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d5b1a78a EA |
1 | /* |
2 | * Copyright © 2014 Broadcom | |
3 | * | |
4 | * Permission is hereby granted, free of charge, to any person obtaining a | |
5 | * copy of this software and associated documentation files (the "Software"), | |
6 | * to deal in the Software without restriction, including without limitation | |
7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
8 | * and/or sell copies of the Software, and to permit persons to whom the | |
9 | * Software is furnished to do so, subject to the following conditions: | |
10 | * | |
11 | * The above copyright notice and this permission notice (including the next | |
12 | * paragraph) shall be included in all copies or substantial portions of the | |
13 | * Software. | |
14 | * | |
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |
20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS | |
21 | * IN THE SOFTWARE. | |
22 | */ | |
23 | ||
24 | #include <linux/module.h> | |
25 | #include <linux/platform_device.h> | |
001bdb55 | 26 | #include <linux/pm_runtime.h> |
d5b1a78a EA |
27 | #include <linux/device.h> |
28 | #include <linux/io.h> | |
29 | ||
30 | #include "uapi/drm/vc4_drm.h" | |
31 | #include "vc4_drv.h" | |
32 | #include "vc4_regs.h" | |
33 | #include "vc4_trace.h" | |
34 | ||
35 | static void | |
36 | vc4_queue_hangcheck(struct drm_device *dev) | |
37 | { | |
38 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
39 | ||
40 | mod_timer(&vc4->hangcheck.timer, | |
41 | round_jiffies_up(jiffies + msecs_to_jiffies(100))); | |
42 | } | |
43 | ||
21461365 EA |
44 | struct vc4_hang_state { |
45 | struct drm_vc4_get_hang_state user_state; | |
46 | ||
47 | u32 bo_count; | |
48 | struct drm_gem_object **bo; | |
49 | }; | |
50 | ||
51 | static void | |
52 | vc4_free_hang_state(struct drm_device *dev, struct vc4_hang_state *state) | |
53 | { | |
54 | unsigned int i; | |
55 | ||
56 | mutex_lock(&dev->struct_mutex); | |
57 | for (i = 0; i < state->user_state.bo_count; i++) | |
58 | drm_gem_object_unreference(state->bo[i]); | |
59 | mutex_unlock(&dev->struct_mutex); | |
60 | ||
61 | kfree(state); | |
62 | } | |
63 | ||
64 | int | |
65 | vc4_get_hang_state_ioctl(struct drm_device *dev, void *data, | |
66 | struct drm_file *file_priv) | |
67 | { | |
68 | struct drm_vc4_get_hang_state *get_state = data; | |
69 | struct drm_vc4_get_hang_state_bo *bo_state; | |
70 | struct vc4_hang_state *kernel_state; | |
71 | struct drm_vc4_get_hang_state *state; | |
72 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
73 | unsigned long irqflags; | |
74 | u32 i; | |
65c4777d | 75 | int ret = 0; |
21461365 EA |
76 | |
77 | spin_lock_irqsave(&vc4->job_lock, irqflags); | |
78 | kernel_state = vc4->hang_state; | |
79 | if (!kernel_state) { | |
80 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
81 | return -ENOENT; | |
82 | } | |
83 | state = &kernel_state->user_state; | |
84 | ||
85 | /* If the user's array isn't big enough, just return the | |
86 | * required array size. | |
87 | */ | |
88 | if (get_state->bo_count < state->bo_count) { | |
89 | get_state->bo_count = state->bo_count; | |
90 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
91 | return 0; | |
92 | } | |
93 | ||
94 | vc4->hang_state = NULL; | |
95 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
96 | ||
97 | /* Save the user's BO pointer, so we don't stomp it with the memcpy. */ | |
98 | state->bo = get_state->bo; | |
99 | memcpy(get_state, state, sizeof(*state)); | |
100 | ||
101 | bo_state = kcalloc(state->bo_count, sizeof(*bo_state), GFP_KERNEL); | |
102 | if (!bo_state) { | |
103 | ret = -ENOMEM; | |
104 | goto err_free; | |
105 | } | |
