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idr: rename some of the idr APIs internal routines
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1da177e4
LT
1/*
2 * 2002-10-18 written by Jim Houston jim.houston@ccur.com
3 * Copyright (C) 2002 by Concurrent Computer Corporation
4 * Distributed under the GNU GPL license version 2.
5 *
6 * Modified by George Anzinger to reuse immediately and to use
7 * find bit instructions. Also removed _irq on spinlocks.
8 *
e15ae2dd 9 * Small id to pointer translation service.
1da177e4 10 *
e15ae2dd 11 * It uses a radix tree like structure as a sparse array indexed
1da177e4 12 * by the id to obtain the pointer. The bitmap makes allocating
e15ae2dd 13 * a new id quick.
1da177e4
LT
14 *
15 * You call it to allocate an id (an int) an associate with that id a
16 * pointer or what ever, we treat it as a (void *). You can pass this
17 * id to a user for him to pass back at a later time. You then pass
18 * that id to this code and it returns your pointer.
19
e15ae2dd 20 * You can release ids at any time. When all ids are released, most of
1da177e4 21 * the memory is returned (we keep IDR_FREE_MAX) in a local pool so we
e15ae2dd 22 * don't need to go to the memory "store" during an id allocate, just
1da177e4
LT
23 * so you don't need to be too concerned about locking and conflicts
24 * with the slab allocator.
25 */
26
27#ifndef TEST // to test in user space...
28#include <linux/slab.h>
29#include <linux/init.h>
30#include <linux/module.h>
31#endif
5806f07c 32#include <linux/err.h>
1da177e4
LT
33#include <linux/string.h>
34#include <linux/idr.h>
35
e18b890b 36static struct kmem_cache *idr_layer_cache;
1da177e4 37
4ae53789 38static struct idr_layer *get_from_free_list(struct idr *idp)
1da177e4
LT
39{
40 struct idr_layer *p;
c259cc28 41 unsigned long flags;
1da177e4 42
c259cc28 43 spin_lock_irqsave(&idp->lock, flags);
1da177e4
LT
44 if ((p = idp->id_free)) {
45 idp->id_free = p->ary[0];
46 idp->id_free_cnt--;
47 p->ary[0] = NULL;
48 }
c259cc28 49 spin_unlock_irqrestore(&idp->lock, flags);
1da177e4
LT
50 return(p);
51}
52
1eec0056 53/* only called when idp->lock is held */
4ae53789 54static void __move_to_free_list(struct idr *idp, struct idr_layer *p)
1eec0056
SR
55{
56 p->ary[0] = idp->id_free;
57 idp->id_free = p;
58 idp->id_free_cnt++;
59}
60
4ae53789 61static void move_to_free_list(struct idr *idp, struct idr_layer *p)
1da177e4 62{
c259cc28
RD
63 unsigned long flags;
64
1da177e4
LT
65 /*
66 * Depends on the return element being zeroed.
67 */
c259cc28 68 spin_lock_irqsave(&idp->lock, flags);
4ae53789 69 __move_to_free_list(idp, p);
c259cc28 70 spin_unlock_irqrestore(&idp->lock, flags);
1da177e4
LT
71}
72
e33ac8bd
TH
73static void idr_mark_full(struct idr_layer **pa, int id)
74{
75 struct idr_layer *p = pa[0];
76 int l = 0;
77
78 __set_bit(id & IDR_MASK, &p->bitmap);
79 /*
80 * If this layer is full mark the bit in the layer above to
81 * show that this part of the radix tree is full. This may
82 * complete the layer above and require walking up the radix
83 * tree.
84 */
85 while (p->bitmap == IDR_FULL) {
86 if (!(p = pa[++l]))
87 break;
88 id = id >> IDR_BITS;
89 __set_bit((id & IDR_MASK), &p->bitmap);
90 }
91}
92
1da177e4
LT
93/**
94 * idr_pre_get - reserver resources for idr allocation
95 * @idp: idr handle
96 * @gfp_mask: memory allocation flags
97 *
98 * This function should be called prior to locking and calling the
99 * following function. It preallocates enough memory to satisfy
100 * the worst possible allocation.
101 *
102 * If the system is REALLY out of memory this function returns 0,
103 * otherwise 1.
