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b2441318 1/* SPDX-License-Identifier: GPL-2.0 */
1da177e4
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2#ifndef __LINUX_NODEMASK_H
3#define __LINUX_NODEMASK_H
4
5/*
6 * Nodemasks provide a bitmap suitable for representing the
7 * set of Node's in a system, one bit position per Node number.
8 *
9 * See detailed comments in the file linux/bitmap.h describing the
10 * data type on which these nodemasks are based.
11 *
46385326
TH
12 * For details of nodemask_parse_user(), see bitmap_parse_user() in
13 * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(),
14 * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in
15 * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in
16 * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in
17 * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in
18 * lib/bitmap.c.
1da177e4
LT
19 *
20 * The available nodemask operations are:
21 *
22 * void node_set(node, mask) turn on bit 'node' in mask
23 * void node_clear(node, mask) turn off bit 'node' in mask
24 * void nodes_setall(mask) set all bits
25 * void nodes_clear(mask) clear all bits
26 * int node_isset(node, mask) true iff bit 'node' set in mask
27 * int node_test_and_set(node, mask) test and set bit 'node' in mask
28 *
29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection]
30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union]
31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2
32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2
33 * void nodes_complement(dst, src) dst = ~src
34 *
35 * int nodes_equal(mask1, mask2) Does mask1 == mask2?
36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect?
37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2?
38 * int nodes_empty(mask) Is mask empty (no bits sets)?
39 * int nodes_full(mask) Is mask full (all bits sets)?
40 * int nodes_weight(mask) Hamming weight - number of set bits
41 *
42 * void nodes_shift_right(dst, src, n) Shift right
43 * void nodes_shift_left(dst, src, n) Shift left
44 *
45 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES
46 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
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47 * int next_node_in(node, mask) Next node past 'node', or wrap to first,
48 * or MAX_NUMNODES
1da177e4 49 * int first_unset_node(mask) First node not set in mask, or
0edaf86c 50 * MAX_NUMNODES
1da177e4
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51 *
52 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set
53 * NODE_MASK_ALL Initializer - all bits set
54 * NODE_MASK_NONE Initializer - no bits set
55 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask
56 *
01a3ee2b 57 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask
1da177e4 58 * int nodelist_parse(buf, map) Parse ascii string as nodelist
fb5eeeee 59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
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60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap
62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz
1da177e4
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63 *
64 * for_each_node_mask(node, mask) for-loop node over mask
65 *
66 * int num_online_nodes() Number of online Nodes
67 * int num_possible_nodes() Number of all possible Nodes
68 *
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69 * int node_random(mask) Random node with set bit in mask
70 *
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71 * int node_online(node) Is some node online?
72 * int node_possible(node) Is some node possible?
73 *
1da177e4
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74 * node_set_online(node) set bit 'node' in node_online_map
75 * node_set_offline(node) clear bit 'node' in node_online_map
76 *
77 * for_each_node(node) for-loop node over node_possible_map
78 * for_each_online_node(node) for-loop node over node_online_map
79 *
80 * Subtlety:
81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
82 * to generate slightly worse code. So use a simple one-line #define
83 * for node_isset(), instead of wrapping an inline inside a macro, the
84 * way we do the other calls.
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85 *
86 * NODEMASK_SCRATCH
87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
89 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
90 * for such situations. See below and CPUMASK_ALLOC also.
