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f3d9478b JB |
1 | /* |
2 | * Apple Onboard Audio definitions | |
3 | * | |
4 | * Copyright 2006 Johannes Berg <johannes@sipsolutions.net> | |
5 | * | |
6 | * GPL v2, can be found in COPYING. | |
7 | */ | |
8 | ||
9 | #ifndef __AOA_H | |
10 | #define __AOA_H | |
11 | #include <asm/prom.h> | |
12 | #include <linux/module.h> | |
f3d9478b JB |
13 | #include <sound/core.h> |
14 | #include <sound/asound.h> | |
15 | #include <sound/control.h> | |
16 | #include "aoa-gpio.h" | |
17 | #include "soundbus/soundbus.h" | |
18 | ||
19 | #define MAX_CODEC_NAME_LEN 32 | |
20 | ||
21 | struct aoa_codec { | |
22 | char name[MAX_CODEC_NAME_LEN]; | |
23 | ||
24 | struct module *owner; | |
25 | ||
26 | /* called when the fabric wants to init this codec. | |
27 | * Do alsa card manipulations from here. */ | |
28 | int (*init)(struct aoa_codec *codec); | |
29 | ||
30 | /* called when the fabric is done with the codec. | |
31 | * The alsa card will be cleaned up so don't bother. */ | |
32 | void (*exit)(struct aoa_codec *codec); | |
33 | ||
34 | /* May be NULL, but can be used by the fabric. | |
35 | * Refcounting is the codec driver's responsibility */ | |
36 | struct device_node *node; | |
37 | ||
38 | /* assigned by fabric before init() is called, points | |
39 | * to the soundbus device. Cannot be NULL. */ | |
40 | struct soundbus_dev *soundbus_dev; | |
41 | ||
42 | /* assigned by the fabric before init() is called, points | |
43 | * to the fabric's gpio runtime record for the relevant | |
44 | * device. */ | |
45 | struct gpio_runtime *gpio; | |
46 | ||
47 | /* assigned by the fabric before init() is called, contains | |
48 | * a codec specific bitmask of what outputs and inputs are | |
49 | * actually connected */ | |
50 | u32 connected; | |
51 | ||
52 | /* data the fabric can associate with this structure */ | |
53 | void *fabric_data; | |
54 | ||
55 | /* private! */ | |
56 | struct list_head list; | |
57 | struct aoa_fabric *fabric; | |
58 | }; | |
59 | ||
60 | /* return 0 on success */ | |
61 | extern int | |
62 | aoa_codec_register(struct aoa_codec *codec); | |
63 | extern void | |
64 | aoa_codec_unregister(struct aoa_codec *codec); | |
65 | ||
66 | #define MAX_LAYOUT_NAME_LEN 32 | |
67 | ||
68 | struct aoa_fabric { | |
69 | char name[MAX_LAYOUT_NAME_LEN]; | |
70 | ||
71 | struct module *owner; | |
72 | ||
73 | /* once codecs register, they are passed here after. | |
74 | * They are of course not initialised, since the | |
75 | * fabric is responsible for initialising some fields | |
76 | * in the codec structure! */ | |
77 | int (*found_codec)(struct aoa_codec *codec); | |
78 | /* called for each codec when it is removed, | |
79 | * also in the case that aoa_fabric_unregister | |
80 | * is called and all codecs are removed | |
81 | * from this fabric. | |
82 | * Also called if found_codec returned 0 but | |
83 | * the codec couldn't initialise. */ | |
84 | void (*remove_codec)(struct aoa_codec *codec); | |
85 | /* If found_codec returned 0, and the codec | |
86 | * could be initialised, this is called. */ | |
87 | void (*attached_codec)(struct aoa_codec *codec); | |
88 | }; | |
89 | ||
90 | /* return 0 on success, -EEXIST if another fabric is | |
91 | * registered, -EALREADY if the same fabric is registered. | |
92 | * Passing NULL can be used to test for the presence | |
93 | * of another fabric, if -EALREADY is returned there is | |
94 | * no other fabric present. | |
95 | * In the case that the function returns -EALREADY | |
96 | * and the fabric passed is not NULL, all codecs | |
97 | * that are not assigned yet are passed to the fabric | |
98 | * again for reconsideration. */ | |
99 | extern int | |
61e77107 | 100 | aoa_fabric_register(struct aoa_fabric *fabric, struct device *dev); |
f3d9478b JB |
101 | |
102 | /* it is vital to call this when the fabric exits! | |
103 | * When calling, the remove_codec will be called | |
104 | * for all codecs, unless it is NULL. */ | |
105 | extern void | |
106 | aoa_fabric_unregister(struct aoa_fabric *fabric); | |
107 | ||
108 | /* if for some reason you want to get rid of a codec | |
109 | * before the fabric is removed, use this. | |
110 | * Note that remove_codec is called for it! */ | |
111 | extern void | |
112 | aoa_fabric_unlink_codec(struct aoa_codec *codec); | |
113 | ||
114 | /* alsa help methods */ | |
115 | struct aoa_card { | |
116 | struct snd_card *alsa_card; | |
117 | }; | |
118 | ||
9ce50543 | 119 | extern int aoa_snd_device_new(enum snd_device_type type, |
f3d9478b JB |
120 | void * device_data, struct snd_device_ops * ops); |
121 | extern struct snd_card *aoa_get_card(void); | |
122 | extern int aoa_snd_ctl_add(struct snd_kcontrol* control); | |
123 | ||
124 | /* GPIO stuff */ | |
125 | extern struct gpio_methods *pmf_gpio_methods; | |
126 | extern struct gpio_methods *ftr_gpio_methods; | |
127 | /* extern struct gpio_methods *map_gpio_methods; */ | |
128 | ||
129 | #endif /* __AOA_H */ |