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1 /***************************************************************************\
2|* *|
3|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
4|* *|
5|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
6|* international laws. Users and possessors of this source code are *|
7|* hereby granted a nonexclusive, royalty-free copyright license to *|
8|* use this code in individual and commercial software. *|
9|* *|
10|* Any use of this source code must include, in the user documenta- *|
11|* tion and internal comments to the code, notices to the end user *|
12|* as follows: *|
13|* *|
14|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
15|* *|
16|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
17|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
18|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
19|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
20|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
21|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
22|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
23|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
24|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
25|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
26|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
27|* *|
28|* U.S. Government End Users. This source code is a "commercial *|
29|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
30|* consisting of "commercial computer software" and "commercial *|
31|* computer software documentation," as such terms are used in *|
32|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
33|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
34|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
35|* all U.S. Government End Users acquire the source code with only *|
36|* those rights set forth herein. *|
37|* *|
38 \***************************************************************************/
39
40/*
41 * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
42 * XFree86 'nv' driver, this source code is provided under MIT-style licensing
43 * where the source code is provided "as is" without warranty of any kind.
44 * The only usage restriction is for the copyright notices to be retained
45 * whenever code is used.
46 *
47 * Antonino Daplas <adaplas@pol.net> 2005-03-11
48 */
49
50#include <linux/fb.h>
51#include "nv_type.h"
52#include "nv_proto.h"
53#include "nv_dma.h"
54#include "nv_local.h"
55
56/* There is a HW race condition with videoram command buffers.
57 You can't jump to the location of your put offset. We write put
58 at the jump offset + SKIPS dwords with noop padding in between
59 to solve this problem */
60#define SKIPS 8
61
62static const int NVCopyROP[16] = {
63 0xCC, /* copy */
64 0x55 /* invert */
65};
66
67static const int NVCopyROP_PM[16] = {
68 0xCA, /* copy */
69 0x5A, /* invert */
70};
71
72static inline void NVFlush(struct nvidia_par *par)
73{
74 int count = 1000000000;
75
76 while (--count && READ_GET(par) != par->dmaPut) ;
77
78 if (!count) {
79 printk("nvidiafb: DMA Flush lockup\n");
80 par->lockup = 1;
81 }
82}
83
84static inline void NVSync(struct nvidia_par *par)
85{
86 int count = 1000000000;
87
88 while (--count && NV_RD32(par->PGRAPH, 0x0700)) ;
89
90 if (!count) {
91 printk("nvidiafb: DMA Sync lockup\n");
92 par->lockup = 1;
93 }
94}
95
96static void NVDmaKickoff(struct nvidia_par *par)
97{
98 if (par->dmaCurrent != par->dmaPut) {
99 par->dmaPut = par->dmaCurrent;
100 WRITE_PUT(par, par->dmaPut);
101 }
102}
103
104static void NVDmaWait(struct nvidia_par *par, int size)
105{
106 int dmaGet;
107 int count = 1000000000, cnt;
108 size++;
109
110 while (par->dmaFree < size && --count && !par->lockup) {
111 dmaGet = READ_GET(par);
112
113 if (par->dmaPut >= dmaGet) {
114 par->dmaFree = par->dmaMax - par->dmaCurrent;
115 if (par->dmaFree < size) {
116 NVDmaNext(par, 0x20000000);
117 if (dmaGet <= SKIPS) {
118 if (par->dmaPut <= SKIPS)
119 WRITE_PUT(par, SKIPS + 1);
120 cnt = 1000000000;
121 do {
122 dmaGet = READ_GET(par);
