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1// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
2// file at the top-level directory of this distribution and at
3// http://rust-lang.org/COPYRIGHT.
4//
5// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
6// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
7// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
8// option. This file may not be copied, modified, or distributed
9// except according to those terms.
10
11//! Windows SEH
12//!
13//! On Windows (currently only on MSVC), the default exception handling
14//! mechanism is Structured Exception Handling (SEH). This is quite different
15//! than Dwarf-based exception handling (e.g. what other unix platforms use) in
16//! terms of compiler internals, so LLVM is required to have a good deal of
17//! extra support for SEH.
18//!
19//! In a nutshell, what happens here is:
20//!
21//! 1. The `panic` function calls the standard Windows function
22//! `_CxxThrowException` to throw a C++-like exception, triggering the
23//! unwinding process.
24//! 2. All landing pads generated by the compiler use the personality function
25//! `__CxxFrameHandler3`, a function in the CRT, and the unwinding code in
26//! Windows will use this personality function to execute all cleanup code on
27//! the stack.
28//! 3. All compiler-generated calls to `invoke` have a landing pad set as a
29//! `cleanuppad` LLVM instruction, which indicates the start of the cleanup
30//! routine. The personality (in step 2, defined in the CRT) is responsible
31//! for running the cleanup routines.
32//! 4. Eventually the "catch" code in the `try` intrinsic (generated by the
33//! compiler) is executed and indicates that control should come back to
34//! Rust. This is done via a `catchswitch` plus a `catchpad` instruction in
35//! LLVM IR terms, finally returning normal control to the program with a
36//! `catchret` instruction.
37//!
38//! Some specific differences from the gcc-based exception handling are:
39//!
40//! * Rust has no custom personality function, it is instead *always*
41//! `__CxxFrameHandler3`. Additionally, no extra filtering is performed, so we
42//! end up catching any C++ exceptions that happen to look like the kind we're
43//! throwing. Note that throwing an exception into Rust is undefined behavior
44//! anyway, so this should be fine.
45//! * We've got some data to transmit across the unwinding boundary,
46//! specifically a `Box<Any + Send>`. Like with Dwarf exceptions
47//! these two pointers are stored as a payload in the exception itself. On
48//! MSVC, however, there's no need for an extra heap allocation because the
49//! call stack is preserved while filter functions are being executed. This
50//! means that the pointers are passed directly to `_CxxThrowException` which
51//! are then recovered in the filter function to be written to the stack frame
52//! of the `try` intrinsic.
53//!
54//! [win64]: http://msdn.microsoft.com/en-us/library/1eyas8tf.aspx
55//! [llvm]: http://llvm.org/docs/ExceptionHandling.html#background-on-windows-exceptions
56
57#![allow(bad_style)]
58#![allow(private_no_mangle_fns)]
59
60use alloc::boxed::Box;
61use core::any::Any;
62use core::mem;
63use core::raw;
64
65use windows as c;
66use libc::{c_int, c_uint};
67
68// First up, a whole bunch of type definitions. There's a few platform-specific
69// oddities here, and a lot that's just blatantly copied from LLVM. The purpose
70// of all this is to implement the `panic` function below through a call to
71// `_CxxThrowException`.
72//
73// This function takes two arguments. The first is a pointer to the data we're
74// passing in, which in this case is our trait object. Pretty easy to find! The
75// next, however, is more complicated. This is a pointer to a `_ThrowInfo`
76// structure, and it generally is just intended to just describe the exception
77// being thrown.
78//
79// Currently the definition of this type [1] is a little hairy, and the main
80// oddity (and difference from the online article) is that on 32-bit the
81// pointers are pointers but on 64-bit the pointers are expressed as 32-bit
82// offsets from the `__ImageBase` symbol. The `ptr_t` and `ptr!` macro in the
83// modules below are used to express this.
84//
85// The maze of type definitions also closely follows what LLVM emits for this
86// sort of operation. For example, if you compile this C++ code on MSVC and emit
87// the LLVM IR:
88//
89// #include <stdin.h>
90//
91// void foo() {
92// uint64_t a[2] = {0, 1};
93// throw a;
94// }
95//
96// That's essentially what we're trying to emulate. Most of the constant values
97// below were just copied from LLVM, I'm at least not 100% sure what's going on
98// everywhere. For example the `.PA_K\0` and `.PEA_K\0` strings below (stuck in
99// the names of a few of these) I'm not actually sure what they do, but it seems
100// to mirror what LLVM does!
101//
102// In any case, these structures are all constructed in a similar manner, and
103// it's just somewhat verbose for us.