104 */
fd4f2df2 105int idr_pre_get(struct idr *idp, gfp_t gfp_mask)
1da177e4
LT
106{
107 while (idp->id_free_cnt < IDR_FREE_MAX) {
108 struct idr_layer *new;
109 new = kmem_cache_alloc(idr_layer_cache, gfp_mask);
e15ae2dd 110 if (new == NULL)
1da177e4 111 return (0);
4ae53789 112 move_to_free_list(idp, new);
1da177e4
LT
113 }
114 return 1;
115}
116EXPORT_SYMBOL(idr_pre_get);
117
e33ac8bd 118static int sub_alloc(struct idr *idp, int *starting_id, struct idr_layer **pa)
1da177e4
LT
119{
120 int n, m, sh;
121 struct idr_layer *p, *new;
7aae6dd8 122 int l, id, oid;
5ba25331 123 unsigned long bm;
1da177e4
LT
124
125 id = *starting_id;
7aae6dd8 126 restart:
1da177e4
LT
127 p = idp->top;
128 l = idp->layers;
129 pa[l--] = NULL;
130 while (1) {
131 /*
132 * We run around this while until we reach the leaf node...
133 */
134 n = (id >> (IDR_BITS*l)) & IDR_MASK;
135 bm = ~p->bitmap;
136 m = find_next_bit(&bm, IDR_SIZE, n);
137 if (m == IDR_SIZE) {
138 /* no space available go back to previous layer. */
139 l++;
7aae6dd8 140 oid = id;
e15ae2dd 141 id = (id | ((1 << (IDR_BITS * l)) - 1)) + 1;
7aae6dd8
TH
142
143 /* if already at the top layer, we need to grow */
1da177e4
LT
144 if (!(p = pa[l])) {
145 *starting_id = id;
146 return -2;
147 }
7aae6dd8
TH
148
149 /* If we need to go up one layer, continue the
150 * loop; otherwise, restart from the top.
151 */
152 sh = IDR_BITS * (l + 1);
153 if (oid >> sh == id >> sh)
154 continue;
155 else
156 goto restart;
1da177e4
LT
157 }
158 if (m != n) {
159 sh = IDR_BITS*l;
160 id = ((id >> sh) ^ n ^ m) << sh;
161 }
162 if ((id >= MAX_ID_BIT) || (id < 0))
163 return -3;
164 if (l == 0)
165 break;
166 /*
167 * Create the layer below if it is missing.
168 */
169 if (!p->ary[m]) {
4ae53789
ND
170 new = get_from_free_list(idp);
171 if (!new)
1da177e4
LT
172 return -1;
173 p->ary[m] = new;
174 p->count++;
175 }
176 pa[l--] = p;
177 p = p->ary[m];
178 }
e33ac8bd
TH
179
180 pa[l] = p;
181 return id;
1da177e4
LT
182}
183
e33ac8bd
TH
184static int idr_get_empty_slot(struct idr *idp, int starting_id,
185 struct idr_layer **pa)
1da177e4
LT
186{
187 struct idr_layer *p, *new;
188 int layers, v, id;
c259cc28 189 unsigned long flags;
e15ae2dd 190
1da177e4
LT
191 id = starting_id;
192build_up:
193 p = idp->top;
194 layers = idp->layers;
195 if (unlikely(!p)) {
4ae53789 196 if (!(p = get_from_free_list(idp)))
1da177e4
LT
197 return -1;
198 layers = 1;
199 }
200 /*
201 * Add a new layer to the top of the tree if the requested
202 * id is larger than the currently allocated space.
203 */
589777ea 204 while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
1da177e4
LT
205 layers++;
206 if (!p->count)
207 continue;
4ae53789 208 if (!(new = get_from_free_list(idp))) {
1da177e4
LT
209 /*
210 * The allocation failed. If we built part of
211 * the structure tear it down.
