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[mirror_qemu.git] / replay / replay-internal.h
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1#ifndef REPLAY_INTERNAL_H
2#define REPLAY_INTERNAL_H
3
4/*
5 * replay-internal.h
6 *
7 * Copyright (c) 2010-2015 Institute for System Programming
8 * of the Russian Academy of Sciences.
9 *
10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
11 * See the COPYING file in the top-level directory.
12 *
13 */
14
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15/* Asynchronous events IDs */
16
17typedef enum ReplayAsyncEventKind {
18 REPLAY_ASYNC_EVENT_BH,
19 REPLAY_ASYNC_EVENT_BH_ONESHOT,
20 REPLAY_ASYNC_EVENT_INPUT,
21 REPLAY_ASYNC_EVENT_INPUT_SYNC,
22 REPLAY_ASYNC_EVENT_CHAR_READ,
23 REPLAY_ASYNC_EVENT_BLOCK,
24 REPLAY_ASYNC_EVENT_NET,
25 REPLAY_ASYNC_COUNT
26} ReplayAsyncEventKind;
27
80be169c 28/* Any changes to order/number of events will need to bump REPLAY_VERSION */
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29enum ReplayEvents {
30 /* for instruction event */
31 EVENT_INSTRUCTION,
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32 /* for software interrupt */
33 EVENT_INTERRUPT,
34 /* for emulated exceptions */
35 EVENT_EXCEPTION,
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36 /* for async events */
37 EVENT_ASYNC,
3e21408b 38 EVENT_ASYNC_LAST = EVENT_ASYNC + REPLAY_ASYNC_COUNT - 1,
802f045a 39 /* for shutdown requests, range allows recovery of ShutdownCause */
b60c48a7 40 EVENT_SHUTDOWN,
802f045a 41 EVENT_SHUTDOWN_LAST = EVENT_SHUTDOWN + SHUTDOWN_CAUSE__MAX,
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42 /* for character device write event */
43 EVENT_CHAR_WRITE,
44 /* for character device read all event */
45 EVENT_CHAR_READ_ALL,
46 EVENT_CHAR_READ_ALL_ERROR,
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47 /* for audio out event */
48 EVENT_AUDIO_OUT,
49 /* for audio in event */
50 EVENT_AUDIO_IN,
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51 /* for random number generator */
52 EVENT_RANDOM,
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53 /* for clock read/writes */
54 /* some of greater codes are reserved for clocks */
55 EVENT_CLOCK,
56 EVENT_CLOCK_LAST = EVENT_CLOCK + REPLAY_CLOCK_COUNT - 1,
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57 /* for checkpoint event */
58 /* some of greater codes are reserved for checkpoints */
59 EVENT_CHECKPOINT,
60 EVENT_CHECKPOINT_LAST = EVENT_CHECKPOINT + CHECKPOINT_COUNT - 1,
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61 /* end of log event */
62 EVENT_END,
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63 EVENT_COUNT
64};
65
66typedef struct ReplayState {
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67 /*! Cached clock values. */
68 int64_t cached_clock[REPLAY_CLOCK_COUNT];
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69 /*! Current icount - number of processed instructions. */
70 uint64_t current_icount;
26bc60ac 71 /*! Number of instructions to be executed before other events happen. */
13f26713 72 int instruction_count;
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73 /*! Type of the currently executed event. */
74 unsigned int data_kind;
75 /*! Flag which indicates that event is not processed yet. */
76 unsigned int has_unread_data;
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77 /*! Temporary variable for saving current log offset. */
78 uint64_t file_offset;
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79 /*! Next block operation id.