104//
105// [1]: http://www.geoffchappell.com/studies/msvc/language/predefined/
106
107#[cfg(target_arch = "x86")]
108#[macro_use]
109mod imp {
110 pub type ptr_t = *mut u8;
111 pub const OFFSET: i32 = 4;
112
113 pub const NAME1: [u8; 7] = [b'.', b'P', b'A', b'_', b'K', 0, 0];
114 pub const NAME2: [u8; 7] = [b'.', b'P', b'A', b'X', 0, 0, 0];
115
116 macro_rules! ptr {
117 (0) => (0 as *mut u8);
118 ($e:expr) => ($e as *mut u8);
119 }
120}
121
122#[cfg(target_arch = "x86_64")]
123#[macro_use]
124mod imp {
125 pub type ptr_t = u32;
126 pub const OFFSET: i32 = 8;
127
128 pub const NAME1: [u8; 7] = [b'.', b'P', b'E', b'A', b'_', b'K', 0];
129 pub const NAME2: [u8; 7] = [b'.', b'P', b'E', b'A', b'X', 0, 0];
130
3157f602 131 extern "C" {
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132 pub static __ImageBase: u8;
133 }
134
135 macro_rules! ptr {
136 (0) => (0);
137 ($e:expr) => {
138 (($e as usize) - (&imp::__ImageBase as *const _ as usize)) as u32
139 }
140 }
141}
142
143#[repr(C)]
144pub struct _ThrowInfo {
145 pub attribues: c_uint,
146 pub pnfnUnwind: imp::ptr_t,
147 pub pForwardCompat: imp::ptr_t,
148 pub pCatchableTypeArray: imp::ptr_t,
149}
150
151#[repr(C)]
152pub struct _CatchableTypeArray {
153 pub nCatchableTypes: c_int,
154 pub arrayOfCatchableTypes: [imp::ptr_t; 2],
155}
156
157#[repr(C)]
158pub struct _CatchableType {
159 pub properties: c_uint,
160 pub pType: imp::ptr_t,
161 pub thisDisplacement: _PMD,
162 pub sizeOrOffset: c_int,
163 pub copy_function: imp::ptr_t,
164}
165
166#[repr(C)]
167pub struct _PMD {
168 pub mdisp: c_int,
169 pub pdisp: c_int,
170 pub vdisp: c_int,
171}
172
173#[repr(C)]
174pub struct _TypeDescriptor {
175 pub pVFTable: *const u8,
176 pub spare: *mut u8,
177 pub name: [u8; 7],
178}
179
180static mut THROW_INFO: _ThrowInfo = _ThrowInfo {
181 attribues: 0,
182 pnfnUnwind: ptr!(0),
183 pForwardCompat: ptr!(0),
184 pCatchableTypeArray: ptr!(0),
185};
186
187static mut CATCHABLE_TYPE_ARRAY: _CatchableTypeArray = _CatchableTypeArray {
188 nCatchableTypes: 2,
3157f602 189 arrayOfCatchableTypes: [ptr!(0), ptr!(0)],
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190};
191
192static mut CATCHABLE_TYPE1: _CatchableType = _CatchableType {
193 properties: 1,
194 pType: ptr!(0),
195 thisDisplacement: _PMD {
196 mdisp: 0,
197 pdisp: -1,
198 vdisp: 0,
199 },
200 sizeOrOffset: imp::OFFSET,
201 copy_function: ptr!(0),
202};
203
204static mut CATCHABLE_TYPE2: _CatchableType = _CatchableType {
205 properties: 1,
206 pType: ptr!(0),
207 thisDisplacement: _PMD {
208 mdisp: 0,
209 pdisp: -1,
210 vdisp: 0,
211 },
212 sizeOrOffset: imp::OFFSET,
213 copy_function: ptr!(0),
214};
215
3157f602 216extern "C" {
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217 // The leading `\x01` byte here is actually a magical signal to LLVM to
218 // *not* apply any other mangling like prefixing with a `_` character.
219 //
220 // This symbol is the vtable used by C++'s `std::type_info`. Objects of type
221 // `std::type_info`, type descriptors, have a pointer to this table. Type
222 // descriptors are referenced by the C++ EH structures defined above and
223 // that we construct below.
224 #[link_name = "\x01??_7type_info@@6B@"]
225 static TYPE_INFO_VTABLE: *const u8;
226}
227
228// We use #[lang = "msvc_try_filter"] here as this is the type descriptor which
229// we'll use in LLVM's `catchpad` instruction which ends up also being passed as
230// an argument to the C++ personality function.
