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3ed497fc 1/*
19df7f51 2 * Copyright (c) 2009, 2010 Nicira Networks.
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3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at:
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RECONNECT_H
18#define RECONNECT_H 1
19
20/* This library implements a finite-state machine for connecting and
21 * reconnecting to a network resource with exponential backoff. It also
22 * provides optional support for detecting a connection on which the peer is no
23 * longer responding.
24 *
25 * The library does not implement anything networking related, only an FSM for
26 * networking code to use.
27 *
28 * Many "reconnect" functions take a "now" argument. This makes testing easier
29 * since there is no hidden state. When not testing, just pass the return
30 * value of time_msec() from timeval.h. (Perhaps this design should be
31 * revisited later.) */
32
33#include <stdbool.h>
34
35struct reconnect *reconnect_create(long long int now);
36void reconnect_destroy(struct reconnect *);
37
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38void reconnect_set_quiet(struct reconnect *, bool quiet);
39
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40const char *reconnect_get_name(const struct reconnect *);
41void reconnect_set_name(struct reconnect *, const char *name);
42
43int reconnect_get_min_backoff(const struct reconnect *);
44int reconnect_get_max_backoff(const struct reconnect *);
45int reconnect_get_probe_interval(const struct reconnect *);
46
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47void reconnect_set_max_tries(struct reconnect *, unsigned int max_tries);
48unsigned int reconnect_get_max_tries(struct reconnect *);
49
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50void reconnect_set_backoff(struct reconnect *,
51 int min_backoff, int max_backoff);
52void reconnect_set_probe_interval(struct reconnect *, int probe_interval);
53
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54bool reconnect_is_passive(const struct reconnect *);
55void reconnect_set_passive(struct reconnect *, bool passive,
56 long long int now);
57
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58bool reconnect_is_enabled(const struct reconnect *);
59void reconnect_enable(struct reconnect *, long long int now);
60void reconnect_disable(struct reconnect *, long long int now);
61
62void reconnect_force_reconnect(struct reconnect *, long long int now);
63
64bool reconnect_is_connected(const struct reconnect *);
65unsigned int reconnect_get_connection_duration(const struct reconnect *,
66 long long int now);
67
68void reconnect_disconnected(struct reconnect *, long long int now, int error);
69void reconnect_connecting(struct reconnect *, long long int now);
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70void reconnect_listening(struct reconnect *, long long int now);
71void reconnect_listen_error(struct reconnect *, long long int now, int error);
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72void reconnect_connected(struct reconnect *, long long int now);
73void reconnect_connect_failed(struct reconnect *, long long int now,
74 int error);
75void reconnect_received(struct reconnect *, long long int now);
76
77enum reconnect_action {
78 RECONNECT_CONNECT = 1,
79 RECONNECT_DISCONNECT,
80 RECONNECT_PROBE,
81};
82enum reconnect_action reconnect_run(struct reconnect *, long long int now);
83void reconnect_wait(struct reconnect *, long long int now);
84int reconnect_timeout(struct reconnect *, long long int now);
85
86struct reconnect_stats {
87 /* All times and durations in this structure are in milliseconds. */
88 long long int creation_time; /* Time reconnect_create() called. */
89 long long int last_received; /* Last call to reconnect_received(). */
90 long long int last_connected; /* Last call to reconnect_connected(). */
91 int backoff; /* Current backoff duration. */
92
93 unsigned int seqno; /* # of connections + # of disconnections. */
94
95 bool is_connected; /* Currently connected? */
96 unsigned int current_connection_duration; /* Time of current connection. */
97 unsigned int total_connected_duration; /* Sum of all connections. */
98 unsigned int n_attempted_connections;
99 unsigned int n_successful_connections;
100
101 /* These should only be provided to a human user for debugging purposes.
102 * The client should not attempt to interpret them. */
103 const char *state; /* FSM state. */
104 unsigned int state_elapsed; /* Time since FSM state entered. */
105};
106
107void reconnect_get_stats(const struct reconnect *, long long int now,
108 struct reconnect_stats *);
109
110#endif /* reconnect.h */