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1f673135 | 1 | \input texinfo @c -*- texinfo -*- |
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2 | @c %**start of header |
3 | @setfilename qemu-tech.info | |
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4 | |
5 | @documentlanguage en | |
6 | @documentencoding UTF-8 | |
7 | ||
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8 | @settitle QEMU Internals |
9 | @exampleindent 0 | |
10 | @paragraphindent 0 | |
11 | @c %**end of header | |
1f673135 | 12 | |
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13 | @ifinfo |
14 | @direntry | |
15 | * QEMU Internals: (qemu-tech). The QEMU Emulator Internals. | |
16 | @end direntry | |
17 | @end ifinfo | |
18 | ||
1f673135 | 19 | @iftex |
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20 | @titlepage |
21 | @sp 7 | |
22 | @center @titlefont{QEMU Internals} | |
23 | @sp 3 | |
24 | @end titlepage | |
25 | @end iftex | |
26 | ||
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27 | @ifnottex |
28 | @node Top | |
29 | @top | |
30 | ||
31 | @menu | |
32 | * Introduction:: | |
33 | * QEMU Internals:: | |
34 | * Regression Tests:: | |
35 | * Index:: | |
36 | @end menu | |
37 | @end ifnottex | |
38 | ||
39 | @contents | |
40 | ||
41 | @node Introduction | |
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42 | @chapter Introduction |
43 | ||
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44 | @menu |
45 | * intro_features:: Features | |
998a0501 | 46 | * intro_x86_emulation:: x86 and x86-64 emulation |
debc7065 | 47 | * intro_arm_emulation:: ARM emulation |
24d4de45 | 48 | * intro_mips_emulation:: MIPS emulation |
debc7065 | 49 | * intro_ppc_emulation:: PowerPC emulation |
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50 | * intro_sparc_emulation:: Sparc32 and Sparc64 emulation |
51 | * intro_other_emulation:: Other CPU emulation | |
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52 | @end menu |
53 | ||
54 | @node intro_features | |
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55 | @section Features |
56 | ||
57 | QEMU is a FAST! processor emulator using a portable dynamic | |
58 | translator. | |
59 | ||
60 | QEMU has two operating modes: | |
61 | ||
62 | @itemize @minus | |
63 | ||
5fafdf24 | 64 | @item |
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65 | Full system emulation. In this mode (full platform virtualization), |
66 | QEMU emulates a full system (usually a PC), including a processor and | |
67 | various peripherals. It can be used to launch several different | |
68 | Operating Systems at once without rebooting the host machine or to | |
69 | debug system code. | |
1f673135 | 70 | |
5fafdf24 | 71 | @item |
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72 | User mode emulation. In this mode (application level virtualization), |
73 | QEMU can launch processes compiled for one CPU on another CPU, however | |
74 | the Operating Systems must match. This can be used for example to ease | |
75 | cross-compilation and cross-debugging. | |
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76 | @end itemize |
77 | ||
78 | As QEMU requires no host kernel driver to run, it is very safe and | |
79 | easy to use. | |
80 | ||
81 | QEMU generic features: | |
82 | ||
5fafdf24 | 83 | @itemize |
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84 | |
85 | @item User space only or full system emulation. | |
86 | ||
debc7065 | 87 | @item Using dynamic translation to native code for reasonable speed. |
1f673135 | 88 | |
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89 | @item |
90 | Working on x86, x86_64 and PowerPC32/64 hosts. Being tested on ARM, | |
91 | HPPA, Sparc32 and Sparc64. Previous versions had some support for | |
92 | Alpha and S390 hosts, but TCG (see below) doesn't support those yet. | |
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93 | |
94 | @item Self-modifying code support. | |
95 | ||
96 | @item Precise exceptions support. | |
97 | ||
5fafdf24 | 98 | @item The virtual CPU is a library (@code{libqemu}) which can be used |
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99 | in other projects (look at @file{qemu/tests/qruncom.c} to have an |
100 | example of user mode @code{libqemu} usage). | |
1f673135 | 101 | |
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102 | @item |
103 | Floating point library supporting both full software emulation and | |
104 | native host FPU instructions. | |
105 | ||
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106 | @end itemize |
107 | ||
108 | QEMU user mode emulation features: | |
5fafdf24 | 109 | @itemize |
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110 | @item Generic Linux system call converter, including most ioctls. |
111 | ||
112 | @item clone() emulation using native CPU clone() to use Linux scheduler for threads. | |
113 | ||
5fafdf24 | 114 | @item Accurate signal handling by remapping host signals to target signals. |
1f673135 | 115 | @end itemize |
1f673135 | 116 | |
