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1/*
2 * QEMU float support
3 *
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4 * The code in this source file is derived from release 2a of the SoftFloat
5 * IEC/IEEE Floating-point Arithmetic Package. Those parts of the code (and
6 * some later contributions) are provided under that license, as detailed below.
7 * It has subsequently been modified by contributors to the QEMU Project,
8 * so some portions are provided under:
9 * the SoftFloat-2a license
10 * the BSD license
11 * GPL-v2-or-later
12 *
13 * Any future contributions to this file after December 1st 2014 will be
14 * taken to be licensed under the Softfloat-2a license unless specifically
15 * indicated otherwise.
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16 */
17
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18/*
19===============================================================================
20This C header file is part of the SoftFloat IEC/IEEE Floating-point
21Arithmetic Package, Release 2a.
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22
23Written by John R. Hauser. This work was made possible in part by the
24International Computer Science Institute, located at Suite 600, 1947 Center
25Street, Berkeley, California 94704. Funding was partially provided by the
26National Science Foundation under grant MIP-9311980. The original version
27of this code was written as part of a project to build a fixed-point vector
28processor in collaboration with the University of California at Berkeley,
29overseen by Profs. Nelson Morgan and John Wawrzynek. More information
a7d1ac78 30is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
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31arithmetic/SoftFloat.html'.
32
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33THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
34has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
35TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
36PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
37AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
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38
39Derivative works are acceptable, even for commercial purposes, so long as
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40(1) they include prominent notice that the work is derivative, and (2) they
41include prominent notice akin to these four paragraphs for those parts of
42this code that are retained.
158142c2 43
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44===============================================================================
45*/
158142c2 46
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47/* BSD licensing:
48 * Copyright (c) 2006, Fabrice Bellard
49 * All rights reserved.
50 *
51 * Redistribution and use in source and binary forms, with or without
52 * modification, are permitted provided that the following conditions are met:
53 *
54 * 1. Redistributions of source code must retain the above copyright notice,
55 * this list of conditions and the following disclaimer.
56 *
57 * 2. Redistributions in binary form must reproduce the above copyright notice,
58 * this list of conditions and the following disclaimer in the documentation
59 * and/or other materials provided with the distribution.
60 *
61 * 3. Neither the name of the copyright holder nor the names of its contributors
62 * may be used to endorse or promote products derived from this software without
63 * specific prior written permission.
64 *
65 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
66 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
67 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
68 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
69 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
70 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
71 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
72 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
73 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
74 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
75 * THE POSSIBILITY OF SUCH DAMAGE.
76 */
77
78/* Portions of this work are licensed under the terms of the GNU GPL,
79 * version 2 or later. See the COPYING file in the top-level directory.
80 */
81
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82#ifndef SOFTFLOAT_H
83#define SOFTFLOAT_H
84
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85/*----------------------------------------------------------------------------
86| Software IEC/IEEE floating-point ordering relations
87*----------------------------------------------------------------------------*/
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88
89typedef enum {
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90 float_relation_less = -1,
91 float_relation_equal = 0,
92 float_relation_greater = 1,
93 float_relation_unordered = 2
71bfd65c 94} FloatRelation;
1d6bda35 95
cfd88fc6 96#include "fpu/softfloat-types.h"
e34c47ea 97#include "fpu/softfloat-helpers.h"
f279852b 98#include "qemu/int128.h"
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99
100/*----------------------------------------------------------------------------
101| Routine to raise any or all of the software IEC/IEEE floating-point
102| exception flags.
103*----------------------------------------------------------------------------*/
149a48f6 104static inline void float_raise(uint16_t flags, float_status *status)
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105{
106 status->float_exception_flags |= flags;
107}
158142c2 108
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109/*----------------------------------------------------------------------------
110| If `a' is denormal and we are in flush-to-zero mode then set the
111| input-denormal exception and return zero. Otherwise just return the value.
112*----------------------------------------------------------------------------*/
210cbd49 113float16 float16_squash_input_denormal(float16 a, float_status *status);
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114float32 float32_squash_input_denormal(float32 a, float_status *status);
115float64 float64_squash_input_denormal(float64 a, float_status *status);
8282310d 116bfloat16 bfloat16_squash_input_denormal(bfloat16 a, float_status *status);
7baeabce 117
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118/*----------------------------------------------------------------------------
119| Options to indicate which negations to perform in float*_muladd()
120| Using these differs from negating an input or output before calling
121| the muladd function in that this means that a NaN doesn't have its
122| sign bit inverted before it is propagated.
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123| We also support halving the result before rounding, as a special
124| case to support the ARM fused-sqrt-step instruction FRSQRTS.
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125*----------------------------------------------------------------------------*/
126enum {
127 float_muladd_negate_c = 1,
128 float_muladd_negate_product = 2,
66176802 129 float_muladd_negate_result = 4,
67d43538 130 float_muladd_halve_result = 8,
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131};
132
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133/*----------------------------------------------------------------------------
134| Software IEC/IEEE integer-to-floating-point conversion routines.
135*----------------------------------------------------------------------------*/
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136
137float16 int16_to_float16_scalbn(int16_t a, int, float_status *status);
138float16 int32_to_float16_scalbn(int32_t a, int, float_status *status);
139float16 int64_to_float16_scalbn(int64_t a, int, float_status *status);
140float16 uint16_to_float16_scalbn(uint16_t a, int, float_status *status);
141float16 uint32_to_float16_scalbn(uint32_t a, int, float_status *status);
142float16 uint64_to_float16_scalbn(uint64_t a, int, float_status *status);
143
0d93d8ec 144float16 int8_to_float16(int8_t a, float_status *status);
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145float16 int16_to_float16(int16_t a, float_status *status);
146float16 int32_to_float16(int32_t a, float_status *status);
147float16 int64_to_float16(int64_t a, float_status *status);
0d93d8ec 148float16 uint8_to_float16(uint8_t a, float_status *status);
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149float16 uint16_to_float16(uint16_t a, float_status *status);
150float16 uint32_to_float16(uint32_t a, float_status *status);
151float16 uint64_to_float16(uint64_t a, float_status *status);
152
153float32 int16_to_float32_scalbn(int16_t, int, float_status *status);
154float32 int32_to_float32_scalbn(int32_t, int, float_status *status);
155float32 int64_to_float32_scalbn(int64_t, int, float_status *status);
156float32 uint16_to_float32_scalbn(uint16_t, int, float_status *status);
157float32 uint32_to_float32_scalbn(uint32_t, int, float_status *status);
158float32 uint64_to_float32_scalbn(uint64_t, int, float_status *status);
159
c02e1fb8 160float32 int16_to_float32(int16_t, float_status *status);
e5a41ffa 161float32 int32_to_float32(int32_t, float_status *status);
2abdfe24 162float32 int64_to_float32(int64_t, float_status *status);
c02e1fb8 163float32 uint16_to_float32(uint16_t, float_status *status);
e5a41ffa 164float32 uint32_to_float32(uint32_t, float_status *status);
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165float32 uint64_to_float32(uint64_t, float_status *status);
166
167float64 int16_to_float64_scalbn(int16_t, int, float_status *status);
168float64 int32_to_float64_scalbn(int32_t, int, float_status *status);
169float64 int64_to_float64_scalbn(int64_t, int, float_status *status);
170float64 uint16_to_float64_scalbn(uint16_t, int, float_status *status);
171float64 uint32_to_float64_scalbn(uint32_t, int, float_status *status);
172float64 uint64_to_float64_scalbn(uint64_t, int, float_status *status);
173
174float64 int16_to_float64(int16_t, float_status *status);
175float64 int32_to_float64(int32_t, float_status *status);
176float64 int64_to_float64(int64_t, float_status *status);
c02e1fb8 177float64 uint16_to_float64(uint16_t, float_status *status);
e5a41ffa 178float64 uint32_to_float64(uint32_t, float_status *status);
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179float64 uint64_to_float64(uint64_t, float_status *status);
180
e5a41ffa 181floatx80 int32_to_floatx80(int32_t, float_status *status);
e5a41ffa 182floatx80 int64_to_floatx80(int64_t, float_status *status);
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183
184float128 int32_to_float128(int32_t, float_status *status);
e5a41ffa 185float128 int64_to_float128(int64_t, float_status *status);
95c1b71e 186float128 int128_to_float128(Int128, float_status *status);
e5a41ffa 187float128 uint64_to_float128(uint64_t, float_status *status);
f279852b 188float128 uint128_to_float128(Int128, float_status *status);
158142c2 189
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190/*----------------------------------------------------------------------------
191| Software half-precision conversion routines.
