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a1dfa0c6 1// These `thumbv*` targets cover the ARM Cortex-M family of processors which are widely used in
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2// microcontrollers. Namely, all these processors:
3//
4// - Cortex-M0
5// - Cortex-M0+
6// - Cortex-M1
7// - Cortex-M3
8// - Cortex-M4(F)
9// - Cortex-M7(F)
a1dfa0c6 10// - Cortex-M23
0731742a 11// - Cortex-M33
c30ab7b3 12//
0731742a 13// We have opted for these instead of one target per processor (e.g., `cortex-m0`, `cortex-m3`,
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14// etc) because the differences between some processors like the cortex-m0 and cortex-m1 are almost
15// non-existent from the POV of codegen so it doesn't make sense to have separate targets for them.
16// And if differences exist between two processors under the same target, rustc flags can be used to
17// optimize for one processor or the other.
18//
19// Also, we have not chosen a single target (`arm-none-eabi`) like GCC does because this makes
20// difficult to integrate Rust code and C code. Targeting the Cortex-M4 requires different gcc flags
21// than the ones you would use for the Cortex-M0 and with a single target it'd be impossible to
22// differentiate one processor from the other.
23//
24// About arm vs thumb in the name. The Cortex-M devices only support the Thumb instruction set,
25// which is more compact (higher code density), and not the ARM instruction set. That's why LLVM
26// triples use thumb instead of arm. We follow suit because having thumb in the name let us
27// differentiate these targets from our other `arm(v7)-*-*-gnueabi(hf)` targets in the context of
28// build scripts / gcc flags.
29
9fa01778 30use crate::spec::{PanicStrategy, TargetOptions};
dfeec247 31use std::default::Default;
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32
33pub fn opts() -> TargetOptions {
34 // See rust-lang/rfcs#1645 for a discussion about these defaults
35 TargetOptions {
36 executables: true,
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37 // In most cases, LLD is good enough
38 linker: Some("rust-lld".to_string()),
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39 // Because these devices have very little resources having an unwinder is too onerous so we
40 // default to "abort" because the "unwind" strategy is very rare.
41 panic_strategy: PanicStrategy::Abort,
42 // Similarly, one almost always never wants to use relocatable code because of the extra
43 // costs it involves.
44 relocation_model: "static".to_string(),
45 abi_blacklist: super::arm_base::abi_blacklist(),
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46 // When this section is added a volatile load to its start address is also generated. This
47 // volatile load is a footgun as it can end up loading an invalid memory address, depending
48 // on how the user set up their linker scripts. This section adds pretty printer for stuff
49 // like std::Vec, which is not that used in no-std context, so it's best to left it out
50 // until we figure a way to add the pretty printers without requiring a volatile load cf.
51 // rust-lang/rust#44993.
52 emit_debug_gdb_scripts: false,
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53 // LLVM is eager to trash the link register when calling `noreturn` functions, which
54 // breaks debugging. Preserve LR by default to prevent that from happening.
55 eliminate_frame_pointer: false,
dfeec247 56 ..Default::default()
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57 }
58}