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117 | Linux user emulator (Linux host only) can be used to launch the Wine |
118 | Windows API emulator (@url{http://www.winehq.org}). A Darwin user | |
119 | emulator (Darwin hosts only) exists and a BSD user emulator for BSD | |
120 | hosts is under development. It would also be possible to develop a | |
121 | similar user emulator for Solaris. | |
122 | ||
1f673135 | 123 | QEMU full system emulation features: |
5fafdf24 | 124 | @itemize |
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125 | @item |
126 | QEMU uses a full software MMU for maximum portability. | |
127 | ||
128 | @item | |
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129 | QEMU can optionally use an in-kernel accelerator, like kvm. The accelerators |
130 | execute some of the guest code natively, while | |
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131 | continuing to emulate the rest of the machine. |
132 | ||
133 | @item | |
134 | Various hardware devices can be emulated and in some cases, host | |
135 | devices (e.g. serial and parallel ports, USB, drives) can be used | |
136 | transparently by the guest Operating System. Host device passthrough | |
137 | can be used for talking to external physical peripherals (e.g. a | |
138 | webcam, modem or tape drive). | |
139 | ||
140 | @item | |
141 | Symmetric multiprocessing (SMP) even on a host with a single CPU. On a | |
142 | SMP host system, QEMU can use only one CPU fully due to difficulty in | |
143 | implementing atomic memory accesses efficiently. | |
144 | ||
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145 | @end itemize |
146 | ||
debc7065 | 147 | @node intro_x86_emulation |
998a0501 | 148 | @section x86 and x86-64 emulation |
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149 | |
150 | QEMU x86 target features: | |
151 | ||
5fafdf24 | 152 | @itemize |
1f673135 | 153 | |
5fafdf24 | 154 | @item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation. |
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155 | LDT/GDT and IDT are emulated. VM86 mode is also supported to run |
156 | DOSEMU. There is some support for MMX/3DNow!, SSE, SSE2, SSE3, SSSE3, | |
157 | and SSE4 as well as x86-64 SVM. | |
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158 | |
159 | @item Support of host page sizes bigger than 4KB in user mode emulation. | |
160 | ||
161 | @item QEMU can emulate itself on x86. | |
162 | ||
5fafdf24 | 163 | @item An extensive Linux x86 CPU test program is included @file{tests/test-i386}. |
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164 | It can be used to test other x86 virtual CPUs. |
165 | ||
166 | @end itemize | |
167 | ||
168 | Current QEMU limitations: | |
169 | ||
5fafdf24 | 170 | @itemize |
1f673135 | 171 | |
998a0501 | 172 | @item Limited x86-64 support. |
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173 | |
174 | @item IPC syscalls are missing. | |
175 | ||
5fafdf24 | 176 | @item The x86 segment limits and access rights are not tested at every |
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177 | memory access (yet). Hopefully, very few OSes seem to rely on that for |
178 | normal use. | |
179 | ||
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180 | @end itemize |
181 | ||
debc7065 | 182 | @node intro_arm_emulation |
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183 | @section ARM emulation |
184 | ||
185 | @itemize | |
186 | ||
187 | @item Full ARM 7 user emulation. | |
188 | ||
189 | @item NWFPE FPU support included in user Linux emulation. | |
190 | ||
191 | @item Can run most ARM Linux binaries. | |
192 | ||
193 | @end itemize | |
194 | ||
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195 | @node intro_mips_emulation |
196 | @section MIPS emulation | |
197 | ||
198 | @itemize | |
199 | ||
200 | @item The system emulation allows full MIPS32/MIPS64 Release 2 emulation, | |
201 | including privileged instructions, FPU and MMU, in both little and big | |
202 | endian modes. | |
203 | ||
204 | @item The Linux userland emulation can run many 32 bit MIPS Linux binaries. | |
205 | ||
206 | @end itemize | |
207 | ||
208 | Current QEMU limitations: | |
209 | ||
210 | @itemize | |
211 | ||
212 | @item Self-modifying code is not always handled correctly. | |
213 | ||
214 | @item 64 bit userland emulation is not implemented. | |
215 | ||
216 | @item The system emulation is not complete enough to run real firmware. | |
217 | ||
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218 | @item The watchpoint debug facility is not implemented. |
219 | ||
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220 | @end itemize |
221 | ||
debc7065 | 222 | @node intro_ppc_emulation |
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223 | @section PowerPC emulation |
224 | ||
225 | @itemize | |
226 | ||
5fafdf24 | 227 | @item Full PowerPC 32 bit emulation, including privileged instructions, |
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228 | FPU and MMU. |
229 | ||