192*----------------------------------------------------------------------------*/
2f6c74be 193
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194float16 float32_to_float16(float32, bool ieee, float_status *status);
195float32 float16_to_float32(float16, bool ieee, float_status *status);
196float16 float64_to_float16(float64 a, bool ieee, float_status *status);
197float64 float16_to_float64(float16 a, bool ieee, float_status *status);
2f6c74be 198
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199int8_t float16_to_int8_scalbn(float16, FloatRoundMode, int,
200 float_status *status);
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201int16_t float16_to_int16_scalbn(float16, FloatRoundMode, int, float_status *);
202int32_t float16_to_int32_scalbn(float16, FloatRoundMode, int, float_status *);
203int64_t float16_to_int64_scalbn(float16, FloatRoundMode, int, float_status *);
2f6c74be 204
0d93d8ec 205int8_t float16_to_int8(float16, float_status *status);
ab52f973 206int16_t float16_to_int16(float16, float_status *status);
ab52f973 207int32_t float16_to_int32(float16, float_status *status);
ab52f973 208int64_t float16_to_int64(float16, float_status *status);
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209
210int16_t float16_to_int16_round_to_zero(float16, float_status *status);
211int32_t float16_to_int32_round_to_zero(float16, float_status *status);
ab52f973 212int64_t float16_to_int64_round_to_zero(float16, float_status *status);
2f6c74be 213
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214uint8_t float16_to_uint8_scalbn(float16 a, FloatRoundMode,
215 int, float_status *status);
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216uint16_t float16_to_uint16_scalbn(float16 a, FloatRoundMode,
217 int, float_status *status);
218uint32_t float16_to_uint32_scalbn(float16 a, FloatRoundMode,
219 int, float_status *status);
220uint64_t float16_to_uint64_scalbn(float16 a, FloatRoundMode,
221 int, float_status *status);
2f6c74be 222
0d93d8ec 223uint8_t float16_to_uint8(float16 a, float_status *status);
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224uint16_t float16_to_uint16(float16 a, float_status *status);
225uint32_t float16_to_uint32(float16 a, float_status *status);
226uint64_t float16_to_uint64(float16 a, float_status *status);
227
228uint16_t float16_to_uint16_round_to_zero(float16 a, float_status *status);
229uint32_t float16_to_uint32_round_to_zero(float16 a, float_status *status);
ab52f973 230uint64_t float16_to_uint64_round_to_zero(float16 a, float_status *status);
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231
232/*----------------------------------------------------------------------------
233| Software half-precision operations.
234*----------------------------------------------------------------------------*/
6fff2167 235
dbe4d53a 236float16 float16_round_to_int(float16, float_status *status);
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237float16 float16_add(float16, float16, float_status *status);
238float16 float16_sub(float16, float16, float_status *status);
74d707e2 239float16 float16_mul(float16, float16, float_status *status);
d446830a 240float16 float16_muladd(float16, float16, float16, int, float_status *status);
cf07323d 241float16 float16_div(float16, float16, float_status *status);
0bfc9f19 242float16 float16_scalbn(float16, int, float_status *status);
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243float16 float16_min(float16, float16, float_status *status);
244float16 float16_max(float16, float16, float_status *status);
245float16 float16_minnum(float16, float16, float_status *status);
246float16 float16_maxnum(float16, float16, float_status *status);
247float16 float16_minnummag(float16, float16, float_status *status);
248float16 float16_maxnummag(float16, float16, float_status *status);
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249float16 float16_minimum_number(float16, float16, float_status *status);
250float16 float16_maximum_number(float16, float16, float_status *status);
c13bb2da 251float16 float16_sqrt(float16, float_status *status);
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252FloatRelation float16_compare(float16, float16, float_status *status);
253FloatRelation float16_compare_quiet(float16, float16, float_status *status);
6fff2167 254
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255bool float16_is_quiet_nan(float16, float_status *status);
256bool float16_is_signaling_nan(float16, float_status *status);
d619bb98 257float16 float16_silence_nan(float16, float_status *status);
60011498 258
150c7a91 259static inline bool float16_is_any_nan(float16 a)
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260{
261 return ((float16_val(a) & ~0x8000) > 0x7c00);
262}
263
150c7a91 264static inline bool float16_is_neg(float16 a)
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265{
266 return float16_val(a) >> 15;
267}
268
150c7a91 269static inline bool float16_is_infinity(float16 a)
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270{
271 return (float16_val(a) & 0x7fff) == 0x7c00;
272}
273
150c7a91 274static inline bool float16_is_zero(float16 a)
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275{
276 return (float16_val(a) & 0x7fff) == 0;
277}
278
150c7a91 279static inline bool float16_is_zero_or_denormal(float16 a)
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280{
281 return (float16_val(a) & 0x7c00) == 0;
282}
283
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284static inline bool float16_is_normal(float16 a)
285{
286 return (((float16_val(a) >> 10) + 1) & 0x1f) >= 2;
287}
288
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289static inline float16 float16_abs(float16 a)
290{
291 /* Note that abs does *not* handle NaN specially, nor does
292 * it flush denormal inputs to zero.
293 */
294 return make_float16(float16_val(a) & 0x7fff);
295}
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296
297static inline float16 float16_chs(float16 a)
298{
299 /* Note that chs does *not* handle NaN specially, nor does
300 * it flush denormal inputs to zero.
301 */
302 return make_float16(float16_val(a) ^ 0x8000);
303}
304
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305static inline float16 float16_set_sign(float16 a, int sign)
306{
307 return make_float16((float16_val(a) & 0x7fff) | (sign << 15));
308}
309
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310static inline bool float16_eq(float16 a, float16 b, float_status *s)
311{
312 return float16_compare(a, b, s) == float_relation_equal;
313}
314
315static inline bool float16_le(float16 a, float16 b, float_status *s)
316{
317 return float16_compare(a, b, s) <= float_relation_equal;
318}
319
320static inline bool float16_lt(float16 a, float16 b, float_status *s)
321{
322 return float16_compare(a, b, s) < float_relation_equal;
323}
324
325static inline bool float16_unordered(float16 a, float16 b, float_status *s)
326{
327 return float16_compare(a, b, s) == float_relation_unordered;
328}
329
330static inline bool float16_eq_quiet(float16 a, float16 b, float_status *s)
331{
332 return float16_compare_quiet(a, b, s) == float_relation_equal;
333}
334
335static inline bool float16_le_quiet(float16 a, float16 b, float_status *s)
336{
337 return float16_compare_quiet(a, b, s) <= float_relation_equal;
338}
339
340static inline bool float16_lt_quiet(float16 a, float16 b, float_status *s)
341{
342 return float16_compare_quiet(a, b, s) < float_relation_equal;
343}
344
345static inline bool float16_unordered_quiet(float16 a, float16 b,
346 float_status *s)
347{
348 return float16_compare_quiet(a, b, s) == float_relation_unordered;
349}
350
efd4829e 351#define float16_zero make_float16(0)
efd4829e 352#define float16_half make_float16(0x3800)
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353#define float16_one make_float16(0x3c00)
354#define float16_one_point_five make_float16(0x3e00)
355#define float16_two make_float16(0x4000)
356#define float16_three make_float16(0x4200)
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357#define float16_infinity make_float16(0x7c00)
358
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359/*----------------------------------------------------------------------------
360| Software bfloat16 conversion routines.
