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[TCP]: TCP Illinois update.
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1#include <linux/mm.h>
2#include <linux/module.h>
3#include <linux/skbuff.h>
4#include <linux/inet_diag.h>
3927f2e8 5#include <asm/div64.h>
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6
7#include <net/tcp.h>
8
9/* Vegas variables */
10struct vegas {
11 u32 beg_snd_nxt; /* right edge during last RTT */
12 u32 beg_snd_una; /* left edge during last RTT */
13 u32 beg_snd_cwnd; /* saves the size of the cwnd */
14 u8 doing_vegas_now;/* if true, do vegas for this RTT */
15 u16 cntRTT; /* # of RTTs measured within last RTT */
16 u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
17 u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
18};
19
20/* There are several situations when we must "re-start" Vegas:
21 *
22 * o when a connection is established
23 * o after an RTO
24 * o after fast recovery
25 * o when we send a packet and there is no outstanding
26 * unacknowledged data (restarting an idle connection)
27 *
28 * In these circumstances we cannot do a Vegas calculation at the
29 * end of the first RTT, because any calculation we do is using
30 * stale info -- both the saved cwnd and congestion feedback are
31 * stale.
32 *
33 * Instead we must wait until the completion of an RTT during
34 * which we actually receive ACKs.
35 */
36static inline void vegas_enable(struct sock *sk)
37{
38 const struct tcp_sock *tp = tcp_sk(sk);
39 struct vegas *vegas = inet_csk_ca(sk);
40
41 /* Begin taking Vegas samples next time we send something. */
42 vegas->doing_vegas_now = 1;
43
44 /* Set the beginning of the next send window. */
45 vegas->beg_snd_nxt = tp->snd_nxt;
46
47 vegas->cntRTT = 0;
48 vegas->minRTT = 0x7fffffff;
49}
50
51/* Stop taking Vegas samples for now. */
52static inline void vegas_disable(struct sock *sk)
53{
54 struct vegas *vegas = inet_csk_ca(sk);
55
56 vegas->doing_vegas_now = 0;
57}
58
59static void tcp_vegas_init(struct sock *sk)
60{
61 struct vegas *vegas = inet_csk_ca(sk);
62
63 vegas->baseRTT = 0x7fffffff;
64 vegas_enable(sk);
65}
66
67static void tcp_vegas_state(struct sock *sk, u8 ca_state)
68{
69
70 if (ca_state == TCP_CA_Open)
71 vegas_enable(sk);
72 else
73 vegas_disable(sk);
74}
75
76/* Do RTT sampling needed for Vegas.
77 * Basically we:
78 * o min-filter RTT samples from within an RTT to get the current
79 * propagation delay + queuing delay (we are min-filtering to try to
80 * avoid the effects of delayed ACKs)
81 * o min-filter RTT samples from a much longer window (forever for now)
82 * to find the propagation delay (baseRTT)
83 */
84static void tcp_vegas_rtt_calc(struct sock *sk, u32 usrtt)
85{
86 struct vegas *vegas = inet_csk_ca(sk);
87 u32 vrtt = usrtt + 1; /* Never allow zero rtt or baseRTT */
88
89 /* Filter to find propagation delay: */
90 if (vrtt < vegas->baseRTT)
91 vegas->baseRTT = vrtt;
92
93 /* Find the min RTT during the last RTT to find
94 * the current prop. delay + queuing delay:
95 */
96 vegas->minRTT = min(vegas->minRTT, vrtt);
97 vegas->cntRTT++;
98}
99
100/*
101 * If the connection is idle and we are restarting,
102 * then we don't want to do any Vegas calculations
103 * until we get fresh RTT samples. So when we
104 * restart, we reset our Vegas state to a clean
105 * slate. After we get acks for this flight of
106 * packets, _then_ we can make Vegas calculations
107 * again.
108 */
109static void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event)
110{
111 if (event == CA_EVENT_CWND_RESTART ||
112 event == CA_EVENT_TX_START)
113 tcp_vegas_init(sk);
114}
115
116/* Extract info for Tcp socket info provided via netlink. */
117static void tcp_vegas_get_info(struct sock *sk, u32 ext,
118 struct sk_buff *skb)
119{
120 const struct vegas *ca = inet_csk_ca(sk);
121 if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) {
122 struct tcpvegas_info *info;
123
124 info = RTA_DATA(__RTA_PUT(skb, INET_DIAG_VEGASINFO,
125 sizeof(*info)));
126
127 info->tcpv_enabled = ca->doing_vegas_now;
128 info->tcpv_rttcnt = ca->cntRTT;
129 info->tcpv_rtt = ca->baseRTT;
130 info->tcpv_minrtt = ca->minRTT;
131 rtattr_failure: ;
132 }
133}
134
135