230 | @item Can run most PowerPC Linux binaries. | |
231 | ||
232 | @end itemize | |
233 | ||
debc7065 | 234 | @node intro_sparc_emulation |
998a0501 | 235 | @section Sparc32 and Sparc64 emulation |
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236 | |
237 | @itemize | |
238 | ||
f6b647cd | 239 | @item Full SPARC V8 emulation, including privileged |
3475187d | 240 | instructions, FPU and MMU. SPARC V9 emulation includes most privileged |
a785e42e | 241 | and VIS instructions, FPU and I/D MMU. Alignment is fully enforced. |
1f673135 | 242 | |
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243 | @item Can run most 32-bit SPARC Linux binaries, SPARC32PLUS Linux binaries and |
244 | some 64-bit SPARC Linux binaries. | |
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245 | |
246 | @end itemize | |
247 | ||
248 | Current QEMU limitations: | |
249 | ||
5fafdf24 | 250 | @itemize |
3475187d | 251 | |
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252 | @item IPC syscalls are missing. |
253 | ||
1f587329 | 254 | @item Floating point exception support is buggy. |
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255 | |
256 | @item Atomic instructions are not correctly implemented. | |
257 | ||
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258 | @item There are still some problems with Sparc64 emulators. |
259 | ||
260 | @end itemize | |
261 | ||
262 | @node intro_other_emulation | |
263 | @section Other CPU emulation | |
1f673135 | 264 | |
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265 | In addition to the above, QEMU supports emulation of other CPUs with |
266 | varying levels of success. These are: | |
267 | ||
268 | @itemize | |
269 | ||
270 | @item | |
271 | Alpha | |
272 | @item | |
273 | CRIS | |
274 | @item | |
275 | M68k | |
276 | @item | |
277 | SH4 | |
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278 | @end itemize |
279 | ||
debc7065 | 280 | @node QEMU Internals |
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281 | @chapter QEMU Internals |
282 | ||
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283 | @menu |
284 | * QEMU compared to other emulators:: | |
285 | * Portable dynamic translation:: | |
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286 | * Condition code optimisations:: |
287 | * CPU state optimisations:: | |
288 | * Translation cache:: | |
289 | * Direct block chaining:: | |
290 | * Self-modifying code and translated code invalidation:: | |
291 | * Exception support:: | |
292 | * MMU emulation:: | |
998a0501 | 293 | * Device emulation:: |
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294 | * Hardware interrupts:: |
295 | * User emulation specific details:: | |
296 | * Bibliography:: | |
297 | @end menu | |
298 | ||
299 | @node QEMU compared to other emulators | |
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300 | @section QEMU compared to other emulators |
301 | ||
302 | Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than | |
303 | bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC | |
304 | emulation while QEMU can emulate several processors. | |
305 | ||
306 | Like Valgrind [2], QEMU does user space emulation and dynamic | |
307 | translation. Valgrind is mainly a memory debugger while QEMU has no | |
308 | support for it (QEMU could be used to detect out of bound memory | |
309 | accesses as Valgrind, but it has no support to track uninitialised data | |
310 | as Valgrind does). The Valgrind dynamic translator generates better code | |
311 | than QEMU (in particular it does register allocation) but it is closely | |
312 | tied to an x86 host and target and has no support for precise exceptions | |
313 | and system emulation. | |
314 | ||
315 | EM86 [4] is the closest project to user space QEMU (and QEMU still uses | |
316 | some of its code, in particular the ELF file loader). EM86 was limited | |
317 | to an alpha host and used a proprietary and slow interpreter (the | |
318 | interpreter part of the FX!32 Digital Win32 code translator [5]). | |
319 | ||
320 | TWIN [6] is a Windows API emulator like Wine. It is less accurate than | |
321 | Wine but includes a protected mode x86 interpreter to launch x86 Windows | |
36d54d15 | 322 | executables. Such an approach has greater potential because most of the |
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323 | Windows API is executed natively but it is far more difficult to develop |
324 | because all the data structures and function parameters exchanged | |
325 | between the API and the x86 code must be converted. | |
326 | ||
327 | User mode Linux [7] was the only solution before QEMU to launch a | |
328 | Linux kernel as a process while not needing any host kernel | |
329 | patches. However, user mode Linux requires heavy kernel patches while | |
330 | QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is | |
331 | slower. | |
332 | ||
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333 | The Plex86 [8] PC virtualizer is done in the same spirit as the now |