361*----------------------------------------------------------------------------*/
362
363bfloat16 bfloat16_round_to_int(bfloat16, float_status *status);
364bfloat16 float32_to_bfloat16(float32, float_status *status);
365float32 bfloat16_to_float32(bfloat16, float_status *status);
366bfloat16 float64_to_bfloat16(float64 a, float_status *status);
367float64 bfloat16_to_float64(bfloat16 a, float_status *status);
368
369int16_t bfloat16_to_int16_scalbn(bfloat16, FloatRoundMode,
370 int, float_status *status);
371int32_t bfloat16_to_int32_scalbn(bfloat16, FloatRoundMode,
372 int, float_status *status);
373int64_t bfloat16_to_int64_scalbn(bfloat16, FloatRoundMode,
374 int, float_status *status);
375
376int16_t bfloat16_to_int16(bfloat16, float_status *status);
377int32_t bfloat16_to_int32(bfloat16, float_status *status);
378int64_t bfloat16_to_int64(bfloat16, float_status *status);
379
380int16_t bfloat16_to_int16_round_to_zero(bfloat16, float_status *status);
381int32_t bfloat16_to_int32_round_to_zero(bfloat16, float_status *status);
382int64_t bfloat16_to_int64_round_to_zero(bfloat16, float_status *status);
383
384uint16_t bfloat16_to_uint16_scalbn(bfloat16 a, FloatRoundMode,
385 int, float_status *status);
386uint32_t bfloat16_to_uint32_scalbn(bfloat16 a, FloatRoundMode,
387 int, float_status *status);
388uint64_t bfloat16_to_uint64_scalbn(bfloat16 a, FloatRoundMode,
389 int, float_status *status);
390
391uint16_t bfloat16_to_uint16(bfloat16 a, float_status *status);
392uint32_t bfloat16_to_uint32(bfloat16 a, float_status *status);
393uint64_t bfloat16_to_uint64(bfloat16 a, float_status *status);
394
395uint16_t bfloat16_to_uint16_round_to_zero(bfloat16 a, float_status *status);
396uint32_t bfloat16_to_uint32_round_to_zero(bfloat16 a, float_status *status);
397uint64_t bfloat16_to_uint64_round_to_zero(bfloat16 a, float_status *status);
398
399bfloat16 int16_to_bfloat16_scalbn(int16_t a, int, float_status *status);
400bfloat16 int32_to_bfloat16_scalbn(int32_t a, int, float_status *status);
401bfloat16 int64_to_bfloat16_scalbn(int64_t a, int, float_status *status);
402bfloat16 uint16_to_bfloat16_scalbn(uint16_t a, int, float_status *status);
403bfloat16 uint32_to_bfloat16_scalbn(uint32_t a, int, float_status *status);
404bfloat16 uint64_to_bfloat16_scalbn(uint64_t a, int, float_status *status);
405
406bfloat16 int16_to_bfloat16(int16_t a, float_status *status);
407bfloat16 int32_to_bfloat16(int32_t a, float_status *status);
408bfloat16 int64_to_bfloat16(int64_t a, float_status *status);
409bfloat16 uint16_to_bfloat16(uint16_t a, float_status *status);
410bfloat16 uint32_to_bfloat16(uint32_t a, float_status *status);
411bfloat16 uint64_to_bfloat16(uint64_t a, float_status *status);
412
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413/*----------------------------------------------------------------------------
414| Software bfloat16 operations.
415*----------------------------------------------------------------------------*/
416
417bfloat16 bfloat16_add(bfloat16, bfloat16, float_status *status);
418bfloat16 bfloat16_sub(bfloat16, bfloat16, float_status *status);
419bfloat16 bfloat16_mul(bfloat16, bfloat16, float_status *status);
420bfloat16 bfloat16_div(bfloat16, bfloat16, float_status *status);
421bfloat16 bfloat16_muladd(bfloat16, bfloat16, bfloat16, int,
422 float_status *status);
423float16 bfloat16_scalbn(bfloat16, int, float_status *status);
424bfloat16 bfloat16_min(bfloat16, bfloat16, float_status *status);
425bfloat16 bfloat16_max(bfloat16, bfloat16, float_status *status);
426bfloat16 bfloat16_minnum(bfloat16, bfloat16, float_status *status);
427bfloat16 bfloat16_maxnum(bfloat16, bfloat16, float_status *status);
428bfloat16 bfloat16_minnummag(bfloat16, bfloat16, float_status *status);
429bfloat16 bfloat16_maxnummag(bfloat16, bfloat16, float_status *status);
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430bfloat16 bfloat16_minimum_number(bfloat16, bfloat16, float_status *status);
431bfloat16 bfloat16_maximum_number(bfloat16, bfloat16, float_status *status);
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432bfloat16 bfloat16_sqrt(bfloat16, float_status *status);
433FloatRelation bfloat16_compare(bfloat16, bfloat16, float_status *status);
434FloatRelation bfloat16_compare_quiet(bfloat16, bfloat16, float_status *status);
435
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436bool bfloat16_is_quiet_nan(bfloat16, float_status *status);
437bool bfloat16_is_signaling_nan(bfloat16, float_status *status);
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438bfloat16 bfloat16_silence_nan(bfloat16, float_status *status);
439bfloat16 bfloat16_default_nan(float_status *status);
440
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441static inline bool bfloat16_is_any_nan(bfloat16 a)
442{
443 return ((a & ~0x8000) > 0x7F80);
444}
445
446static inline bool bfloat16_is_neg(bfloat16 a)
447{
448 return a >> 15;
449}
450
451static inline bool bfloat16_is_infinity(bfloat16 a)
452{
453 return (a & 0x7fff) == 0x7F80;
454}
455
456static inline bool bfloat16_is_zero(bfloat16 a)
457{
458 return (a & 0x7fff) == 0;
459}
460
461static inline bool bfloat16_is_zero_or_denormal(bfloat16 a)
462{
463 return (a & 0x7F80) == 0;
464}
465
466static inline bool bfloat16_is_normal(bfloat16 a)
467{
468 return (((a >> 7) + 1) & 0xff) >= 2;
469}
470
471static inline bfloat16 bfloat16_abs(bfloat16 a)
472{
473 /* Note that abs does *not* handle NaN specially, nor does
474 * it flush denormal inputs to zero.
475 */
476 return a & 0x7fff;
477}
478
479static inline bfloat16 bfloat16_chs(bfloat16 a)
480{
481 /* Note that chs does *not* handle NaN specially, nor does
482 * it flush denormal inputs to zero.
483 */
484 return a ^ 0x8000;
485}
486
8282310d
LZ
487static inline bfloat16 bfloat16_set_sign(bfloat16 a, int sign)
488{
489 return (a & 0x7fff) | (sign << 15);
490}
491
c53b1079
RH
492static inline bool bfloat16_eq(bfloat16 a, bfloat16 b, float_status *s)
493{
494 return bfloat16_compare(a, b, s) == float_relation_equal;
495}
496
497static inline bool bfloat16_le(bfloat16 a, bfloat16 b, float_status *s)
498{
499 return bfloat16_compare(a, b, s) <= float_relation_equal;
500}
501
502static inline bool bfloat16_lt(bfloat16 a, bfloat16 b, float_status *s)
503{
504 return bfloat16_compare(a, b, s) < float_relation_equal;
505}
506
507static inline bool bfloat16_unordered(bfloat16 a, bfloat16 b, float_status *s)
508{
509 return bfloat16_compare(a, b, s) == float_relation_unordered;
510}
511
512static inline bool bfloat16_eq_quiet(bfloat16 a, bfloat16 b, float_status *s)
513{
514 return bfloat16_compare_quiet(a, b, s) == float_relation_equal;
515}
516
517static inline bool bfloat16_le_quiet(bfloat16 a, bfloat16 b, float_status *s)
518{
519 return bfloat16_compare_quiet(a, b, s) <= float_relation_equal;
520}
521
522static inline bool bfloat16_lt_quiet(bfloat16 a, bfloat16 b, float_status *s)
523{
524 return bfloat16_compare_quiet(a, b, s) < float_relation_equal;
525}
526
527static inline bool bfloat16_unordered_quiet(bfloat16 a, bfloat16 b,
528 float_status *s)
529{
530 return bfloat16_compare_quiet(a, b, s) == float_relation_unordered;
531}
532
8282310d
LZ
533#define bfloat16_zero 0
534#define bfloat16_half 0x3f00
535#define bfloat16_one 0x3f80
536#define bfloat16_one_point_five 0x3fc0
537#define bfloat16_two 0x4000
538#define bfloat16_three 0x4040
539#define bfloat16_infinity 0x7f80
540
8559666d
CL
541/*----------------------------------------------------------------------------
542| The pattern for a default generated half-precision NaN.