106 | ||
107 | for (i = 0; i < state->bo_count; i++) { | |
108 | struct vc4_bo *vc4_bo = to_vc4_bo(kernel_state->bo[i]); | |
109 | u32 handle; | |
110 | ||
111 | ret = drm_gem_handle_create(file_priv, kernel_state->bo[i], | |
112 | &handle); | |
113 | ||
114 | if (ret) { | |
115 | state->bo_count = i - 1; | |
116 | goto err; | |
117 | } | |
118 | bo_state[i].handle = handle; | |
119 | bo_state[i].paddr = vc4_bo->base.paddr; | |
120 | bo_state[i].size = vc4_bo->base.base.size; | |
121 | } | |
122 | ||
65c4777d DC |
123 | if (copy_to_user((void __user *)(uintptr_t)get_state->bo, |
124 | bo_state, | |
125 | state->bo_count * sizeof(*bo_state))) | |
126 | ret = -EFAULT; | |
127 | ||
21461365 EA |
128 | kfree(bo_state); |
129 | ||
130 | err_free: | |
131 | ||
132 | vc4_free_hang_state(dev, kernel_state); | |
133 | ||
134 | err: | |
135 | return ret; | |
136 | } | |
137 | ||
138 | static void | |
139 | vc4_save_hang_state(struct drm_device *dev) | |
140 | { | |
141 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
142 | struct drm_vc4_get_hang_state *state; | |
143 | struct vc4_hang_state *kernel_state; | |
144 | struct vc4_exec_info *exec; | |
145 | struct vc4_bo *bo; | |
146 | unsigned long irqflags; | |
147 | unsigned int i, unref_list_count; | |
148 | ||
7e5082fb | 149 | kernel_state = kcalloc(1, sizeof(*kernel_state), GFP_KERNEL); |
21461365 EA |
150 | if (!kernel_state) |
151 | return; | |
152 | ||
153 | state = &kernel_state->user_state; | |
154 | ||
155 | spin_lock_irqsave(&vc4->job_lock, irqflags); | |
156 | exec = vc4_first_job(vc4); | |
157 | if (!exec) { | |
158 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
159 | return; | |
160 | } | |
161 | ||
162 | unref_list_count = 0; | |
163 | list_for_each_entry(bo, &exec->unref_list, unref_head) | |
164 | unref_list_count++; | |
165 | ||
166 | state->bo_count = exec->bo_count + unref_list_count; | |
167 | kernel_state->bo = kcalloc(state->bo_count, sizeof(*kernel_state->bo), | |
168 | GFP_ATOMIC); | |
169 | if (!kernel_state->bo) { | |
170 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
171 | return; | |
172 | } | |
173 | ||
174 | for (i = 0; i < exec->bo_count; i++) { | |
175 | drm_gem_object_reference(&exec->bo[i]->base); | |
176 | kernel_state->bo[i] = &exec->bo[i]->base; | |
177 | } | |
178 | ||
179 | list_for_each_entry(bo, &exec->unref_list, unref_head) { | |
180 | drm_gem_object_reference(&bo->base.base); | |
181 | kernel_state->bo[i] = &bo->base.base; | |
182 | i++; | |
183 | } | |
184 | ||
185 | state->start_bin = exec->ct0ca; | |
186 | state->start_render = exec->ct1ca; | |
187 | ||
188 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
189 | ||
190 | state->ct0ca = V3D_READ(V3D_CTNCA(0)); | |
191 | state->ct0ea = V3D_READ(V3D_CTNEA(0)); | |
192 | ||
193 | state->ct1ca = V3D_READ(V3D_CTNCA(1)); | |
194 | state->ct1ea = V3D_READ(V3D_CTNEA(1)); | |
195 | ||
196 | state->ct0cs = V3D_READ(V3D_CTNCS(0)); | |
197 | state->ct1cs = V3D_READ(V3D_CTNCS(1)); | |
198 | ||
199 | state->ct0ra0 = V3D_READ(V3D_CT00RA0); | |
200 | state->ct1ra0 = V3D_READ(V3D_CT01RA0); | |
201 | ||
202 | state->bpca = V3D_READ(V3D_BPCA); | |
203 | state->bpcs = V3D_READ(V3D_BPCS); | |
204 | state->bpoa = V3D_READ(V3D_BPOA); | |
205 | state->bpos = V3D_READ(V3D_BPOS); | |
206 | ||
207 | state->vpmbase = V3D_READ(V3D_VPMBASE); | |
208 | ||
209 | state->dbge = V3D_READ(V3D_DBGE); | |
210 | state->fdbgo = V3D_READ(V3D_FDBGO); | |
211 | state->fdbgb = V3D_READ(V3D_FDBGB); | |
212 | state->fdbgr = V3D_READ(V3D_FDBGR); | |
213 | state->fdbgs = V3D_READ(V3D_FDBGS); | |
214 | state->errstat = V3D_READ(V3D_ERRSTAT); | |
215 | ||
216 | spin_lock_irqsave(&vc4->job_lock, irqflags); | |