334 | obsolete qemu-fast system emulator. It requires a patched Linux kernel | |
335 | to work (you cannot launch the same kernel on your PC), but the | |
336 | patches are really small. As it is a PC virtualizer (no emulation is | |
337 | done except for some privileged instructions), it has the potential of | |
338 | being faster than QEMU. The downside is that a complicated (and | |
339 | potentially unsafe) host kernel patch is needed. | |
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340 | |
341 | The commercial PC Virtualizers (VMWare [9], VirtualPC [10], TwoOStwo | |
342 | [11]) are faster than QEMU, but they all need specific, proprietary | |
343 | and potentially unsafe host drivers. Moreover, they are unable to | |
344 | provide cycle exact simulation as an emulator can. | |
345 | ||
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346 | VirtualBox [12], Xen [13] and KVM [14] are based on QEMU. QEMU-SystemC |
347 | [15] uses QEMU to simulate a system where some hardware devices are | |
348 | developed in SystemC. | |
349 | ||
debc7065 | 350 | @node Portable dynamic translation |
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351 | @section Portable dynamic translation |
352 | ||
353 | QEMU is a dynamic translator. When it first encounters a piece of code, | |
354 | it converts it to the host instruction set. Usually dynamic translators | |
355 | are very complicated and highly CPU dependent. QEMU uses some tricks | |
356 | which make it relatively easily portable and simple while achieving good | |
357 | performances. | |
358 | ||
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359 | After the release of version 0.9.1, QEMU switched to a new method of |
360 | generating code, Tiny Code Generator or TCG. TCG relaxes the | |
361 | dependency on the exact version of the compiler used. The basic idea | |
362 | is to split every target instruction into a couple of RISC-like TCG | |
363 | ops (see @code{target-i386/translate.c}). Some optimizations can be | |
364 | performed at this stage, including liveness analysis and trivial | |
365 | constant expression evaluation. TCG ops are then implemented in the | |
366 | host CPU back end, also known as TCG target (see | |
367 | @code{tcg/i386/tcg-target.c}). For more information, please take a | |
368 | look at @code{tcg/README}. | |
1f673135 | 369 | |
debc7065 | 370 | @node Condition code optimisations |
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371 | @section Condition code optimisations |
372 | ||
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373 | Lazy evaluation of CPU condition codes (@code{EFLAGS} register on x86) |
374 | is important for CPUs where every instruction sets the condition | |
375 | codes. It tends to be less important on conventional RISC systems | |
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376 | where condition codes are only updated when explicitly requested. On |
377 | Sparc64, costly update of both 32 and 64 bit condition codes can be | |
378 | avoided with lazy evaluation. | |
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379 | |
380 | Instead of computing the condition codes after each x86 instruction, | |
381 | QEMU just stores one operand (called @code{CC_SRC}), the result | |
382 | (called @code{CC_DST}) and the type of operation (called | |
383 | @code{CC_OP}). When the condition codes are needed, the condition | |
384 | codes can be calculated using this information. In addition, an | |
385 | optimized calculation can be performed for some instruction types like | |
386 | conditional branches. | |
1f673135 | 387 | |
1235fc06 | 388 | @code{CC_OP} is almost never explicitly set in the generated code |
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389 | because it is known at translation time. |
390 | ||
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391 | The lazy condition code evaluation is used on x86, m68k, cris and |
392 | Sparc. ARM uses a simplified variant for the N and Z flags. | |
1f673135 | 393 | |
debc7065 | 394 | @node CPU state optimisations |
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395 | @section CPU state optimisations |
396 | ||
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397 | The target CPUs have many internal states which change the way it |
398 | evaluates instructions. In order to achieve a good speed, the | |
399 | translation phase considers that some state information of the virtual | |
400 | CPU cannot change in it. The state is recorded in the Translation | |
401 | Block (TB). If the state changes (e.g. privilege level), a new TB will | |
402 | be generated and the previous TB won't be used anymore until the state | |
403 | matches the state recorded in the previous TB. For example, if the SS, | |
404 | DS and ES segments have a zero base, then the translator does not even | |
405 | generate an addition for the segment base. | |
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406 | |
407 | [The FPU stack pointer register is not handled that way yet]. | |
408 | ||