543*----------------------------------------------------------------------------*/
af39bc8c 544float16 float16_default_nan(float_status *status);
8559666d 545
158142c2
FB
546/*----------------------------------------------------------------------------
547| Software IEC/IEEE single-precision conversion routines.
548*----------------------------------------------------------------------------*/
2f6c74be 549
3dede407
RH
550int16_t float32_to_int16_scalbn(float32, FloatRoundMode, int, float_status *);
551int32_t float32_to_int32_scalbn(float32, FloatRoundMode, int, float_status *);
552int64_t float32_to_int64_scalbn(float32, FloatRoundMode, int, float_status *);
2f6c74be 553
0bb721d7 554int16_t float32_to_int16(float32, float_status *status);
f4014512 555int32_t float32_to_int32(float32, float_status *status);
2f6c74be
RH
556int64_t float32_to_int64(float32, float_status *status);
557
558int16_t float32_to_int16_round_to_zero(float32, float_status *status);
f4014512 559int32_t float32_to_int32_round_to_zero(float32, float_status *status);
2f6c74be
RH
560int64_t float32_to_int64_round_to_zero(float32, float_status *status);
561
3dede407
RH
562uint16_t float32_to_uint16_scalbn(float32, FloatRoundMode, int, float_status *);
563uint32_t float32_to_uint32_scalbn(float32, FloatRoundMode, int, float_status *);
564uint64_t float32_to_uint64_scalbn(float32, FloatRoundMode, int, float_status *);
2f6c74be
RH
565
566uint16_t float32_to_uint16(float32, float_status *status);
3a87d009 567uint32_t float32_to_uint32(float32, float_status *status);
182f42fd 568uint64_t float32_to_uint64(float32, float_status *status);
2f6c74be
RH
569
570uint16_t float32_to_uint16_round_to_zero(float32, float_status *status);
571uint32_t float32_to_uint32_round_to_zero(float32, float_status *status);
182f42fd 572uint64_t float32_to_uint64_round_to_zero(float32, float_status *status);
2f6c74be 573
e5a41ffa
PM
574float64 float32_to_float64(float32, float_status *status);
575floatx80 float32_to_floatx80(float32, float_status *status);
576float128 float32_to_float128(float32, float_status *status);
158142c2
FB
577
578/*----------------------------------------------------------------------------
579| Software IEC/IEEE single-precision operations.
580*----------------------------------------------------------------------------*/
e5a41ffa
PM
581float32 float32_round_to_int(float32, float_status *status);
582float32 float32_add(float32, float32, float_status *status);
583float32 float32_sub(float32, float32, float_status *status);
584float32 float32_mul(float32, float32, float_status *status);
585float32 float32_div(float32, float32, float_status *status);
586float32 float32_rem(float32, float32, float_status *status);
587float32 float32_muladd(float32, float32, float32, int, float_status *status);
588float32 float32_sqrt(float32, float_status *status);
589float32 float32_exp2(float32, float_status *status);
590float32 float32_log2(float32, float_status *status);
71bfd65c
RH
591FloatRelation float32_compare(float32, float32, float_status *status);
592FloatRelation float32_compare_quiet(float32, float32, float_status *status);
e5a41ffa
PM
593float32 float32_min(float32, float32, float_status *status);
594float32 float32_max(float32, float32, float_status *status);
595float32 float32_minnum(float32, float32, float_status *status);
596float32 float32_maxnum(float32, float32, float_status *status);
597float32 float32_minnummag(float32, float32, float_status *status);
598float32 float32_maxnummag(float32, float32, float_status *status);
0e903037
CMC
599float32 float32_minimum_number(float32, float32, float_status *status);
600float32 float32_maximum_number(float32, float32, float_status *status);
150c7a91
RH
601bool float32_is_quiet_nan(float32, float_status *status);
602bool float32_is_signaling_nan(float32, float_status *status);
d619bb98 603float32 float32_silence_nan(float32, float_status *status);
e5a41ffa 604float32 float32_scalbn(float32, int, float_status *status);
158142c2 605
a49db98d 606static inline float32 float32_abs(float32 a)
1d6bda35 607{
37d18660
PM
608 /* Note that abs does *not* handle NaN specially, nor does
609 * it flush denormal inputs to zero.
610 */
f090c9d4 611 return make_float32(float32_val(a) & 0x7fffffff);
1d6bda35
FB
612}
613
a49db98d 614static inline float32 float32_chs(float32 a)
1d6bda35 615{
37d18660
PM
616 /* Note that chs does *not* handle NaN specially, nor does
617 * it flush denormal inputs to zero.
618 */
f090c9d4 619 return make_float32(float32_val(a) ^ 0x80000000);
1d6bda35
FB
620}
621
150c7a91 622static inline bool float32_is_infinity(float32 a)
c52ab6f5 623{
dadd71a7 624 return (float32_val(a) & 0x7fffffff) == 0x7f800000;
c52ab6f5
AJ
625}
626
150c7a91 627static inline bool float32_is_neg(float32 a)
c52ab6f5
AJ
628{
629 return float32_val(a) >> 31;
630}
631
150c7a91 632static inline bool float32_is_zero(float32 a)
c52ab6f5
AJ
633{
634 return (float32_val(a) & 0x7fffffff) == 0;
635}
636
150c7a91 637static inline bool float32_is_any_nan(float32 a)
21d6ebde
PM
638{
639 return ((float32_val(a) & ~(1 << 31)) > 0x7f800000UL);
640}
641
150c7a91 642static inline bool float32_is_zero_or_denormal(float32 a)
6f3300ad
PM
643{
644 return (float32_val(a) & 0x7f800000) == 0;
645}
646
588e6dfd
EC
647static inline bool float32_is_normal(float32 a)
648{
47393181 649 return (((float32_val(a) >> 23) + 1) & 0xff) >= 2;
588e6dfd
EC
650}
651
652static inline bool float32_is_denormal(float32 a)
653{
654 return float32_is_zero_or_denormal(a) && !float32_is_zero(a);
655}
656
315df0d1
EC
657static inline bool float32_is_zero_or_normal(float32 a)
658{
659 return float32_is_normal(a) || float32_is_zero(a);
660}
661
a49db98d 662static inline float32 float32_set_sign(float32 a, int sign)
c30fe7df
CL
663{
664 return make_float32((float32_val(a) & 0x7fffffff) | (sign << 31));
665}
666
5da2d2d8
RH
667static inline bool float32_eq(float32 a, float32 b, float_status *s)
668{
669 return float32_compare(a, b, s) == float_relation_equal;
670}
671
672static inline bool float32_le(float32 a, float32 b, float_status *s)
673{
674 return float32_compare(a, b, s) <= float_relation_equal;
675}
676
677static inline bool float32_lt(float32 a, float32 b, float_status *s)
678{
679 return float32_compare(a, b, s) < float_relation_equal;
680}
681
682static inline bool float32_unordered(float32 a, float32 b, float_status *s)
683{
684 return float32_compare(a, b, s) == float_relation_unordered;
685}
686
687static inline bool float32_eq_quiet(float32 a, float32 b, float_status *s)
688{
689 return float32_compare_quiet(a, b, s) == float_relation_equal;
690}
691
692static inline bool float32_le_quiet(float32 a, float32 b, float_status *s)
693{
694 return float32_compare_quiet(a, b, s) <= float_relation_equal;
695}
696
697static inline bool float32_lt_quiet(float32 a, float32 b, float_status *s)
698{
699 return float32_compare_quiet(a, b, s) < float_relation_equal;
700}
701
702static inline bool float32_unordered_quiet(float32 a, float32 b,
703 float_status *s)
704{
705 return float32_compare_quiet(a, b, s) == float_relation_unordered;
706}
707
f090c9d4 708#define float32_zero make_float32(0)
c30fe7df 709#define float32_half make_float32(0x3f000000)
026e2d6e
AB
710#define float32_one make_float32(0x3f800000)
711#define float32_one_point_five make_float32(0x3fc00000)
712#define float32_two make_float32(0x40000000)
713#define float32_three make_float32(0x40400000)
c30fe7df 714#define float32_infinity make_float32(0x7f800000)
f090c9d4 715
88857aca
LV
716/*----------------------------------------------------------------------------
717| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
718| single-precision floating-point value, returning the result. After being
719| shifted into the proper positions, the three fields are simply added
720| together to form the result. This means that any integer portion of `zSig'
721| will be added into the exponent. Since a properly normalized significand
722| will have an integer portion equal to 1, the `zExp' input should be 1 less
723| than the desired result exponent whenever `zSig' is a complete, normalized
724| significand.
