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1 | /***************************************************************************\ |
2 | |* *| | |
3 | |* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *| | |
4 | |* *| | |
5 | |* NOTICE TO USER: The source code is copyrighted under U.S. and *| | |
6 | |* international laws. Users and possessors of this source code are *| | |
7 | |* hereby granted a nonexclusive, royalty-free copyright license to *| | |
8 | |* use this code in individual and commercial software. *| | |
9 | |* *| | |
10 | |* Any use of this source code must include, in the user documenta- *| | |
11 | |* tion and internal comments to the code, notices to the end user *| | |
12 | |* as follows: *| | |
13 | |* *| | |
14 | |* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *| | |
15 | |* *| | |
16 | |* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *| | |
17 | |* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *| | |
18 | |* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *| | |
19 | |* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *| | |
20 | |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *| | |
21 | |* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *| | |
22 | |* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *| | |
23 | |* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *| | |
24 | |* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *| | |
25 | |* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *| | |
26 | |* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| | |
27 | |* *| | |
28 | |* U.S. Government End Users. This source code is a "commercial *| | |
29 | |* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| | |
30 | |* consisting of "commercial computer software" and "commercial *| | |
31 | |* computer software documentation," as such terms are used in *| | |
32 | |* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *| | |
33 | |* ment only as a commercial end item. Consistent with 48 C.F.R. *| | |
34 | |* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| | |
35 | |* all U.S. Government End Users acquire the source code with only *| | |
36 | |* those rights set forth herein. *| | |
37 | |* *| | |
38 | \***************************************************************************/ | |
39 | ||
40 | /* | |
41 | * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/ | |
42 | * XFree86 'nv' driver, this source code is provided under MIT-style licensing | |
43 | * where the source code is provided "as is" without warranty of any kind. | |
44 | * The only usage restriction is for the copyright notices to be retained | |
45 | * whenever code is used. | |
46 | * | |
47 | * Antonino Daplas <adaplas@pol.net> 2005-03-11 | |
48 | */ | |
49 | ||
50 | #include <linux/fb.h> | |
51 | #include "nv_type.h" | |
52 | #include "nv_proto.h" | |
53 | #include "nv_dma.h" | |
54 | #include "nv_local.h" | |
55 | ||
56 | /* There is a HW race condition with videoram command buffers. | |
57 | You can't jump to the location of your put offset. We write put | |
58 | at the jump offset + SKIPS dwords with noop padding in between | |
59 | to solve this problem */ | |
60 | #define SKIPS 8 | |
61 | ||
62 | static const int NVCopyROP[16] = { | |
63 | 0xCC, /* copy */ | |
64 | 0x55 /* invert */ | |
65 | }; | |
66 | ||
67 | static const int NVCopyROP_PM[16] = { | |
68 | 0xCA, /* copy */ | |
69 | 0x5A, /* invert */ | |
70 | }; | |
71 | ||
72 | static inline void NVFlush(struct nvidia_par *par) | |
73 | { | |
74 | int count = 1000000000; | |
75 | ||