debc7065 | 409 | @node Translation cache |
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410 | @section Translation cache |
411 | ||
15a34c63 | 412 | A 16 MByte cache holds the most recently used translations. For |
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413 | simplicity, it is completely flushed when it is full. A translation unit |
414 | contains just a single basic block (a block of x86 instructions | |
415 | terminated by a jump or by a virtual CPU state change which the | |
416 | translator cannot deduce statically). | |
417 | ||
debc7065 | 418 | @node Direct block chaining |
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419 | @section Direct block chaining |
420 | ||
421 | After each translated basic block is executed, QEMU uses the simulated | |
422 | Program Counter (PC) and other cpu state informations (such as the CS | |
423 | segment base value) to find the next basic block. | |
424 | ||
425 | In order to accelerate the most common cases where the new simulated PC | |
426 | is known, QEMU can patch a basic block so that it jumps directly to the | |
427 | next one. | |
428 | ||
429 | The most portable code uses an indirect jump. An indirect jump makes | |
430 | it easier to make the jump target modification atomic. On some host | |
431 | architectures (such as x86 or PowerPC), the @code{JUMP} opcode is | |
432 | directly patched so that the block chaining has no overhead. | |
433 | ||
debc7065 | 434 | @node Self-modifying code and translated code invalidation |
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435 | @section Self-modifying code and translated code invalidation |
436 | ||
437 | Self-modifying code is a special challenge in x86 emulation because no | |
438 | instruction cache invalidation is signaled by the application when code | |
439 | is modified. | |
440 | ||
441 | When translated code is generated for a basic block, the corresponding | |
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442 | host page is write protected if it is not already read-only. Then, if |
443 | a write access is done to the page, Linux raises a SEGV signal. QEMU | |
444 | then invalidates all the translated code in the page and enables write | |
445 | accesses to the page. | |
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446 | |
447 | Correct translated code invalidation is done efficiently by maintaining | |
448 | a linked list of every translated block contained in a given page. Other | |
5fafdf24 | 449 | linked lists are also maintained to undo direct block chaining. |
1f673135 | 450 | |
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451 | On RISC targets, correctly written software uses memory barriers and |
452 | cache flushes, so some of the protection above would not be | |
453 | necessary. However, QEMU still requires that the generated code always | |
454 | matches the target instructions in memory in order to handle | |
455 | exceptions correctly. | |
1f673135 | 456 | |
debc7065 | 457 | @node Exception support |
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458 | @section Exception support |
459 | ||
460 | longjmp() is used when an exception such as division by zero is | |
5fafdf24 | 461 | encountered. |
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462 | |
463 | The host SIGSEGV and SIGBUS signal handlers are used to get invalid | |
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464 | memory accesses. The simulated program counter is found by |
465 | retranslating the corresponding basic block and by looking where the | |
466 | host program counter was at the exception point. | |
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467 | |
468 | The virtual CPU cannot retrieve the exact @code{EFLAGS} register because | |
469 | in some cases it is not computed because of condition code | |
470 | optimisations. It is not a big concern because the emulated code can | |
471 | still be restarted in any cases. | |
472 | ||
debc7065 | 473 | @node MMU emulation |
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474 | @section MMU emulation |
475 | ||
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476 | For system emulation QEMU supports a soft MMU. In that mode, the MMU |
477 | virtual to physical address translation is done at every memory | |
478 | access. QEMU uses an address translation cache to speed up the | |
479 | translation. | |
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480 | |
481 | In order to avoid flushing the translated code each time the MMU | |
482 | mappings change, QEMU uses a physically indexed translation cache. It | |
5fafdf24 | 483 | means that each basic block is indexed with its physical address. |
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484 | |
485 | When MMU mappings change, only the chaining of the basic blocks is | |
486 | reset (i.e. a basic block can no longer jump directly to another one). | |
487 | ||
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488 | @node Device emulation |
489 | @section Device emulation | |
490 | ||