1da177e4
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91 */
92
93#include <linux/kernel.h>
94#include <linux/threads.h>
95#include <linux/bitmap.h>
96#include <linux/numa.h>
1da177e4
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97
98typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
99extern nodemask_t _unused_nodemask_arg_;
100
f1bbc032
TH
101/**
102 * nodemask_pr_args - printf args to output a nodemask
103 * @maskp: nodemask to be printed
104 *
105 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
106 */
107#define nodemask_pr_args(maskp) MAX_NUMNODES, (maskp)->bits
108
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109/*
110 * The inline keyword gives the compiler room to decide to inline, or
111 * not inline a function as it sees best. However, as these functions
112 * are called in both __init and non-__init functions, if they are not
113 * inlined we will end up with a section mis-match error (of the type of
114 * freeable items not being freed). So we must use __always_inline here
115 * to fix the problem. If other functions in the future also end up in
116 * this situation they will also need to be annotated as __always_inline
117 */
1da177e4 118#define node_set(node, dst) __node_set((node), &(dst))
323f54ed 119static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
1da177e4
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120{
121 set_bit(node, dstp->bits);
122}
123
124#define node_clear(node, dst) __node_clear((node), &(dst))
125static inline void __node_clear(int node, volatile nodemask_t *dstp)
126{
127 clear_bit(node, dstp->bits);
128}
129
130#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
33c4fa8c 131static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
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132{
133 bitmap_fill(dstp->bits, nbits);
134}
135
136#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
33c4fa8c 137static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
1da177e4
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138{
139 bitmap_zero(dstp->bits, nbits);
140}
141
142/* No static inline type checking - see Subtlety (1) above. */
143#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
144
145#define node_test_and_set(node, nodemask) \
146 __node_test_and_set((node), &(nodemask))
147static inline int __node_test_and_set(int node, nodemask_t *addr)
148{
149 return test_and_set_bit(node, addr->bits);
150}
151
152#define nodes_and(dst, src1, src2) \
153 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
154static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
33c4fa8c 155 const nodemask_t *src2p, unsigned int nbits)
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156{
157 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
158}
159
160#define nodes_or(dst, src1, src2) \
161 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
162static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
33c4fa8c 163 const nodemask_t *src2p, unsigned int nbits)
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164{
165 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
166}
167
168#define nodes_xor(dst, src1, src2) \
169 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
170static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
33c4fa8c 171 const nodemask_t *src2p, unsigned int nbits)
1da177e4
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172{
173 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
174}
175
176#define nodes_andnot(dst, src1, src2) \
177 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
178static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
33c4fa8c 179 const nodemask_t *src2p, unsigned int nbits)
1da177e4
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180{
181 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
182}
183
184#define nodes_complement(dst, src) \
185 __nodes_complement(&(dst), &(src), MAX_NUMNODES)
186static inline void __nodes_complement(nodemask_t *dstp,
33c4fa8c 187 const nodemask_t *srcp, unsigned int nbits)
1da177e4
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188{
189 bitmap_complement(dstp->bits, srcp->bits, nbits);
190}
191
192#define nodes_equal(src1, src2) \
193 __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
194static inline int __nodes_equal(const nodemask_t *src1p,
33c4fa8c 195 const nodemask_t *src2p, unsigned int nbits)
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196{
197 return bitmap_equal(src1p->bits, src2p->bits, nbits);
198}
199
200#define nodes_intersects(src1, src2) \
201 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
202static inline int __nodes_intersects(const nodemask_t *src1p,
33c4fa8c 203 const nodemask_t *src2p, unsigned int nbits)
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204{
205 return bitmap_intersects(src1p->bits, src2p->bits, nbits);
206}
207
208#define nodes_subset(src1, src2) \
209 __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
210static inline int __nodes_subset(const nodemask_t *src1p,
33c4fa8c 211 const nodemask_t *src2p, unsigned int nbits)
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212{
213 return bitmap_subset(src1p->bits, src2p->bits, nbits);
214}
215
216#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
33c4fa8c 217static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
1da177e4
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218{
219 return bitmap_empty(srcp->bits, nbits);
220}
221
222#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
33c4fa8c 223static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
1da177e4
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224{
225 return bitmap_full(srcp->bits, nbits);
226}
227
228#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
33c4fa8c 229static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
1da177e4
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230{
231 return bitmap_weight(srcp->bits, nbits);
232}
233
234#define nodes_shift_right(dst, src, n) \
235 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
236static inline void __nodes_shift_right(nodemask_t *dstp,
237 const nodemask_t *srcp, int n, int nbits)
238{
239 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
240}
241
242#define nodes_shift_left(dst, src, n) \
243 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
244static inline void __nodes_shift_left(nodemask_t *dstp,
245 const nodemask_t *srcp, int n, int nbits)
246{
247 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
248}
249
250/* FIXME: better would be to fix all architectures to never return
251 > MAX_NUMNODES, then the silly min_ts could be dropped. */
252
253#define first_node(src) __first_node(&(src))
254static inline int __first_node(const nodemask_t *srcp)
255{
256 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
257}
258
259#define next_node(n, src) __next_node((n), &(src))
260static inline int __next_node(int n, const nodemask_t *srcp)
261{
262 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
263}
264
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265/*
266 * Find the next present node in src, starting after node n, wrapping around to
267 * the first node in src if needed. Returns MAX_NUMNODES if src is empty.