725*----------------------------------------------------------------------------*/
726
c120391c 727static inline float32 packFloat32(bool zSign, int zExp, uint32_t zSig)
88857aca
LV
728{
729 return make_float32(
730 (((uint32_t)zSign) << 31) + (((uint32_t)zExp) << 23) + zSig);
731}
732
8559666d
CL
733/*----------------------------------------------------------------------------
734| The pattern for a default generated single-precision NaN.
735*----------------------------------------------------------------------------*/
af39bc8c 736float32 float32_default_nan(float_status *status);
8559666d 737
158142c2
FB
738/*----------------------------------------------------------------------------
739| Software IEC/IEEE double-precision conversion routines.
740*----------------------------------------------------------------------------*/
2f6c74be 741
3dede407
RH
742int16_t float64_to_int16_scalbn(float64, FloatRoundMode, int, float_status *);
743int32_t float64_to_int32_scalbn(float64, FloatRoundMode, int, float_status *);
744int64_t float64_to_int64_scalbn(float64, FloatRoundMode, int, float_status *);
2f6c74be 745
0bb721d7 746int16_t float64_to_int16(float64, float_status *status);
f4014512 747int32_t float64_to_int32(float64, float_status *status);
2f6c74be
RH
748int64_t float64_to_int64(float64, float_status *status);
749
750int16_t float64_to_int16_round_to_zero(float64, float_status *status);
f4014512 751int32_t float64_to_int32_round_to_zero(float64, float_status *status);
2f6c74be
RH
752int64_t float64_to_int64_round_to_zero(float64, float_status *status);
753
3dede407
RH
754uint16_t float64_to_uint16_scalbn(float64, FloatRoundMode, int, float_status *);
755uint32_t float64_to_uint32_scalbn(float64, FloatRoundMode, int, float_status *);
756uint64_t float64_to_uint64_scalbn(float64, FloatRoundMode, int, float_status *);
2f6c74be
RH
757
758uint16_t float64_to_uint16(float64, float_status *status);
3a87d009 759uint32_t float64_to_uint32(float64, float_status *status);
2f6c74be
RH
760uint64_t float64_to_uint64(float64, float_status *status);
761
762uint16_t float64_to_uint16_round_to_zero(float64, float_status *status);
3a87d009 763uint32_t float64_to_uint32_round_to_zero(float64, float_status *status);
2f6c74be
RH
764uint64_t float64_to_uint64_round_to_zero(float64, float_status *status);
765
e5a41ffa
PM
766float32 float64_to_float32(float64, float_status *status);
767floatx80 float64_to_floatx80(float64, float_status *status);
768float128 float64_to_float128(float64, float_status *status);
158142c2
FB
769
770/*----------------------------------------------------------------------------
771| Software IEC/IEEE double-precision operations.
772*----------------------------------------------------------------------------*/
e5a41ffa 773float64 float64_round_to_int(float64, float_status *status);
e5a41ffa
PM
774float64 float64_add(float64, float64, float_status *status);
775float64 float64_sub(float64, float64, float_status *status);
776float64 float64_mul(float64, float64, float_status *status);
777float64 float64_div(float64, float64, float_status *status);
778float64 float64_rem(float64, float64, float_status *status);
779float64 float64_muladd(float64, float64, float64, int, float_status *status);
780float64 float64_sqrt(float64, float_status *status);
781float64 float64_log2(float64, float_status *status);
71bfd65c
RH
782FloatRelation float64_compare(float64, float64, float_status *status);
783FloatRelation float64_compare_quiet(float64, float64, float_status *status);
e5a41ffa
PM
784float64 float64_min(float64, float64, float_status *status);
785float64 float64_max(float64, float64, float_status *status);
786float64 float64_minnum(float64, float64, float_status *status);
787float64 float64_maxnum(float64, float64, float_status *status);
788float64 float64_minnummag(float64, float64, float_status *status);
789float64 float64_maxnummag(float64, float64, float_status *status);
0e903037
CMC
790float64 float64_minimum_number(float64, float64, float_status *status);
791float64 float64_maximum_number(float64, float64, float_status *status);
150c7a91
RH
792bool float64_is_quiet_nan(float64 a, float_status *status);
793bool float64_is_signaling_nan(float64, float_status *status);
d619bb98 794float64 float64_silence_nan(float64, float_status *status);
e5a41ffa 795float64 float64_scalbn(float64, int, float_status *status);
158142c2 796
a49db98d 797static inline float64 float64_abs(float64 a)
1d6bda35 798{
37d18660
PM
799 /* Note that abs does *not* handle NaN specially, nor does
800 * it flush denormal inputs to zero.
801 */
f090c9d4 802 return make_float64(float64_val(a) & 0x7fffffffffffffffLL);
1d6bda35
FB
803}
804
a49db98d 805static inline float64 float64_chs(float64 a)
1d6bda35 806{
37d18660
PM
807 /* Note that chs does *not* handle NaN specially, nor does
808 * it flush denormal inputs to zero.