217 | if (vc4->hang_state) { | |
218 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
219 | vc4_free_hang_state(dev, kernel_state); | |
220 | } else { | |
221 | vc4->hang_state = kernel_state; | |
222 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
223 | } | |
224 | } | |
225 | ||
d5b1a78a EA |
226 | static void |
227 | vc4_reset(struct drm_device *dev) | |
228 | { | |
229 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
230 | ||
231 | DRM_INFO("Resetting GPU.\n"); | |
232 | vc4_v3d_set_power(vc4, false); | |
233 | vc4_v3d_set_power(vc4, true); | |
234 | ||
235 | vc4_irq_reset(dev); | |
236 | ||
237 | /* Rearm the hangcheck -- another job might have been waiting | |
238 | * for our hung one to get kicked off, and vc4_irq_reset() | |
239 | * would have started it. | |
240 | */ | |
241 | vc4_queue_hangcheck(dev); | |
242 | } | |
243 | ||
244 | static void | |
245 | vc4_reset_work(struct work_struct *work) | |
246 | { | |
247 | struct vc4_dev *vc4 = | |
248 | container_of(work, struct vc4_dev, hangcheck.reset_work); | |
249 | ||
21461365 EA |
250 | vc4_save_hang_state(vc4->dev); |
251 | ||
d5b1a78a EA |
252 | vc4_reset(vc4->dev); |
253 | } | |
254 | ||
255 | static void | |
256 | vc4_hangcheck_elapsed(unsigned long data) | |
257 | { | |
258 | struct drm_device *dev = (struct drm_device *)data; | |
259 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
260 | uint32_t ct0ca, ct1ca; | |
c4ce60dc EA |
261 | unsigned long irqflags; |
262 | struct vc4_exec_info *exec; | |
263 | ||
264 | spin_lock_irqsave(&vc4->job_lock, irqflags); | |
265 | exec = vc4_first_job(vc4); | |
d5b1a78a EA |
266 | |
267 | /* If idle, we can stop watching for hangs. */ | |
c4ce60dc EA |
268 | if (!exec) { |
269 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
d5b1a78a | 270 | return; |
c4ce60dc | 271 | } |
d5b1a78a EA |
272 | |
273 | ct0ca = V3D_READ(V3D_CTNCA(0)); | |
274 | ct1ca = V3D_READ(V3D_CTNCA(1)); | |
275 | ||
276 | /* If we've made any progress in execution, rearm the timer | |
277 | * and wait. | |
278 | */ | |
c4ce60dc EA |
279 | if (ct0ca != exec->last_ct0ca || ct1ca != exec->last_ct1ca) { |
280 | exec->last_ct0ca = ct0ca; | |
281 | exec->last_ct1ca = ct1ca; | |
282 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
d5b1a78a EA |
283 | vc4_queue_hangcheck(dev); |
284 | return; | |
285 | } | |
286 | ||
c4ce60dc EA |
287 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); |
288 | ||
d5b1a78a EA |
289 | /* We've gone too long with no progress, reset. This has to |
290 | * be done from a work struct, since resetting can sleep and | |
291 | * this timer hook isn't allowed to. | |
292 | */ | |
293 | schedule_work(&vc4->hangcheck.reset_work); | |
294 | } | |
295 | ||
296 | static void | |
297 | submit_cl(struct drm_device *dev, uint32_t thread, uint32_t start, uint32_t end) | |
298 | { | |
299 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
300 | ||
301 | /* Set the current and end address of the control list. | |
302 | * Writing the end register is what starts the job. | |
303 | */ | |
304 | V3D_WRITE(V3D_CTNCA(thread), start); | |
305 | V3D_WRITE(V3D_CTNEA(thread), end); | |
306 | } | |
307 | ||
308 | int | |
309 | vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno, uint64_t timeout_ns, | |
310 | bool interruptible) | |
311 | { | |
312 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
313 | int ret = 0; | |
314 | unsigned long timeout_expire; | |
315 | DEFINE_WAIT(wait); | |
316 | ||
317 | if (vc4->finished_seqno >= seqno) | |
318 | return 0; | |
319 | ||
320 | if (timeout_ns == 0) | |
321 | return -ETIME; | |
322 | ||
323 | timeout_expire = jiffies + nsecs_to_jiffies(timeout_ns); | |