231//
232// Again, I'm not entirely sure what this is describing, it just seems to work.
3157f602 233#[cfg_attr(not(test), lang = "msvc_try_filter")]
a7813a04 234static mut TYPE_DESCRIPTOR1: _TypeDescriptor = _TypeDescriptor {
9e0c209e 235 pVFTable: unsafe { &TYPE_INFO_VTABLE } as *const _ as *const _,
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236 spare: 0 as *mut _,
237 name: imp::NAME1,
238};
239
240static mut TYPE_DESCRIPTOR2: _TypeDescriptor = _TypeDescriptor {
9e0c209e 241 pVFTable: unsafe { &TYPE_INFO_VTABLE } as *const _ as *const _,
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242 spare: 0 as *mut _,
243 name: imp::NAME2,
244};
245
246pub unsafe fn panic(data: Box<Any + Send>) -> u32 {
247 use core::intrinsics::atomic_store;
248
249 // _CxxThrowException executes entirely on this stack frame, so there's no
250 // need to otherwise transfer `data` to the heap. We just pass a stack
251 // pointer to this function.
252 //
253 // The first argument is the payload being thrown (our two pointers), and
254 // the second argument is the type information object describing the
255 // exception (constructed above).
256 let ptrs = mem::transmute::<_, raw::TraitObject>(data);
257 let mut ptrs = [ptrs.data as u64, ptrs.vtable as u64];
258 let mut ptrs_ptr = ptrs.as_mut_ptr();
259
260 // This... may seems surprising, and justifiably so. On 32-bit MSVC the
261 // pointers between these structure are just that, pointers. On 64-bit MSVC,
262 // however, the pointers between structures are rather expressed as 32-bit
263 // offsets from `__ImageBase`.
264 //
265 // Consequently, on 32-bit MSVC we can declare all these pointers in the
266 // `static`s above. On 64-bit MSVC, we would have to express subtraction of
267 // pointers in statics, which Rust does not currently allow, so we can't
268 // actually do that.
269 //
270 // The next best thing, then is to fill in these structures at runtime
271 // (panicking is already the "slow path" anyway). So here we reinterpret all
272 // of these pointer fields as 32-bit integers and then store the
273 // relevant value into it (atomically, as concurrent panics may be
274 // happening). Technically the runtime will probably do a nonatomic read of
275 // these fields, but in theory they never read the *wrong* value so it
276 // shouldn't be too bad...
277 //
278 // In any case, we basically need to do something like this until we can
279 // express more operations in statics (and we may never be able to).
280 atomic_store(&mut THROW_INFO.pCatchableTypeArray as *mut _ as *mut u32,
281 ptr!(&CATCHABLE_TYPE_ARRAY as *const _) as u32);
282 atomic_store(&mut CATCHABLE_TYPE_ARRAY.arrayOfCatchableTypes[0] as *mut _ as *mut u32,
283 ptr!(&CATCHABLE_TYPE1 as *const _) as u32);
284 atomic_store(&mut CATCHABLE_TYPE_ARRAY.arrayOfCatchableTypes[1] as *mut _ as *mut u32,
285 ptr!(&CATCHABLE_TYPE2 as *const _) as u32);
286 atomic_store(&mut CATCHABLE_TYPE1.pType as *mut _ as *mut u32,
287 ptr!(&TYPE_DESCRIPTOR1 as *const _) as u32);
288 atomic_store(&mut CATCHABLE_TYPE2.pType as *mut _ as *mut u32,
289 ptr!(&TYPE_DESCRIPTOR2 as *const _) as u32);
290
291 c::_CxxThrowException(&mut ptrs_ptr as *mut _ as *mut _,
292 &mut THROW_INFO as *mut _ as *mut _);
293 u32::max_value()
294}
295
296pub fn payload() -> [u64; 2] {
297 [0; 2]
298}
299
300pub unsafe fn cleanup(payload: [u64; 2]) -> Box<Any + Send> {
301 mem::transmute(raw::TraitObject {
302 data: payload[0] as *mut _,
303 vtable: payload[1] as *mut _,
304 })
305}
306
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307// This is required by the compiler to exist (e.g. it's a lang item), but
308// it's never actually called by the compiler because __C_specific_handler
309// or _except_handler3 is the personality function that is always used.
310// Hence this is just an aborting stub.
311#[lang = "eh_personality"]
312#[cfg(not(test))]
313fn rust_eh_personality() {
314 unsafe { ::core::intrinsics::abort() }
315}