212 */
c259cc28 213 spin_lock_irqsave(&idp->lock, flags);
1da177e4
LT
214 for (new = p; p && p != idp->top; new = p) {
215 p = p->ary[0];
216 new->ary[0] = NULL;
217 new->bitmap = new->count = 0;
4ae53789 218 __move_to_free_list(idp, new);
1da177e4 219 }
c259cc28 220 spin_unlock_irqrestore(&idp->lock, flags);
1da177e4
LT
221 return -1;
222 }
223 new->ary[0] = p;
224 new->count = 1;
225 if (p->bitmap == IDR_FULL)
226 __set_bit(0, &new->bitmap);
227 p = new;
228 }
229 idp->top = p;
230 idp->layers = layers;
e33ac8bd 231 v = sub_alloc(idp, &id, pa);
1da177e4
LT
232 if (v == -2)
233 goto build_up;
234 return(v);
235}
236
e33ac8bd
TH
237static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id)
238{
239 struct idr_layer *pa[MAX_LEVEL];
240 int id;
241
242 id = idr_get_empty_slot(idp, starting_id, pa);
243 if (id >= 0) {
244 /*
245 * Successfully found an empty slot. Install the user
246 * pointer and mark the slot full.
247 */
248 pa[0]->ary[id & IDR_MASK] = (struct idr_layer *)ptr;
249 pa[0]->count++;
250 idr_mark_full(pa, id);
251 }
252
253 return id;
254}
255
1da177e4 256/**
7c657f2f 257 * idr_get_new_above - allocate new idr entry above or equal to a start id
1da177e4
LT
258 * @idp: idr handle
259 * @ptr: pointer you want associated with the ide
260 * @start_id: id to start search at
261 * @id: pointer to the allocated handle
262 *
263 * This is the allocate id function. It should be called with any
264 * required locks.
265 *
266 * If memory is required, it will return -EAGAIN, you should unlock
267 * and go back to the idr_pre_get() call. If the idr is full, it will
268 * return -ENOSPC.
269 *
270 * @id returns a value in the range 0 ... 0x7fffffff
271 */
272int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id)
273{
274 int rv;
e15ae2dd 275
1da177e4
LT
276 rv = idr_get_new_above_int(idp, ptr, starting_id);
277 /*
278 * This is a cheap hack until the IDR code can be fixed to
279 * return proper error values.
280 */
281 if (rv < 0) {
282 if (rv == -1)
283 return -EAGAIN;
284 else /* Will be -3 */
285 return -ENOSPC;
286 }
287 *id = rv;
288 return 0;
289}
290EXPORT_SYMBOL(idr_get_new_above);
291
292/**
293 * idr_get_new - allocate new idr entry
294 * @idp: idr handle
295 * @ptr: pointer you want associated with the ide
296 * @id: pointer to the allocated handle
297 *
298 * This is the allocate id function. It should be called with any
299 * required locks.
300 *
301 * If memory is required, it will return -EAGAIN, you should unlock
302 * and go back to the idr_pre_get() call. If the idr is full, it will
303 * return -ENOSPC.
304 *
305 * @id returns a value in the range 0 ... 0x7fffffff
306 */
307int idr_get_new(struct idr *idp, void *ptr, int *id)
308{
309 int rv;
e15ae2dd 310
1da177e4
LT
311 rv = idr_get_new_above_int(idp, ptr, 0);
312 /*
313 * This is a cheap hack until the IDR code can be fixed to
314 * return proper error values.