123 } while (--cnt && dmaGet <= SKIPS);
124 if (!cnt) {
125 printk("DMA Get lockup\n");
126 par->lockup = 1;
127 }
128 }
129 WRITE_PUT(par, SKIPS);
130 par->dmaCurrent = par->dmaPut = SKIPS;
131 par->dmaFree = dmaGet - (SKIPS + 1);
132 }
133 } else
134 par->dmaFree = dmaGet - par->dmaCurrent - 1;
135 }
136
137 if (!count) {
138 printk("DMA Wait Lockup\n");
139 par->lockup = 1;
140 }
141}
142
143static void NVSetPattern(struct nvidia_par *par, u32 clr0, u32 clr1,
144 u32 pat0, u32 pat1)
145{
146 NVDmaStart(par, PATTERN_COLOR_0, 4);
147 NVDmaNext(par, clr0);
148 NVDmaNext(par, clr1);
149 NVDmaNext(par, pat0);
150 NVDmaNext(par, pat1);
151}
152
153static void NVSetRopSolid(struct nvidia_par *par, u32 rop, u32 planemask)
154{
155 if (planemask != ~0) {
156 NVSetPattern(par, 0, planemask, ~0, ~0);
157 if (par->currentRop != (rop + 32)) {
158 NVDmaStart(par, ROP_SET, 1);
159 NVDmaNext(par, NVCopyROP_PM[rop]);
160 par->currentRop = rop + 32;
161 }
162 } else if (par->currentRop != rop) {
163 if (par->currentRop >= 16)
164 NVSetPattern(par, ~0, ~0, ~0, ~0);
165 NVDmaStart(par, ROP_SET, 1);
166 NVDmaNext(par, NVCopyROP[rop]);
167 par->currentRop = rop;
168 }
169}
170
171static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1,
172 int x2, int y2)
173{
174 struct nvidia_par *par = info->par;
175 int h = y2 - y1 + 1;
176 int w = x2 - x1 + 1;
177
178 NVDmaStart(par, CLIP_POINT, 2);
179 NVDmaNext(par, (y1 << 16) | x1);
180 NVDmaNext(par, (h << 16) | w);
181}
182
183void NVResetGraphics(struct fb_info *info)
184{
185 struct nvidia_par *par = info->par;
186 u32 surfaceFormat, patternFormat, rectFormat, lineFormat;
187 int pitch, i;
188
189 pitch = info->fix.line_length;
190
191 par->dmaBase = (u32 __iomem *) (&par->FbStart[par->FbUsableSize]);
192
193 for (i = 0; i < SKIPS; i++)
194 NV_WR32(&par->dmaBase[i], 0, 0x00000000);
195
196 NV_WR32(&par->dmaBase[0x0 + SKIPS], 0, 0x00040000);
197 NV_WR32(&par->dmaBase[0x1 + SKIPS], 0, 0x80000010);
198 NV_WR32(&par->dmaBase[0x2 + SKIPS], 0, 0x00042000);
199 NV_WR32(&par->dmaBase[0x3 + SKIPS], 0, 0x80000011);
200 NV_WR32(&par->dmaBase[0x4 + SKIPS], 0, 0x00044000);
201 NV_WR32(&par->dmaBase[0x5 + SKIPS], 0, 0x80000012);
202 NV_WR32(&par->dmaBase[0x6 + SKIPS], 0, 0x00046000);
203 NV_WR32(&par->dmaBase[0x7 + SKIPS], 0, 0x80000013);
204 NV_WR32(&par->dmaBase[0x8 + SKIPS], 0, 0x00048000);
205 NV_WR32(&par->dmaBase[0x9 + SKIPS], 0, 0x80000014);
206 NV_WR32(&par->dmaBase[0xA + SKIPS], 0, 0x0004A000);
207 NV_WR32(&par->dmaBase[0xB + SKIPS], 0, 0x80000015);
208 NV_WR32(&par->dmaBase[0xC + SKIPS], 0, 0x0004C000);
209 NV_WR32(&par->dmaBase[0xD + SKIPS], 0, 0x80000016);
210 NV_WR32(&par->dmaBase[0xE + SKIPS], 0, 0x0004E000);
211 NV_WR32(&par->dmaBase[0xF + SKIPS], 0, 0x80000017);
212
213 par->dmaPut = 0;
214 par->dmaCurrent = 16 + SKIPS;
215 par->dmaMax = 8191;
216 par->dmaFree = par->dmaMax - par->dmaCurrent;
217
218 switch (info->var.bits_per_pixel) {
219 case 32:
220 case 24:
221 surfaceFormat = SURFACE_FORMAT_DEPTH24;
222 patternFormat = PATTERN_FORMAT_DEPTH24;
223 rectFormat = RECT_FORMAT_DEPTH24;
224 lineFormat = LINE_FORMAT_DEPTH24;
225 break;
226 case 16:
227 surfaceFormat = SURFACE_FORMAT_DEPTH16;
228 patternFormat = PATTERN_FORMAT_DEPTH16;
229 rectFormat = RECT_FORMAT_DEPTH16;
230 lineFormat = LINE_FORMAT_DEPTH16;
231 break;
232 default:
233 surfaceFormat = SURFACE_FORMAT_DEPTH8;
234 patternFormat = PATTERN_FORMAT_DEPTH8;
235 rectFormat = RECT_FORMAT_DEPTH8;
236 lineFormat = LINE_FORMAT_DEPTH8;
237 break;
238 }
239
240 NVDmaStart(par, SURFACE_FORMAT, 4);
241 NVDmaNext(par, surfaceFormat);
242 NVDmaNext(par, pitch | (pitch << 16));
243 NVDmaNext(par, 0);
244 NVDmaNext(par, 0);
245
246 NVDmaStart(par, PATTERN_FORMAT, 1);
247 NVDmaNext(par, patternFormat);
248
249 NVDmaStart(par, RECT_FORMAT, 1);
250 NVDmaNext(par, rectFormat);
251
252 NVDmaStart(par, LINE_FORMAT, 1);
253 NVDmaNext(par, lineFormat);
254
255 par->currentRop = ~0; /* set to something invalid */
256 NVSetRopSolid(par, ROP_COPY, ~0);
257
258 NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual,
259 info->var.yres_virtual);