324 | ||
325 | trace_vc4_wait_for_seqno_begin(dev, seqno, timeout_ns); | |
326 | for (;;) { | |
327 | prepare_to_wait(&vc4->job_wait_queue, &wait, | |
328 | interruptible ? TASK_INTERRUPTIBLE : | |
329 | TASK_UNINTERRUPTIBLE); | |
330 | ||
331 | if (interruptible && signal_pending(current)) { | |
332 | ret = -ERESTARTSYS; | |
333 | break; | |
334 | } | |
335 | ||
336 | if (vc4->finished_seqno >= seqno) | |
337 | break; | |
338 | ||
339 | if (timeout_ns != ~0ull) { | |
340 | if (time_after_eq(jiffies, timeout_expire)) { | |
341 | ret = -ETIME; | |
342 | break; | |
343 | } | |
344 | schedule_timeout(timeout_expire - jiffies); | |
345 | } else { | |
346 | schedule(); | |
347 | } | |
348 | } | |
349 | ||
350 | finish_wait(&vc4->job_wait_queue, &wait); | |
351 | trace_vc4_wait_for_seqno_end(dev, seqno); | |
352 | ||
13cf8909 | 353 | return ret; |
d5b1a78a EA |
354 | } |
355 | ||
356 | static void | |
357 | vc4_flush_caches(struct drm_device *dev) | |
358 | { | |
359 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
360 | ||
361 | /* Flush the GPU L2 caches. These caches sit on top of system | |
362 | * L3 (the 128kb or so shared with the CPU), and are | |
363 | * non-allocating in the L3. | |
364 | */ | |
365 | V3D_WRITE(V3D_L2CACTL, | |
366 | V3D_L2CACTL_L2CCLR); | |
367 | ||
368 | V3D_WRITE(V3D_SLCACTL, | |
369 | VC4_SET_FIELD(0xf, V3D_SLCACTL_T1CC) | | |
370 | VC4_SET_FIELD(0xf, V3D_SLCACTL_T0CC) | | |
371 | VC4_SET_FIELD(0xf, V3D_SLCACTL_UCC) | | |
372 | VC4_SET_FIELD(0xf, V3D_SLCACTL_ICC)); | |
373 | } | |
374 | ||
375 | /* Sets the registers for the next job to be actually be executed in | |
376 | * the hardware. | |
377 | * | |
378 | * The job_lock should be held during this. | |
379 | */ | |
380 | void | |
381 | vc4_submit_next_job(struct drm_device *dev) | |
382 | { | |
383 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
384 | struct vc4_exec_info *exec = vc4_first_job(vc4); | |
385 | ||
386 | if (!exec) | |
387 | return; | |
388 | ||
389 | vc4_flush_caches(dev); | |
390 | ||
391 | /* Disable the binner's pre-loaded overflow memory address */ | |
392 | V3D_WRITE(V3D_BPOA, 0); | |
393 | V3D_WRITE(V3D_BPOS, 0); | |
394 | ||
395 | if (exec->ct0ca != exec->ct0ea) | |
396 | submit_cl(dev, 0, exec->ct0ca, exec->ct0ea); | |
397 | submit_cl(dev, 1, exec->ct1ca, exec->ct1ea); | |
398 | } | |
399 | ||
400 | static void | |
401 | vc4_update_bo_seqnos(struct vc4_exec_info *exec, uint64_t seqno) | |
402 | { | |
403 | struct vc4_bo *bo; | |
404 | unsigned i; | |
405 | ||
406 | for (i = 0; i < exec->bo_count; i++) { | |
407 | bo = to_vc4_bo(&exec->bo[i]->base); | |
408 | bo->seqno = seqno; | |
409 | } | |
410 | ||
411 | list_for_each_entry(bo, &exec->unref_list, unref_head) { | |
412 | bo->seqno = seqno; | |
413 | } | |
414 | } | |
415 | ||
416 | /* Queues a struct vc4_exec_info for execution. If no job is | |
417 | * currently executing, then submits it. | |
418 | * | |
419 | * Unlike most GPUs, our hardware only handles one command list at a | |
420 | * time. To queue multiple jobs at once, we'd need to edit the | |
421 | * previous command list to have a jump to the new one at the end, and | |
422 | * then bump the end address. That's a change for a later date, | |
423 | * though. | |
424 | */ | |
425 | static void | |
426 | vc4_queue_submit(struct drm_device *dev, struct vc4_exec_info *exec) | |
427 | { | |
428 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
429 | uint64_t seqno; | |
430 | unsigned long irqflags; | |
431 | ||
432 | spin_lock_irqsave(&vc4->job_lock, irqflags); | |
433 | ||
434 | seqno = ++vc4->emit_seqno; | |
435 | exec->seqno = seqno; | |
436 | vc4_update_bo_seqnos(exec, seqno); | |