268 */
269#define next_node_in(n, src) __next_node_in((n), &(src))
270int __next_node_in(int node, const nodemask_t *srcp);
271
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272static inline void init_nodemask_of_node(nodemask_t *mask, int node)
273{
274 nodes_clear(*mask);
275 node_set(node, *mask);
276}
277
1da177e4
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278#define nodemask_of_node(node) \
279({ \
280 typeof(_unused_nodemask_arg_) m; \
281 if (sizeof(m) == sizeof(unsigned long)) { \
c1e6c8d0 282 m.bits[0] = 1UL << (node); \
1da177e4 283 } else { \
c1e6c8d0 284 init_nodemask_of_node(&m, (node)); \
1da177e4
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285 } \
286 m; \
287})
288
289#define first_unset_node(mask) __first_unset_node(&(mask))
290static inline int __first_unset_node(const nodemask_t *maskp)
291{
292 return min_t(int,MAX_NUMNODES,
293 find_first_zero_bit(maskp->bits, MAX_NUMNODES));
294}
295
296#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
297
298#if MAX_NUMNODES <= BITS_PER_LONG
299
300#define NODE_MASK_ALL \
301((nodemask_t) { { \
302 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
303} })
304
305#else
306
307#define NODE_MASK_ALL \
308((nodemask_t) { { \
309 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \
310 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
311} })
312
313#endif
314
315#define NODE_MASK_NONE \
316((nodemask_t) { { \
317 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \
318} })
319
320#define nodes_addr(src) ((src).bits)
321
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322#define nodemask_parse_user(ubuf, ulen, dst) \
323 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
324static inline int __nodemask_parse_user(const char __user *buf, int len,
1da177e4
LT
325 nodemask_t *dstp, int nbits)
326{
01a3ee2b 327 return bitmap_parse_user(buf, len, dstp->bits, nbits);
1da177e4
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328}
329
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330#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
331static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
332{
333 return bitmap_parselist(buf, dstp->bits, nbits);
334}
335
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336#define node_remap(oldbit, old, new) \
337 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
338static inline int __node_remap(int oldbit,
339 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
340{
341 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
342}
343
344#define nodes_remap(dst, src, old, new) \
345 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
346static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
347 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
348{
349 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
350}
351
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352#define nodes_onto(dst, orig, relmap) \
353 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
354static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
355 const nodemask_t *relmapp, int nbits)
356{
357 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
358}
359
360#define nodes_fold(dst, orig, sz) \
361 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
362static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
363 int sz, int nbits)
364{
365 bitmap_fold(dstp->bits, origp->bits, sz, nbits);
366}
367
1da177e4
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368#if MAX_NUMNODES > 1
369#define for_each_node_mask(node, mask) \
370 for ((node) = first_node(mask); \
371 (node) < MAX_NUMNODES; \
372 (node) = next_node((node), (mask)))
373#else /* MAX_NUMNODES == 1 */
374#define for_each_node_mask(node, mask) \
375 if (!nodes_empty(mask)) \
376 for ((node) = 0; (node) < 1; (node)++)
377#endif /* MAX_NUMNODES */
378
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379/*
380 * Bitmasks that are kept for all the nodes.
381 */
382enum node_states {
7ea1530a
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383 N_POSSIBLE, /* The node could become online at some point */
384 N_ONLINE, /* The node is online */
385 N_NORMAL_MEMORY, /* The node has regular memory */
386#ifdef CONFIG_HIGHMEM
387 N_HIGH_MEMORY, /* The node has regular or high memory */
388#else
389 N_HIGH_MEMORY = N_NORMAL_MEMORY,
390#endif
20b2f52b 391 N_MEMORY, /* The node has memory(regular, high, movable) */
37c0708d 392 N_CPU, /* The node has one or more cpus */
13808910
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393 NR_NODE_STATES
394};
395
1da177e4
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396/*
397 * The following particular system nodemasks and operations
398 * on them manage all possible and online nodes.