260
261 NVDmaKickoff(par);
262}
263
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264int nvidiafb_sync(struct fb_info *info)
265{
266 struct nvidia_par *par = info->par;
267
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268 if (info->state != FBINFO_STATE_RUNNING)
269 return 0;
270
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271 if (!par->lockup)
272 NVFlush(par);
273
274 if (!par->lockup)
275 NVSync(par);
276
277 return 0;
278}
279
280void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region)
281{
282 struct nvidia_par *par = info->par;
283
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284 if (info->state != FBINFO_STATE_RUNNING)
285 return;
286
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287 if (par->lockup)
288 return cfb_copyarea(info, region);
289
290 NVDmaStart(par, BLIT_POINT_SRC, 3);
291 NVDmaNext(par, (region->sy << 16) | region->sx);
292 NVDmaNext(par, (region->dy << 16) | region->dx);
293 NVDmaNext(par, (region->height << 16) | region->width);
294
295 NVDmaKickoff(par);
296}
297
298void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
299{
300 struct nvidia_par *par = info->par;
301 u32 color;
302
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303 if (info->state != FBINFO_STATE_RUNNING)
304 return;
305
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306 if (par->lockup)
307 return cfb_fillrect(info, rect);
308
309 if (info->var.bits_per_pixel == 8)
310 color = rect->color;
311 else
312 color = ((u32 *) info->pseudo_palette)[rect->color];
313
314 if (rect->rop != ROP_COPY)
315 NVSetRopSolid(par, rect->rop, ~0);
316
317 NVDmaStart(par, RECT_SOLID_COLOR, 1);
318 NVDmaNext(par, color);
319
320 NVDmaStart(par, RECT_SOLID_RECTS(0), 2);
321 NVDmaNext(par, (rect->dx << 16) | rect->dy);
322 NVDmaNext(par, (rect->width << 16) | rect->height);
323
324 NVDmaKickoff(par);
325
326 if (rect->rop != ROP_COPY)
327 NVSetRopSolid(par, ROP_COPY, ~0);
328}
329
330static void nvidiafb_mono_color_expand(struct fb_info *info,
331 const struct fb_image *image)
332{
333 struct nvidia_par *par = info->par;
334 u32 fg, bg, mask = ~(~0 >> (32 - info->var.bits_per_pixel));
335 u32 dsize, width, *data = (u32 *) image->data, tmp;
336 int j, k = 0;
337
338 width = (image->width + 31) & ~31;
339 dsize = (width * image->height) >> 5;
340
341 if (info->var.bits_per_pixel == 8) {
342 fg = image->fg_color | mask;
343 bg = image->bg_color | mask;
344 } else {
345 fg = ((u32 *) info->pseudo_palette)[image->fg_color] | mask;
346 bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask;
347 }
348
349 NVDmaStart(par, RECT_EXPAND_TWO_COLOR_CLIP, 7);
350 NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
351 NVDmaNext(par, ((image->dy + image->height) << 16) |
352 ((image->dx + image->width) & 0xffff));
353 NVDmaNext(par, bg);
354 NVDmaNext(par, fg);
355 NVDmaNext(par, (image->height << 16) | width);
356 NVDmaNext(par, (image->height << 16) | width);
357 NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
358
359 while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) {
360 NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0),
361 RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS);
362
363 for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) {
364 tmp = data[k++];
365 reverse_order(&tmp);
366 NVDmaNext(par, tmp);
367 }
368
369 dsize -= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS;
370 }
371
372 if (dsize) {
373 NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);
374
375 for (j = dsize; j--;) {
376 tmp = data[k++];
377 reverse_order(&tmp);
378 NVDmaNext(par, tmp);
379 }
380 }
381
382 NVDmaKickoff(par);
383}
384
385void nvidiafb_imageblit(struct fb_info *info, const struct fb_image *image)
386{
387 struct nvidia_par *par = info->par;
388
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389 if (info->state != FBINFO_STATE_RUNNING)
390 return;
391
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392 if (image->depth == 1 && !par->lockup)
393 nvidiafb_mono_color_expand(info, image);
394 else
395 cfb_imageblit(info, image);
396}