315 */
316 if (rv < 0) {
317 if (rv == -1)
318 return -EAGAIN;
319 else /* Will be -3 */
320 return -ENOSPC;
321 }
322 *id = rv;
323 return 0;
324}
325EXPORT_SYMBOL(idr_get_new);
326
327static void idr_remove_warning(int id)
328{
329 printk("idr_remove called for id=%d which is not allocated.\n", id);
330 dump_stack();
331}
332
333static void sub_remove(struct idr *idp, int shift, int id)
334{
335 struct idr_layer *p = idp->top;
336 struct idr_layer **pa[MAX_LEVEL];
337 struct idr_layer ***paa = &pa[0];
338 int n;
339
340 *paa = NULL;
341 *++paa = &idp->top;
342
343 while ((shift > 0) && p) {
344 n = (id >> shift) & IDR_MASK;
345 __clear_bit(n, &p->bitmap);
346 *++paa = &p->ary[n];
347 p = p->ary[n];
348 shift -= IDR_BITS;
349 }
350 n = id & IDR_MASK;
351 if (likely(p != NULL && test_bit(n, &p->bitmap))){
352 __clear_bit(n, &p->bitmap);
353 p->ary[n] = NULL;
354 while(*paa && ! --((**paa)->count)){
4ae53789 355 move_to_free_list(idp, **paa);
1da177e4
LT
356 **paa-- = NULL;
357 }
e15ae2dd 358 if (!*paa)
1da177e4 359 idp->layers = 0;
e15ae2dd 360 } else
1da177e4 361 idr_remove_warning(id);
1da177e4
LT
362}
363
364/**
365 * idr_remove - remove the given id and free it's slot
72fd4a35
RD
366 * @idp: idr handle
367 * @id: unique key
1da177e4
LT
368 */
369void idr_remove(struct idr *idp, int id)
370{
371 struct idr_layer *p;
372
373 /* Mask off upper bits we don't use for the search. */
374 id &= MAX_ID_MASK;
375
376 sub_remove(idp, (idp->layers - 1) * IDR_BITS, id);
e15ae2dd
JJ
377 if (idp->top && idp->top->count == 1 && (idp->layers > 1) &&
378 idp->top->ary[0]) { // We can drop a layer
1da177e4
LT
379
380 p = idp->top->ary[0];
381 idp->top->bitmap = idp->top->count = 0;
4ae53789 382 move_to_free_list(idp, idp->top);
1da177e4
LT
383 idp->top = p;
384 --idp->layers;
385 }
386 while (idp->id_free_cnt >= IDR_FREE_MAX) {
4ae53789 387 p = get_from_free_list(idp);
1da177e4 388 kmem_cache_free(idr_layer_cache, p);
1da177e4 389 }
af8e2a4c 390 return;
1da177e4
LT
391}
392EXPORT_SYMBOL(idr_remove);
393
23936cc0
KH
394/**
395 * idr_remove_all - remove all ids from the given idr tree
396 * @idp: idr handle
397 *
398 * idr_destroy() only frees up unused, cached idp_layers, but this
399 * function will remove all id mappings and leave all idp_layers
400 * unused.
401 *
402 * A typical clean-up sequence for objects stored in an idr tree, will
403 * use idr_for_each() to free all objects, if necessay, then
404 * idr_remove_all() to remove all ids, and idr_destroy() to free
405 * up the cached idr_layers.
406 */
407void idr_remove_all(struct idr *idp)
408{
6ace06dc 409 int n, id, max;
23936cc0
KH
410 struct idr_layer *p;
411 struct idr_layer *pa[MAX_LEVEL];
412 struct idr_layer **paa = &pa[0];
413
414 n = idp->layers * IDR_BITS;
415 p = idp->top;
416 max = 1 << n;
417
418 id = 0;
6ace06dc 419 while (id < max) {
23936cc0
KH
420 while (n > IDR_BITS && p) {
421 n -= IDR_BITS;
422 *paa++ = p;
423 p = p->ary[(id >> n) & IDR_MASK];
424 }
425
426 id += 1 << n;
427 while (n < fls(id)) {
428 if (p) {
429 memset(p, 0, sizeof *p);
4ae53789 430 move_to_free_list(idp, p);
23936cc0
KH
431 }
432 n += IDR_BITS;
433 p = *--paa;
434 }
435 }
436 idp->top = NULL;
437 idp->layers = 0;
438}
439EXPORT_SYMBOL(idr_remove_all);
440
8d3b3591
AM
441/**
442 * idr_destroy - release all cached layers within an idr tree
443 * idp: idr handle
444 */
445void idr_destroy(struct idr *idp)
446{
447 while (idp->id_free_cnt) {
4ae53789 448 struct idr_layer *p = get_from_free_list(idp);
8d3b3591
AM
449 kmem_cache_free(idr_layer_cache, p);
450 }
451}
452EXPORT_SYMBOL(idr_destroy);
453
1da177e4
LT
454/**
455 * idr_find - return pointer for given id
456 * @idp: idr handle
457 * @id: lookup key
458 *
459 * Return the pointer given the id it has been registered with. A %NULL
460 * return indicates that @id is not valid or you passed %NULL in
461 * idr_get_new().
462 *
463 * The caller must serialize idr_find() vs idr_get_new() and idr_remove().