437 | ||
438 | list_add_tail(&exec->head, &vc4->job_list); | |
439 | ||
440 | /* If no job was executing, kick ours off. Otherwise, it'll | |
441 | * get started when the previous job's frame done interrupt | |
442 | * occurs. | |
443 | */ | |
444 | if (vc4_first_job(vc4) == exec) { | |
445 | vc4_submit_next_job(dev); | |
446 | vc4_queue_hangcheck(dev); | |
447 | } | |
448 | ||
449 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
450 | } | |
451 | ||
452 | /** | |
453 | * Looks up a bunch of GEM handles for BOs and stores the array for | |
454 | * use in the command validator that actually writes relocated | |
455 | * addresses pointing to them. | |
456 | */ | |
457 | static int | |
458 | vc4_cl_lookup_bos(struct drm_device *dev, | |
459 | struct drm_file *file_priv, | |
460 | struct vc4_exec_info *exec) | |
461 | { | |
462 | struct drm_vc4_submit_cl *args = exec->args; | |
463 | uint32_t *handles; | |
464 | int ret = 0; | |
465 | int i; | |
466 | ||
467 | exec->bo_count = args->bo_handle_count; | |
468 | ||
469 | if (!exec->bo_count) { | |
470 | /* See comment on bo_index for why we have to check | |
471 | * this. | |
472 | */ | |
473 | DRM_ERROR("Rendering requires BOs to validate\n"); | |
474 | return -EINVAL; | |
475 | } | |
476 | ||
477 | exec->bo = kcalloc(exec->bo_count, sizeof(struct drm_gem_cma_object *), | |
478 | GFP_KERNEL); | |
479 | if (!exec->bo) { | |
480 | DRM_ERROR("Failed to allocate validated BO pointers\n"); | |
481 | return -ENOMEM; | |
482 | } | |
483 | ||
484 | handles = drm_malloc_ab(exec->bo_count, sizeof(uint32_t)); | |
485 | if (!handles) { | |
486 | DRM_ERROR("Failed to allocate incoming GEM handles\n"); | |
487 | goto fail; | |
488 | } | |
489 | ||
490 | ret = copy_from_user(handles, | |
491 | (void __user *)(uintptr_t)args->bo_handles, | |
492 | exec->bo_count * sizeof(uint32_t)); | |
493 | if (ret) { | |
494 | DRM_ERROR("Failed to copy in GEM handles\n"); | |
495 | goto fail; | |
496 | } | |
497 | ||
498 | spin_lock(&file_priv->table_lock); | |
499 | for (i = 0; i < exec->bo_count; i++) { | |
500 | struct drm_gem_object *bo = idr_find(&file_priv->object_idr, | |
501 | handles[i]); | |
502 | if (!bo) { | |
503 | DRM_ERROR("Failed to look up GEM BO %d: %d\n", | |
504 | i, handles[i]); | |
505 | ret = -EINVAL; | |
506 | spin_unlock(&file_priv->table_lock); | |
507 | goto fail; | |
508 | } | |
509 | drm_gem_object_reference(bo); | |
510 | exec->bo[i] = (struct drm_gem_cma_object *)bo; | |
511 | } | |
512 | spin_unlock(&file_priv->table_lock); | |
513 | ||
514 | fail: | |
515 | kfree(handles); | |
516 | return 0; | |
517 | } | |
518 | ||
519 | static int | |
520 | vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec) | |
521 | { | |
522 | struct drm_vc4_submit_cl *args = exec->args; | |
523 | void *temp = NULL; | |
524 | void *bin; | |
525 | int ret = 0; | |
526 | uint32_t bin_offset = 0; | |
527 | uint32_t shader_rec_offset = roundup(bin_offset + args->bin_cl_size, | |
528 | 16); | |
529 | uint32_t uniforms_offset = shader_rec_offset + args->shader_rec_size; | |
530 | uint32_t exec_size = uniforms_offset + args->uniforms_size; | |
531 | uint32_t temp_size = exec_size + (sizeof(struct vc4_shader_state) * | |
532 | args->shader_rec_count); | |
533 | struct vc4_bo *bo; | |
534 | ||
535 | if (uniforms_offset < shader_rec_offset || | |
536 | exec_size < uniforms_offset || | |
537 | args->shader_rec_count >= (UINT_MAX / | |
538 | sizeof(struct vc4_shader_state)) || | |
539 | temp_size < exec_size) { | |
540 | DRM_ERROR("overflow in exec arguments\n"); | |
541 | goto fail; | |
542 | } | |
543 | ||
544 | /* Allocate space where we'll store the copied in user command lists | |