76 | while (--count && READ_GET(par) != par->dmaPut) ; | |
77 | ||
78 | if (!count) { | |
79 | printk("nvidiafb: DMA Flush lockup\n"); | |
80 | par->lockup = 1; | |
81 | } | |
82 | } | |
83 | ||
84 | static inline void NVSync(struct nvidia_par *par) | |
85 | { | |
86 | int count = 1000000000; | |
87 | ||
88 | while (--count && NV_RD32(par->PGRAPH, 0x0700)) ; | |
89 | ||
90 | if (!count) { | |
91 | printk("nvidiafb: DMA Sync lockup\n"); | |
92 | par->lockup = 1; | |
93 | } | |
94 | } | |
95 | ||
96 | static void NVDmaKickoff(struct nvidia_par *par) | |
97 | { | |
98 | if (par->dmaCurrent != par->dmaPut) { | |
99 | par->dmaPut = par->dmaCurrent; | |
100 | WRITE_PUT(par, par->dmaPut); | |
101 | } | |
102 | } | |
103 | ||
104 | static void NVDmaWait(struct nvidia_par *par, int size) | |
105 | { | |
106 | int dmaGet; | |
107 | int count = 1000000000, cnt; | |
108 | size++; | |
109 | ||
110 | while (par->dmaFree < size && --count && !par->lockup) { | |
111 | dmaGet = READ_GET(par); | |
112 | ||
113 | if (par->dmaPut >= dmaGet) { | |
114 | par->dmaFree = par->dmaMax - par->dmaCurrent; | |
115 | if (par->dmaFree < size) { | |
116 | NVDmaNext(par, 0x20000000); | |
117 | if (dmaGet <= SKIPS) { | |
118 | if (par->dmaPut <= SKIPS) | |
119 | WRITE_PUT(par, SKIPS + 1); | |
120 | cnt = 1000000000; | |
121 | do { | |
122 | dmaGet = READ_GET(par); | |
123 | } while (--cnt && dmaGet <= SKIPS); | |
124 | if (!cnt) { | |
125 | printk("DMA Get lockup\n"); | |
126 | par->lockup = 1; | |
127 | } | |
128 | } | |
129 | WRITE_PUT(par, SKIPS); | |
130 | par->dmaCurrent = par->dmaPut = SKIPS; | |
131 | par->dmaFree = dmaGet - (SKIPS + 1); | |
132 | } | |
133 | } else | |
134 | par->dmaFree = dmaGet - par->dmaCurrent - 1; | |
135 | } | |
136 | ||
137 | if (!count) { | |
138 | printk("DMA Wait Lockup\n"); | |
139 | par->lockup = 1; | |
140 | } | |
141 | } | |
142 | ||
143 | static void NVSetPattern(struct nvidia_par *par, u32 clr0, u32 clr1, | |
144 | u32 pat0, u32 pat1) | |
145 | { | |
146 | NVDmaStart(par, PATTERN_COLOR_0, 4); | |
147 | NVDmaNext(par, clr0); | |
148 | NVDmaNext(par, clr1); | |
149 | NVDmaNext(par, pat0); | |
150 | NVDmaNext(par, pat1); | |
151 | } | |
152 | ||
153 | static void NVSetRopSolid(struct nvidia_par *par, u32 rop, u32 planemask) | |
154 | { | |
155 | if (planemask != ~0) { | |
156 | NVSetPattern(par, 0, planemask, ~0, ~0); | |
157 | if (par->currentRop != (rop + 32)) { | |
158 | NVDmaStart(par, ROP_SET, 1); | |
159 | NVDmaNext(par, NVCopyROP_PM[rop]); | |
160 | par->currentRop = rop + 32; | |
161 | } | |
162 | } else if (par->currentRop != rop) { | |
163 | if (par->currentRop >= 16) | |
164 | NVSetPattern(par, ~0, ~0, ~0, ~0); | |
165 | NVDmaStart(par, ROP_SET, 1); | |
166 | NVDmaNext(par, NVCopyROP[rop]); | |
167 | par->currentRop = rop; | |
168 | } | |
169 | } | |
170 | ||
171 | static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1, | |
172 | int x2, int y2) | |
173 | { | |
174 | struct nvidia_par *par = info->par; | |
175 | int h = y2 - y1 + 1; | |
176 | int w = x2 - x1 + 1; | |
177 | ||
178 | NVDmaStart(par, CLIP_POINT, 2); | |
179 | NVDmaNext(par, (y1 << 16) | x1); | |
180 | NVDmaNext(par, (h << 16) | w); | |
181 | } | |
182 | ||
183 | void NVResetGraphics(struct fb_info *info) | |
184 | { | |
185 | struct nvidia_par *par = info->par; | |
186 | u32 surfaceFormat, patternFormat, rectFormat, lineFormat; | |
187 | int pitch, i; | |
188 | ||
189 | pitch = info->fix.line_length; | |
190 | ||
191 | par->dmaBase = (u32 __iomem *) (&par->FbStart[par->FbUsableSize]); | |
192 | ||
193 | for (i = 0; i < SKIPS; i++) | |
194 | NV_WR32(&par->dmaBase[i], 0, 0x00000000); | |