464 */
465void *idr_find(struct idr *idp, int id)
466{
467 int n;
468 struct idr_layer *p;
469
470 n = idp->layers * IDR_BITS;
471 p = idp->top;
472
473 /* Mask off upper bits we don't use for the search. */
474 id &= MAX_ID_MASK;
475
476 if (id >= (1 << n))
477 return NULL;
478
479 while (n > 0 && p) {
480 n -= IDR_BITS;
481 p = p->ary[(id >> n) & IDR_MASK];
482 }
483 return((void *)p);
484}
485EXPORT_SYMBOL(idr_find);
486
96d7fa42
KH
487/**
488 * idr_for_each - iterate through all stored pointers
489 * @idp: idr handle
490 * @fn: function to be called for each pointer
491 * @data: data passed back to callback function
492 *
493 * Iterate over the pointers registered with the given idr. The
494 * callback function will be called for each pointer currently
495 * registered, passing the id, the pointer and the data pointer passed
496 * to this function. It is not safe to modify the idr tree while in
497 * the callback, so functions such as idr_get_new and idr_remove are
498 * not allowed.
499 *
500 * We check the return of @fn each time. If it returns anything other
501 * than 0, we break out and return that value.
502 *
503 * The caller must serialize idr_for_each() vs idr_get_new() and idr_remove().
504 */
505int idr_for_each(struct idr *idp,
506 int (*fn)(int id, void *p, void *data), void *data)
507{
508 int n, id, max, error = 0;
509 struct idr_layer *p;
510 struct idr_layer *pa[MAX_LEVEL];
511 struct idr_layer **paa = &pa[0];
512
513 n = idp->layers * IDR_BITS;
514 p = idp->top;
515 max = 1 << n;
516
517 id = 0;
518 while (id < max) {
519 while (n > 0 && p) {
520 n -= IDR_BITS;
521 *paa++ = p;
522 p = p->ary[(id >> n) & IDR_MASK];
523 }
524
525 if (p) {
526 error = fn(id, (void *)p, data);
527 if (error)
528 break;
529 }
530
531 id += 1 << n;
532 while (n < fls(id)) {
533 n += IDR_BITS;
534 p = *--paa;
535 }
536 }
537
538 return error;
539}
540EXPORT_SYMBOL(idr_for_each);
541
5806f07c
JM
542/**
543 * idr_replace - replace pointer for given id
544 * @idp: idr handle
545 * @ptr: pointer you want associated with the id
546 * @id: lookup key
547 *
548 * Replace the pointer registered with an id and return the old value.
549 * A -ENOENT return indicates that @id was not found.
550 * A -EINVAL return indicates that @id was not within valid constraints.
551 *
552 * The caller must serialize vs idr_find(), idr_get_new(), and idr_remove().
553 */
554void *idr_replace(struct idr *idp, void *ptr, int id)
555{
556 int n;
557 struct idr_layer *p, *old_p;
558
559 n = idp->layers * IDR_BITS;
560 p = idp->top;
561
562 id &= MAX_ID_MASK;
563
564 if (id >= (1 << n))
565 return ERR_PTR(-EINVAL);
566
567 n -= IDR_BITS;
568 while ((n > 0) && p) {
569 p = p->ary[(id >> n) & IDR_MASK];
570 n -= IDR_BITS;
571 }
572
573 n = id & IDR_MASK;
574 if (unlikely(p == NULL || !test_bit(n, &p->bitmap)))
575 return ERR_PTR(-ENOENT);
576
577 old_p = p->ary[n];
578 p->ary[n] = ptr;
579
580 return old_p;
581}
582EXPORT_SYMBOL(idr_replace);
583
4ba9b9d0 584static void idr_cache_ctor(struct kmem_cache *idr_layer_cache, void *idr_layer)
1da177e4
LT
585{
586 memset(idr_layer, 0, sizeof(struct idr_layer));
587}
588
199f0ca5 589void __init idr_init_cache(void)
1da177e4 590{
199f0ca5
AM
591 idr_layer_cache = kmem_cache_create("idr_layer_cache",
592 sizeof(struct idr_layer), 0, SLAB_PANIC,
593 idr_cache_ctor);
1da177e4
LT
594}
595
596/**
597 * idr_init - initialize idr handle
598 * @idp: idr handle
599 *
600 * This function is use to set up the handle (@idp) that you will pass
601 * to the rest of the functions.