809 */
f090c9d4 810 return make_float64(float64_val(a) ^ 0x8000000000000000LL);
1d6bda35
FB
811}
812
150c7a91 813static inline bool float64_is_infinity(float64 a)
c52ab6f5
AJ
814{
815 return (float64_val(a) & 0x7fffffffffffffffLL ) == 0x7ff0000000000000LL;
816}
817
150c7a91 818static inline bool float64_is_neg(float64 a)
c52ab6f5
AJ
819{
820 return float64_val(a) >> 63;
821}
822
150c7a91 823static inline bool float64_is_zero(float64 a)
c52ab6f5
AJ
824{
825 return (float64_val(a) & 0x7fffffffffffffffLL) == 0;
826}
827
150c7a91 828static inline bool float64_is_any_nan(float64 a)
21d6ebde
PM
829{
830 return ((float64_val(a) & ~(1ULL << 63)) > 0x7ff0000000000000ULL);
831}
832
150c7a91 833static inline bool float64_is_zero_or_denormal(float64 a)
587eabfa
AJ
834{
835 return (float64_val(a) & 0x7ff0000000000000LL) == 0;
836}
837
588e6dfd
EC
838static inline bool float64_is_normal(float64 a)
839{
47393181 840 return (((float64_val(a) >> 52) + 1) & 0x7ff) >= 2;
588e6dfd
EC
841}
842
843static inline bool float64_is_denormal(float64 a)
844{
845 return float64_is_zero_or_denormal(a) && !float64_is_zero(a);
846}
847
315df0d1
EC
848static inline bool float64_is_zero_or_normal(float64 a)
849{
850 return float64_is_normal(a) || float64_is_zero(a);
851}
852
a49db98d 853static inline float64 float64_set_sign(float64 a, int sign)
c30fe7df
CL
854{
855 return make_float64((float64_val(a) & 0x7fffffffffffffffULL)
856 | ((int64_t)sign << 63));
857}
858
0673ecdf
RH
859static inline bool float64_eq(float64 a, float64 b, float_status *s)
860{
861 return float64_compare(a, b, s) == float_relation_equal;
862}
863
864static inline bool float64_le(float64 a, float64 b, float_status *s)
865{
866 return float64_compare(a, b, s) <= float_relation_equal;
867}
868
869static inline bool float64_lt(float64 a, float64 b, float_status *s)
870{
871 return float64_compare(a, b, s) < float_relation_equal;
872}
873
874static inline bool float64_unordered(float64 a, float64 b, float_status *s)
875{
876 return float64_compare(a, b, s) == float_relation_unordered;
877}
878
879static inline bool float64_eq_quiet(float64 a, float64 b, float_status *s)
880{
881 return float64_compare_quiet(a, b, s) == float_relation_equal;
882}
883
884static inline bool float64_le_quiet(float64 a, float64 b, float_status *s)
885{
886 return float64_compare_quiet(a, b, s) <= float_relation_equal;
887}
888
889static inline bool float64_lt_quiet(float64 a, float64 b, float_status *s)
890{
891 return float64_compare_quiet(a, b, s) < float_relation_equal;
892}
893
894static inline bool float64_unordered_quiet(float64 a, float64 b,
895 float_status *s)
896{
897 return float64_compare_quiet(a, b, s) == float_relation_unordered;
898}
899
f090c9d4 900#define float64_zero make_float64(0)
026e2d6e 901#define float64_half make_float64(0x3fe0000000000000LL)
196cfc89 902#define float64_one make_float64(0x3ff0000000000000LL)
026e2d6e
AB
903#define float64_one_point_five make_float64(0x3FF8000000000000ULL)
904#define float64_two make_float64(0x4000000000000000ULL)
905#define float64_three make_float64(0x4008000000000000ULL)
8229c991 906#define float64_ln2 make_float64(0x3fe62e42fefa39efLL)
c30fe7df 907#define float64_infinity make_float64(0x7ff0000000000000LL)
f090c9d4 908
8559666d
CL
909/*----------------------------------------------------------------------------
910| The pattern for a default generated double-precision NaN.
911*----------------------------------------------------------------------------*/
af39bc8c 912float64 float64_default_nan(float_status *status);
8559666d 913
42636fb9
RH
914/*----------------------------------------------------------------------------
915| Software IEC/IEEE double-precision operations, rounding to single precision,
916| returning a result in double precision, with only one rounding step.
917*----------------------------------------------------------------------------*/
918
919float64 float64r32_add(float64, float64, float_status *status);
920float64 float64r32_sub(float64, float64, float_status *status);
921float64 float64r32_mul(float64, float64, float_status *status);
922float64 float64r32_div(float64, float64, float_status *status);
923float64 float64r32_muladd(float64, float64, float64, int, float_status *status);
924float64 float64r32_sqrt(float64, float_status *status);
925
158142c2
FB
926/*----------------------------------------------------------------------------
927| Software IEC/IEEE extended double-precision conversion routines.
928*----------------------------------------------------------------------------*/
f4014512
PM
929int32_t floatx80_to_int32(floatx80, float_status *status);
930int32_t floatx80_to_int32_round_to_zero(floatx80, float_status *status);
f42c2224
PM
931int64_t floatx80_to_int64(floatx80, float_status *status);
932int64_t floatx80_to_int64_round_to_zero(floatx80, float_status *status);
e5a41ffa
PM
933float32 floatx80_to_float32(floatx80, float_status *status);
934float64 floatx80_to_float64(floatx80, float_status *status);
935float128 floatx80_to_float128(floatx80, float_status *status);
158142c2 936
0f605c88
LV
937/*----------------------------------------------------------------------------
938| The pattern for an extended double-precision inf.
939*----------------------------------------------------------------------------*/
940extern const floatx80 floatx80_infinity;
941
158142c2
FB
942/*----------------------------------------------------------------------------
943| Software IEC/IEEE extended double-precision operations.
944*----------------------------------------------------------------------------*/
0f721292 945floatx80 floatx80_round(floatx80 a, float_status *status);
e5a41ffa
PM
946floatx80 floatx80_round_to_int(floatx80, float_status *status);
947floatx80 floatx80_add(floatx80, floatx80, float_status *status);
948floatx80 floatx80_sub(floatx80, floatx80, float_status *status);
949floatx80 floatx80_mul(floatx80, floatx80, float_status *status);
950floatx80 floatx80_div(floatx80, floatx80, float_status *status);
445810ec
JM
951floatx80 floatx80_modrem(floatx80, floatx80, bool, uint64_t *,
952 float_status *status);
6b8b0136 953floatx80 floatx80_mod(floatx80, floatx80, float_status *status);
e5a41ffa
PM
954floatx80 floatx80_rem(floatx80, floatx80, float_status *status);
955floatx80 floatx80_sqrt(floatx80, float_status *status);
71bfd65c
RH
956FloatRelation floatx80_compare(floatx80, floatx80, float_status *status);
957FloatRelation floatx80_compare_quiet(floatx80, floatx80, float_status *status);
af39bc8c
AM
958int floatx80_is_quiet_nan(floatx80, float_status *status);
959int floatx80_is_signaling_nan(floatx80, float_status *status);
d619bb98 960floatx80 floatx80_silence_nan(floatx80, float_status *status);
e5a41ffa 961floatx80 floatx80_scalbn(floatx80, int, float_status *status);
158142c2 962
a49db98d 963static inline floatx80 floatx80_abs(floatx80 a)
1d6bda35
FB
964{
965 a.high &= 0x7fff;
966 return a;
967}
968
a49db98d 969static inline floatx80 floatx80_chs(floatx80 a)
1d6bda35
FB
970{
971 a.high ^= 0x8000;
972 return a;
973}
974
150c7a91 975static inline bool floatx80_is_infinity(floatx80 a)
c52ab6f5 976{
0f605c88
LV
977#if defined(TARGET_M68K)
978 return (a.high & 0x7fff) == floatx80_infinity.high && !(a.low << 1);
979#else
980 return (a.high & 0x7fff) == floatx80_infinity.high &&
981 a.low == floatx80_infinity.low;
982#endif
c52ab6f5
AJ
983}
984
150c7a91 985static inline bool floatx80_is_neg(floatx80 a)
c52ab6f5
AJ
986{
987 return a.high >> 15;
988}
989
150c7a91 990static inline bool floatx80_is_zero(floatx80 a)
c52ab6f5
AJ
991{
992 return (a.high & 0x7fff) == 0 && a.low == 0;
993}
994
150c7a91 995static inline bool floatx80_is_zero_or_denormal(floatx80 a)
587eabfa
AJ
996{
997 return (a.high & 0x7fff) == 0;
998}
999
150c7a91 1000static inline bool floatx80_is_any_nan(floatx80 a)
2bed652f
PM
1001{
1002 return ((a.high & 0x7fff) == 0x7fff) && (a.low<<1);
1003}
1004
c6baf650
RH
1005static inline bool floatx80_eq(floatx80 a, floatx80 b, float_status *s)
1006{
1007 return floatx80_compare(a, b, s) == float_relation_equal;
1008}
1009
1010static inline bool floatx80_le(floatx80 a, floatx80 b, float_status *s)
1011{
1012 return floatx80_compare(a, b, s) <= float_relation_equal;
1013}
1014
1015static inline bool floatx80_lt(floatx80 a, floatx80 b, float_status *s)
1016{
1017 return floatx80_compare(a, b, s) < float_relation_equal;
1018}
1019
1020static inline bool floatx80_unordered(floatx80 a, floatx80 b, float_status *s)
1021{
1022 return floatx80_compare(a, b, s) == float_relation_unordered;
1023}
1024
1025static inline bool floatx80_eq_quiet(floatx80 a, floatx80 b, float_status *s)
1026{
1027 return floatx80_compare_quiet(a, b, s) == float_relation_equal;
1028}
1029
1030static inline bool floatx80_le_quiet(floatx80 a, floatx80 b, float_status *s)
1031{
1032 return floatx80_compare_quiet(a, b, s) <= float_relation_equal;
1033}
1034
1035static inline bool floatx80_lt_quiet(floatx80 a, floatx80 b, float_status *s)
1036{
1037 return floatx80_compare_quiet(a, b, s) < float_relation_equal;
1038}
1039
1040static inline bool floatx80_unordered_quiet(floatx80 a, floatx80 b,
1041 float_status *s)
1042{
1043 return floatx80_compare_quiet(a, b, s) == float_relation_unordered;
1044}
1045
d1eb8f2a
AD
1046/*----------------------------------------------------------------------------
1047| Return whether the given value is an invalid floatx80 encoding.