195 | ||
196 | NV_WR32(&par->dmaBase[0x0 + SKIPS], 0, 0x00040000); | |
197 | NV_WR32(&par->dmaBase[0x1 + SKIPS], 0, 0x80000010); | |
198 | NV_WR32(&par->dmaBase[0x2 + SKIPS], 0, 0x00042000); | |
199 | NV_WR32(&par->dmaBase[0x3 + SKIPS], 0, 0x80000011); | |
200 | NV_WR32(&par->dmaBase[0x4 + SKIPS], 0, 0x00044000); | |
201 | NV_WR32(&par->dmaBase[0x5 + SKIPS], 0, 0x80000012); | |
202 | NV_WR32(&par->dmaBase[0x6 + SKIPS], 0, 0x00046000); | |
203 | NV_WR32(&par->dmaBase[0x7 + SKIPS], 0, 0x80000013); | |
204 | NV_WR32(&par->dmaBase[0x8 + SKIPS], 0, 0x00048000); | |
205 | NV_WR32(&par->dmaBase[0x9 + SKIPS], 0, 0x80000014); | |
206 | NV_WR32(&par->dmaBase[0xA + SKIPS], 0, 0x0004A000); | |
207 | NV_WR32(&par->dmaBase[0xB + SKIPS], 0, 0x80000015); | |
208 | NV_WR32(&par->dmaBase[0xC + SKIPS], 0, 0x0004C000); | |
209 | NV_WR32(&par->dmaBase[0xD + SKIPS], 0, 0x80000016); | |
210 | NV_WR32(&par->dmaBase[0xE + SKIPS], 0, 0x0004E000); | |
211 | NV_WR32(&par->dmaBase[0xF + SKIPS], 0, 0x80000017); | |
212 | ||
213 | par->dmaPut = 0; | |
214 | par->dmaCurrent = 16 + SKIPS; | |
215 | par->dmaMax = 8191; | |
216 | par->dmaFree = par->dmaMax - par->dmaCurrent; | |
217 | ||
218 | switch (info->var.bits_per_pixel) { | |
219 | case 32: | |
220 | case 24: | |
221 | surfaceFormat = SURFACE_FORMAT_DEPTH24; | |
222 | patternFormat = PATTERN_FORMAT_DEPTH24; | |
223 | rectFormat = RECT_FORMAT_DEPTH24; | |
224 | lineFormat = LINE_FORMAT_DEPTH24; | |
225 | break; | |
226 | case 16: | |
227 | surfaceFormat = SURFACE_FORMAT_DEPTH16; | |
228 | patternFormat = PATTERN_FORMAT_DEPTH16; | |
229 | rectFormat = RECT_FORMAT_DEPTH16; | |
230 | lineFormat = LINE_FORMAT_DEPTH16; | |
231 | break; | |
232 | default: | |
233 | surfaceFormat = SURFACE_FORMAT_DEPTH8; | |
234 | patternFormat = PATTERN_FORMAT_DEPTH8; | |
235 | rectFormat = RECT_FORMAT_DEPTH8; | |
236 | lineFormat = LINE_FORMAT_DEPTH8; | |
237 | break; | |
238 | } | |
239 | ||
240 | NVDmaStart(par, SURFACE_FORMAT, 4); | |
241 | NVDmaNext(par, surfaceFormat); | |
242 | NVDmaNext(par, pitch | (pitch << 16)); | |
243 | NVDmaNext(par, 0); | |
244 | NVDmaNext(par, 0); | |
245 | ||
246 | NVDmaStart(par, PATTERN_FORMAT, 1); | |
247 | NVDmaNext(par, patternFormat); | |
248 | ||
249 | NVDmaStart(par, RECT_FORMAT, 1); | |
250 | NVDmaNext(par, rectFormat); | |
251 | ||
252 | NVDmaStart(par, LINE_FORMAT, 1); | |
253 | NVDmaNext(par, lineFormat); | |
254 | ||
255 | par->currentRop = ~0; /* set to something invalid */ | |
256 | NVSetRopSolid(par, ROP_COPY, ~0); | |
257 | ||
258 | NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual, | |
259 | info->var.yres_virtual); | |
260 | ||
261 | NVDmaKickoff(par); | |
262 | } | |
263 | ||
1da177e4 LT |
264 | int nvidiafb_sync(struct fb_info *info) |
265 | { | |
266 | struct nvidia_par *par = info->par; | |
267 | ||
7a07cd78 AD |
268 | if (info->state != FBINFO_STATE_RUNNING) |
269 | return 0; | |
270 | ||
1da177e4 LT |
271 | if (!par->lockup) |
272 | NVFlush(par); | |
273 | ||
274 | if (!par->lockup) | |
275 | NVSync(par); | |
276 | ||
277 | return 0; | |
278 | } | |
279 | ||
280 | void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region) | |
281 | { | |
282 | struct nvidia_par *par = info->par; | |
283 | ||
7a07cd78 AD |
284 | if (info->state != FBINFO_STATE_RUNNING) |
285 | return; | |
286 | ||
1da177e4 LT |
287 | if (par->lockup) |
288 | return cfb_copyarea(info, region); | |
289 | ||
290 | NVDmaStart(par, BLIT_POINT_SRC, 3); | |
291 | NVDmaNext(par, (region->sy << 16) | region->sx); | |
292 | NVDmaNext(par, (region->dy << 16) | region->dx); | |