399 */
400
13808910 401extern nodemask_t node_states[NR_NODE_STATES];
1da177e4
LT
402
403#if MAX_NUMNODES > 1
13808910
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404static inline int node_state(int node, enum node_states state)
405{
406 return node_isset(node, node_states[state]);
407}
408
409static inline void node_set_state(int node, enum node_states state)
410{
411 __node_set(node, &node_states[state]);
412}
413
414static inline void node_clear_state(int node, enum node_states state)
415{
416 __node_clear(node, &node_states[state]);
417}
418
419static inline int num_node_state(enum node_states state)
420{
421 return nodes_weight(node_states[state]);
422}
423
424#define for_each_node_state(__node, __state) \
425 for_each_node_mask((__node), node_states[__state])
426
427#define first_online_node first_node(node_states[N_ONLINE])
8d060bf4
DR
428#define first_memory_node first_node(node_states[N_MEMORY])
429static inline int next_online_node(int nid)
430{
431 return next_node(nid, node_states[N_ONLINE]);
432}
433static inline int next_memory_node(int nid)
434{
435 return next_node(nid, node_states[N_MEMORY]);
436}
13808910 437
74c7aa8b 438extern int nr_node_ids;
62bc62a8
CL
439extern int nr_online_nodes;
440
441static inline void node_set_online(int nid)
442{
443 node_set_state(nid, N_ONLINE);
444 nr_online_nodes = num_node_state(N_ONLINE);
445}
446
447static inline void node_set_offline(int nid)
448{
449 node_clear_state(nid, N_ONLINE);
450 nr_online_nodes = num_node_state(N_ONLINE);
451}
778d3b0f 452
1da177e4 453#else
13808910
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454
455static inline int node_state(int node, enum node_states state)
456{
457 return node == 0;
458}
459
460static inline void node_set_state(int node, enum node_states state)
461{
462}
463
464static inline void node_clear_state(int node, enum node_states state)
465{
466}
467
468static inline int num_node_state(enum node_states state)
469{
470 return 1;
471}
472
473#define for_each_node_state(node, __state) \
474 for ( (node) = 0; (node) == 0; (node) = 1)
475
8357f869 476#define first_online_node 0
8d060bf4 477#define first_memory_node 0
8357f869 478#define next_online_node(nid) (MAX_NUMNODES)
74c7aa8b 479#define nr_node_ids 1
62bc62a8 480#define nr_online_nodes 1
13808910 481
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482#define node_set_online(node) node_set_state((node), N_ONLINE)
483#define node_set_offline(node) node_clear_state((node), N_ONLINE)
778d3b0f
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484
485#endif
486
487#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
488extern int node_random(const nodemask_t *maskp);
489#else
490static inline int node_random(const nodemask_t *mask)
491{
492 return 0;
493}
1da177e4
LT
494#endif
495
13808910
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496#define node_online_map node_states[N_ONLINE]
497#define node_possible_map node_states[N_POSSIBLE]
498
13808910
CL
499#define num_online_nodes() num_node_state(N_ONLINE)
500#define num_possible_nodes() num_node_state(N_POSSIBLE)
501#define node_online(node) node_state((node), N_ONLINE)
502#define node_possible(node) node_state((node), N_POSSIBLE)
503
13808910
CL
504#define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
505#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
1da177e4 506
4bfc4495 507/*
bad44b5b
DR
508 * For nodemask scrach area.
509 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
510 * name.
4bfc4495 511 */
bad44b5b
DR
512#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
513#define NODEMASK_ALLOC(type, name, gfp_flags) \
514 type *name = kmalloc(sizeof(*name), gfp_flags)
515#define NODEMASK_FREE(m) kfree(m)
4bfc4495 516#else
7baab93f 517#define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name
bad44b5b 518#define NODEMASK_FREE(m) do {} while (0)
4bfc4495
KH
519#endif
520
521/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
522struct nodemask_scratch {
523 nodemask_t mask1;
524 nodemask_t mask2;
525};
526
bad44b5b
DR
527#define NODEMASK_SCRATCH(x) \
528 NODEMASK_ALLOC(struct nodemask_scratch, x, \
529 GFP_KERNEL | __GFP_NORETRY)
4e7b8a6c 530#define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
4bfc4495
KH
531
532
1da177e4 533#endif /* __LINUX_NODEMASK_H */