1048| Invalid floatx80 encodings arise when the integer bit is not set, but
1049| the exponent is not zero. The only times the integer bit is permitted to
1050| be zero is in subnormal numbers and the value zero.
1051| This includes what the Intel software developer's manual calls pseudo-NaNs,
1052| pseudo-infinities and un-normal numbers. It does not include
1053| pseudo-denormals, which must still be correctly handled as inputs even
1054| if they are never generated as outputs.
1055*----------------------------------------------------------------------------*/
1056static inline bool floatx80_invalid_encoding(floatx80 a)
1057{
d159dd05
LV
1058#if defined(TARGET_M68K)
1059 /*-------------------------------------------------------------------------
1060 | With m68k, the explicit integer bit can be zero in the case of:
1061 | - zeros (exp == 0, mantissa == 0)
1062 | - denormalized numbers (exp == 0, mantissa != 0)
1063 | - unnormalized numbers (exp != 0, exp < 0x7FFF)
1064 | - infinities (exp == 0x7FFF, mantissa == 0)
1065 | - not-a-numbers (exp == 0x7FFF, mantissa != 0)
1066 |
1067 | For infinities and NaNs, the explicit integer bit can be either one or
1068 | zero.
1069 |
1070 | The IEEE 754 standard does not define a zero integer bit. Such a number
1071 | is an unnormalized number. Hardware does not directly support
1072 | denormalized and unnormalized numbers, but implicitly supports them by
1073 | trapping them as unimplemented data types, allowing efficient conversion
1074 | in software.
1075 |
1076 | See "M68000 FAMILY PROGRAMMER’S REFERENCE MANUAL",
1077 | "1.6 FLOATING-POINT DATA TYPES"
1078 *------------------------------------------------------------------------*/
1079 return false;
1080#else
d1eb8f2a 1081 return (a.low & (1ULL << 63)) == 0 && (a.high & 0x7FFF) != 0;
d159dd05 1082#endif
d1eb8f2a
AD
1083}
1084
f3218a8d 1085#define floatx80_zero make_floatx80(0x0000, 0x0000000000000000LL)
163b3d1a 1086#define floatx80_zero_init make_floatx80_init(0x0000, 0x0000000000000000LL)
f3218a8d
AJ
1087#define floatx80_one make_floatx80(0x3fff, 0x8000000000000000LL)
1088#define floatx80_ln2 make_floatx80(0x3ffe, 0xb17217f7d1cf79acLL)
c4b4c77a 1089#define floatx80_pi make_floatx80(0x4000, 0xc90fdaa22168c235LL)
f3218a8d 1090#define floatx80_half make_floatx80(0x3ffe, 0x8000000000000000LL)
f3218a8d 1091
88857aca
LV
1092/*----------------------------------------------------------------------------
1093| Returns the fraction bits of the extended double-precision floating-point
1094| value `a'.
1095*----------------------------------------------------------------------------*/
1096
1097static inline uint64_t extractFloatx80Frac(floatx80 a)
1098{
1099 return a.low;
1100}
1101
1102/*----------------------------------------------------------------------------
1103| Returns the exponent bits of the extended double-precision floating-point
1104| value `a'.
1105*----------------------------------------------------------------------------*/
1106
1107static inline int32_t extractFloatx80Exp(floatx80 a)
1108{
1109 return a.high & 0x7FFF;
1110}
1111
1112/*----------------------------------------------------------------------------
1113| Returns the sign bit of the extended double-precision floating-point value
1114| `a'.
1115*----------------------------------------------------------------------------*/
1116
c120391c 1117static inline bool extractFloatx80Sign(floatx80 a)
88857aca
LV
1118{
1119 return a.high >> 15;
1120}
1121
1122/*----------------------------------------------------------------------------
1123| Packs the sign `zSign', exponent `zExp', and significand `zSig' into an
1124| extended double-precision floating-point value, returning the result.
1125*----------------------------------------------------------------------------*/
1126
c120391c 1127static inline floatx80 packFloatx80(bool zSign, int32_t zExp, uint64_t zSig)
88857aca
LV
1128{
1129 floatx80 z;
1130
1131 z.low = zSig;
1132 z.high = (((uint16_t)zSign) << 15) + zExp;
1133 return z;
1134}
1135
1136/*----------------------------------------------------------------------------
1137| Normalizes the subnormal extended double-precision floating-point value
1138| represented by the denormalized significand `aSig'. The normalized exponent
1139| and significand are stored at the locations pointed to by `zExpPtr' and
1140| `zSigPtr', respectively.
1141*----------------------------------------------------------------------------*/
1142
1143void normalizeFloatx80Subnormal(uint64_t aSig, int32_t *zExpPtr,
1144 uint64_t *zSigPtr);
1145
1146/*----------------------------------------------------------------------------
1147| Takes two extended double-precision floating-point values `a' and `b', one
1148| of which is a NaN, and returns the appropriate NaN result. If either `a' or
1149| `b' is a signaling NaN, the invalid exception is raised.
1150*----------------------------------------------------------------------------*/
1151
1152floatx80 propagateFloatx80NaN(floatx80 a, floatx80 b, float_status *status);
1153
1154/*----------------------------------------------------------------------------
1155| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
1156| and extended significand formed by the concatenation of `zSig0' and `zSig1',
1157| and returns the proper extended double-precision floating-point value
1158| corresponding to the abstract input. Ordinarily, the abstract value is
1159| rounded and packed into the extended double-precision format, with the
1160| inexact exception raised if the abstract input cannot be represented
1161| exactly. However, if the abstract value is too large, the overflow and
1162| inexact exceptions are raised and an infinity or maximal finite value is
1163| returned. If the abstract value is too small, the input value is rounded to
1164| a subnormal number, and the underflow and inexact exceptions are raised if
1165| the abstract input cannot be represented exactly as a subnormal extended
1166| double-precision floating-point number.
1167| If `roundingPrecision' is 32 or 64, the result is rounded to the same
1168| number of bits as single or double precision, respectively. Otherwise, the
1169| result is rounded to the full precision of the extended double-precision
1170| format.
1171| The input significand must be normalized or smaller. If the input
1172| significand is not normalized, `zExp' must be 0; in that case, the result
1173| returned is a subnormal number, and it must not require rounding. The
1174| handling of underflow and overflow follows the IEC/IEEE Standard for Binary
1175| Floating-Point Arithmetic.