293 | NVDmaNext(par, (region->height << 16) | region->width); | |
294 | ||
295 | NVDmaKickoff(par); | |
296 | } | |
297 | ||
298 | void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect) | |
299 | { | |
300 | struct nvidia_par *par = info->par; | |
301 | u32 color; | |
302 | ||
7a07cd78 AD |
303 | if (info->state != FBINFO_STATE_RUNNING) |
304 | return; | |
305 | ||
1da177e4 LT |
306 | if (par->lockup) |
307 | return cfb_fillrect(info, rect); | |
308 | ||
309 | if (info->var.bits_per_pixel == 8) | |
310 | color = rect->color; | |
311 | else | |
312 | color = ((u32 *) info->pseudo_palette)[rect->color]; | |
313 | ||
314 | if (rect->rop != ROP_COPY) | |
315 | NVSetRopSolid(par, rect->rop, ~0); | |
316 | ||
317 | NVDmaStart(par, RECT_SOLID_COLOR, 1); | |
318 | NVDmaNext(par, color); | |
319 | ||
320 | NVDmaStart(par, RECT_SOLID_RECTS(0), 2); | |
321 | NVDmaNext(par, (rect->dx << 16) | rect->dy); | |
322 | NVDmaNext(par, (rect->width << 16) | rect->height); | |
323 | ||
324 | NVDmaKickoff(par); | |
325 | ||
326 | if (rect->rop != ROP_COPY) | |
327 | NVSetRopSolid(par, ROP_COPY, ~0); | |
328 | } | |
329 | ||
330 | static void nvidiafb_mono_color_expand(struct fb_info *info, | |
331 | const struct fb_image *image) | |
332 | { | |
333 | struct nvidia_par *par = info->par; | |
334 | u32 fg, bg, mask = ~(~0 >> (32 - info->var.bits_per_pixel)); | |
335 | u32 dsize, width, *data = (u32 *) image->data, tmp; | |
336 | int j, k = 0; | |
337 | ||
338 | width = (image->width + 31) & ~31; | |
339 | dsize = (width * image->height) >> 5; | |
340 | ||
341 | if (info->var.bits_per_pixel == 8) { | |
342 | fg = image->fg_color | mask; | |
343 | bg = image->bg_color | mask; | |
344 | } else { | |
345 | fg = ((u32 *) info->pseudo_palette)[image->fg_color] | mask; | |
346 | bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask; | |
347 | } | |
348 | ||
349 | NVDmaStart(par, RECT_EXPAND_TWO_COLOR_CLIP, 7); | |
350 | NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff)); | |
351 | NVDmaNext(par, ((image->dy + image->height) << 16) | | |
352 | ((image->dx + image->width) & 0xffff)); | |
353 | NVDmaNext(par, bg); | |
354 | NVDmaNext(par, fg); | |
355 | NVDmaNext(par, (image->height << 16) | width); | |
356 | NVDmaNext(par, (image->height << 16) | width); | |
357 | NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff)); | |
358 | ||
359 | while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) { | |
360 | NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0), | |
361 | RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS); | |
362 | ||
363 | for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) { | |
364 | tmp = data[k++]; | |
365 | reverse_order(&tmp); | |
366 | NVDmaNext(par, tmp); | |
367 | } | |
368 | ||
369 | dsize -= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; | |
370 | } | |
371 | ||
372 | if (dsize) { | |
373 | NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize); | |
374 | ||
375 | for (j = dsize; j--;) { | |
376 | tmp = data[k++]; | |
377 | reverse_order(&tmp); | |
378 | NVDmaNext(par, tmp); | |
379 | } | |
380 | } | |
381 | ||
382 | NVDmaKickoff(par); | |
383 | } | |
384 | ||
385 | void nvidiafb_imageblit(struct fb_info *info, const struct fb_image *image) | |
386 | { | |
387 | struct nvidia_par *par = info->par; | |
388 | ||
7a07cd78 AD |
389 | if (info->state != FBINFO_STATE_RUNNING) |
390 | return; | |
391 | ||
1da177e4 LT |
392 | if (image->depth == 1 && !par->lockup) |
393 | nvidiafb_mono_color_expand(info, image); | |
394 | else | |
395 | cfb_imageblit(info, image); | |
396 | } |