uAPI book <media_controller>`. This document focus
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9on the kernel-side implementation of the media framework.
10
11Abstract media device model
12^^^^^^^^^^^^^^^^^^^^^^^^^^^
13
14Discovering a device internal topology, and configuring it at runtime, is one
15of the goals of the media framework. To achieve this, hardware devices are
16modelled as an oriented graph of building blocks called entities connected
17through pads.
18
19An entity is a basic media hardware building block. It can correspond to
20a large variety of logical blocks such as physical hardware devices
21(CMOS sensor for instance), logical hardware devices (a building block
22in a System-on-Chip image processing pipeline), DMA channels or physical
23connectors.
24
25A pad is a connection endpoint through which an entity can interact with
26other entities. Data (not restricted to video) produced by an entity
27flows from the entity's output to one or more entity inputs. Pads should
28not be confused with physical pins at chip boundaries.
29
30A link is a point-to-point oriented connection between two pads, either
31on the same entity or on different entities. Data flows from a source
32pad to a sink pad.
33
34Media device
35^^^^^^^^^^^^
36
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37A media device is represented by a :c:type:`struct media_device <media_device>`
38instance, defined in ``include/media/media-device.h``.
39Allocation of the structure is handled by the media device driver, usually by
40embedding the :c:type:`media_device` instance in a larger driver-specific
41structure.
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42
43Drivers register media device instances by calling
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44:c:func:`__media_device_register()` via the macro ``media_device_register()``
45and unregistered by calling :c:func:`media_device_unregister()`.
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46
47Entities
48^^^^^^^^
49
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50Entities are represented by a :c:type:`struct media_entity <media_entity>`
51instance, defined in ``include/media/media-entity.h``. The structure is usually
52embedded into a higher-level structure, such as
041d8211 53:c:type:`v4l2_subdev` or :c:type:`video_device`
74604b73 54instances, although drivers can allocate entities directly.
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55
56Drivers initialize entity pads by calling
7b998bae 57:c:func:`media_entity_pads_init()`.
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58
59Drivers register entities with a media device by calling
7b998bae 60:c:func:`media_device_register_entity()`
684ffa2d 61and unregistred by calling
7b998bae 62:c:func:`media_device_unregister_entity()`.
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63
64Interfaces
65^^^^^^^^^^
66
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67Interfaces are represented by a
68:c:type:`struct media_interface <media_interface>` instance, defined in
69``include/media/media-entity.h``. Currently, only one type of interface is
70defined: a device node. Such interfaces are represented by a
71:c:type:`struct media_intf_devnode <media_intf_devnode>`.
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72
73Drivers initialize and create device node interfaces by calling
7b998bae 74:c:func:`media_devnode_create()`
684ffa2d 75and remove them by calling:
7b998bae 76:c:func:`media_devnode_remove()`.
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77
78Pads
79^^^^
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80Pads are represented by a :c:type:`struct media_pad <media_pad>` instance,
81defined in ``include/media/media-entity.h``. Each entity stores its pads in
82a pads array managed by the entity driver. Drivers usually embed the array in
83a driver-specific structure.
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84
85Pads are identified by their entity and their 0-based index in the pads
86array.
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87
88Both information are stored in the :c:type:`struct media_pad`, making the
89:c:type:`media_pad` pointer the canonical way to store and pass link references.
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90
91Pads have flags that describe the pad capabilities and state.
92
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93``MEDIA_PAD_FL_SINK`` indicates that the pad supports sinking data.
94``MEDIA_PAD_FL_SOURCE`` indicates that the pad supports sourcing data.
95
96.. note::
684ffa2d 97
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98 One and only one of ``MEDIA_PAD_FL_SINK`` or ``MEDIA_PAD_FL_SOURCE`` must
99 be set for each pad.
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100
101Links
102^^^^^
103
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104Links are represented by a :c:type:`struct media_link <media_link>` instance,
105defined in ``include/media/media-entity.h``. There are two types of links:
684ffa2d 106
74604b73 107**1. pad to pad links**:
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108
109Associate two entities via their PADs. Each entity has a list that points
110to all links originating at or targeting any of its pads.
111A given link is thus stored twice, once in the source entity and once in
112the target entity.
113
114Drivers create pad to pad links by calling:
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115:c:func:`media_create_pad_link()` and remove with
116:c:func:`media_entity_remove_links()`.
684ffa2d 117
74604b73 118**2. interface to entity links**:
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119
120Associate one interface to a Link.
121
122Drivers create interface to entity links by calling:
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123:c:func:`media_create_intf_link()` and remove with
124:c:func:`media_remove_intf_links()`.
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125
126.. note::
127
128 Links can only be created after having both ends already created.
129
130Links have flags that describe the link capabilities and state. The
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131valid values are described at :c:func:`media_create_pad_link()` and
132:c:func:`media_create_intf_link()`.
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133
134Graph traversal
135^^^^^^^^^^^^^^^
136
137The media framework provides APIs to iterate over entities in a graph.
138
139To iterate over all entities belonging to a media device, drivers can use
140the media_device_for_each_entity macro, defined in
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141``include/media/media-device.h``.