491 | Systems emulated by QEMU are organized by boards. At initialization | |
492 | phase, each board instantiates a number of CPUs, devices, RAM and | |
493 | ROM. Each device in turn can assign I/O ports or memory areas (for | |
494 | MMIO) to its handlers. When the emulation starts, an access to the | |
495 | ports or MMIO memory areas assigned to the device causes the | |
496 | corresponding handler to be called. | |
497 | ||
498 | RAM and ROM are handled more optimally, only the offset to the host | |
499 | memory needs to be added to the guest address. | |
500 | ||
501 | The video RAM of VGA and other display cards is special: it can be | |
502 | read or written directly like RAM, but write accesses cause the memory | |
503 | to be marked with VGA_DIRTY flag as well. | |
504 | ||
505 | QEMU supports some device classes like serial and parallel ports, USB, | |
506 | drives and network devices, by providing APIs for easier connection to | |
507 | the generic, higher level implementations. The API hides the | |
508 | implementation details from the devices, like native device use or | |
509 | advanced block device formats like QCOW. | |
510 | ||
511 | Usually the devices implement a reset method and register support for | |
512 | saving and loading of the device state. The devices can also use | |
513 | timers, especially together with the use of bottom halves (BHs). | |
514 | ||
debc7065 | 515 | @node Hardware interrupts |
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516 | @section Hardware interrupts |
517 | ||
518 | In order to be faster, QEMU does not check at every basic block if an | |
e8dc0938 | 519 | hardware interrupt is pending. Instead, the user must asynchronously |
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520 | call a specific function to tell that an interrupt is pending. This |
521 | function resets the chaining of the currently executing basic | |
522 | block. It ensures that the execution will return soon in the main loop | |
523 | of the CPU emulator. Then the main loop can test if the interrupt is | |
524 | pending and handle it. | |
525 | ||
debc7065 | 526 | @node User emulation specific details |
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527 | @section User emulation specific details |
528 | ||
529 | @subsection Linux system call translation | |
530 | ||
531 | QEMU includes a generic system call translator for Linux. It means that | |
532 | the parameters of the system calls can be converted to fix the | |
533 | endianness and 32/64 bit issues. The IOCTLs are converted with a generic | |
534 | type description system (see @file{ioctls.h} and @file{thunk.c}). | |
535 | ||
536 | QEMU supports host CPUs which have pages bigger than 4KB. It records all | |
537 | the mappings the process does and try to emulated the @code{mmap()} | |
538 | system calls in cases where the host @code{mmap()} call would fail | |
539 | because of bad page alignment. | |
540 | ||
541 | @subsection Linux signals | |
542 | ||
543 | Normal and real-time signals are queued along with their information | |
544 | (@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt | |
545 | request is done to the virtual CPU. When it is interrupted, one queued | |
546 | signal is handled by generating a stack frame in the virtual CPU as the | |
547 | Linux kernel does. The @code{sigreturn()} system call is emulated to return | |
548 | from the virtual signal handler. | |
549 | ||
550 | Some signals (such as SIGALRM) directly come from the host. Other | |
e8dc0938 | 551 | signals are synthesized from the virtual CPU exceptions such as SIGFPE |
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552 | when a division by zero is done (see @code{main.c:cpu_loop()}). |
553 | ||
554 | The blocked signal mask is still handled by the host Linux kernel so | |
555 | that most signal system calls can be redirected directly to the host | |
556 | Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system | |
557 | calls need to be fully emulated (see @file{signal.c}). | |
558 | ||
559 | @subsection clone() system call and threads | |
560 | ||
561 | The Linux clone() system call is usually used to create a thread. QEMU | |
562 | uses the host clone() system call so that real host threads are created | |
563 | for each emulated thread. One virtual CPU instance is created for each | |
564 | thread. | |
565 | ||
566 | The virtual x86 CPU atomic operations are emulated with a global lock so | |
567 | that their semantic is preserved. | |
568 | ||
569 | Note that currently there are still some locking issues in QEMU. In | |
570 | particular, the translated cache flush is not protected yet against | |
571 | reentrancy. | |
572 | ||
573 | @subsection Self-virtualization | |
574 | ||
575 | QEMU was conceived so that ultimately it can emulate itself. Although | |
576 | it is not very useful, it is an important test to show the power of the | |
577 | emulator. | |
578 | ||
579 | Achieving self-virtualization is not easy because there may be address | |