602 */
603void idr_init(struct idr *idp)
604{
1da177e4
LT
605 memset(idp, 0, sizeof(struct idr));
606 spin_lock_init(&idp->lock);
607}
608EXPORT_SYMBOL(idr_init);
72dba584
TH
609
610
611/*
612 * IDA - IDR based ID allocator
613 *
614 * this is id allocator without id -> pointer translation. Memory
615 * usage is much lower than full blown idr because each id only
616 * occupies a bit. ida uses a custom leaf node which contains
617 * IDA_BITMAP_BITS slots.
618 *
619 * 2007-04-25 written by Tejun Heo <htejun@gmail.com>
620 */
621
622static void free_bitmap(struct ida *ida, struct ida_bitmap *bitmap)
623{
624 unsigned long flags;
625
626 if (!ida->free_bitmap) {
627 spin_lock_irqsave(&ida->idr.lock, flags);
628 if (!ida->free_bitmap) {
629 ida->free_bitmap = bitmap;
630 bitmap = NULL;
631 }
632 spin_unlock_irqrestore(&ida->idr.lock, flags);
633 }
634
635 kfree(bitmap);
636}
637
638/**
639 * ida_pre_get - reserve resources for ida allocation
640 * @ida: ida handle
641 * @gfp_mask: memory allocation flag
642 *
643 * This function should be called prior to locking and calling the
644 * following function. It preallocates enough memory to satisfy the
645 * worst possible allocation.
646 *
647 * If the system is REALLY out of memory this function returns 0,
648 * otherwise 1.
649 */
650int ida_pre_get(struct ida *ida, gfp_t gfp_mask)
651{
652 /* allocate idr_layers */
653 if (!idr_pre_get(&ida->idr, gfp_mask))
654 return 0;
655
656 /* allocate free_bitmap */
657 if (!ida->free_bitmap) {
658 struct ida_bitmap *bitmap;
659
660 bitmap = kmalloc(sizeof(struct ida_bitmap), gfp_mask);
661 if (!bitmap)
662 return 0;
663
664 free_bitmap(ida, bitmap);
665 }
666
667 return 1;
668}
669EXPORT_SYMBOL(ida_pre_get);
670
671/**
672 * ida_get_new_above - allocate new ID above or equal to a start id
673 * @ida: ida handle
674 * @staring_id: id to start search at
675 * @p_id: pointer to the allocated handle
676 *
677 * Allocate new ID above or equal to @ida. It should be called with
678 * any required locks.
679 *
680 * If memory is required, it will return -EAGAIN, you should unlock
681 * and go back to the ida_pre_get() call. If the ida is full, it will
682 * return -ENOSPC.
683 *
684 * @p_id returns a value in the range 0 ... 0x7fffffff.
685 */
686int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
687{
688 struct idr_layer *pa[MAX_LEVEL];
689 struct ida_bitmap *bitmap;
690 unsigned long flags;
691 int idr_id = starting_id / IDA_BITMAP_BITS;
692 int offset = starting_id % IDA_BITMAP_BITS;
693 int t, id;
694
695 restart:
696 /* get vacant slot */
697 t = idr_get_empty_slot(&ida->idr, idr_id, pa);
698 if (t < 0) {
699 if (t == -1)
700 return -EAGAIN;
701 else /* will be -3 */
702 return -ENOSPC;
703 }
704
705 if (t * IDA_BITMAP_BITS >= MAX_ID_BIT)
706 return -ENOSPC;
707
708 if (t != idr_id)
709 offset = 0;
710 idr_id = t;
711
712 /* if bitmap isn't there, create a new one */
713 bitmap = (void *)pa[0]->ary[idr_id & IDR_MASK];
714 if (!bitmap) {
715 spin_lock_irqsave(&ida->idr.lock, flags);
716 bitmap = ida->free_bitmap;
717 ida->free_bitmap = NULL;
718 spin_unlock_irqrestore(&ida->idr.lock, flags);
719
720 if (!bitmap)
721 return -EAGAIN;
722
723 memset(bitmap, 0, sizeof(struct ida_bitmap));
724 pa[0]->ary[idr_id & IDR_MASK] = (void *)bitmap;
725 pa[0]->count++;
726 }
727
728 /* lookup for empty slot */
729 t = find_next_zero_bit(bitmap->bitmap, IDA_BITMAP_BITS, offset);
730 if (t == IDA_BITMAP_BITS) {
731 /* no empty slot after offset, continue to the next chunk */
732 idr_id++;
733 offset = 0;
734 goto restart;
735 }
736
737 id = idr_id * IDA_BITMAP_BITS + t;
738 if (id >= MAX_ID_BIT)
739 return -ENOSPC;
740
741 __set_bit(t, bitmap->bitmap);
742 if (++bitmap->nr_busy == IDA_BITMAP_BITS)
743 idr_mark_full(pa, idr_id);
744
745 *p_id = id;
746
747 /* Each leaf node can handle nearly a thousand slots and the
748 * whole idea of ida is to have small memory foot print.