545 | * and shader records. | |
546 | * | |
547 | * We don't just copy directly into the BOs because we need to | |
548 | * read the contents back for validation, and I think the | |
549 | * bo->vaddr is uncached access. | |
550 | */ | |
551 | temp = kmalloc(temp_size, GFP_KERNEL); | |
552 | if (!temp) { | |
553 | DRM_ERROR("Failed to allocate storage for copying " | |
554 | "in bin/render CLs.\n"); | |
555 | ret = -ENOMEM; | |
556 | goto fail; | |
557 | } | |
558 | bin = temp + bin_offset; | |
559 | exec->shader_rec_u = temp + shader_rec_offset; | |
560 | exec->uniforms_u = temp + uniforms_offset; | |
561 | exec->shader_state = temp + exec_size; | |
562 | exec->shader_state_size = args->shader_rec_count; | |
563 | ||
65c4777d DC |
564 | if (copy_from_user(bin, |
565 | (void __user *)(uintptr_t)args->bin_cl, | |
566 | args->bin_cl_size)) { | |
567 | ret = -EFAULT; | |
d5b1a78a EA |
568 | goto fail; |
569 | } | |
570 | ||
65c4777d DC |
571 | if (copy_from_user(exec->shader_rec_u, |
572 | (void __user *)(uintptr_t)args->shader_rec, | |
573 | args->shader_rec_size)) { | |
574 | ret = -EFAULT; | |
d5b1a78a EA |
575 | goto fail; |
576 | } | |
577 | ||
65c4777d DC |
578 | if (copy_from_user(exec->uniforms_u, |
579 | (void __user *)(uintptr_t)args->uniforms, | |
580 | args->uniforms_size)) { | |
581 | ret = -EFAULT; | |
d5b1a78a EA |
582 | goto fail; |
583 | } | |
584 | ||
585 | bo = vc4_bo_create(dev, exec_size, true); | |
2c68f1fc | 586 | if (IS_ERR(bo)) { |
d5b1a78a | 587 | DRM_ERROR("Couldn't allocate BO for binning\n"); |
2c68f1fc | 588 | ret = PTR_ERR(bo); |
d5b1a78a EA |
589 | goto fail; |
590 | } | |
591 | exec->exec_bo = &bo->base; | |
592 | ||
593 | list_add_tail(&to_vc4_bo(&exec->exec_bo->base)->unref_head, | |
594 | &exec->unref_list); | |
595 | ||
596 | exec->ct0ca = exec->exec_bo->paddr + bin_offset; | |
597 | ||
598 | exec->bin_u = bin; | |
599 | ||
600 | exec->shader_rec_v = exec->exec_bo->vaddr + shader_rec_offset; | |
601 | exec->shader_rec_p = exec->exec_bo->paddr + shader_rec_offset; | |
602 | exec->shader_rec_size = args->shader_rec_size; | |
603 | ||
604 | exec->uniforms_v = exec->exec_bo->vaddr + uniforms_offset; | |
605 | exec->uniforms_p = exec->exec_bo->paddr + uniforms_offset; | |
606 | exec->uniforms_size = args->uniforms_size; | |
607 | ||
608 | ret = vc4_validate_bin_cl(dev, | |
609 | exec->exec_bo->vaddr + bin_offset, | |
610 | bin, | |
611 | exec); | |
612 | if (ret) | |
613 | goto fail; | |
614 | ||
615 | ret = vc4_validate_shader_recs(dev, exec); | |
616 | ||
617 | fail: | |
618 | kfree(temp); | |
619 | return ret; | |
620 | } | |
621 | ||
622 | static void | |
623 | vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec) | |
624 | { | |
001bdb55 | 625 | struct vc4_dev *vc4 = to_vc4_dev(dev); |
d5b1a78a EA |
626 | unsigned i; |
627 | ||
628 | /* Need the struct lock for drm_gem_object_unreference(). */ | |
629 | mutex_lock(&dev->struct_mutex); | |
630 | if (exec->bo) { | |
631 | for (i = 0; i < exec->bo_count; i++) | |
632 | drm_gem_object_unreference(&exec->bo[i]->base); | |
633 | kfree(exec->bo); | |
634 | } | |
635 | ||
636 | while (!list_empty(&exec->unref_list)) { | |
637 | struct vc4_bo *bo = list_first_entry(&exec->unref_list, | |
638 | struct vc4_bo, unref_head); | |
639 | list_del(&bo->unref_head); | |
640 | drm_gem_object_unreference(&bo->base.base); | |
641 | } | |
642 | mutex_unlock(&dev->struct_mutex); | |
643 | ||
001bdb55 EA |
644 | pm_runtime_put(&vc4->v3d->pdev->dev); |
645 | ||
d5b1a78a EA |
646 | kfree(exec); |
647 | } | |
648 | ||
649 | void | |
650 | vc4_job_handle_completed(struct vc4_dev *vc4) | |
651 | { | |
652 | unsigned long irqflags; | |