142
143.. code-block:: c
684ffa2d 144
74604b73 145 struct media_entity *entity;
684ffa2d 146
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147 media_device_for_each_entity(entity, mdev) {
148 // entity will point to each entity in turn
149 ...
150 }
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151
152Drivers might also need to iterate over all entities in a graph that can be
153reached only through enabled links starting at a given entity. The media
154framework provides a depth-first graph traversal API for that purpose.
155
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156.. note::
157
158 Graphs with cycles (whether directed or undirected) are **NOT**
159 supported by the graph traversal API. To prevent infinite loops, the graph
160 traversal code limits the maximum depth to ``MEDIA_ENTITY_ENUM_MAX_DEPTH``,
161 currently defined as 16.
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162
163Drivers initiate a graph traversal by calling
7b998bae 164:c:func:`media_entity_graph_walk_start()`
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165
166The graph structure, provided by the caller, is initialized to start graph
167traversal at the given entity.
168
169Drivers can then retrieve the next entity by calling
7b998bae 170:c:func:`media_entity_graph_walk_next()`
684ffa2d 171
74604b73 172When the graph traversal is complete the function will return ``NULL``.
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173
174Graph traversal can be interrupted at any moment. No cleanup function call
175is required and the graph structure can be freed normally.
176
177Helper functions can be used to find a link between two given pads, or a pad
178connected to another pad through an enabled link
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179:c:func:`media_entity_find_link()` and
180:c:func:`media_entity_remote_pad()`.
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181
182Use count and power handling
183^^^^^^^^^^^^^^^^^^^^^^^^^^^^
184
185Due to the wide differences between drivers regarding power management
186needs, the media controller does not implement power management. However,
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187the :c:type:`struct media_entity <media_entity>` includes a ``use_count``
188field that media drivers
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189can use to track the number of users of every entity for power management
190needs.
191
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192The :c:type:`media_entity<media_entity>`.\ ``use_count`` field is owned by
193media drivers and must not be
684ffa2d 194touched by entity drivers. Access to the field must be protected by the
74604b73 195:c:type:`media_device`.\ ``graph_mutex`` lock.
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196
197Links setup
198^^^^^^^^^^^
199
200Link properties can be modified at runtime by calling
7b998bae 201:c:func:`media_entity_setup_link()`.
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202
203Pipelines and media streams
204^^^^^^^^^^^^^^^^^^^^^^^^^^^
205
206When starting streaming, drivers must notify all entities in the pipeline to
207prevent link states from being modified during streaming by calling
7b998bae 208:c:func:`media_entity_pipeline_start()`.
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209
210The function will mark all entities connected to the given entity through
211enabled links, either directly or indirectly, as streaming.
212
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213The :c:type:`struct media_pipeline <media_pipeline>` instance pointed to by
214the pipe argument will be stored in every entity in the pipeline.
215Drivers should embed the :c:type:`struct media_pipeline <media_pipeline>`
216in higher-level pipeline structures and can then access the
217pipeline through the :c:type:`struct media_entity <media_entity>`
218pipe field.
684ffa2d 219
7b998bae 220Calls to :c:func:`media_entity_pipeline_start()` can be nested.
74604b73 221The pipeline pointer must be identical for all nested calls to the function.
684ffa2d 222
7b998bae 223:c:func:`media_entity_pipeline_start()` may return an error. In that case,
74604b73 224it will clean up any of the changes it did by itself.
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225
226When stopping the stream, drivers must notify the entities with
7b998bae 227:c:func:`media_entity_pipeline_stop()`.
684ffa2d 228
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229If multiple calls to :c:func:`media_entity_pipeline_start()` have been
230made the same number of :c:func:`media_entity_pipeline_stop()` calls
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231are required to stop streaming.
232The :c:type:`media_entity`.\ ``pipe`` field is reset to ``NULL`` on the last
233nested stop call.
684ffa2d 234
74604b73 235Link configuration will fail with ``-EBUSY`` by default if either end of the
684ffa2d 236link is a streaming entity. Links that can be modified while streaming must
74604b73 237be marked with the ``MEDIA_LNK_FL_DYNAMIC`` flag.
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238
239If other operations need to be disallowed on streaming entities (such as
240changing entities configuration parameters) drivers can explicitly check the
241media_entity stream_count field to find out if an entity is streaming. This
242operation must be done with the media_device graph_mutex held.
243
244Link validation
245^^^^^^^^^^^^^^^
246
7b998bae 247Link validation is performed by :c:func:`media_entity_pipeline_start()`
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248for any entity which has sink pads in the pipeline. The
249:c:type:`media_entity`.\ ``link_validate()`` callback is used for that
250purpose. In ``link_validate()`` callback, entity driver should check
251that the properties of the source pad of the connected entity and its own
252sink pad match. It is up to the type of the entity (and in the end, the
253properties of the hardware) what matching actually means.
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254
255Subsystems should facilitate link validation by providing subsystem specific
256helper functions to provide easy access for commonly needed information, and
257in the end provide a way to use driver-specific callbacks.
258
259.. kernel-doc:: include/media/media-device.h
260
261.. kernel-doc:: include/media/media-devnode.h
262
263.. kernel-doc:: include/media/media-entity.h