749 * Throw away extra resources one by one after each successful
750 * allocation.
751 */
752 if (ida->idr.id_free_cnt || ida->free_bitmap) {
4ae53789 753 struct idr_layer *p = get_from_free_list(&ida->idr);
72dba584
TH
754 if (p)
755 kmem_cache_free(idr_layer_cache, p);
756 }
757
758 return 0;
759}
760EXPORT_SYMBOL(ida_get_new_above);
761
762/**
763 * ida_get_new - allocate new ID
764 * @ida: idr handle
765 * @p_id: pointer to the allocated handle
766 *
767 * Allocate new ID. It should be called with any required locks.
768 *
769 * If memory is required, it will return -EAGAIN, you should unlock
770 * and go back to the idr_pre_get() call. If the idr is full, it will
771 * return -ENOSPC.
772 *
773 * @id returns a value in the range 0 ... 0x7fffffff.
774 */
775int ida_get_new(struct ida *ida, int *p_id)
776{
777 return ida_get_new_above(ida, 0, p_id);
778}
779EXPORT_SYMBOL(ida_get_new);
780
781/**
782 * ida_remove - remove the given ID
783 * @ida: ida handle
784 * @id: ID to free
785 */
786void ida_remove(struct ida *ida, int id)
787{
788 struct idr_layer *p = ida->idr.top;
789 int shift = (ida->idr.layers - 1) * IDR_BITS;
790 int idr_id = id / IDA_BITMAP_BITS;
791 int offset = id % IDA_BITMAP_BITS;
792 int n;
793 struct ida_bitmap *bitmap;
794
795 /* clear full bits while looking up the leaf idr_layer */
796 while ((shift > 0) && p) {
797 n = (idr_id >> shift) & IDR_MASK;
798 __clear_bit(n, &p->bitmap);
799 p = p->ary[n];
800 shift -= IDR_BITS;
801 }
802
803 if (p == NULL)
804 goto err;
805
806 n = idr_id & IDR_MASK;
807 __clear_bit(n, &p->bitmap);
808
809 bitmap = (void *)p->ary[n];
810 if (!test_bit(offset, bitmap->bitmap))
811 goto err;
812
813 /* update bitmap and remove it if empty */
814 __clear_bit(offset, bitmap->bitmap);
815 if (--bitmap->nr_busy == 0) {
816 __set_bit(n, &p->bitmap); /* to please idr_remove() */
817 idr_remove(&ida->idr, idr_id);
818 free_bitmap(ida, bitmap);
819 }
820
821 return;
822
823 err:
824 printk(KERN_WARNING
825 "ida_remove called for id=%d which is not allocated.\n", id);
826}
827EXPORT_SYMBOL(ida_remove);
828
829/**
830 * ida_destroy - release all cached layers within an ida tree
831 * ida: ida handle
832 */
833void ida_destroy(struct ida *ida)
834{
835 idr_destroy(&ida->idr);
836 kfree(ida->free_bitmap);
837}
838EXPORT_SYMBOL(ida_destroy);
839
840/**
841 * ida_init - initialize ida handle
842 * @ida: ida handle
843 *
844 * This function is use to set up the handle (@ida) that you will pass
845 * to the rest of the functions.
846 */
847void ida_init(struct ida *ida)
848{
849 memset(ida, 0, sizeof(struct ida));
850 idr_init(&ida->idr);
851
852}
853EXPORT_SYMBOL(ida_init);