1176*----------------------------------------------------------------------------*/
1177
8da5f1db 1178floatx80 roundAndPackFloatx80(FloatX80RoundPrec roundingPrecision, bool zSign,
88857aca
LV
1179 int32_t zExp, uint64_t zSig0, uint64_t zSig1,
1180 float_status *status);
1181
1182/*----------------------------------------------------------------------------
1183| Takes an abstract floating-point value having sign `zSign', exponent
1184| `zExp', and significand formed by the concatenation of `zSig0' and `zSig1',
1185| and returns the proper extended double-precision floating-point value
1186| corresponding to the abstract input. This routine is just like
1187| `roundAndPackFloatx80' except that the input significand does not have to be
1188| normalized.
1189*----------------------------------------------------------------------------*/
1190
8da5f1db 1191floatx80 normalizeRoundAndPackFloatx80(FloatX80RoundPrec roundingPrecision,
c120391c 1192 bool zSign, int32_t zExp,
88857aca
LV
1193 uint64_t zSig0, uint64_t zSig1,
1194 float_status *status);
1195
8559666d 1196/*----------------------------------------------------------------------------
789ec7ce 1197| The pattern for a default generated extended double-precision NaN.
8559666d 1198*----------------------------------------------------------------------------*/
af39bc8c 1199floatx80 floatx80_default_nan(float_status *status);
8559666d 1200
158142c2
FB
1201/*----------------------------------------------------------------------------
1202| Software IEC/IEEE quadruple-precision conversion routines.
1203*----------------------------------------------------------------------------*/
f4014512
PM
1204int32_t float128_to_int32(float128, float_status *status);
1205int32_t float128_to_int32_round_to_zero(float128, float_status *status);
f42c2224 1206int64_t float128_to_int64(float128, float_status *status);
bea59230 1207Int128 float128_to_int128(float128, float_status *status);
f42c2224 1208int64_t float128_to_int64_round_to_zero(float128, float_status *status);
bea59230 1209Int128 float128_to_int128_round_to_zero(float128, float_status *status);
2e6d8568 1210uint64_t float128_to_uint64(float128, float_status *status);
4de49ddf 1211Int128 float128_to_uint128(float128, float_status *status);
2e6d8568 1212uint64_t float128_to_uint64_round_to_zero(float128, float_status *status);
4de49ddf 1213Int128 float128_to_uint128_round_to_zero(float128, float_status *status);
e45de992 1214uint32_t float128_to_uint32(float128, float_status *status);
fd425037 1215uint32_t float128_to_uint32_round_to_zero(float128, float_status *status);
e5a41ffa
PM
1216float32 float128_to_float32(float128, float_status *status);
1217float64 float128_to_float64(float128, float_status *status);
1218floatx80 float128_to_floatx80(float128, float_status *status);
158142c2
FB
1219
1220/*----------------------------------------------------------------------------
1221| Software IEC/IEEE quadruple-precision operations.
1222*----------------------------------------------------------------------------*/
e5a41ffa
PM
1223float128 float128_round_to_int(float128, float_status *status);
1224float128 float128_add(float128, float128, float_status *status);
1225float128 float128_sub(float128, float128, float_status *status);
1226float128 float128_mul(float128, float128, float_status *status);
dedd123c
RH
1227float128 float128_muladd(float128, float128, float128, int,
1228 float_status *status);
e5a41ffa
PM
1229float128 float128_div(float128, float128, float_status *status);
1230float128 float128_rem(float128, float128, float_status *status);
1231float128 float128_sqrt(float128, float_status *status);
71bfd65c
RH
1232FloatRelation float128_compare(float128, float128, float_status *status);
1233FloatRelation float128_compare_quiet(float128, float128, float_status *status);
ceebc129
DH
1234float128 float128_min(float128, float128, float_status *status);
1235float128 float128_max(float128, float128, float_status *status);
1236float128 float128_minnum(float128, float128, float_status *status);
1237float128 float128_maxnum(float128, float128, float_status *status);
1238float128 float128_minnummag(float128, float128, float_status *status);
1239float128 float128_maxnummag(float128, float128, float_status *status);
0e903037
CMC
1240float128 float128_minimum_number(float128, float128, float_status *status);
1241float128 float128_maximum_number(float128, float128, float_status *status);
150c7a91
RH
1242bool float128_is_quiet_nan(float128, float_status *status);
1243bool float128_is_signaling_nan(float128, float_status *status);
d619bb98 1244float128 float128_silence_nan(float128, float_status *status);
e5a41ffa 1245float128 float128_scalbn(float128, int, float_status *status);
158142c2 1246
a49db98d 1247static inline float128 float128_abs(float128 a)
1d6bda35
FB
1248{
1249 a.high &= 0x7fffffffffffffffLL;
1250 return a;
1251}
1252
a49db98d 1253static inline float128 float128_chs(float128 a)
1d6bda35
FB
1254{
1255 a.high ^= 0x8000000000000000LL;
1256 return a;
1257}
1258
150c7a91 1259static inline bool float128_is_infinity(float128 a)
c52ab6f5
AJ
1260{
1261 return (a.high & 0x7fffffffffffffffLL) == 0x7fff000000000000LL && a.low == 0;
1262}
1263
150c7a91 1264static inline bool float128_is_neg(float128 a)
c52ab6f5
AJ
1265{
1266 return a.high >> 63;
1267}
1268
150c7a91 1269static inline bool float128_is_zero(float128 a)
c52ab6f5
AJ
1270{
1271 return (a.high & 0x7fffffffffffffffLL) == 0 && a.low == 0;
1272}
1273
150c7a91 1274static inline bool float128_is_zero_or_denormal(float128 a)
587eabfa
AJ
1275{
1276 return (a.high & 0x7fff000000000000LL) == 0;
1277}
1278
47393181
DH
1279static inline bool float128_is_normal(float128 a)
1280{
1281 return (((a.high >> 48) + 1) & 0x7fff) >= 2;
1282}
1283
1284static inline bool float128_is_denormal(float128 a)
1285{
1286 return float128_is_zero_or_denormal(a) && !float128_is_zero(a);
1287}
1288
150c7a91 1289static inline bool float128_is_any_nan(float128 a)
2bed652f
PM
1290{
1291 return ((a.high >> 48) & 0x7fff) == 0x7fff &&
1292 ((a.low != 0) || ((a.high & 0xffffffffffffLL) != 0));
1293}
1294
b7b1ac68
RH
1295static inline bool float128_eq(float128 a, float128 b, float_status *s)
1296{
1297 return float128_compare(a, b, s) == float_relation_equal;
1298}
1299
1300static inline bool float128_le(float128 a, float128 b, float_status *s)
1301{
1302 return float128_compare(a, b, s) <= float_relation_equal;
1303}
1304
1305static inline bool float128_lt(float128 a, float128 b, float_status *s)
1306{
1307 return float128_compare(a, b, s) < float_relation_equal;
1308}
1309
1310static inline bool float128_unordered(float128 a, float128 b, float_status *s)
1311{
1312 return float128_compare(a, b, s) == float_relation_unordered;
1313}
1314
1315static inline bool float128_eq_quiet(float128 a, float128 b, float_status *s)
1316{
1317 return float128_compare_quiet(a, b, s) == float_relation_equal;
1318}
1319
1320static inline bool float128_le_quiet(float128 a, float128 b, float_status *s)
1321{
1322 return float128_compare_quiet(a, b, s) <= float_relation_equal;
1323}
1324
1325static inline bool float128_lt_quiet(float128 a, float128 b, float_status *s)
1326{
1327 return float128_compare_quiet(a, b, s) < float_relation_equal;
1328}
1329
1330static inline bool float128_unordered_quiet(float128 a, float128 b,
1331 float_status *s)
1332{
1333 return float128_compare_quiet(a, b, s) == float_relation_unordered;
1334}
1335
1e397ead
RH
1336#define float128_zero make_float128(0, 0)
1337
8559666d 1338/*----------------------------------------------------------------------------
789ec7ce 1339| The pattern for a default generated quadruple-precision NaN.
8559666d 1340*----------------------------------------------------------------------------*/
af39bc8c 1341float128 float128_default_nan(float_status *status);
8559666d 1342
175de524 1343#endif /* SOFTFLOAT_H */