b501bacc | 653 | struct vc4_seqno_cb *cb, *cb_temp; |
d5b1a78a EA |
654 | |
655 | spin_lock_irqsave(&vc4->job_lock, irqflags); | |
656 | while (!list_empty(&vc4->job_done_list)) { | |
657 | struct vc4_exec_info *exec = | |
658 | list_first_entry(&vc4->job_done_list, | |
659 | struct vc4_exec_info, head); | |
660 | list_del(&exec->head); | |
661 | ||
662 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
663 | vc4_complete_exec(vc4->dev, exec); | |
664 | spin_lock_irqsave(&vc4->job_lock, irqflags); | |
665 | } | |
b501bacc EA |
666 | |
667 | list_for_each_entry_safe(cb, cb_temp, &vc4->seqno_cb_list, work.entry) { | |
668 | if (cb->seqno <= vc4->finished_seqno) { | |
669 | list_del_init(&cb->work.entry); | |
670 | schedule_work(&cb->work); | |
671 | } | |
672 | } | |
673 | ||
674 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); | |
675 | } | |
676 | ||
677 | static void vc4_seqno_cb_work(struct work_struct *work) | |
678 | { | |
679 | struct vc4_seqno_cb *cb = container_of(work, struct vc4_seqno_cb, work); | |
680 | ||
681 | cb->func(cb); | |
682 | } | |
683 | ||
684 | int vc4_queue_seqno_cb(struct drm_device *dev, | |
685 | struct vc4_seqno_cb *cb, uint64_t seqno, | |
686 | void (*func)(struct vc4_seqno_cb *cb)) | |
687 | { | |
688 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
689 | int ret = 0; | |
690 | unsigned long irqflags; | |
691 | ||
692 | cb->func = func; | |
693 | INIT_WORK(&cb->work, vc4_seqno_cb_work); | |
694 | ||
695 | spin_lock_irqsave(&vc4->job_lock, irqflags); | |
696 | if (seqno > vc4->finished_seqno) { | |
697 | cb->seqno = seqno; | |
698 | list_add_tail(&cb->work.entry, &vc4->seqno_cb_list); | |
699 | } else { | |
700 | schedule_work(&cb->work); | |
701 | } | |
d5b1a78a | 702 | spin_unlock_irqrestore(&vc4->job_lock, irqflags); |
b501bacc EA |
703 | |
704 | return ret; | |
d5b1a78a EA |
705 | } |
706 | ||
707 | /* Scheduled when any job has been completed, this walks the list of | |
708 | * jobs that had completed and unrefs their BOs and frees their exec | |
709 | * structs. | |
710 | */ | |
711 | static void | |
712 | vc4_job_done_work(struct work_struct *work) | |
713 | { | |
714 | struct vc4_dev *vc4 = | |
715 | container_of(work, struct vc4_dev, job_done_work); | |
716 | ||
717 | vc4_job_handle_completed(vc4); | |
718 | } | |
719 | ||
720 | static int | |
721 | vc4_wait_for_seqno_ioctl_helper(struct drm_device *dev, | |
722 | uint64_t seqno, | |
723 | uint64_t *timeout_ns) | |
724 | { | |
725 | unsigned long start = jiffies; | |
726 | int ret = vc4_wait_for_seqno(dev, seqno, *timeout_ns, true); | |
727 | ||
728 | if ((ret == -EINTR || ret == -ERESTARTSYS) && *timeout_ns != ~0ull) { | |
729 | uint64_t delta = jiffies_to_nsecs(jiffies - start); | |
730 | ||
731 | if (*timeout_ns >= delta) | |
732 | *timeout_ns -= delta; | |
733 | } | |
734 | ||
735 | return ret; | |
736 | } | |
737 | ||
738 | int | |
739 | vc4_wait_seqno_ioctl(struct drm_device *dev, void *data, | |
740 | struct drm_file *file_priv) | |
741 | { | |
742 | struct drm_vc4_wait_seqno *args = data; | |
743 | ||
744 | return vc4_wait_for_seqno_ioctl_helper(dev, args->seqno, | |
745 | &args->timeout_ns); | |
746 | } | |
747 | ||
748 | int | |
749 | vc4_wait_bo_ioctl(struct drm_device *dev, void *data, | |
750 | struct drm_file *file_priv) | |
751 | { | |
752 | int ret; | |
753 | struct drm_vc4_wait_bo *args = data; | |
754 | struct drm_gem_object *gem_obj; | |
755 | struct vc4_bo *bo; | |
756 | ||
e0015236 EA |
757 | if (args->pad != 0) |
758 | return -EINVAL; | |
759 | ||
d5b1a78a EA |
760 | gem_obj = drm_gem_object_lookup(dev, file_priv, args->handle); |
761 | if (!gem_obj) { | |
762 | DRM_ERROR("Failed to look up GEM BO %d\n", args->handle); | |