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580 | space conflicts. QEMU user emulators solve this problem by being an |
581 | executable ELF shared object as the ld-linux.so ELF interpreter. That | |
582 | way, it can be relocated at load time. | |
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debc7065 | 584 | @node Bibliography |
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585 | @section Bibliography |
586 | ||
587 | @table @asis | |
588 | ||
5fafdf24 | 589 | @item [1] |
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590 | @url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing |
591 | direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio | |
592 | Riccardi. | |
593 | ||
594 | @item [2] | |
595 | @url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source | |
596 | memory debugger for x86-GNU/Linux, by Julian Seward. | |
597 | ||
598 | @item [3] | |
599 | @url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project, | |
600 | by Kevin Lawton et al. | |
601 | ||
602 | @item [4] | |
603 | @url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86 | |
604 | x86 emulator on Alpha-Linux. | |
605 | ||
606 | @item [5] | |
debc7065 | 607 | @url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/@/full_papers/chernoff/chernoff.pdf}, |
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608 | DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton |
609 | Chernoff and Ray Hookway. | |
610 | ||
611 | @item [6] | |
612 | @url{http://www.willows.com/}, Windows API library emulation from | |
613 | Willows Software. | |
614 | ||
615 | @item [7] | |
5fafdf24 | 616 | @url{http://user-mode-linux.sourceforge.net/}, |
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617 | The User-mode Linux Kernel. |
618 | ||
619 | @item [8] | |
5fafdf24 | 620 | @url{http://www.plex86.org/}, |
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621 | The new Plex86 project. |
622 | ||
623 | @item [9] | |
5fafdf24 | 624 | @url{http://www.vmware.com/}, |
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625 | The VMWare PC virtualizer. |
626 | ||
627 | @item [10] | |
5fafdf24 | 628 | @url{http://www.microsoft.com/windowsxp/virtualpc/}, |
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629 | The VirtualPC PC virtualizer. |
630 | ||
631 | @item [11] | |
5fafdf24 | 632 | @url{http://www.twoostwo.org/}, |
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633 | The TwoOStwo PC virtualizer. |
634 | ||
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635 | @item [12] |
636 | @url{http://virtualbox.org/}, | |
637 | The VirtualBox PC virtualizer. | |
638 | ||
639 | @item [13] | |
640 | @url{http://www.xen.org/}, | |
641 | The Xen hypervisor. | |
642 | ||
643 | @item [14] | |
644 | @url{http://kvm.qumranet.com/kvmwiki/Front_Page}, | |
645 | Kernel Based Virtual Machine (KVM). | |
646 | ||
647 | @item [15] | |
648 | @url{http://www.greensocs.com/projects/QEMUSystemC}, | |
649 | QEMU-SystemC, a hardware co-simulator. | |
650 | ||
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651 | @end table |
652 | ||
debc7065 | 653 | @node Regression Tests |
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654 | @chapter Regression Tests |
655 | ||
656 | In the directory @file{tests/}, various interesting testing programs | |
b1f45238 | 657 | are available. They are used for regression testing. |
1f673135 | 658 | |
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659 | @menu |
660 | * test-i386:: | |
661 | * linux-test:: | |
662 | * qruncom.c:: | |
663 | @end menu | |
664 | ||
665 | @node test-i386 | |
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666 | @section @file{test-i386} |
667 | ||
668 | This program executes most of the 16 bit and 32 bit x86 instructions and | |
669 | generates a text output. It can be compared with the output obtained with | |
670 | a real CPU or another emulator. The target @code{make test} runs this | |
671 | program and a @code{diff} on the generated output. | |
672 | ||
673 | The Linux system call @code{modify_ldt()} is used to create x86 selectors | |
674 | to test some 16 bit addressing and 32 bit with segmentation cases. | |
675 | ||
676 | The Linux system call @code{vm86()} is used to test vm86 emulation. | |
677 | ||
678 | Various exceptions are raised to test most of the x86 user space | |
679 | exception reporting. | |
680 | ||
debc7065 | 681 | @node linux-test |
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682 | @section @file{linux-test} |
683 | ||
684 | This program tests various Linux system calls. It is used to verify | |
685 | that the system call parameters are correctly converted between target | |
686 | and host CPUs. | |
687 | ||
debc7065 | 688 | @node qruncom.c |
15a34c63 | 689 | @section @file{qruncom.c} |
1f673135 | 690 | |
15a34c63 | 691 | Example of usage of @code{libqemu} to emulate a user mode i386 CPU. |
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692 | |
693 | @node Index | |
694 | @chapter Index | |
695 | @printindex cp | |
696 | ||
697 | @bye |