80 This counter is global, because requests from different
81 block devices should not get overlapping ids. */
82 uint64_t block_request_id;
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83 /*! Prior value of the host clock */
84 uint64_t host_clock_last;
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85 /*! Asynchronous event id read from the log */
86 uint64_t read_event_id;
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87} ReplayState;
88extern ReplayState replay_state;
89
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90/* File for replay writing */
91extern FILE *replay_file;
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92/* Instruction count of the replay breakpoint */
93extern uint64_t replay_break_icount;
94/* Timer for the replay breakpoint callback */
95extern QEMUTimer *replay_break_timer;
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96
97void replay_put_byte(uint8_t byte);
98void replay_put_event(uint8_t event);
99void replay_put_word(uint16_t word);
100void replay_put_dword(uint32_t dword);
101void replay_put_qword(int64_t qword);
102void replay_put_array(const uint8_t *buf, size_t size);
103
104uint8_t replay_get_byte(void);
105uint16_t replay_get_word(void);
106uint32_t replay_get_dword(void);
107int64_t replay_get_qword(void);
108void replay_get_array(uint8_t *buf, size_t *size);
109void replay_get_array_alloc(uint8_t **buf, size_t *size);
110
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111/* Mutex functions for protecting replay log file and ensuring
112 * synchronisation between vCPU and main-loop threads. */
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113
114void replay_mutex_init(void);
a36544d3 115bool replay_mutex_locked(void);
c16861ef 116
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117/*! Checks error status of the file. */
118void replay_check_error(void);
119
120/*! Finishes processing of the replayed event and fetches
121 the next event from the log. */
122void replay_finish_event(void);
123/*! Reads data type from the file and stores it in the
f186d64d 124 data_kind variable. */
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125void replay_fetch_data_kind(void);
126
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127/*! Advance replay_state.current_icount to the specified value. */
128void replay_advance_current_icount(uint64_t current_icount);
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129/*! Saves queued events (like instructions and sound). */
130void replay_save_instructions(void);
131
132/*! Skips async events until some sync event will be found.
133 \return true, if event was found */
134bool replay_next_event_is(int event);
135
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136/*! Reads next clock value from the file.
137 If clock kind read from the file is different from the parameter,
138 the value is not used. */
fb72e779 139void replay_read_next_clock(ReplayClockKind kind);
8eda206e 140
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141/* Asynchronous events queue */
142
143/*! Initializes events' processing internals */
144void replay_init_events(void);
145/*! Clears internal data structures for events handling */
146void replay_finish_events(void);
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147/*! Returns true if there are any unsaved events in the queue */
148bool replay_has_events(void);
149/*! Saves events from queue into the file */
60618e2d 150void replay_save_events(void);
c0c071d0 151/*! Read events from the file into the input queue */
60618e2d 152void replay_read_events(void);
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153/*! Adds specified async event to the queue */
154void replay_add_event(ReplayAsyncEventKind event_kind, void *opaque,
155 void *opaque2, uint64_t id);
c0c071d0 156
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157/* Input events */
158
159/*! Saves input event to the log */
160void replay_save_input_event(InputEvent *evt);
161/*! Reads input event from the log */
162InputEvent *replay_read_input_event(void);
163/*! Adds input event to the queue */
164void replay_add_input_event(struct InputEvent *event);
165/*! Adds input sync event to the queue */
166void replay_add_input_sync_event(void);
167
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168/* Character devices */
169
170/*! Called to run char device read event. */
171void replay_event_char_read_run(void *opaque);
172/*! Writes char read event to the file. */
173void replay_event_char_read_save(void *opaque);
174/*! Reads char event read from the file. */
175void *replay_event_char_read_load(void);
176
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177/* Network devices */
178
179/*! Called to run network event. */
180void replay_event_net_run(void *opaque);
181/*! Writes network event to the file. */
182void replay_event_net_save(void *opaque);
183/*! Reads network from the file. */
184void *replay_event_net_load(void);
185
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186/* VMState-related functions */
187
188/* Registers replay VMState.
189 Should be called before virtual devices initialization
190 to make cached timers available for post_load functions. */
191void replay_vmstate_register(void);
192
c92079f4 193#endif