763 | return -EINVAL; | |
764 | } | |
765 | bo = to_vc4_bo(gem_obj); | |
766 | ||
767 | ret = vc4_wait_for_seqno_ioctl_helper(dev, bo->seqno, | |
768 | &args->timeout_ns); | |
769 | ||
770 | drm_gem_object_unreference_unlocked(gem_obj); | |
771 | return ret; | |
772 | } | |
773 | ||
774 | /** | |
775 | * Submits a command list to the VC4. | |
776 | * | |
777 | * This is what is called batchbuffer emitting on other hardware. | |
778 | */ | |
779 | int | |
780 | vc4_submit_cl_ioctl(struct drm_device *dev, void *data, | |
781 | struct drm_file *file_priv) | |
782 | { | |
783 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
784 | struct drm_vc4_submit_cl *args = data; | |
785 | struct vc4_exec_info *exec; | |
786 | int ret; | |
787 | ||
788 | if ((args->flags & ~VC4_SUBMIT_CL_USE_CLEAR_COLOR) != 0) { | |
789 | DRM_ERROR("Unknown flags: 0x%02x\n", args->flags); | |
790 | return -EINVAL; | |
791 | } | |
792 | ||
793 | exec = kcalloc(1, sizeof(*exec), GFP_KERNEL); | |
794 | if (!exec) { | |
795 | DRM_ERROR("malloc failure on exec struct\n"); | |
796 | return -ENOMEM; | |
797 | } | |
798 | ||
001bdb55 EA |
799 | ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev); |
800 | if (ret < 0) { | |
801 | kfree(exec); | |
802 | return ret; | |
803 | } | |
804 | ||
d5b1a78a EA |
805 | exec->args = args; |
806 | INIT_LIST_HEAD(&exec->unref_list); | |
807 | ||
808 | ret = vc4_cl_lookup_bos(dev, file_priv, exec); | |
809 | if (ret) | |
810 | goto fail; | |
811 | ||
812 | if (exec->args->bin_cl_size != 0) { | |
813 | ret = vc4_get_bcl(dev, exec); | |
814 | if (ret) | |
815 | goto fail; | |
816 | } else { | |
817 | exec->ct0ca = 0; | |
818 | exec->ct0ea = 0; | |
819 | } | |
820 | ||
821 | ret = vc4_get_rcl(dev, exec); | |
822 | if (ret) | |
823 | goto fail; | |
824 | ||
825 | /* Clear this out of the struct we'll be putting in the queue, | |
826 | * since it's part of our stack. | |
827 | */ | |
828 | exec->args = NULL; | |
829 | ||
830 | vc4_queue_submit(dev, exec); | |
831 | ||
832 | /* Return the seqno for our job. */ | |
833 | args->seqno = vc4->emit_seqno; | |
834 | ||
835 | return 0; | |
836 | ||
837 | fail: | |
838 | vc4_complete_exec(vc4->dev, exec); | |
839 | ||
840 | return ret; | |
841 | } | |
842 | ||
843 | void | |
844 | vc4_gem_init(struct drm_device *dev) | |
845 | { | |
846 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
847 | ||
848 | INIT_LIST_HEAD(&vc4->job_list); | |
849 | INIT_LIST_HEAD(&vc4->job_done_list); | |
b501bacc | 850 | INIT_LIST_HEAD(&vc4->seqno_cb_list); |
d5b1a78a EA |
851 | spin_lock_init(&vc4->job_lock); |
852 | ||
853 | INIT_WORK(&vc4->hangcheck.reset_work, vc4_reset_work); | |
854 | setup_timer(&vc4->hangcheck.timer, | |
855 | vc4_hangcheck_elapsed, | |
856 | (unsigned long)dev); | |
857 | ||
858 | INIT_WORK(&vc4->job_done_work, vc4_job_done_work); | |
859 | } | |
860 | ||
861 | void | |
862 | vc4_gem_destroy(struct drm_device *dev) | |
863 | { | |
864 | struct vc4_dev *vc4 = to_vc4_dev(dev); | |
865 | ||
866 | /* Waiting for exec to finish would need to be done before | |
867 | * unregistering V3D. | |
868 | */ | |
869 | WARN_ON(vc4->emit_seqno != vc4->finished_seqno); | |
870 | ||
871 | /* V3D should already have disabled its interrupt and cleared | |
872 | * the overflow allocation registers. Now free the object. | |
873 | */ | |
874 | if (vc4->overflow_mem) { | |
875 | drm_gem_object_unreference_unlocked(&vc4->overflow_mem->base.base); | |
876 | vc4->overflow_mem = NULL; | |
877 | } | |
878 | ||
879 | vc4_bo_cache_destroy(dev); | |
21461365 EA |
880 | |
881 | if (vc4->hang_state) | |
882 | vc4_free_hang_state(dev, vc4->hang_state); | |
d5b1a78a | 883 | } |